Fallout Wiki
Fallout Wiki
For an overview of Gatling laser models, see Gatling laser.


The Gatling laser is an energy weapon in Fallout: New Vegas.


This weapon has a Strength requirement of 8 to use effectively and uses electron charge packs as ammunition. It deals very high damage per second (DPS), particularly when used with a high Energy Weapons skill, focus optics mod and max-charged or over-charged ammunition.

The Gatling laser achieves a high DPS by firing multiple low powered lasers at an incredibly fast rate of about 1,800 rpm. It consumes ammunition at an equally incredible rate, depleting a full battery of 240 electron charge packs in just 8 seconds. Like any Energy Weapon, the Gatling laser automatically ignores 2 DT while using regular electron charge packs; this value raises to 5 with electron charge pack, over charge and even to 10 with electron charge pack, max charge.

The Gatling laser is effective against unarmored foes such as cazadores, night stalkers and feral ghouls. When used with max charge ammunition, even deathclaws can easily be killed with this weapon. Its damage can be raised to 23 with focus optics and the Laser Commander perk while using max charge ammunition. It can be raised further to 28 with ED-Ecated upgrades from the Divide. Considering the -10 DT effect from max charge ammunition, the Gatling laser is highly effective against medium armored enemies as well.

The Gatling laser's model includes a large metal pack that appears on the back of anyone using it.


The Gatling laser can fire a total of about 7,495 times using standard packs, the equivalent of 32 reloads, from full condition before breaking.

Ammunition typeDurability
Over charge499521
Max charge299513




Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Gatling laser 10
Gatling laser With all weapon mods attached 13
Sprtel-Wood 9700 Gun Runners' Arsenal16



  • The critical hit chance for the Gatling laser can be twice that of the laser RCW.
  • With the Jury Rigging perk, it can be repaired with either a flamer, incinerator, heavy incinerator or a plasma caster.
  • A Gatling laser with the focus optics mod, associated perks and MC ammunition has an exceedingly high DPS rate.
  • It is seen on the cover of the skill magazine Future Weapons Today.
  • In Hardcore mode, a fully loaded Gatling laser will fire 6 pounds of ammunition.
  • If one has the Lonesome road add on, the focusing optics mod, rank 4 of the perk Camarader-E and the Laser Commander perk, the Gatling laser will exceed the Sprtel-Wood in damage per second; with optimized ammo, it is over 700 DPS.
  • Compared to the Gatling laser of Fallout 3, it has significantly higher DPS and ammunition consumption rates. With the carbon fiber frame mod, the weapon becomes remarkably lightweight at 9 pounds, which is the same weight as the tri-beam laser rifle.


  • Icon pc.png Icon ps3.png Icon xbox360.png Sometimes, the backpack or the weapon won't disappear when changing to a different weapon (this happens when the Gatling laser backpack is on and you switch to a different set of armor). Switching back and forth between the Gatling laser and some other weapons while having them holstered seems to fix this whenever it occurs. [verified]
  • Icon pc.png Icon xbox360.png When wearing Remnants power armor, or its unique variants, you can see through parts of the battery pack, showing the orange fan through gaps in the warning signs, etc. This is a limitation of the game engine that allows to alpha layers to cancel each other. [verified]
  • Icon pc.png Icon xbox360.png The high voltage warning sign's edges on the backpack appear to be transparent. This is proven by going into a low light area, then focusing the camera on a bright object in the background. This also applies to the Gatling laser of Fallout 3. [verified]
  • Icon pc.png Icon ps3.png Icon xbox360.png Sometimes, the weapon won't disappear when you holster it causing it to be attached to the right arm. [verified]
  • Icon xbox360.png Sometimes, if equipping with both mods and the Laser Commander perk, the weight increases back to 18 lbs. The weapon will show 9 WG, but your carry weight will increase by 9 lbs. Unequipping will again reduce the character WG 9 lbs. [verified]


Gatling laser icon.png