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− | {{For| |
+ | {{For|other characters named Gordon|Gordon}} |
{{Infobox character |
{{Infobox character |
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|games =FO2 |
|games =FO2 |
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|image =FO2 Gordon the Shrine keeper.png |
|image =FO2 Gordon the Shrine keeper.png |
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|race =[[Human]] |
|race =[[Human]] |
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− | | |
+ | |sex =Male |
|affiliation =[[Vault 13]] |
|affiliation =[[Vault 13]] |
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|role =Shrine keeper |
|role =Shrine keeper |
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|location =[[Vault 13]] |
|location =[[Vault 13]] |
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⚫ | |||
|special ={{SPECIAL|5,7,6,5,7,7,8}} |
|special ={{SPECIAL|5,7,6,5,7,7,8}} |
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+ | |tag skills ={{Tag skills|small guns=90|big guns=75|energy weapons=95}} |
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⚫ | |||
+ | |derived =[[Hit Points]]: 74<br />[[Experience Points]]: 180<br />[[Armor Class]]: 12<br />[[Action Points]]: 8<br />[[Carry Weight]]: 160<br />[[Melee Damage]]: 1<br />[[Sequence]]: 14<br />[[Healing Rate]]: 2 |
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⚫ | |||
⚫ | |||
}}{{Games|FO2}} |
}}{{Games|FO2}} |
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− | {{Quotation|We do not know what became of our savior, but he, or |
+ | {{Quotation|We do not know what became of our [[Vault Dweller|savior]], but he, or she, lives on in our minds and hearts.}} |
− | she, lives on in our minds and hearts.}} |
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'''Gordon''' is the keeper of a shrine dedicated to the [[Vault Dweller]] in [[Vault 13]] in [[Timeline#2241|2241]]. |
'''Gordon''' is the keeper of a shrine dedicated to the [[Vault Dweller]] in [[Vault 13]] in [[Timeline#2241|2241]]. |
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==Background== |
==Background== |
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− | Gordon was actually a Vault 13 resident prior to its occupation by |
+ | Gordon is a lean man in long robes.<ref>[[Ocgordon.msg]], line 100</ref> He was actually a Vault 13 resident prior to its occupation by [[intelligent deathclaw]]s, leaving to visit the statue of the Vault Dweller in the [[New California Republic|NCR]] before the [[Enclave]] abducted the residents. Gordon returned to the vault to find the deathclaws, but is convinced that they are not responsible for the kidnapping. He has continued to remain in the vault, dedicated to being a keeper of the shrine to the Vault Dweller. |
==Interactions with the player character== |
==Interactions with the player character== |
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===Interactions overview=== |
===Interactions overview=== |
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{{Interactions FO1 |
{{Interactions FO1 |
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− | |perm companion = |
+ | |perm companion = |
− | |temp companion = |
+ | |temp companion = |
− | |talking head = |
+ | |talking head = |
− | |wares = |
+ | |wares = |
− | |restocks = |
+ | |restocks = |
− | |items modified = |
+ | |items modified = |
− | |heal = |
+ | |heal = |
− | |cure radiation = |
+ | |cure radiation = |
− | |heal cripple = |
+ | |heal cripple = |
− | |quests started = |
+ | |quests started = |
− | |quests involved = |
+ | |quests involved = |
}} |
}} |
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==Inventory== |
==Inventory== |
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{{Inventory |
{{Inventory |
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− | |apparel =Robes |
+ | |apparel =[[Robes]] |
− | |weapon = |
+ | |weapon = |
− | |otheritem = |
+ | |otheritem = |
|ondeath =empty |
|ondeath =empty |
||
}} |
}} |
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==Appearances== |
==Appearances== |
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− | Gordon appears only in ''[[Fallout 2]]''. Like all of the other residents, Gordon will be killed by the |
+ | Gordon appears only in ''[[Fallout 2]]''. Like all of the other residents, Gordon will be killed by the Enclave unless the [[Fallout 2 cut content|restoration patch]] is installed and [[Schreber|Dr. Schreber]] is killed within two weeks of entering Vault 13. |
+ | |||
+ | ==References== |
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+ | {{References}} |
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{{Navbox Vault 13 FO2}} |
{{Navbox Vault 13 FO2}} |
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[[Category:Fallout 2 human characters]] |
[[Category:Fallout 2 human characters]] |
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[[Category:Vault 13 characters]] |
[[Category:Vault 13 characters]] |
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− | [[Category:Fallout 2 characters]] |
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[[ru:Гордон (Убежище 13)]] |
[[ru:Гордон (Убежище 13)]] |
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+ | [[uk:Гордон (Сховище 13)]] |
Revision as of 19:48, 7 September 2019
For other characters named Gordon, see Gordon. |
Gordon is the keeper of a shrine dedicated to the Vault Dweller in Vault 13 in 2241.
Background
Gordon is a lean man in long robes.[1] He was actually a Vault 13 resident prior to its occupation by intelligent deathclaws, leaving to visit the statue of the Vault Dweller in the NCR before the Enclave abducted the residents. Gordon returned to the vault to find the deathclaws, but is convinced that they are not responsible for the kidnapping. He has continued to remain in the vault, dedicated to being a keeper of the shrine to the Vault Dweller.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character has no special interactions. |
Inventory
Apparel | Weapon | Other items |
---|---|---|
Robes |
Appearances
Gordon appears only in Fallout 2. Like all of the other residents, Gordon will be killed by the Enclave unless the restoration patch is installed and Dr. Schreber is killed within two weeks of entering Vault 13.
References
- ↑ Ocgordon.msg, line 100
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