Fallout Wiki
Register
Advertisement
Fallout Wiki

Gatorclaws are creatures found in the Nuka-World amusement park in 2287.

Background[]

Gatorclaws are a genetically engineered mix of Jackson chameleon and American alligator that were created centuries after the Great War by Dr. Darren McDermot, a biologist working at the Safari Adventure Replication Facility.[1] Mutated, he sustained himself using the Nuka-Gen replicator to clone tissue samples and grow them for food.[2]

When scavangers begin to arrive near his home, McDermot became determined to create a specimen that could protect him, as well as the facility.[3] Even after admitting that he was going against his better judgement, he spliced a few of the more dangerous tissue samples he had left in the refrigeration storage at the facility.[3]

While scavenging for food and supplies, the doctor stumbled across the remains of a mutated green humanoid that had been killed by bullet wounds.[4] Taking a sample which he dubbed Sample Q334, the doctor set to work trying to incorporate it into his new guardian despite the sample's admitted instability.[4]

After a few years filled with mathematical and chemical research, Dr. McDermot was able to incorporate the sample into his project and finally created something that could protect the Nuka-Gen Replicator: the gatorclaw. However, they could not be tamed as Dr. McDermot had hoped. They were too ferocious, impossible to control.[5]

In the end McDermot was mortally injured by the gatorclaws before he could shut the replicator down, leaving it intact and creating new gatorclaws at "an alarming rate."[5] Before he died though he managed to record a final message pleading with anybody who found it to access the cloning lab and deactivate the replicator before it was too late.[5]

Characteristics[]

Once their related quest is completed, it is no longer possible to spawn anymore, as the cloning machine will endlessly spawn gazelles with no chance to end the process.

Variants[]

Gatorclaw[]

Gatorclaw

The most common variety of the gatorclaw, a total of 19 can be found all over Safari Adventure.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Gatorclaw
xx00D357
Level
40+
Perception
10
Hit Points
705+
Damage Resistance
100
Energy Resistance
150
Radiation Resistance
Immune
Poison Resistance
250
Experience Points
35
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee (60 Damage)
Attack
Heavy Melee (120 Damage)

Albino gatorclaw[]

FO4NW Albino Gatorclaw

The albino variant is much rarer and stronger than the basic gatorclaw. One can be encountered in the Safari Adventure cloning facility's lower level.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Albino gatorclaw
xx00EFF0
Level
50+
Perception
10
Hit Points
755+
Damage Resistance
100
Energy Resistance
150
Radiation Resistance
Immune
Poison Resistance
250
Experience Points
35
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee (60 Damage)
Attack
Heavy Melee (120 Damage)

Notes[]

  • With the Wasteland Whisperer perk, the Sole Survivor says "Ho ho, now girl. It's all right."[6]
  • Companions refer to gatorclaws as deathclaws.
  • Gatorclaws do not respawn.

Appearances[]

Gatorclaws appear in the Fallout 4 add-on Nuka-World and Fallout: Wasteland Warfare.

Gallery[]

See also[]

References[]

Advertisement