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We got a stash nearby. Remember, moo-moo? Wait, no. You just left a pile nearby. Not a good stuff pile. Ugh, nevermind.

Grahm is a friendly super mutant merchant living in Appalachia in 2102.


Grahm travels with Chally the moo-moo, and considers trading to be a game with the brahmin.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: Icon check
  • Always
Perk: Icon cross
Merchant: Icon check
  • Sells workshop plans
  • Caps: 200
Doctor: Icon cross
Rents bed/room: Icon cross
Starts quests: Icon cross
Involved in quests: Icon cross


Apparel Weapon Other items


  • Grahm does take damage from enemies but will quickly recover from an attack and will not respond to attacks from player characters. He will however fight enemies that are present along his route and this can be used to the player's benefit by leading enemies toward Grahm to fight.
  • Grahm can be found walking around Vault-Tec Agricultural Research Center.
  • At night, Grahm will eventually stop moving.
  • Grahm's official route is currently unverified, but an approximate map has been created.[1]
  • Grahm speaks of a "smarty" but does not fully explain. Apparently "smarty" cares for Grahm but left him.
  • Grahm has been seen near Hillfolk Hotdogs and when near there he says that this place is familiar and the meat he smells is familiar and meat is where the home is.
  • Grahm has been heard talking in general about hearing music and wishing to dance but has no one to dance with.


Grahm appears only in Fallout 76.


  • Grahm may appear as "Legendary Grahm" with three stars after his name.[platforms tag needed][verification overdue]
  • Grahm seems to disappear when he gets to Poseidon Energy Plant WV-06.[platforms tag needed][verification overdue]
  • PCIcon pc Sometimes Grahm may be found without Chally the moo-moo following him, even though he continues to speak dialog talking to Chally. It's likely that Chally can become stuck on terrain. [verification overdue]