For an overview of gloves, see glove. |
The Golden Gloves are a unique weapon in Fallout: New Vegas.
Characteristics[]
Like the standard boxing gloves, the Golden Gloves trade having the lowest damage per strike of all unarmed weapons for the ability to inflict fatigue damage. Of the three fatigue-inflicting weapons, the Golden Gloves inflict the most at 50 points per strike, versus the boxing gloves' 35, and the boxing tape's 20. Like the standard variant, they require no Melee Weapons skill level and just 1 Strength to use effectively.
Visually, the weapon is in pristine condition with a golden-yellow and stark white color scheme.
V.A.T.S. Special Attacks[]
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 2 | 28 | 0.07 | |
Stomp | 50 | 4 | 20 | 0.2 | Only on knocked down enemies |
Uppercut | 50 | 2.3 | 20 | 0.12 | |
Cross | 75 | 2.2 | 20 | 0.11 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
Durability[]
The Golden Gloves can successfully strike about 1245 times from full condition before breaking.
Variants[]
- Boxing gloves - the standard variant found throughout the Mojave Wasteland.
- Boxing tape - a variant found throughout the Mojave Wasteland.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Boxing gloves | 1 | 1.3 | +35 Fatigue | 1.26 | x1 | 1 | 28 | 0.1 | 995 | 6 | 100 | 16.7 | 0 | 1 |
Golden Gloves | 1 | 1.3 | +50 Fatigue | 1.26 | x2 | 1 | 28 | 0.1 | 1245 | 6 | 100 | 16.7 | 0 | 1 |
Boxing tape | 4 | 5.1 | +20 Fatigue | 1.26 | x1 | 4 | 28 | 0.3 | 2495 | 0.25 | 100 | 400 | 0 | 1 |
- Note: Unarmed damage is doubled in V.A.T.S.
Location[]
The weapon can be found on the casino floor of the Lucky 38, in the VIP Lounge, situated at the top of a small staircase to the left upon entering from the Strip. They are located on a top shelf behind the bar, with a framed issue of Boxing Times right behind.
Notes[]
- Festus and Muggy can be disabled with the Golden Gloves, although most other robots cannot.
- With this weapon, it is possible to destroy a turret without it exploding, which results in the turret remaining lootable.
Behind the scenes[]
- The weapon's name is a reference to the National Golden Gloves competition in the United States, exclusively open to amateur boxers who can win a belt and the title of national champion, outside of professional boxing.
- The weapon icon in the game files is stored in a folder which houses icons associated with perks.
Bugs[]
- This weapon will apply the same fatigue damage even if the attacked non-player character is blocking. [verified]
- Critical Hit or Sneak Attack Critical. [verified] No additional fatigue damage is applied when the player's attack results in a
- Sometimes when you switch to another weapon after equipping and using the Golden Gloves they will still appear as equipped even when you pull out the other weapon. [verified]
- Using the gloves in a sneak attack would occasionally result in the unit being hit flying vertically in the air. [verified]