Icon disambig.svg
For an overview of Gauss pistol-type weapons, see Gauss pistol.

 
Gametitle-FO76 WL.png
Gametitle-FO76 WL.png

The Gauss pistol is a weapon in the Fallout 76 update Wastelanders.

Background[edit | edit source]

This section is transcluded from Gauss pistol. To change it, please edit the transcluded page.

The pistol alternative to the M72 Gauss rifle, the PPK-12 is a German weapon. Although it is used without the stock and features just three conductive stages, the pistol is nevertheless extremely powerful, retaining its big brother's range and penetrative power, at the expense of sheer damage. It is still a respectable weapon in the hands of a competent shooter, capable of piercing all but the strongest armors.[1][2]

Characteristics[edit | edit source]

The Gauss pistol is a powerful sidearm with superior range and clip size to other weapons of its class. Like the larger Gauss rifle, the Gauss pistol can be charged to fire a more powerful round. When crafted, Gauss pistols use legendary modules, becoming legendary weapons with randomly determined effects.

As with other weapons only available after the main questline of Wastelanders, Gauss pistols cannot be traded, dropped, or sold to vendors.

Crafting[edit | edit source]

Gauss pistols are always crafted at the maximum level available to the player character. The weapon will be a one-star, two-star, or three-star legendary weapon with randomly determined effects.

Materials:Requirements:Produces:
Screw (11)
Silver (2)
Spring (2)
Steel (10)
Range
Level
Gauss pistol (1)

Weapon modifications[edit | edit source]

Weapon mods can only be crafted if the corresponding plan is known. Mod plans for the Gauss pistol are bought from Regs for gold bullion and cannot be learned from scrapping Gauss pistols.

Receiver
ModDescriptionPrefixDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePerk(s) requiredComponentsForm ID
Standard receiverStandard.?0058BCFC
Refined receiverInferior Durability. Improved Accuracy, damage and hip-fire accuracy.Refined+?Plan: Gauss pistol refined receiver?005A243A
Hardened receiverReduced durability. Superior damage.Hardened+?Plan: Gauss pistol hardened receiver?005A2439
Prime receiverSuperior damage. Bonus damage to Scorchbeasts and Scorched.Prime+?Uses ultracite ammoGunsmith 5
Plan: Prime Gauss pistol receiver
?005A2438
Vicious receiverReduced durability. Better accuracy. Improved hip-fire accuracy and critical shot damage.Vicious+Crit DMG+?
+Hip-fire
Plan: Gauss pistol vicious receiver?005A243F
Barrel
ModDescriptionPrefixDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePerk(s) requiredComponentsForm ID
Standard short barrelStandard.?0054A173
Aligned short barrelImproved recoil and hip-fire accuracy. Inferior durability.+Hip-fire
+Recoil
Science 1
Plan: Gauss pistol aligned short barrel
?0054A179
Energy barrel Unused contentSuperior range and sighted accuracy. Better recoil. Poor hip-fire accuracy.++?+?
+Recoil
-Hip-fire
Science 1Can't be crafted0054A176
Suppressed barrelSilences weapon. Exceptional per-shot recoil. Improved recoil control and accuracy. Inferior durability and range.-?+?
++Recoil
Science 1
Plan: Gauss pistol suppressed barrel
?0054A170
Magazine
ModDescriptionPrefixDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePerk(s) requiredComponentsForm ID
Standard magazineStandard.?0054A17B
Drum magazineSuperior ammo capacity.+9Science 1
Plan: Gauss pistol drum magazine
?0054A178
Grenade magazine Unused content0054A17A
Sights
ModDescriptionPrefixDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePerk(s) requiredComponentsForm ID
Standard sightsStandard.?0054A175
Standard glow sightsImproved focus and better sighted accuracy.Glow-sighted+?Science 1
Plan: Gauss pistol glow sights
?0054A172
Reflex sightsImproved magnification. Superior sighted accuracy.Tactical+?Science 1
Plan: Gauss pistol reflex sight
0054A174
Paintjob
ModDescriptionPrefixDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePerk(s) requiredComponentsForm ID
No paintStandard.0037D0C1
Clandestine paint AtomTactical Paint.Clandestine Service005A33C6
Special issue paintSpecial Issue.Special IssueArmor Ace005C28B7

Locations[edit | edit source]

  • The Gauss pistol can be crafted at a weapons workbench if the corresponding plan is known. The plan can be bought from Regs for 250 gold bullion after the completion of the main questline for the settlers or raiders.
  • Once the plan is known, Gauss pistols may be found as legendary weapons, earned either as quest rewards or found on legendary enemies.

Notes[edit | edit source]

Gallery[edit | edit source]

References[edit | edit source]

  1. Fallout 2 item description: "{39400}{}{PPK12 Gauss Pistol}"
    "{39401}{}{Praised for its range and stopping power, the PPK12 Gauss Pistol is of German design. The pistol uses an electromagnetic field to propel rounds at tremendous speed and punch through almost any armor. Min ST: 4.}"
    (PRO ITEM.MSG (Fallout 2))
  2. Fallout Tactics item description: "name_gaussPistol = {PPK12 Gauss Pistol}"
    "desc_gaussPistol = {Praised for its range and stopping power, the PPK12 Gauss Pistol is of German design. The pistol uses an electromagnetic rail to propel 2mm steel rounds at tremendous speed and punch through almost any armour.}"
    (Items.txt)
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