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− | {{For| |
+ | {{For|other characters named Grant|Grant}} |
{{Infobox character |
{{Infobox character |
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|games =FO2 |
|games =FO2 |
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|tag skills =[[Small Guns]]: 115<br />[[Big Guns]]: 115<br />[[Energy Weapons]]: 115<br />[[Unarmed]]: 85<br />[[Melee Weapons]]: 90<br />[[Throwing]]: 70 |
|tag skills =[[Small Guns]]: 115<br />[[Big Guns]]: 115<br />[[Energy Weapons]]: 115<br />[[Unarmed]]: 85<br />[[Melee Weapons]]: 90<br />[[Throwing]]: 70 |
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|derived =[[Hit Points]]: 94<br />[[Experience Points]]: 250<br />[[Armor Class]]: 27<br />[[Action Points]]: 10<br />[[Carry Weight]]: 200<br />[[Unarmed Damage]]: 0<br />[[Melee Damage]]: 2<br />[[Sequence]]: 14<br />[[Healing rate]]: 2 |
|derived =[[Hit Points]]: 94<br />[[Experience Points]]: 250<br />[[Armor Class]]: 27<br />[[Action Points]]: 10<br />[[Carry Weight]]: 200<br />[[Unarmed Damage]]: 0<br />[[Melee Damage]]: 2<br />[[Sequence]]: 14<br />[[Healing rate]]: 2 |
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− | |proto ={{proto|137}} ( |
+ | |proto ={{proto|137}} (NCR guard) |
|dialogue =[[Scwesgrd.msg]] |
|dialogue =[[Scwesgrd.msg]] |
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}}{{Games|FO2}} |
}}{{Games|FO2}} |
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===Interactions overview=== |
===Interactions overview=== |
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{{Interactions FO1 |
{{Interactions FO1 |
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− | |perm companion = |
+ | |perm companion = |
− | |temp companion = |
+ | |temp companion = |
− | |talking head = |
+ | |talking head = |
− | |wares = |
+ | |wares = |
− | |restocks = |
+ | |restocks = |
− | |items modified = |
+ | |items modified = |
− | |heal = |
+ | |heal = |
− | |cure radiation = |
+ | |cure radiation = |
− | |heal cripple = |
+ | |heal cripple = |
− | |quests started = |
+ | |quests started = |
− | |quests involved = |
+ | |quests involved = |
}} |
}} |
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==Inventory== |
==Inventory== |
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{{Inventory |
{{Inventory |
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− | |apparel = |
+ | |apparel =[[NCR police uniform]] |
|weapon =[[Pancor Jackhammer (Fallout 2)|Pancor Jackhammer]] |
|weapon =[[Pancor Jackhammer (Fallout 2)|Pancor Jackhammer]] |
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|otheritem =[[12 gauge shotgun shell (Fallout)|12 gauge shotgun shell]] x20<br />[[Stimpak (Fallout)|Stimpak]]<br />[[NCR dollars|$]]56 |
|otheritem =[[12 gauge shotgun shell (Fallout)|12 gauge shotgun shell]] x20<br />[[Stimpak (Fallout)|Stimpak]]<br />[[NCR dollars|$]]56 |
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[[Category:Fallout 2 human characters]] |
[[Category:Fallout 2 human characters]] |
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− | [[Category:New California Republic characters]] |
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− | [[Category:New California Republic (town) characters]] |
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[[Category:Fallout 2 NCR characters]] |
[[Category:Fallout 2 NCR characters]] |
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⚫ | |||
+ | |||
+ | [[ru:Грант (Fallout 2)]] |
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+ | [[uk:Грант (Fallout 2)]] |
Revision as of 19:48, 7 September 2019
For other characters named Grant, see Grant. |
“This is private property, please move along.”
Grant is an NCR policeman assigned to guard the Westin Ranch in 2241.
Background
With exceptionally clean weapons and uniform, Grant's sole task is filtering out "undesirables", so that they do not disturb councilman Roger Westin or cause any mischief.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character has no special interactions. |
Other interactions
Grant is necessary to interact with in order to enter the Westin Ranch. Typically, mentioning employment or Sheriff Dumont's recommendation is enough.
Inventory
Apparel | Weapon | Other items |
---|---|---|
NCR police uniform | Pancor Jackhammer | 12 gauge shotgun shell x20 Stimpak $56 |
Appearances
Grant appears only in Fallout 2.