Fallout Wiki
Fallout Wiki
No edit summary
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{For|the NCR ranger in ''[[Fallout: New Vegas]]''|Graham Grant}}
+
{{For|other characters named Grant|Grant}}
 
{{Infobox character
 
{{Infobox character
 
|games =FO2
 
|games =FO2
Line 11: Line 11:
 
|tag skills =[[Small Guns]]: 115<br />[[Big Guns]]: 115<br />[[Energy Weapons]]: 115<br />[[Unarmed]]: 85<br />[[Melee Weapons]]: 90<br />[[Throwing]]: 70
 
|tag skills =[[Small Guns]]: 115<br />[[Big Guns]]: 115<br />[[Energy Weapons]]: 115<br />[[Unarmed]]: 85<br />[[Melee Weapons]]: 90<br />[[Throwing]]: 70
 
|derived =[[Hit Points]]: 94<br />[[Experience Points]]: 250<br />[[Armor Class]]: 27<br />[[Action Points]]: 10<br />[[Carry Weight]]: 200<br />[[Unarmed Damage]]: 0<br />[[Melee Damage]]: 2<br />[[Sequence]]: 14<br />[[Healing rate]]: 2
 
|derived =[[Hit Points]]: 94<br />[[Experience Points]]: 250<br />[[Armor Class]]: 27<br />[[Action Points]]: 10<br />[[Carry Weight]]: 200<br />[[Unarmed Damage]]: 0<br />[[Melee Damage]]: 2<br />[[Sequence]]: 14<br />[[Healing rate]]: 2
|proto ={{proto|137}} (male)
+
|proto ={{proto|137}} (NCR guard)
 
|dialogue =[[Scwesgrd.msg]]
 
|dialogue =[[Scwesgrd.msg]]
 
}}{{Games|FO2}}
 
}}{{Games|FO2}}
Line 25: Line 25:
 
===Interactions overview===
 
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
|perm companion =no
+
|perm companion =
|temp companion =no
+
|temp companion =
|talking head =no
+
|talking head =
|wares =-
+
|wares =
|restocks =no
+
|restocks =
|items modified =-
+
|items modified =
|heal =no
+
|heal =
|cure radiation =no
+
|cure radiation =
|heal cripple =no
+
|heal cripple =
|quests started =-
+
|quests started =
|quests involved =-
+
|quests involved =
 
}}
 
}}
   
Line 43: Line 43:
 
==Inventory==
 
==Inventory==
 
{{Inventory
 
{{Inventory
|apparel =Police uniform
+
|apparel =[[NCR police uniform]]
 
|weapon =[[Pancor Jackhammer (Fallout 2)|Pancor Jackhammer]]
 
|weapon =[[Pancor Jackhammer (Fallout 2)|Pancor Jackhammer]]
 
|otheritem =[[12 gauge shotgun shell (Fallout)|12 gauge shotgun shell]] x20<br />[[Stimpak (Fallout)|Stimpak]]<br />[[NCR dollars|$]]56
 
|otheritem =[[12 gauge shotgun shell (Fallout)|12 gauge shotgun shell]] x20<br />[[Stimpak (Fallout)|Stimpak]]<br />[[NCR dollars|$]]56
Line 55: Line 55:
   
 
[[Category:Fallout 2 human characters]]
 
[[Category:Fallout 2 human characters]]
[[Category:Fallout 2 characters]]
 
[[Category:New California Republic characters]]
 
[[Category:New California Republic (town) characters]]
 
 
[[Category:Fallout 2 NCR characters]]
 
[[Category:Fallout 2 NCR characters]]
 
[[Category:New California Republic (town) characters]]
  +
  +
[[ru:Грант (Fallout 2)]]
  +
[[uk:Грант (Fallout 2)]]

Revision as of 19:48, 7 September 2019

 
Gametitle-FO2
Gametitle-FO2
This is private property, please move along.

Grant is an NCR policeman assigned to guard the Westin Ranch in 2241.

Background

With exceptionally clean weapons and uniform, Grant's sole task is filtering out "undesirables", so that they do not disturb councilman Roger Westin or cause any mischief.

Interactions with the player character

Interactions overview

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Other interactions

Grant is necessary to interact with in order to enter the Westin Ranch. Typically, mentioning employment or Sheriff Dumont's recommendation is enough.

Inventory

Appearances

Grant appears only in Fallout 2.