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Gametitle-FO76.png
For a cross-game overview, see Gatling laser.

The Gatling laser is a ranged weapon in Fallout 76.

Characteristics

The Gatling laser is a rapid firing automatic heavy weapon. It uses fusion cores as ammo and it has a clip size of 500. Reload is slow and the gun must "spin up" before it starts firing.

While the reload animation looks like it ejects a core and inserts another, this does not occur. Reloading can be done frequently without losing any ammo. All cores always stay in inventory. Reload adds the number of shots based on the core in inventory with the highest percentage.

Crafting

Materials:Requirements:Produces:
Gears (12)
Plastic (21)
Steel (32)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Gatling laser
Perks:
Gatling laser Lv 45 (1)

Materials:Requirements:Produces:
Gears (10)
Plastic (20)
Steel (29)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Gatling laser
Perks:
Gatling laser Lv 35 (1)

Materials:Requirements:Produces:
Gears (8)
Plastic (18)
Steel (27)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Gatling laser
Perks:
Gatling laser Lv 25 (1)

Weapon modifications

Receiver
ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Gatling laser receiverAdhesive x2
Circuitry x2
Crystal x2
Nuclear material x4
Screw x4
Steel x11
Calibrated receiver
Gamma wave emitter
Prime receiver
True Gatling laser receiver+8+4.95+61Adhesive x2
Circuitry x2
Crystal x2
Nuclear material x4
Screw x4
Steel x11
Refined beta wave tuner+2+5.85+53Adhesive x2
Circuitry x2
Crystal x2
Nuclear material x4
Rubber x8
Screw x4
Steel x11
Severe beta wave tuner+2+5.85+53Adhesive x2
Circuitry x2
Crystal x2
Nuclear material x4
Silver x5
Screw x4
Steel x11
Vicious Gatling laser receiver-+5.85+67Adhesive x2
Circuitry x2
Crystal x2
Nuclear material x4
Silver x5
Screw x4
Steel x11
Rubber

Barrel
ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Standard barrelAdhesive x4
Circuitry x4
Crystal x1
Fiber optic x10
Gears x8
Glass x4
Oil x4
Plastic x19
Screw x9
Silver x5
Charging barrels+3-228+24-7+10.8+98Adhesive x5
Circuitry x6
Crystal x4
Fiber optics x21
Fiberglass x8
Gears x10
Glass x6
Gold x10
Oil x5
Rubber x8
Stabilized charging barrels
Stabilized long barrel-3+228-24+6-5.4-23Adhesive x4
Circuitry x4
Crystal x1
Fiber optics x10
Fiberglass x10
Gears x8
Glass x4
Oil x4
Plastic x19
Screw x9
Silver x5
True charging barrels+3-228+24+3+16.2+162Adhesive x5
Circuitry x6
Crystal x4
Fiber optics x21
Fiberglass x8
Gears x10
Glass x6
Gold x10
Oil x5
Rubber x8
True long barrel+8+5.4+65Adhesive x4
Circuitry x4
Crystal x1
Fiber optics x10
Gears x8
Glass x4
Oil x4
Plastic x19
Screw x9
Silver x5
Aligned charging barrels+3-228+24-3-5%+12.6+149Adhesive x5
Circuitry x6
Crystal x4
Fiber optics x9
Fiberglass x8
Gears x10
Glass x6
Gold x10
Oil x5
Rubber x8
Screw x11
Spring x8
Aligned long barrel

Sights
ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Reflex sight+5+1.8+41Adhesive x4
Fiber optics x3
Fiberglass x3
Glass x2
Nuclear material x6
Screw x3
Silver x3
Standard sightsAdhesive x1
Steel x6

Muzzle
ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Beam focuser-18+3.6+98Adhesive x2
Glass x2
Plastic x7\
Screw x4
Steel x3

Variants

Locations

Notes

Bugs

  • PCIcon pc.png Xbox OneIcon xboxone.png Playstation 4Icon ps4.png The loot from enemies turned to ash is not instanced per player, and may be "stolen" by another player.[verified]
  • PCIcon pc.png Xbox OneIcon xboxone.png Playstation 4Icon ps4.png Energy damage armor penetration is bugged via the damage formula.[verified]
  • PCIcon pc.png Xbox OneIcon xboxone.png Playstation 4Icon ps4.png Reloading weapon will occasionally partial recharge fusion cores before cycling in a new core.[verified]
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