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The Gatling laser is a weapon in Fallout: New Vegas.

Characteristics[]

A two-handed, high-powered laser weapon designed to mimic a famous ballistic weapon, with a Strength requirement of 8 to use effectively and uses electron charge packs as ammunition. It deals very high damage per second (DPS), particularly when used with a high Energy Weapons skill, focus optics mod and max-charged or over-charged ammunition.

The Gatling laser achieves a high DPS by firing multiple low powered lasers at an incredibly fast rate of about 1,800 rpm. It consumes ammunition at an equally incredible rate, depleting a full battery of 240 electron charge packs in just 8 seconds. Like any energy weapon, the Gatling laser automatically ignores 2 DT while using regular electron charge packs; this value raises to 5 with electron charge pack, over charge and even to 10 with electron charge pack, max charge.

The Gatling laser is effective against unarmored foes such as cazadores, night stalkers and feral ghouls. When used with max charge ammunition, even deathclaws can easily be killed with this weapon. Its damage can be raised to 23 with focus optics and the Laser Commander perk while using max charge ammunition, even going further to 28 by gaining rank 4 of Camarader-E (though this will require having ED-E as a companion). Considering the -10 DT effect from max charge ammunition, the Gatling laser is highly effective against medium armored enemies as well.

The Gatling laser's model includes a large metal pack that appears on the back of anyone using it.

Durability[]

The Gatling laser can fire a total of about 7,495 times using standard packs, the equivalent of 32 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard749532
Bulk881937
Optimized681429
Over charge499521
Max charge299513

Modifications[]

Variants[]

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Gatling laser 10
30030x0.0210123040.62407495186800377.81008
Gatling laser With all weapon mods attached 13
39030x0.021012305.20.624074959120001333.31008
Sprtel-Wood 9700 Gun Runners' Arsenal16
32020x0.04168304.30.590499515200001333.31006

Locations[]

Notes[]

Bugs[]

  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes, the backpack or the weapon will not disappear when changing to a different weapon (this happens when the Gatling laser backpack is on and one switches to a different set of armor). Switching back and forth between the Gatling laser and some other weapons while having them holstered seems to fix this whenever it occurs.[verified]
  • PCPC Xbox 360Xbox 360 When wearing Remnants power armor, or its unique variants, you can see through parts of the battery pack, showing the orange fan through gaps in the warning signs, etc. This is a limitation of the game engine that allows alpha layers to cancel each other.[verified]
  • PCPC Xbox 360Xbox 360 The high voltage warning sign's edges on the backpack appear to be transparent. This is proven by going into a low light area, then focusing the camera on a bright object in the background. This also applies to the Gatling laser of Fallout 3.[verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes, the weapon won't disappear when you holster it causing it to be attached to the right arm.[verified]
  • Xbox 360Xbox 360 Sometimes, if equipping with both mods and the Laser Commander perk, the weight increases back to 18 lbs. The weapon will show 9 WG, but your carry weight will increase by 9 lbs. Unequipping will again reduce the character WG 9 lbs.[verified]

Sounds[]

Gatling laser icon ReloadVB
JamVB

Gallery[]

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