For a cross-game overview, see Gauss pistol. |
The Gauss pistol is a ranged weapon in Fallout 76, introduced in the Wastelanders update.
Background[]
The German-designed PPK12 Gauss pistol is a handheld alternative to the Gauss rifle. When fully charged, 2mm EC rounds are accelerated along the electromagnetic rail with enough force to maintain staggering stopping power against long distance targets. In the hands of a competent shooter, it is capable of piercing all but the most resilient armors.[1]
Characteristics[]
The Gauss pistol is a powerful sidearm with superior range and ammo capacity to other weapons of its class. Like the larger Gauss rifle, the Gauss pistol can be charged to fire a more powerful round. When crafted, Gauss pistols use legendary modules, becoming legendary weapons with randomly determined effects.
As with other weapons only available after the main questline of Wastelanders, Gauss pistols cannot be traded, dropped, or sold to vendors.
Crafting[]
Gauss pistols are always crafted at the maximum level available to the player character. The weapon will be a one-star, two-star, or three-star legendary weapon with randomly determined effects.
Weapon modifications[]
Weapon mods can only be crafted if the corresponding plan is known. Mod plans for the Gauss pistol are bought from Regs for gold bullion and cannot be learned from scrapping Gauss pistols.
Receiver[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hardened receiver (Hardened) | – | – | +25% | – | – | – | – | +1.2 | +80% | – – | Adhesive x3 Aluminum x2 Gear x3 Oil x5 Screw x7 Steel x21 | 005A2439 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Prime receiver (Prime) | – | +65% Damage to Scorched Note: Uses Ultracite ammo | +25% | – | – | – | – | – | +100% | – Gunsmith 5 to craft | Adhesive x4 Aluminum x2 Gear x6 Oil x5 Pure crimson flux x2 Pure violet flux x2 Screw x6 Steel x17 Ultracite x5 | 005A2438 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Refined receiver (Refined) | +3% Aim Speed +25% Hip-Fire Accuracy +10% Sighted Accuracy | – | +12.5% | – | – | +2 | – | +1.8 | +60% | – – | Adhesive x4 Aluminum x4 Gear x6 Oil x5 Screw x7 Steel x17 | 005A243A | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard receiver | – | – | – | – | – | – | – | – | – | – – | Adhesive x1 Screw x2 Steel x3 | 0058BCFC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Vicious receiver (Vicious) | +50% Critical Damage +18% Hip-Fire Accuracy | – | – | – | – | +1 | – | +0.6 | +70% | – – | Adhesive x4 Aluminum x2 Gear x2 Oil x2 Screw x6 Steel x14 | 005A243B |
Barrel[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned short barrel | +1% Aim Speed +25% Hip-Fire Accuracy +25% Sighted Accuracy -22% Recoil | – | +1 | -22% | -5% | +0.4 | +50% | – Science 1 to craft | Adhesive x2 Aluminum x6 Screw x4 | 0054A179 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Energy barrel (Used by the Scorched exterminator only) | Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. | +84 | – | +50% | – | – | +50% | – Science 1 to craft | Adhesive x1 Crystal x2 Fiber optics x8 Plastic x12 Screw x4 Silver x1 | 0054A176 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard short barrel | +20% Sighted Accuracy -10% Recoil | – | – | -10% | – | – | +10% | – – | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x1 Screw x1 Steel x4 | 0054A173 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Suppressed barrel (Suppressed) | +20% Sighted Accuracy -22% Recoil +50% Per-Shot Recoil | -18 | +1 | -22% | – | +0.5 | +90% | – Science 1 to craft | Adhesive x4 Aluminum x5 Fiberglass x3 Screw x4 | 0054A170 |
Magazine[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drum magazine (Maximum Capacity) | -3% Aim Speed -20% Reload Speed +50% Ammo Capacity | – | +9 | +10% | +0.6 | +40% | – Science 1 to craft | Adhesive x6 Aluminum x1 Circuitry x2 Nuclear material x2 Screw x3 Silver x1 Spring x2 | 0054A178 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenade magazine | – | – | – | – | – | – | – – | – | 0054A17A | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard magazine | – | – | – | – | – | – | – – | Adhesive x1 Aluminum x1 Oil x1 Screw x1 Spring x3 | 0054A17B |
Sights[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reflex sights (Tactical) | +10% Aim Speed +15% Sighted Accuracy | +2 | -15% | +0.2 | +25% | – Science 1 to craft | Adhesive x1 Glass x1 Screw x1 Steel x4 | 0054A174 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard glow sights (Glow-Sighted) | +5% Aim Speed +10% Sighted Accuracy | – | -7.5% | +0.1 | +10% | – Science 1 to craft | Adhesive x1 Aluminum x1 Nuclear material x4 Steel x4 | 0054A172 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard sights | – | – | – | – | – | – Science 1 to craft | Adhesive x1 Aluminum x1 Steel x4 | 0054A175 |
Paint[show IDs][show resources] | |||||
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Appearance | Name | Description | Requirements | Resources | Form ID |
Clandestine Paint | Keep your pistol out of sight for those covert missions. | Unlocked via Atomic Shop | Oil x1 | 005A33C6 | |
Default Appearance | – | Known by default | None | 0037D0C1 | |
Special Issue Paint | Only a select few are worthy of the Special Issue Gauss Pistol Paint. | Rank 94 reward in The Scribe of Avalon season | Oil x1 | 005C28B7 |
Locations[]
- The Gauss pistol can be crafted at a weapons workbench if the corresponding plan is known. The plan can either be bought from Regs for 250 gold bullion after the completion of the main questline for the settlers or raiders or can be bought from Minerva for the same price prior to finishing the Wastelanders main questline.
- Once the plan is known, Gauss pistols may be found as legendary weapons, earned either as quest rewards or obtained via crafting.
Notes[]
- The Gauss pistol is counted as both a ballistic and energy weapon, so it is affected by small guns bobblehead and energy weapons bobblehead, as well as corresponding magazines.
- The Gauss pistol is affected by the Grounded mutation.
- Gauss pistols cannot be traded nor sold.
- Crafting a Gauss pistol will consume legendary modules and as such will always produce a legendary variant.
Behind the scenes[]
- Joon Choi concepted the weapon and its modifications,[Non-game 1] recreating the Gauss pistol from Fallout 2.[Non-game 2] Its modifications included an accelerator barrel, super charger barrel, and a shielded barrel.[Non-game 3] Its drum magazine was also designed to spin when ejecting 2mm electromagnetic cartridge rounds, with a red dot indicating when it was full and when it needed reloading.[Non-game 4]
- The Gauss minigun, pistol, and shotgun were designed as weapons made by a single manufacturer.[Non-game 5]
Gallery[]
References[]
- ↑ "Praised for its range and stopping power, the PPK12 Gauss Pistol is of German design. The pistol uses an electromagnetic field to propel rounds at tremendous speed and punch through almost any armor."
(Fallout 2 item description)
Non-game