The Gauss shotgun is a ranged weapon in Fallout 76, introduced in the Wastelanders update.
Characteristics[]
The Gauss shotgun is a powerful shotgun with damage superior to other firearms in its class. Like the Gauss rifle, the Gauss shotgun can be charged to increase the damage of fired rounds. When crafted, Gauss shotguns use legendary modules, becoming legendary weapons with randomly determined effects. Although the Gauss shotgun is listed under "energy guns" when crafted, Gauss shotguns do not count as energy weapons like other Gauss weapons.
Shotgun is a misnomer for the Gauss shotgun, as it has multiple barrels (50 total) that all fire simultaneously, the Gauss shotgun is actually closer to a volley gun than a shotgun.
As with other Wastelanders weapons only available with gold bullion trading, Gauss shotguns cannot be traded to other players nor dropped.
Crafting[]
Gauss shotguns are always crafted at the maximum level available to the player character. The weapon will be a one-star, two-star, or three-star legendary weapon with randomly determined effects.
Weapon modifications[]
Weapon mods can only be crafted if the corresponding plan is known. Mod plans for the Gauss shotgun are bought from Samuel for gold bullion and cannot be learned from scrapping Gauss shotguns.
Receiver[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hardened | – | – | +25% | – | +2.1 | +80% | Read plan to learn Science Master 1 to craft | Adhesive x3 Aluminum x2 Gear x3 Oil x5 Screw x7 Steel x21 | 0057373E | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Prime | – | +65% Damage to Scorched Note: Uses Ultracite ammo | +25% | – | – | +100% | Read plan to learn Gunsmith 5 to craft | Adhesive x4 Aluminum x2 Gear x6 Oil x5 Pure crimson flux x2 Pure violet flux x2 Screw x6 Steel x17 Ultracite x5 | 0057373A | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Refined | +3% Aim Speed +25% Hip-Fire Accuracy +10% Sighted Accuracy | – | +12.5% | +12 | +3.1 | +60% | Read plan to learn Science Master 1 to craft | Adhesive x4 Aluminum x4 Gear x6 Oil x5 Screw x7 Steel x17 | 00573740 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard | – | – | – | – | – | – | Known by default Science Master 1 to craft | Adhesive x1 Gear x2 Oil x2 Screw x4 Steel x8 | 0057373B | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Vicious | +50% Critical Damage +18% Hip-Fire Accuracy | – | – | +6 | +1 | +70% | Read plan to learn Science Master 1 to craft | Adhesive x4 Aluminum x2 Gear x2 Oil x2 Screw x6 Steel x14 | 0057373D |
Barrel[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Extended | -3% Aim Speed +10% Hip-Fire Accuracy +42% Recoil | +36 | +2 | +42% | +0.7 | +30% | Read plan to learn Science Master 1 to craft | Adhesive x2 Aluminum x6 Screw x4 Spring x6 | 00589364 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shielded | +5% Hip-Fire Accuracy -15% Recoil | +12 | – | -15% | +0.4 | +20% | Read plan to learn Science Master 1 to craft | Adhesive x5 Aluminum x9 Lead x5 Screw x6 | 00589369 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard | +5% Hip-Fire Accuracy -5% Recoil | – | – | -5% | +0.4 | +10% | Known by default Science Master 1 to craft | Adhesive x1 Screw x2 Steel x4 | 00589363 |
Stock[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned stock | +1% Aim Speed +4% Stability +25% Hip-Fire Accuracy +30% Sighted Accuracy -22% Recoil | +8 | -22% | -5% | +1.8 | +60% | Read plan to learn Science Master 1 to craft | Adhesive x4 Aluminum x5 Rubber x7 Screw x6 Spring x6 | 00573736 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Forceful stock | +4% Stability +25% Sighted Accuracy -22% Recoil +25% Melee Damage | – | -22% | -5% | +2.4 | +70% | Read plan to learn Science Master 1 to craft | Adhesive x4 Aluminum x5 Gear x6 Rubber x1 Screw x6 Spring x6 | 00573738 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Precise stock | +1% Aim Speed +4% Stability +25% Hip-Fire Accuracy +30% Sighted Accuracy -10% Recoil +25% Melee Damage | +8 | -10% | – | +2.4 | +70% | Read plan to learn Science Master 1 to craft | Adhesive x4 Aluminum x5 Gear x6 Rubber x7 Screw x6 Spring x4 | 00573734 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard stock | +4% Stability +25% Sighted Accuracy -10% Recoil | – | -10% | – | +1 | +20% | Known by default Science Master 1 to craft | Adhesive x3 Aluminum x4 Rubber x1 Screw x4 Spring x2 | 00573732 |
Magazine[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Extended (Maximum Capacity) | -3% Aim Speed -20% Reload Speed +50% Ammo Capacity | – | +4 | +10% | +1 | +40% | Read plan to learn Science Master 1 to craft | Adhesive x6 Aluminum x1 Circuitry x2 Nuclear material x2 Screw x3 Silver x1 Spring x2 | 00589365 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Perforating (Armor Piercing) | – | +40% Armor penetration | – | +20% | +1 | +40% | Read plan to learn Science Master 1 to craft | Adhesive x2 Aluminum x1 Black titanium x4 Circuitry x2 Nuclear material x2 Screw x3 Silver x1 Spring x2 | 0059561A | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard | – | – | – | – | – | – | Known by default Science Master 1 to craft | Adhesive x1 Screw x3 Spring x3 Steel x7 | 00589366 |
Sights[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reflex sight (dot) (Tactical) | +20% Aim Speed +30% Sighted Accuracy | – | -30% | +0.4 | +25% | Known by default Science Master 1 to craft | Adhesive x1 Aluminum x1 Glass x1 Nuclear material x2 Screw x1 Silver x1 | 00589367 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short scope (Scoped) | +4 Magnification -20% Stability +25% Sighted Accuracy | +6 | – | +0.7 | +20% | Read plan to learn Science Master 1 to craft | Gear x1 Screw x1 Steel x3 | 00589368 |
Paint[show IDs][show resources] | |||||
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Appearance | Name | Description | Requirements | Resources | Form ID |
Default Appearance | – | Known by default | None | 0037D0C1 | |
Camouflage Paint | Survive the wasteland with the Camouflage Gauss Shotgun skin! | Nuclear winter reward | Oil x1 | 005B2923 | |
Clandestine Paint | Keep your shotgun out of sight while on clandestine missions. | Unlocked via Atomic Shop | Oil x1 | 005A33C5 |
Locations[]
- The Gauss shotgun can be crafted at a weapons workbench if the corresponding plan is known. The plan can be bought from Samuel for 500 gold bullion with a Settlers reputation of Ally.
- Once the plan is known, Gauss shotguns may be found as legendary weapons, earned either as quest rewards or from the Purveyor Murmrgh, like other items that require plans to be learned to add them the legendary loot pool. They can never drop from enemies as the game is checking if the enemy that died knows the plan, which is a condition that can never be met.
Behind the scenes[]
- Joon Choi concepted the Gauss shotgun, conceptualizing the extended, blunderbuss, and shielded barrels, as well as extended and extra power magazine modifications.
- The Gauss minigun, pistol, and shotgun were designed as weapons made by a single manufacturer.[Non-game 1]
Bugs[]
- The explosions created by the Gauss shotgun will deal 15% damage regardless of charge.[verified]
Firing the Gauss shotgun without charging will reduce the on-hit damage by more than 50%.[verified]
- Gauss rifle, rather than the "shotgun" Explosive legendary effect.[verified] If the pellets do not hit the target (e.g. shoot floor or feet), the explosion damage will be 120% instead of 15%. Gauss shotgun is using an effect based on the
- [patched] Charging the Gauss shotgun in VATS and firing may always miss. Charging the Gauss shotgun before entering VATS will never trigger the bug.
- Toggling FOV perspective or ADS while charging the Gauss shotgun may lock the player in ADS. Press the ADS button again or weapon bash to free yourself.[verified]
- CAMP allies can reward the player with an Explosive Gauss shotgun for certain daily quests. The passive explosive effect is overridden by the "shotgun" Explosive legendary effect, and will deal 3% damage. Gauss shotgun lacks the energy weapon keyword.[verified]
Gallery[]
References[]
Non-game
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