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{{Infobox character |
{{Infobox character |
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Revision as of 17:36, 12 May 2012
Gordon is the keeper of a shrine dedicated to the Vault Dweller in Vault 13 in 2241.
Background
Gordon was actually a Vault 13 resident prior to its occupation by the deathclaws, leaving to visit the statue of the Vault Dweller in the NCR before the Enclave abducted the residents. Gordon returned to the vault to find the deathclaws, but is convinced that they are not responsible for the kidnapping. He has continued to remain in the vault, dedicated to being a keeper of the shrine to the Vault Dweller.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Other interactions
Gordon is purely a flavour character, meant to provide exposition on the attitude of Vault 13 towards the Vault Dweller.
Inventory
Apparel | Weapon | Other items |
---|---|---|
Robes | - | - |
Appearances
Gordon appears in Fallout 2. Like all of the other residents, Gordon will be killed by the Enclave unless the restoration patch is installed and Dr. Schreber is killed within two weeks of entering Vault 13.
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