The ghoul outpost, or simply outpost,[Non-game 1] is a small camp inside a building located southwest of Marigold station. It is home to three hostile ghouls and a jailed super mutant.
Layout[]
To get to the ghoul outpost, turn left down the street as the Lone Wanderer exits Marigold station and travels until they come to a T in the road (one block). Turn left at the T and continue along this road and pass through a barricade that says "Welcome to Grayditch." Turn to the right and go up a little hill. Just as the player character comes to the top of the hill, turn right. The entrance is the set of double-doors in the large building immediately to the right (check the Pip-Boy local map for "Outpost").
Inside the building is a small square room with a burning barrel, a jail cell containing a super mutant, and numerous desks and junk scattered about. There is an explosive terminal trap on one of the desks.
Notable loot[]
- A mini nuke, sitting on a shelf in the backroom, right above the bucket.
- Nuka-Cola Quantum, in the back room.
Notes[]
- While the ghoul outpost does not show up on the world map, its entrance is clearly marked as "Outpost" on the local map. The entrance is two double-doors on a large building.
- They may be ghouls but they are in the raider faction and the ghoul mask has no effect.
Appearances[]
The ghoul outpost appears only in Fallout 3.
Bugs[]
Occasionally, the super mutant can run through the wire fence and attack the player or enemy ghoul, then may pick up the frag grenades under the booby-trapped terminal on the desk in the room it was caged in.[verified]
Gallery[]
References[]
Non-game
- ↑ Fallout 3 Official Game Guide p. 413: "9.1: OUTPOST
(LAT 04/LONG -11)
On the southern outskirts of Grayditch is an office building with a pair of metal doors on the south wall. Wastelanders have gone a litle too Feral to be friendly. Dispatch or Sneak around them, and search the outpost for a bed, food and cleaning supplies in the fridge, two Cartons of Cigarettes, some Darts, a gun cabinet, and a back room with an imprisoned Super Mutant and more goods. Unlock the Super Mutant's gate when you're using Sneak and a Stealth Boy. This is a great tactical way to start a fight between Feral Wastelanders and the Mutie! Disarm the terminal from behind to grab the Frag Grenade; it's a trap!"




