For a cross-game overview, see Gauss rifle. |
The Gauss rifle is a ranged weapon in Fallout 76.
Characteristics[]
The Gauss rifle can be modified with additional capacitors, a shielded barrel, and a compensator or suppressor.
Capacitors and exposed copper wiring run alongside the barrel, and a Nixie tube display above the stock displays the weapon's charge percentage. The rifle operates on a charging principle: Depressing the trigger gradually increases the charge level of the capacitors. The weapon's damage is determined by the amount of charge it has, with no charge resulting in half of the listed weapon damage. It is fed rounds through a rear-mounted cylindrical magazine and its projectile produces a momentary blue trail.
The Gauss rifle is chambered for 2mm EC rounds as opposed to the microfusion cells used by the Anchorage-era variants. The Gauss rifle fires an explosive projectile that deals explosive area-of-effect damage. This enables the Gauss rifle to hit multiple targets with a single shot, provided they are clustered together in very close proximity to each other. The displayed fire rate doesn't account for the time required to charge each shot, therefore this weapon will not achieve the fire rate listed in its statistics. The actual fire rate is closer to 10 (or 3 if repeatedly charged.) Because of this, the Rapid legendary perk has little to no effect on this gun.
Crafting[]
Weapon modifications[]
Barrel[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned long | +1% Aim Speed +25% Hip-Fire Accuracy +30% Sighted Accuracy +37% Recoil | – | +1 | +37% | -5% | +0.8 | +60% | Scrap to learn (20% chance) Science Master 1 to craft | Adhesive x2 Aluminum x6 Rubber x7 Screw x4 Spring x6 | 00313903 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned shielded | +1% Aim Speed +25% Hip-Fire Accuracy +5% Sighted Accuracy +37% Recoil | +24 | -1 | +37% | -5% | +2 | +80% | Scrap to learn (20% chance) Science Master 1 to craft | Adhesive x5 Aluminum x9 Lead x5 Rubber x7 Screw x6 Spring x6 | 0031390A | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shielded | +50% Recoil | +24 | -2 | +50% | – | +1.2 | +40% | Scrap to learn (20% chance) – | Adhesive x5 Aluminum x9 Lead x5 Screw x6 | 00313904 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized long | +25% Sighted Accuracy +25% Recoil | – | – | +25% | – | +2.4 | +60% | Scrap to learn (20% chance) – | Adhesive x2 Aluminum x6 Screw x4 Spring x6 | 00313902 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized shielded | +25% Recoil | +24 | -2 | +25% | – | +3.6 | +80% | Scrap to learn (20% chance) – | Adhesive x5 Aluminum x9 Lead x5 Screw x6 Spring x6 | 00313909 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard | +25% Sighted Accuracy +50% Recoil | – | – | +50% | – | – | +20% | Known by default – | Adhesive x2 Aluminum x6 Screw x4 | 00133A7C | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True long | +3% Aim Speed +25% Hip-Fire Accuracy +35% Sighted Accuracy +50% Recoil | – | +1 | +50% | – | +2.4 | +60% | Scrap to learn (20% chance) – | Adhesive x2 Aluminum x6 Rubber x7 Screw x4 | 0028D3B2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True shielded | +3% Aim Speed +25% Hip-Fire Accuracy +10% Sighted Accuracy +50% Recoil | +24 | – | +50% | – | +3.6 | +80% | Scrap to learn (20% chance) – | Adhesive x5 Aluminum x9 Lead x5 Rubber x7 Screw x6 | 00313907 |
Stock[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned (Recoil Compensated) | +1% Aim Speed +4% Stability +25% Hip-Fire Accuracy +30% Sighted Accuracy -22% Recoil | +1 | -22% | -5% | +2 | +60% | Scrap to learn (20% chance) Science Master 1 to craft | Adhesive x4 Aluminum x5 Rubber x7 Screw x6 Spring x6 | 0031392D | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bruising | +4% Stability +25% Sighted Accuracy -10% Recoil +50% Melee Damage | – | -10% | – | +2.4 | +60% | Scrap to learn (20% chance) – | Adhesive x4 Aluminum x5 Gear x6 Rubber x1 Screw x6 Spring x4 | 00313926 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Forceful | +4% Stability +25% Sighted Accuracy -22% Recoil +25% Melee Damage | – | -22% | -5% | +2.8 | +70% | Scrap to learn (20% chance) Science Master 1 to craft | Adhesive x4 Aluminum x5 Gear x6 Rubber x1 Screw x6 Spring x6 | 00313928 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Precise (Recoil Compensated) | +1% Aim Speed +4% Stability +25% Hip-Fire Accuracy +30% Sighted Accuracy -10% Recoil +25% Melee Damage | +1 | -10% | – | +2.8 | +70% | Scrap to learn (20% chance) Science Master 1 to craft | Adhesive x4 Aluminum x5 Gear x6 Rubber x7 Screw x6 Spring x4 | 0031392E | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized (Recoil Compensated) | +4% Stability +25% Sighted Accuracy -35% Recoil | – | -35% | – | +3.6 | +60% | Scrap to learn (20% chance) – | Adhesive x4 Aluminum x5 Rubber x1 Screw x6 Spring x6 | 00313929 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard | +4% Stability +25% Sighted Accuracy -10% Recoil | – | -10% | – | +1.2 | +20% | Known by default – | Adhesive x4 Aluminum x5 Rubber x1 Screw x6 Spring x4 | 00313924 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True (Recoil Compensated) | +3% Aim Speed +4% Stability +25% Hip-Fire Accuracy +35% Sighted Accuracy -10% Recoil | +1 | -10% | – | +3.6 | +60% | Scrap to learn (20% chance) – | Adhesive x4 Aluminum x5 Rubber x7 Screw x6 Spring x4 | 0031392B |
Capacitors[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Large (Maximum Capacity) | -3% Aim Speed -20% Reload Speed +50% Ammo Capacity | – | – | +2.5 | +10% | +1.2 | +40% | Scrap to learn (20% chance) – | Adhesive x6 Aluminum x1 Circuitry x2 Nuclear material x2 Screw x3 Silver x1 Spring x2 | 00313920 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Perforating | – | +40% Armor penetration | – | – | +20% | +1.2 | +40% | Scrap to learn (20% chance) – | Adhesive x2 Aluminum x1 Black titanium x4 Circuitry x2 Nuclear material x2 Screw x3 Silver x1 Spring x2 | 0031391E | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Piercing | +15% Reload Speed | +20% Armor penetration | – | – | +5% | +1 | +40% | Scrap to learn (20% chance) Science Master 1 to craft | Adhesive x2 Aluminum x1 Black titanium x4 Circuitry x2 Copper x6 Nuclear material x2 Screw x3 Silver x1 Spring x2 | 0031391D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Prime | – | +65% Damage to Scorched Note: Uses Ultracite ammo | +25% | – | – | – | +100% | Read plan to learn Science Master 1 to craft | Adhesive x4 Aluminum x1 Black titanium x4 Circuitry x2 Nuclear material x2 Pure crimson flux x2 Pure violet flux x2 Spring x5 Ultracite x5 | 00470A17 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Quick | +30% Reload Speed | – | – | – | -5% | +0.8 | +20% | Scrap to learn (20% chance) – | Adhesive x2 Aluminum x1 Circuitry x2 Copper x6 Nuclear material x2 Screw x3 Silver x1 Spring x2 | 0031391C | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard | – | – | – | – | – | – | – | Known by default – | Adhesive x2 Aluminum x1 Circuitry x2 Nuclear material x2 Screw x3 Silver x1 Spring x2 | 00313919 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stinging | -3% Aim Speed +25% Ammo Capacity | +20% Armor penetration | – | +1 | +15% | +1.2 | +60% | Scrap to learn (20% chance) Science Master 1 to craft | Adhesive x6 Aluminum x1 Black titanium x4 Circuitry x2 Nuclear material x2 Screw x3 Silver x1 Spring x2 | 00313922 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Swift | -3% Aim Speed +15% Reload Speed +25% Ammo Capacity | – | – | +1 | – | +1 | +40% | Scrap to learn (20% chance) Science Master 1 to craft | Adhesive x6 Aluminum x1 Circuitry x2 Copper x6 Nuclear material x2 Screw x3 Silver x1 Spring x2 | 00313923 |
Sights[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gauss reflex sight (Tactical) | +10% Aim Speed +15% Sighted Accuracy | +2 | -15% | +0.4 | +25% | Known by default – | Adhesive x1 Aluminum x1 Glass x1 Nuclear material x2 Screw x1 Silver x1 | 00313977 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Long night vision scope (Night-Vision) | +10 Magnification -20% Stability +25% Sighted Accuracy | +32 | – | +1.2 | +80% | Read plan to learn – | Adhesive x3 Aluminum x4 Circuitry x2 Fiber optics x2 Glass x3 Nuclear material x6 Screw x3 | 00313967 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Long recon scope (Scoped Recon) | +10 Magnification -20% Stability +25% Sighted Accuracy | +32 | – | +1.4 | +100% | Scrap to learn (15% chance) – | Adhesive x3 Aluminum x5 Circuitry x2 Crystal x4 Fiber optics x4 Nuclear material x7 Screw x4 | 0031396B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Long scope (Scoped) | +10 Magnification -20% Stability +25% Sighted Accuracy | +32 | – | +1.2 | +50% | Scrap to learn (20% chance) – | Adhesive x2 Glass x2 Screw x3 Steel x7 | 00313963 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Medium night vision scope (Night-Vision) | +6 Magnification -20% Stability +25% Sighted Accuracy | +18 | – | +1 | +60% | Read plan to learn – | Adhesive x2 Aluminum x4 Circuitry x1 Fiber optics x2 Glass x2 Nuclear material x4 Screw x1 Silver x1 | 00313973 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Medium scope (Scoped) | +6 Magnification -20% Stability +25% Sighted Accuracy | +18 | – | +1 | +40% | Scrap to learn (20% chance) – | Adhesive x2 Glass x1 Screw x1 Steel x6 | 0031396F | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short night vision scope (Night-Vision) | +4 Magnification -10% Aim Speed -20% Stability +25% Sighted Accuracy | +12 | +30% | +1 | +40% | Read plan to learn – | Adhesive x2 Aluminum x3 Circuitry x1 Fiber optics x1 Glass x1 Nuclear material x3 Screw x1 Silver x1 | 0031395B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short recon scope (Scoped Recon) | +2 Magnification -20% Aim Speed -20% Stability +25% Sighted Accuracy | +5 | +20% | +1 | +60% | Scrap to learn (15% chance) – | Adhesive x3 Aluminum x5 Circuitry x2 Crystal x4 Fiber optics x4 Nuclear material x7 Screw x4 | 0031395F | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short scope (Scoped) | +4 Magnification -20% Stability +25% Sighted Accuracy | +12 | – | +0.8 | +20% | Scrap to learn (20% chance) – | Adhesive x1 Glass x1 Screw x1 Steel x4 | 00313957 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard sights | – | – | – | – | – | Known by default – | Adhesive x1 Aluminum x1 Steel x4 | 00313978 |
Muzzle[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Compensator (Compensated) | -15% Recoil +200% Per-Shot Recoil | – | -12 | +5 | -15% | +0.8 | +40% | Scrap to learn (15% chance) – | Adhesive x3 Aluminum x4 Screw x3 | 0031393A | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
No muzzle | – | – | – | – | – | – | – | Known by default – | None | 0004F21D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Suppressor (Suppressed) | -12% Recoil +50% Per-Shot Recoil | Sets sound level to Quiet | -18 | – | -12% | +1 | +80% | Scrap to learn (15% chance) – | Adhesive x4 Aluminum x5 Fiberglass x3 Screw x4 | 00313949 |
Paint[show IDs][show resources] | |||||
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Appearance | Name | Description | Requirements | Resources | Form ID |
Default Appearance | – | Known by default | None | 0037D0C1 | |
Inventor Paint | – | – | 0047EF27 | ||
Night Terror Paint | Make your Gauss Rifle even scarier with the Night Terror Gauss Rifle Paint. This paint's appearance may differ based on applied mods. | Unlocked via Atomic Shop | Oil x1 | 005DCA46 | |
Presidential Paint | Serve your nation... some hot 2mm EC with the Presidential Paint for your Gauss Rifle. | Rank 94 reward in The Scribe of Avalon season | Oil x1 | 005EFCD2 |
Variants[]
Locations[]
- The Whitespring bunker - Sold in the military wing command center.
- Watoga Station - Sold by the vendor bot.
- Abandoned mine shaft 4 - On the back shelf in the small shed.
- Watoga Underground - In Silo 4, in a workstation, on a middle shelf, on a rectangular crate.
- Randomly awarded by events/quests in the Cranberry Bog.
- Dropped by deathclaws.
- Dropped by scorchbeasts.
Notes[]
- The weapon itself is not explosive. However, the 2mm EC round itself adds a separate explosive projectile that causes its own damage. The explosive projectile has 15% of the base damage of the weapon. The explosive projectile's damage can also be boosted with explosive buffs. For example, Demolition Expert rank 5 boosts explosive damage by 60%. This would boost the explosive projectile's damage by 60%, i.e. 0.15 x 1.6 = 0.24, resulting in the explosive projectile having 24% of the base damage of the weapon.
- As of patch 1.7.14.15, the explosive legendary effect can be added to all Gauss weapons, stacking with the inherent effect for a total of 35% weapon damage as explosive.
- Like the other charging Gauss weapons, the player can choose to rapid fire or fully charge the weapon. The listed sheet damage is for the weapon at full charge. Firing the weapon before it's fully charged will reduce the damage by up to 50% at 0 charge.
- The Gauss rifle is a semi-automatic rifle that benefits from both energy and ballistic damage buffs, but its ammunition counts as an energy weapon and uses Batteries Included for weight reduction.
- The projectile fired is wider than other ballistic bullets and will not be able to pass through some railings and other small spaces.
- When using a gamepad, the right trigger can be depressed slightly to charge the rifle but not fire when released.
- The Gauss rifle is affected by the Grounded mutation.
- The Gauss rifle is affected by Grenadier.
Bugs[]
- The explosions created by the Gauss rifle will deal 15% (35%) of the full damage regardless of charge.[verified]
- stimpak, or reloading. Weapon swapping, weapon bashing, holstering and re-equipping the weapon, or firing another shot can fix this state. Rapid fire tap attacks can result in the Gauss rifle entering into a lockout state where it appears to be charging but it isn't. This state prevents using certain animated actions such as sprinting, using a
- The explosion from Gauss weapons will actually slow the rate of fire down depending on how soon the explosive effect occurs in first person. The effect seems reduced or non-existent in third person.
- The rate of fire of most Gauss weapons is currently bugged and it is firing way slower than its listed value of 67. Tap firing results in a rate of around 28 at best.
- In rare cases, the top cover on the Gauss rifle that opens during its reload animation will disappear. Unequipping and re-equipping the Gauss rifle will correct this.[verified]
- patch 1.7.12.10 the Gauss rifle's shielded barrel was known by default, instead of the standard barrel.[patched] Prior to