George Royer is a developer who works at Bethesda Game Studios on Fallout 76 as a level designer, first listed in the updated credits with the Gone Fission update.
Career[]
Work on the Fallout series[]
Although he was not added to the in-game credits until Gone Fission, Royer also performed design work for Ghoul Within, which was the preceding update. Royer continued work as a level designer on the Burning Springs update.
Other work[]
Royer previously worked at Arkane Studios on games like Prey and Redfall, and joined Bethesda Game Studios after the closure of Arkane Austin in 2024.
Employment history[]
| From | To | Company | Role |
|---|---|---|---|
| ? | ? | Arkane Studios | Level Designer / QA |
| ? | ? | Bethesda Game Studios | Level Designer |
Credits[]
Fallout series[]
| Year | Title | Credited as/for |
|---|---|---|
| 2025 | Fallout 76 | Level Designer |
Other work[]
| Year | Title | Credited as/for |
|---|---|---|
| 2017 | Prey | Playtester |
| 2023 | Redfall | Campaign Level Design Team |