For a reduced list of useful, working commands, see Gamebryo console commands. |
This page lists all console commands recognized by Fallout 3 and Fallout: New Vegas. Many of these commands remain from an old game - possibly Oblivion - and do not work properly.
This list was created using the console commands scof and help.
Commands[]
command | short | description | example |
---|---|---|---|
Show | TST | Show global scripts and variables. | |
ShowVars | SV | Show variables on object. | player->sv |
ShowQuestVars | SQV | Show quest variables. | sqv QuestID |
ShowQuests | SQ | List quests. | |
ToggleCombatStats | |||
ToggleSafeZone | TSZ | Display the television 85%% safe zone. | |
ToggleAI | TAI | ||
ToggleCollisionGeometry | TCG | Show collision geometry. | |
ToggleMaterialGeometry | TMG | Show material geometry. | |
ToggleBorders | TB | Show border lines for each cell. | |
ToggleSky | TS | ||
ToggleLeaves | TL | ||
ToggleWireframe | TWF | Show the world as wireframe. | |
ToggleCollision | TCL | Toggles collision for the selected object, when there is no object the player's collision is toggled instead | |
ToggleDebugText | TDT | Show debug numbers on the screen. | |
ToggleMenus | TM | Hide all the menus. Used for taking screen shots. | |
TogglePrimitives | |||
ShowScenegraph | SSG | Create a window with the full game scene graph or the scene graph of the selected reference. | |
ShowScenegraph | SFSG | Create a window with the full game scene graph, open to the node corresponding to the selected reference (if any). | |
ToggleMagicStats | |||
ShowAnim | SA | Show Animation and Actor status. | |
Show1stPerson | S1ST | Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both. | |
Help | Show this help. | ||
ToggleNavMesh | TNM | Toggle blocked display. | |
TogglePathLine | TPL | Toggle path display. | |
PickRefByID | PRID | Select a reference by id for the console. | |
SetLightingPasses | SLP | spec ex: 1010 | |
ToggleLODLand | |||
SetLODObjectDistance | |||
SetTerminalMenuPos | |||
MovePipboyKnob | MPK | move pipboy knob | |
HighlightBodyPart | HBP | highlight body part | |
HighlightAdditionalReference | HAR | highlight a reference | |
DeactivateAllHighlights | DAH | remove all VATS highlights | |
ToggleGrassUpdate | |||
CenterOnCell | COC | Teleport player to a certain cell | CenterOnCell RivetCityExterior01 |
SetGameSetting | SetGS | Example to increase character & NPC run speed: setgs fmoverunmult 7 where the default is 4 | |
Set Player Speed | Example: PLAYER.SETAV SPEEDMULT X, 100 is default. | ||
SetINISetting | SetINI | "setting:category" value | |
GetINISetting | GetINI | "setting:category" | |
CenterOnExterior | |||
CalcPathToPoint | |||
CalcLowPathToPoint | LP2P | ignore locks, allow disabled doors, ignore min use | |
SetFog | 2 floats, start and end depths | ||
SetClipDist | float, new clip distance | ||
ToggleShadowVolumes | |||
SetImageSpaceGlow | |||
ToggleDetection | tdetect | Toggles AI detection of player (notarget) | |
ToggleHighProcess | |||
ToggleLowProcess | |||
ToggleMiddleLowProcess | |||
ToggleMiddleHighProcess | |||
ToggleAiSchedules | |||
SpeakSound | |||
BetaComment | BC | Add comment to | General |
ToggleCellNode | TCN | Toggle 3D for a Cell child node: 0-Actor, 1-Marker, 2-Land, 3-Water, 4-Static, 5-Active | |
ToggleTrees | TT | Turn trees on/off | |
SetCameraFOV | FOV | Change the camera's field of view (in deg): default 75 | |
Verbose | VERBOSE | Toggle verbose combat/AI messages | |
ToggleGodMode | TGM | Toggle God mode | |
RefreshShaders | RS | Reload HLSL shaders from disk | |
ToggleScripts | TSCR | Turn Script processing on/off | |
ToggleConversations | TCONV | Toggle conversation stats | |
ToggleFullHelp | TFH | Toggle Full Help | |
ShowQuestLog | SQL | Show Quest Log | |
ShowFullQuestLog | SFQL | Show all log entries for a single quest | |
DumpTexturePalette | DTP | Dump texture palette contents to file ; param is sort type f-filename, s-size, c-count) | |
DumpModelMap | DMM | Dump model map contents to file | |
CenterOnWorld | COW | COW worldname -10 5 | |
ToggleGrass | TG | Toggle grass display. | |
AddFaceAnimNote | |||
RefreshINI | REFINI | Refresh INI settings from file. | |
ToggleEmotions | temo | Toggle NPC facial emotions. | |
AddDecal | |||
TestCode | |||
PlayerSpellBook | psb | Add all spells to player. | |
PrintAiList | pai | Printed Ai Lists. | |
ShowQuestTargets | SQT | Show current quest targets | |
HairTint | 3 ints, RGB | ||
SaveGame | save | SaveGame <filename> | |
LoadGame | load | LoadGame <filename> | |
TestAllCells | TAC | Test All Cells (0 - stop, 1 - start, 2 - interiors, 3 - current world) | |
RenderTestCell | rtc | runs Render Test on player's current parent cell | |
RenderTestHere | rth | runs Render Test on player's current position | |
SaveWorld | Save hkWorld <filename> | ||
ReloadCurrentClimate | rcc | Reloads values from the current climate | |
ReloadCurrentWeather | rcw | Reloads values from the current weather | |
TestSeenData | tsd | Visually displays the current seen data | |
TestLocalMap | tlm | Simulates the local map. (1 or 0 for FOW on or off) | |
MoveTo | moveto | Move the selected object to the target reference ID. E.G. Player.moveto [ref ID] will move the player to the ref ID. | |
MoveToQuestTarget | movetoqt | Move player to current quest target (optional param: target number). | |
PrintNPCDialog | pdialog | Prints NPC dialog | |
ShowSubtitle | show all dialog subtitles (1 shows always, 0 hides always) | ||
ShowRenderPasses | srp | display render passes for the next frame | |
FreezeRenderAccumulation | fra | only re-render geometry visible during this frame | |
ToggleOcclusion | tocc | toggle occlusion query for geometry | |
OutputMemContexts | omc | Output Mem Context info to a file | |
OutputMemStats | oms | Output Mem Stats info to a file | |
ToggleDetectionStats | tds | Show the detection stats of the current seletected Ref. | |
SetTargetRefraction | str | Sets the refractive value of the target | |
SetTargetRefractionFire | strf | Sets the refractive fire value of the target | |
ToggleRefractionDebug | trd | Toggles refraction debug render texture | |
ToggleCharControllerShape | TCCS | Toggle char controller shape type. | |
ShowHeadTrackTarget | SHeadT | Show the head track target if set from look function | |
SetSkyParam | SSP | Sets various values for the sky | |
SetHDRParam | SHP | Sets various values for the HDR shader | |
ShowPivot | SP | Puts a temporary yellow plus at the pivot point of the selected reference. | |
PrintHDRParam | PHP | Prints current HDR settings. | |
ToggleHDRDebug | THD | Toggles HDR debug textures. | |
RevertWorld | rw | Revert the world | |
OutputArchiveProfile | oap | Output Archive profile info to a file | |
QuitGame | qqq | Exit game without going through menus. | |
SaveIniFiles | saveini | Writes all the .ini files. | |
SetDebugText | sdt | Sets which debug text is shown. | |
ToggleLiteBrite | tlb | Toggles lite brite render mode. | |
RunMemoryPass | rmp | Runs a cleanup memory pass | |
ResetMemContexts | rmc | Reset Max Mem Contexts | |
ToggleWaterSystem | TWS | Toggles the water system | |
ToggleWaterRadius | |||
ShowWhoDetectsPlayer | SWDP | Show who detects the player | |
ToggleCombatAI | tcai | Toggles ALL Combat AI | |
ToggleFlyCam | tfc | Toggles the Free Fly camera (UFO cam). | |
ModWaterShader | mws | Modifies water shader settings | |
WaterShallowColor | shallow | Modifies water shallow color | |
WaterDeepColor | deep | Modifies water deep color | |
WaterReflectionColor | refl | Modifies water reflection color | |
BeginTrace | bt | Creates a trace file (Xenon only) | |
RunCellTest | rct | Runs a cell test | |
StartAllQuests | saq | Starts all quests | |
CompleteAllQuestStages | caqs | Sets all quest stages | |
FlushNonPersistActors | Flush | Deletes all the actors in High who are not persistant | |
ToggleFogOfWar | TFOW | Turns fog of war on or off. | |
OutputLocalMapPictures | OLMP | Writes out the current local map. | |
SetGamma | sg | Sets new gamma ramp. | |
WasteMemory | wm | Allocates some memory (in MB). | |
ClearAdaptedLight | cal | Clears the HDR adapted light texture | |
ToggleCastShadows | |||
SetHudGlowConstants | shgc | Set parameters for HUD glow. | |
CloseFile | |||
SetTreeMipmapBias | stmb | Set mipmap LOD bias values for tree billboards. | |
SendSherlockDebugText | |||
DumpMenuPackingInfo | dpmi | Dump menu packing information | |
DamageWeapon | |||
GetWeaponHealth | |||
OutputMemStats | omsfw | Output Mem Stats info to a file | |
PlayExplosion | Plays explosion seq in selected obj | ||
SetMaxAniso | Sets Depth of Field focal distance | ||
SetDepthOfFieldRange | sdofr | Sets Depth of Field range | |
SetTargetDOF | stdof | Sets the depth of field based on the target | |
ToggleFullScreenMotionBlur | tfsmb | Toggles Full screen motion blur | |
SetMotionBlur | smb | Set the motion blur params | |
ToggleFootIK | tfik | Toggles Foot IK system | |
SetVel | Sets Velocity on a reference | ||
DebugCombatPlan | dcp | Debugs the combat plan on an actor | |
SetCombatActionCost | scc | Sets the cost on a combat action | |
ToggleCombatDebug | tcd | Toggles combat debug info | |
ForceGroupStrategy | fgs | Forces a combat group strategy | |
TogglePathingInfoFunction | TPI | Toggle pathing information. | |
ShowInventory | inv | Shows reference inventory | |
ResetPerformanceTimers | rpt | Resets the performance timers | |
ToggleDebugDecal | TDD | Toggle debug displays for decal creation : 0-Wireframe, 1-Solid, 2-Occlusion Query, 3-Transform | |
ToggleDecalRendering | TDR | Toggle decal rendering | |
SetImageSpaceModifiersEnable | sisme | Set imagespace modifiers enable: 0-Off, 1-On | |
SetUFOCamSpeedMult | sucsm | Set speed mult for UFO cam. | |
DeleteReference | zap | Deletes the specified object ref | |
ToggleTestLight | TTL | Toggle test light (radius, magnitude). | |
PlaceLocationMarker | plm | PlaceLocationMarker x y z (optional name) (optional color ) | |
ClearLocationMarkers | |||
ToggleMultiboundCheck | mbc | Toggle all Multibound check functionality | |
ToggleGrabIK | tgik | Toggles Grab IK system | |
ToggleLookIK | tlik | Toggles Look IK system | |
ToggleRagdollAnim | tra | Toggles Ragdoll Anim system | |
AddOcclusionPlane | AOP | Add Occlusion plane (x size, y size). | |
SetGlobalRadialBlur | sgrb | Set parameters for the global radial blur | |
OutputTextureUseMap | OTUM | Writes out texture use map data to file. | |
ToggleVATSLight | TVL | Toggle VATS Light | |
ClearScreenBlood | csb | Clear screen blood | |
ScreenBloodTest | tsbTEST | Toggle screen blood debugging | |
ResetDialogueFlags | rdf | Debug resets SayOnce, TalkedToPc, etc. | |
ResetAllTerminals | rat | Debug resets all hacked/locked terminals. | |
GetActorValueInfo | GetAVInfo | Get detailed actor value info. | player.getav luck |
CloseAllMenus | cam | Closes all open menus | |
ToggleBoundVisGeom | tbvg | Toggles bound visualization for a ref | |
DebugMilesPS3 | dm3 | Enumerates Miles samples and streams | |
SetConsoleOuputFile | scof | Sets the given file as target for console output. | |
TestRaceSexTerminal |
trst | Test race/sex menu rendered terminal | |
IgnoreRenderPass | irp | Ignore the given renderpass | |
PlayVATSCameras | pvc | Play this set of VATS cameras for the next VATS playback. | |
SetTargetFalloff | stfo | Sets the falloff of the target | |
ToggleActorMover | tam | Toggles actor movement through pathing system | |
CopySaves | CopySaves | Copy save games from the host machine or a memory stick (ms). | |
DrawSkeleton | das | Enables skeleton drawing | |
ToggleEOFImageSpace | teofis | Toggles end of frame imagespace effects | |
ForceFileCache | ffc | Enumerates Miles samples and streams | |
DumpNiUpdates | dnu | Dumps the next frame's calls to NiNode/NiAVObject::UpdateDownwardPass to NiDump*.xls (only Debug/PIX 360 builds) | |
TestDegrade | degrades the specified number of MB of textures. negative values degrade all possible. (only 360 builds) | ||
ToggleDepthBias | tdb | toggles depth bias for decals on or off | |
ToggleSPURenderBatch | tSPURB | toggles the SPU render batch on or off | |
ToggleSPUTransformUpdate | tSPUTU | toggles the SPU transform update on or off | |
ModifyFaceGen | mfg | Modify FaceGen Functionality | |
ForceRSXCrash | fRSX | Forces an RSX crash | |
SetEmitterParticleMax | Sets the maximum number of particles emitted by a non-master particle system emitter | ||
SetMPSParticleMax | Sets the maximum number of particles emitted by master particle system emitter set | ||
SetTaskThreadSleep | Sets the task thread sleep value (-1 to disable). | ||
SetHardcore | Sets hardcore mode. 1 to turn on, 0 to turn off. | player.SetHardcore 1 | |
SetTaskThreadUpdateSleep | Sets the task thread update sleep value (-1 to disable). | ||
EvalActorTextures |
SCRIPT FUNCTIONS
command | short | description | example |
---|---|---|---|
UnusedFunction0 | |||
GetDistance | |||
AddItem | |||
SetEssential | |||
Rotate | |||
GetLocked | |||
GetPos | |||
SetPos | |||
GetAngle | |||
SetAngle | |||
GetStartingPos | |||
GetStartingAngle | |||
GetSecondsPassed | |||
Activate | |||
GetActorValue | GetAV | Get an actor value. | player.getav luck |
SetActorValue | SetAV | Set an actor value. | player.setav luck, 75 |
ModActorValue | ModAV | Modify an actor value. | player.modav luck, -10 |
SetAtStart | |||
GetCurrentTime | |||
PlayGroup | IE: PlayGroup SEQNAME 1 | ||
LoopGroup | |||
SkipAnim | |||
StartCombat | |||
StopCombat | |||
GetScale | |||
IsMoving | Is the actor moving? | ||
IsTurning | Is the actor turning? | ||
GetLineOfSight | |||
AddSpell | |||
RemoveSpell | |||
Cast | |||
GetButtonPressed | |||
GetInSameCell | |||
Enable | |||
Disable | Removes/Deletes selected object/NPC | ||
GetDisabled | |||
MenuMode | |||
PlaceAtMe | Drop selected item near player. | player.placeatme 00004327 (Combat Shotgun) | |
PlaySound | Play a 2D sound. (Optional: 1 to indicate a system sound, 0 otherwise. | ||
GetDisease | |||
GetVampire | |||
GetClothingValue | |||
SameFaction | |||
SameRace | |||
SameSex | |||
GetDetected | |||
GetDead | |||
GetItemCount | |||
GetGold | |||
GetSleeping | |||
GetTalkedToPC | |||
Say | |||
SayTo | |||
GetScriptVariable | |||
StartQuest | |||
StopQuest | |||
GetQuestRunning | |||
SetStage | |||
GetStage | |||
GetStageDone | |||
GetFactionRankDifference | |||
GetAlarmed | |||
IsRaining | |||
GetAttacked | |||
GetIsCreature | |||
GetLockLevel | |||
GetShouldAttack | |||
GetInCell | |||
GetIsClass | |||
GetIsRace | |||
GetIsSex | |||
GetInFaction | Used to check if the actor is in the specified faction. Returns 1 for true, 0 for false. | player.GetInFaction 00101f42 (Powder Gangers) | |
GetIsID | |||
GetFactionRank | |||
GetGlobalValue | |||
IsSnowing | |||
GetDisposition | |||
GetRandomPercent | |||
StreamMusic | |||
GetQuestVariable | |||
GetLevel | |||
GetArmorRating | |||
RemoveItem | Used to remove an item from an actor's inventory | RemoveItem 434F | |
ModDisposition | |||
GetDeadCount | used to display the number of dead copies of an NPC's base id | getdeadcount <base id> | |
ShowMap | |||
StartConversation | Start a conversation | Bob.StartConversation Joe, SecretTopic | |
Drop | |||
AddTopic | |||
ShowMessage | |||
SetAlert | Put the NPC on alert, drawing any weapons they might have. | setalert 0 or setalert 1 (with the NPC selected) | |
GetIsAlerted | displays 0 if NPC is not alert and 1 if NPC is alert | getisalert (with NPC selected) | |
Look | |||
StopLook | |||
EvaluatePackage | |||
SendAssaultAlarm | |||
EnablePlayerControls | pov|looking|rollover|sneaking ex: 1 0 0 1 0 0 0 | ||
DisablePlayerControls | pov|looking|rollover|sneaking ex: 1 0 0 1 0 0 0 | ||
GetPlayerControlsDisabled | pov|looking|rollover|sneaking ex: 1 0 0 1 0 0 0 | ||
GetHeadingAngle | |||
PickIdle | |||
IsWeaponOut | |||
IsTorchOut | |||
IsShieldOut | |||
CreateDetectionEvent | |||
IsActionRef | |||
IsFacingUp | |||
GetKnockedState | |||
GetWeaponAnimType | |||
IsWeaponSkillType | |||
GetCurrentAIPackage | |||
IsWaiting | |||
IsIdlePlaying | |||
CompleteQuest | Complete the quest | completequest Quest_ID | |
Lock | |||
UnLock | Unlocks the selected door or terminal | ||
GetMinorCrimeCount | |||
GetMajorCrimeCount | |||
GetActorAggroRadiusViolated | |||
GetCrimeKnown | |||
SetEnemy | |||
SetAlly | |||
GetCrime | |||
IsGreetingPlayer | |||
StartMisterSandMan | |||
IsGuard | |||
StartCannibal | |||
HasBeenEaten | |||
GetFatiguePercentage | |||
GetPCIsClass | |||
GetPCIsRace | |||
GetPCIsSex | |||
GetPCInFaction | |||
SameFactionAsPC | |||
SameRaceAsPC | |||
SameSexAsPC | |||
GetIsReference | |||
SetFactionRank | |||
ModFactionRank | |||
KillActor | |||
ResurrectActor | |||
IsTalking | |||
GetWalkSpeed | |||
GetCurrentAIProcedure | |||
GetTrespassWarningLevel | |||
IsTrespassing | |||
IsInMyOwnedCell | |||
GetWindSpeed | |||
GetCurrentWeatherPercent | |||
GetIsCurrentWeather | |||
IsContinuingPackagePCNear | |||
AddScriptPackage | |||
RemoveScriptPackage | |||
CanHaveFlames | |||
HasFlames | |||
AddFlames | |||
RemoveFlames | |||
GetOpenState | |||
MoveToMarker | |||
GetSitting | |||
GetFurnitureMarkerID | |||
GetIsCurrentPackage | |||
IsCurrentFurnitureRef | |||
IsCurrentFurnitureObj | |||
SetSize | CSize | Shrink/Grow an actor. | player.shrink 0.0 or radius |
RemoveMe | |||
DropMe | |||
GetFactionReaction | |||
SetFactionReaction | |||
ModFactionReaction | |||
GetDayOfWeek | |||
IgnoreCrime | |||
GetTalkedToPCParam | |||
RemoveAllItems | |||
WakeUpPC | |||
IsPCSleeping | |||
IsPCAMurderer | |||
SetCombatStyle | |||
PlaySound3D | |||
SelectPlayerSpell | |||
GetDetectionLevel | |||
IsActorDetected | |||
GetEquipped | |||
Wait | |||
StopWaiting | |||
IsSwimming | |||
ScriptEffectElapsedSeconds | |||
SetCellPublicFlag | setpublic | Set public flag on cell. | setpublic MyCell 1 |
GetPCSleepHours | |||
SetPCSleepHours | |||
GetAmountSoldStolen | |||
ModAmountSoldStolen | |||
GetIgnoreCrime | |||
GetPCExpelled | |||
SetPCExpelled | |||
GetPCFactionMurder | |||
SetPCFactionMurder | |||
GetPCEnemyofFaction | |||
SetPCEnemyofFaction | |||
GetPCFactionAttack | |||
SetPCFactionAttack | |||
UnusedFunction21 | |||
UnusedFunction22 | |||
GetDestroyed | |||
SetDestroyed | |||
GetActionRef | |||
GetSelf | |||
GetContainer | |||
GetForceRun | |||
SetForceRun | |||
GetForceSneak | |||
SetForceSneak | |||
AdvancePCSkill | |||
AdvancePCLevel | |||
HasMagicEffect | |||
GetDefaultOpen | Returns 1 if this object is open by default. | ||
SetDefaultOpen | A value of 1 will make the object open by default. | ||
ShowClassMenu | |||
ShowRaceMenu | Brings up the Sex/Race/Appearance menu | ||
GetAnimAction | Return the actors current anim action. | ||
ShowNameMenu | |||
SetOpenState | A value of 1 will make the object open. | ||
UnusedFunction26 | |||
IsSpellTarget | |||
GetVATSMode | |||
GetPersuasionNumber | |||
GetSandman | |||
GetCannibal | |||
GetIsClassDefault | |||
GetClassDefaultMatch | |||
GetInCellParam | |||
SetInChargen | A value of 1 will be in chargen. | ||
GetCombatTarget | |||
GetPackageTarget | |||
ShowSpellMaking | |||
GetVatsTargetHeight | |||
SetGhost | A value of 1 will make the NPC act as a 'ghost'. | ||
GetIsGhost | Returns 1 if the actor is acting as a 'ghost'. | ||
EquipItem | |||
UnequipItem | |||
SetClass | |||
SetUnconscious | A value of 1 will be unconscious. | ||
GetUnconscious | Returns 1 if is unconscious. | ||
SetRestrained | A value of 1 will be restrained. | ||
GetRestrained | Returns 1 if is restrained. | ||
ForceFlee | Flee | Forces a actor to flee if destination or cell is passed in uses them | |
GetIsUsedItem | |||
GetIsUsedItemType | |||
UnusedFunction9 | |||
UnusedFunction10 | |||
UnusedFunction11 | |||
UnusedFunction12 | |||
UnusedFunction13 | |||
UnusedFunction14 | |||
GetIsPlayableRace | |||
GetOffersServicesNow | |||
GetGameSetting | |||
StopCombatAlarmOnActor | |||
GetUsedItemLevel | |||
GetUsedItemActivate | |||
SetWeather | sw | Sets the active weather to the specified type | |
ForceTakeCover | TakeCover | Forces a actor to move away from the target actor for a period of time | |
ModBarterGold | |||
SetBarterGold | |||
GetBarterGold | |||
IsTimePassing | |||
IsPleasant | |||
IsCloudy | |||
TrapUpdate | |||
SetQuestObject | |||
ForceActorValue | ForceAV | Does modav XXX (value - getav XXX). | player.forceav luck 25 |
ModPCSkill | ModPCS | Modify the Players Skill. | modpcs Blunt, 10 |
ModPCAttribute | ModPCA | Modify an actor value. | modpca luck, 10 |
EnableFastTravel | |||
GetArmorRatingUpperBody | |||
GetParentRef | |||
PlayBink | |||
GetBaseActorValue | GetBaseAV | Get a base actor value. | player.getbaseav luck |
IsOwner | get the ownership of the ref | ||
SetOwnership | |||
IsCellOwner | get the ownership of the ref | ||
SetCellOwnership | |||
IsHorseStolen | |||
SetCellFullName | |||
SetActorFullName | |||
IsLeftUp | |||
IsSneaking | |||
IsRunning | |||
GetFriendHit | |||
IsInCombat | |||
SetPackDuration | |||
PlayMagicShaderVisuals | |||
PlayMagicEffectVisuals | |||
StopMagicShaderVisuals | |||
StopMagicEffectVisuals | |||
ResetInterior | |||
IsAnimPlaying | |||
SetActorAlpha | |||
EnableLinkedPathPoints | |||
DisableLinkedPathPoints | |||
IsInInterior | |||
ForceWeather | fw | Forces the active weather to the specified type, without transition. | |
ToggleActorsAI | |||
IsActorsAIOff | |||
IsWaterObject | Water condition used for drinking animation. | ||
UnusedFunction15 | |||
IsActorUsingATorch | |||
SetLevel | |||
ResetFallDamageTimer | |||
IsXBox | |||
GetInWorldspace | |||
ModPCMiscStat | edit GENERAL STATISTIC | ModPCMiscStat "speech successes" 50 or -50 (name in quotes exactly as pipboy), for edit "bobbleheads found" also need: set"38959".bobbles to 9999 | |
GetPCMiscStat | show GENERAL STATISTIC | GetPCMiscStat "bobbleheads found" | |
IsActorEvil | |||
IsActorAVictim | |||
GetTotalPersuasionNumber | |||
SetScale | Set the scale of an object | ||
ModScale | Modify the scale of an object | ||
GetIdleDoneOnce | |||
KillAllActors | |||
GetNoRumors | |||
SetNoRumors | |||
Dispel | Can be used to remove equipment (armor, clothing) effects left over from improper removal of equipment | player.dispel 0003D330 | |
WhichServiceMenu | |||
TriggerHitShader | |||
FunctionUnused16 | |||
Reset3DState | |||
IsRidingHorse | |||
DispelAllSpells | |||
UnusedFunction17 | |||
AddAchievement | |||
DuplicateAllItems | |||
IsInDangerousWater | |||
EssentialDeathReload | |||
SetShowQuestItems | |||
DuplicateNPCStats | |||
ResetHealth | |||
SetIgnoreFriendlyHits | sifh | Set whether an actor should ignore friendly hits (0-no, 1-yes) | |
GetIgnoreFriendlyHits | gifh | See if an actor is ignoring friendly hits | |
IsPlayersLastRiddenHorse | |||
SetActorRefraction | |||
SetItemValue | |||
SetRigidBodyMass | |||
ShowViewerStrings | |||
ReleaseWeatherOverride | |||
SetAllReachable | |||
SetAllVisible | |||
SetNoAvoidance | |||
SendTrespassAlarm | |||
SetSceneIsComplex | |||
Autosave | |||
StartMasterFileSeekData | |||
DumpMasterFileSeekData | |||
IsActor | |||
IsEssential | |||
PreloadMagicEffect | |||
ShowDialogSubtitles | |||
UnusedFunction27 | |||
IsPlayerMovingIntoNewSpace | |||
UnusedFunction28 | |||
UnusedFunction29 | |||
GetTimeDead | |||
GetPlayerHasLastRiddenHorse | |||
GetLinkedRef | |||
DamageObject | |||
IsChild | |||
UnusedFunction1 | |||
GetLastPlayerAction | |||
IsPlayerActionActive | |||
SetTalkingActivatorActor | |||
IsTalkingActivatorActor | |||
ShowBarterMenu | |||
IsInList | |||
UnusedFunction18 | |||
AddPerk | |||
RewardXP | |||
ShowHackingMiniGame | |||
ShowSurgeryMenu | |||
ShowRepairMenu | srm | Opens repair menu. | player.srm allows free repair of items up to the player's skill level, if enough money is present to enact the repair. |
FunctionUnused19 | |||
AddNote | |||
RemoveNote | |||
GetHasNote | |||
AddToFaction | |||
RemoveFromFaction | |||
DamageActorValue | DamageAV | Damage an actor value. | |
RestoreActorValue | RestoreAV | Restore an actor value. | |
TriggerHUDShudder | hudsh | Trigger shudder effect on HUD. Params=Intensity/Duration. | |
SetDisposition | SetDisp | Sets the dispostion with modifiers | |
ShowComputersInterface | |||
SetGlobalTimeMultiplier | |||
GetHitLocation | What BGSBodyPart::LIMB_ENUM was hit. -1 = none, 0 = torso, ... | ||
IsPC1stPerson | pc1st | Is the player playing in 1st person mode? | |
PurgeCellBuffers | pcb | Forcibly unloads all unattached cells in cell buffers. | |
PushActorAway | |||
SetActorsAI | |||
ClearOwnership | |||
GetCauseofDeath | What killed the actor | ||
IsLimbGone | Is BGSBodyPart::LIMB_ENUM been dismembered | ||
IsWeaponInList | Is the current weapon in the form list | ||
PlayIdle | Play this idle on the current actor. | ||
ApplyImageSpaceModifier | imod | Adds an imagespace modifier to the active list | |
RemoveImageSpaceModifier | rimod | Removes an imagespace modifier from the active list | |
HasFriendDisposition | |||
FunctionUnused20 | |||
FriendDispositionBoost | |||
SetCellImageSpace | |||
ShowChargenMenu | |||
GetVATSValue | |||
IsKiller | |||
IsKillerObject | |||
GetFactionCombatReaction | |||
UseWeapon | |||
EvaluateSpellConditions | |||
ToggleMotionBlur | tmb | Toggle Motion Blur for the selected reference | |
Exists | |||
GetGroupMemberCount | |||
GetGroupTargetCount | |||
SetObjectiveCompleted | Set objective completion status: 0-Off, 1-On | ||
SetObjectiveDisplayed | Set objective displayed status: 0-Off, 1-On | ||
GetObjectiveCompleted | Get objective completion status: 0-Off, 1-On | ||
GetObjectiveDisplayed | Get objective displayed status: 0-Off, 1-On | ||
SetImageSpace | |||
PipboyRadio | prad | Control the Pipboy radio. Enable, Disable, Tune | |
RemovePerk | |||
DisableAllActors | |||
GetIsFormType | |||
GetIsVoiceType | |||
GetPlantedExplosive | |||
CompleteAllObjectives | Complete all of a quest's objectives | completeallobjectives Quest_ID | |
IsActorTalkingThroughActivator | |||
GetHealthPercentage | |||
SetAudioMultithreading | |||
GetIsObjectType | |||
ShowChargenMenuParams | |||
GetDialogueEmotion | |||
GetDialogueEmotionValue | |||
ExitGame | |||
GetIsCreatureType | |||
SetMerchantContainer | |||
RemoveMerchantContainer | |||
ShowWarning | |||
EnterTrigger | |||
MarkForDelete | |||
AddItemHealthPercent | |||
PlaceAtMeHealthPercent | |||
GetInZone | |||
DisableNavMesh | Disable navmesh by FormID | ||
EnableNavMesh | Enable navmesh by FormID | ||
HasPerk | |||
GetFactionRelation | |||
IsLastIdlePlayed | |||
SetNPCRadio | snr | Enable/Disable NPC radio playback: 0-Off, 1-On | |
SetPlayerTeammate | |||
GetPlayerTeammate | |||
GetPlayerTeammateCount | |||
OpenTeammateContainer | Allows you to access the targeted NPC's inventory | ||
ClearFactionPlayerEnemyFlag | |||
ClearActorsFactionsPlayerEnemyFlag | |||
GetActorCrimePlayerEnemy | |||
GetActorFactionPlayerEnemy | |||
SetPlayerTagSkill | |||
IsPlayerTagSkill | |||
GetPlayerGrabbedRef | |||
IsPlayerGrabbedRef | |||
PlaceLeveledActorAtMe | |||
UnusedFunction | |||
ShowLockpickMenu | |||
GetBroadcastState | |||
SetBroadcastState | |||
StartRadioConversation | |||
GetDestructionStage | |||
ClearDestruction | |||
CastImmediateOnSelf | CIOS | ||
GetIsAlignment | |||
ResetQuest | |||
SetQuestDelay | |||
ForceActiveQuest | |||
GetThreatRatio | |||
MatchFaceGeometry | |||
GetIsUsedItemEquipType | |||
GetPlayerName | |||
FireWeapon | |||
ShowTutorialMenu | |||
AgeRace | |||
MatchRace | |||
SetPCYoung | |||
SexChange | |||
ShowSPECIALBookMenu | |||
GetConcussed | |||
SetZoneRespawns | |||
SetVATSTarget | |||
GetMapMarkerVisible | |||
ResetInventory | |||
ShowSPECIALBookMenuParams | |||
GetPermanentActorValue | GetPermAV | Get an actor value ignoring temporary modifiers. | player.getav luck |
GetKillingBlowLimb | Which BGSBodyPart::LIMB_ENUM received the killing blow | ||
ShowBarberMenu | Opens a menu that enables you to only change your hair style. | ||
ShowPlasticSurgeonMenu | |||
TriggerLODApocalypse | |||
GetWeaponHealthPerc | |||
SetWeaponHealthPerc | |||
ModWeaponHealthPerc | |||
GetRadiationLevel | |||
ShowAllMapMarkers | tmm | Shows/hides map markers (1 shows, 0 hides)(1 travel(default), 0 no travel)(1 all, 0 all but hidden(default)). | |
ShowChargenMenuModValues | |||
ResetAI | |||
SetRumble | Creates rumble in the controller (left motor) (right motor) (duration) | ||
SetNoActivationSound | Set the sound to play when activation fails (Sound) | ||
ClearNoActivationSound | Clear the activation failure sound | ||
GetLastHitCritical | |||
PlayMusic | |||
SetLocationSpecificLoadScreensOnly | |||
ResetPipboyManager | |||
SetPCToddler | |||
IsCombatTarget | |||
RewardKarma | Used to add or subtract Karma | RewardKarma 100 | |
TriggerScreenBlood | tsb | Trigger screen blood | |
GetVATSRightAreaFree | |||
GetVATSLeftAreaFree | |||
GetVATSBackAreaFree | |||
GetVATSFrontAreaFree | |||
GetIsLockBroken | |||
IsPS3 | |||
IsWin32 | |||
GetVATSRightTargetVisible | |||
GetVATSLeftTargetVisible | |||
GetVATSBackTargetVisible | |||
GetVATSFrontTargetVisible | |||
AttachAshPile | |||
SetCriticalStage | |||
IsInCriticalStage | |||
RemoveFromAllFactions | |||
GetXPForNextLevel | |||
ShowLockpickMenuDebug | |||
ForceSave | |||
SetSPECIALPoints | |||
AddSPECIALPoints | |||
SetTagSkills | |||
AddTagSkills | |||
Sin | |||
Cos | |||
Tan | |||
Sqrt | |||
Log | |||
Abs | |||
GetQuestCompleted | |||
ForceTerminalBack | |||
PipBoyRadioOff | |||
AutoDisplayObjectives | |||
IsGoreDisabled | |||
FadeSFX | |||
SetMinimalUse | |||
SetPCCanUsePowerArmor | Sets whether or not you can wear power armor. Use 1 to enable it or 0 to disable it. | SetPCCanUsePowerArmor 1 | |
ShowQuestStages | Show all the stages of the quest | ShowQuestStages Quest_ID | |
GetSpellUsageNum | |||
ForceRadioStationUpdate | |||
GetActorsInHigh | |||
HasLoaded3D | |||
DisableAllMines | |||
SetLastExtDoorActivated | |||
KillQuestUpdates | |||
IsImageSpaceActive |