Icon disambig
For other characters named Graham, see Graham.
Gametitle-FO76Gametitle-FO76 NW
Gametitle-FO76Gametitle-FO76 NW
Grahm and Chally the moo-moo's Fair Trades. We find you. You trade fair. Or die. Guaranteed.

Grahm is a friendly super mutant merchant and chef living in Appalachia in 2103. He is never without his pack brahmin companion Chally the moo-moo.


Little is known of Grahm's history prior to 2102, other than what minute information he offers in his dialogue. He mentions someone to which he refers to as a "smarty," the advice of whom guided Grahm into becoming a merchant.

Being one of the few remaining both sapient and friendly humanoids left in Appalachia, Grahm will frequent areas in the Forest, presumably finding new success in trading with the residents of Vault 76 once the vault opened.

Grahm travels with Chally the moo-moo (whose name is a mispronunciation of "Charlie"[1]) and considers trading to be a game with the brahmin. He puts a great deal of personal responsibility into the overall wellbeing of Chally and will frequently engage in one-sided conversation with her on their travels.

One sunny day, the good weather made Grahm want to spend time outside and cook meat. Grahm began to have more and more of these "meat days" and wanted to come up with a name for them. Eventually, after tossing out "Meat Many Days," he decided on "Meat Week." Sometime after Reclamation Day, Grahm and Chally hosted their "Meat Week" event close to Vault 76, with an express invitation towards the Vault 76 residents. Here, Grahm invited the residents to assist him in his grilling, in return for various prizes he'd collected through trading in the past year.

As of 2103, Grahm has become acquainted with many of the newly-arrived people in Appalachia, such as Ayla. He is fond of stopping by the new farms and settlements that have sprung up, likely due to the new business opportunities they bring.[2] His business is well-known around Appalachia, mostly for the novelty of a super mutant who sells goods, with even the scavengers of Emmett Mountain disposal site having heard of tales of Grahm.

Interactions with the player characterEdit

Interactions overviewEdit

Perk nociception regulator
This character is essential. Essential characters cannot be killed.
This character is a merchant. Caps: 1400
Sells: plans, junk, ammo, and mods
Perk empathy synthesizer
This character is involved in quests.



Grahm is the only source of the following items:


  • Grahm does take damage from enemies but will quickly recover from an attack and will not respond to attacks from player characters. He will, however, fight enemies that are present along his route, and this can be used to the player character's benefit by leading enemies toward Grahm to fight.
  • At night, Grahm will eventually stop moving.
  • Grahm's official route is currently unverified, but an approximate map has been created.[3]
  • When Grahm is near Hillfolk Hotdogs, he can say that this place is familiar, the meat he smells is familiar, and meat is where the home is.


Grahm appears only in Fallout 76.



Community content is available under CC-BY-SA unless otherwise noted.

Fandom may earn an affiliate commission on sales made from links on this page.

Stream the best stories.

Fandom may earn an affiliate commission on sales made from links on this page.

Get Disney+