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{{For|other characters named Grant|Grant}}
{{Fallout 1 and 2 characters project}}
 
 
{{Infobox character
 
{{Infobox character
|game =FO2
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|games =FO2
|Image =Fo2_Grant.png
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|image =Fo2_Grant.png
|Name =Grant
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|race =[[Human]]
|Race =[[Human]]
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|sex =Male
|Affiliation =NCR Police
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|affiliation =NCR Police
|Role =Entry guard
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|role =Entry guard
|Location =[[Westin Ranch]]
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|location =[[Westin Ranch]], [[New California Republic (town)|NCR]]
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|special ={{SPECIAL|7,7,6,5,4,7,5}}
|Appearances =''[[Fallout 2]]''
 
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|tag skills ={{tag skills|small guns=115%|big guns=115%|energy weapons=115%|unarmed=85%|melee weapons=90%|throwing=70%}}
|Dialogue =[[Scwesgrd.msg]]
 
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|derived ={{derived stats|hp=94|xp=250|ac=7|acmod=20|ap=10|carry weight=200 lbs|unarmed damage=0|melee damage=2|sequence=14|healing rate=2}}
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|proto ={{proto|137}} (NCR guard)
 
|dialogue =[[Scwesgrd.msg]]
 
}}{{Games|FO2}}
 
}}{{Games|FO2}}
{{Quotation|This is private property, please move along.|Grant}}
 
   
 
{{Quotation|This is private property, please move along.}}
'''Grant''' is an NCR Policeman assigned to guard the [[Westin Ranch]] in [[2241]].
 
  +
 
'''Grant''' is an NCR policeman assigned to guard the [[Westin Ranch]] in [[Timeline#2241|2241]].
   
 
==Background==
 
==Background==
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==Interactions with the player character==
 
==Interactions with the player character==
  +
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
|perm companion =no
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|perm companion =
|temp companion =no
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|temp companion =
|talking head =no
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|talking head =
|wares =-
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|wares =
|restocks =no
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|restocks =
|items modified =-
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|items modified =
|heal =no
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|heal =
|cure radiation =no
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|cure radiation =
|heal cripple =no
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|heal cripple =
|quests started =-
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|quests started =
|quests involved =-
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|quests involved =
 
}}
 
}}
   
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===Other interactions===
 
Grant is necessary to interact with in order to enter the [[Westin Ranch]]. Typically, mentioning employment or Sheriff [[Dumont]]'s recommendation is enough.
 
Grant is necessary to interact with in order to enter the [[Westin Ranch]]. Typically, mentioning employment or Sheriff [[Dumont]]'s recommendation is enough.
   
 
==Inventory==
 
==Inventory==
 
{{Inventory
 
{{Inventory
|apparel =Police uniform
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|apparel =[[Fallout and Fallout 2 NPC armor and clothing#NCR police uniform |NCR police uniform]]
|weapon =[[Pancor Jackhammer (Fallout 2)|Pancor Jackhammer]] + 20 [[12 gauge shotgun shell (Fallout)|12 gauge shotgun shell]]
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|weapon =[[Pancor Jackhammer (Fallout 2)|Pancor Jackhammer]]
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|otheritem =[[12 gauge shotgun shell (Fallout)|12 gauge shotgun shell]] x20<br />[[Stimpak (Fallout)|Stimpak]]<br />[[NCR dollars|$]]56
|otheritem =-
 
 
|ondeath =empty
 
|ondeath =empty
 
}}
 
}}
   
 
==Appearances==
 
==Appearances==
Grant appears in ''[[Fallout 2]]''.
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Grant appears only in ''[[Fallout 2]]''.
   
{{stub-FO2}}
 
 
{{Navbox NCR Town}}
 
{{Navbox NCR Town}}
   
[[Category:Human characters]]
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[[Category:Fallout 2 human characters]]
[[Category:Fallout 2 characters]]
 
[[Category:New California Republic characters]]
 
[[Category:New California Republic (town) characters]]
 
 
[[Category:Fallout 2 NCR characters]]
 
[[Category:Fallout 2 NCR characters]]
 
[[Category:New California Republic (town) characters]]
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  +
[[ru:Грант (Fallout 2)]]
  +
[[uk:Грант (Fallout 2)]]

Revision as of 07:41, 8 July 2020

 
Gametitle-FO2
Gametitle-FO2
This is private property, please move along.

Grant is an NCR policeman assigned to guard the Westin Ranch in 2241.

Background

With exceptionally clean weapons and uniform, Grant's sole task is filtering out "undesirables", so that they do not disturb councilman Roger Westin or cause any mischief.

Interactions with the player character

Interactions overview

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Other interactions

Grant is necessary to interact with in order to enter the Westin Ranch. Typically, mentioning employment or Sheriff Dumont's recommendation is enough.

Inventory

Appearances

Grant appears only in Fallout 2.