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The Gauss minigun is a ranged weapon in Fallout 76, introduced in the Wastelanders update.

Characteristics[]

The Gauss minigun is a powerful, automatic ballistic weapon that rapidly fires 2mm electromagnetic cartridges that explode on impact. Compared to the .50 cal machine gun, the Gauss minigun has increased damage, accuracy, and nearly twice the magazine size. It can be further upgraded to deal energy damage, increase ammo capacity, and greatly increase fire rate. When crafted, Gauss miniguns use legendary modules, becoming legendary weapons with randomly determined effects.

As with other Wastelanders weapons only accessible with gold bullion, Gauss miniguns cannot be traded, dropped, or sold to vendors.

Crafting[]

Gauss miniguns are always crafted at the maximum level available to the player character. The weapon will be a one-star, two-star, or three-star legendary weapon with randomly determined effects.

Weapon modifications[]

Weapon mods can only be crafted if the corresponding plan is known. Mod plans for the Gauss minigun are bought from Mortimer in exchange for bullion and cannot be learned from scrapping Gauss miniguns.

Barrel
ModDescriptionRange changeAccuracy changeAP cost changeRequirementsResources
Standard barrelStandard.
Steel x17
Aluminum x6
Copper x9
Nuclear material x5
Gear x4
Circuitry x6
Rubber x8
Tri barrel
(Triple barrel)
Better rate of fire and durability. Inferior range and accuracy.-84+7
Science 1
Plan: Gauss minigun triple barrel to craft
Aluminum x11
Oil x7
Spring x8
Screw x8
Gear x11
Adhesive x5
Penta barrel
(Penta barrel)
Improved rate of fire. Reduced damage and accuracy. Inferior range.-84-1
Science 1
Plan: Gauss minigun penta barrel to craft
?
Hex barrel Fallout 76 unused content
(Hex barrel)
Superior rate of fire. Reduced durability, damage and accuracy. Inferior range.--2
Science ?
Plan: Gauss minigun hex barrel to craft
?
Tesla coil
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
No Tesla coilStandard.
?
Prime capacitor
(Prime)
Superior damage. Bonus damage to Scorchbeasts and Scorched.+13Uses ultracite ammo
Gunsmith 5
Plan: Prime Gauss minigun capacitor to craft
Steel x17
Aluminum x2
Ultracite x5
Oil x5
Screw x6
Gear x6
Adhesive x4
Pure crimson flux x2
Pure violet flux x2
Tesla coil capacitor
(Tesla capacitor)
Adds better Electrical damage. Improved reload speed and ammo capacity.+6 Energy+150
+Reload spd
+5%
Science 1
Plan: Gauss minigun Tesla capacitor to craft
?
Tesla coil dynamo
(Tesla dynamo)
Adds electrical damage. Superior ammo capacity.+3 Energy+250
-Reload spd
+10%
Science 1
Plan: Gauss minigun Tesla dynamo to craft
?
Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
No sightsStandard.
?
Gunner sights
(Glow-sighted)
Better accuracy, focus and sighted accuracy.-15-15%
Science 1
Plan: Gauss minigun gunner sights to craft
Aluminum x2
Screw x1
Adhesive x1
Paintjob
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
No paint
Clandestine Service paint

Locations[]

Notes[]

  • The Gauss minigun takes its damage perks from the Heavy Gunner set, but its ammunition counts as an energy weapon and uses Batteries Included for weight reduction.
  • Affected by the Grounded mutation.

Behind the scenes[]

Bugs[]

Unlocking the Prime receiver will not unlock the ability to craft ultracite 2mm electromagnetic cartridges.

Gallery[]

References[]

Non-game

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