| For a reduced list of useful, working commands, see Gamebryo console commands. |
This page lists all console commands recognized by Fallout 3 and Fallout: New Vegas. Many of these commands remain from an old game - possibly Oblivion - and do not work properly.
This list was created using the console commands scof and help.
Commands[]
| command | short | description | example |
|---|---|---|---|
| Show | TST | Show global scripts and variables. | |
| ShowVars | SV | Show variables on object. | player->sv |
| ShowQuestVars | SQV | Show quest variables. | sqv QuestID |
| ShowQuests | SQ | List quests. | |
| ToggleCombatStats | |||
| ToggleSafeZone | TSZ | Display the television 85%% safe zone. | |
| ToggleAI | TAI | ||
| ToggleCollisionGeometry | TCG | Show collision geometry. | |
| ToggleMaterialGeometry | TMG | Show material geometry. | |
| ToggleBorders | TB | Show border lines for each cell. | |
| ToggleSky | TS | ||
| ToggleLeaves | TL | ||
| ToggleWireframe | TWF | Show the world as wireframe. | |
| ToggleCollision | TCL | Toggles collision for the selected object, when there is no object the player's collision is toggled instead | |
| ToggleDebugText | TDT | Show debug numbers on the screen. | |
| ToggleMenus | TM | Hide all the menus. Used for taking screen shots. | |
| TogglePrimitives | |||
| ShowScenegraph | SSG | Create a window with the full game scene graph or the scene graph of the selected reference. | |
| ShowScenegraph | SFSG | Create a window with the full game scene graph, open to the node corresponding to the selected reference (if any). | |
| ToggleMagicStats | |||
| ShowAnim | SA | Show Animation and Actor status. | |
| Show1stPerson | S1ST | Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both. | |
| Help | Show this help. | ||
| ToggleNavMesh | TNM | Toggle blocked display. | |
| TogglePathLine | TPL | Toggle path display. | |
| PickRefByID | PRID | Select a reference by id for the console. | |
| SetLightingPasses | SLP | spec ex: 1010 | |
| ToggleLODLand | |||
| SetLODObjectDistance | |||
| SetTerminalMenuPos | |||
| MovePipboyKnob | MPK | move pipboy knob | |
| HighlightBodyPart | HBP | highlight body part | |
| HighlightAdditionalReference | HAR | highlight a reference | |
| DeactivateAllHighlights | DAH | remove all VATS highlights | |
| ToggleGrassUpdate | |||
| CenterOnCell | COC | Teleport player to a certain cell | CenterOnCell RivetCityExterior01 |
| SetGameSetting | SetGS | Example to increase character & NPC run speed: setgs fmoverunmult 7 where the default is 4 | |
| Set Player Speed | Example: PLAYER.SETAV SPEEDMULT X, 100 is default. | ||
| SetINISetting | SetINI | "setting:category" value | |
| GetINISetting | GetINI | "setting:category" | |
| CenterOnExterior | |||
| CalcPathToPoint | |||
| CalcLowPathToPoint | LP2P | ignore locks, allow disabled doors, ignore min use | |
| SetFog | 2 floats, start and end depths | ||
| SetClipDist | float, new clip distance | ||
| ToggleShadowVolumes | |||
| SetImageSpaceGlow | |||
| ToggleDetection | tdetect | Toggles AI detection of player (notarget) | |
| ToggleHighProcess | |||
| ToggleLowProcess | |||
| ToggleMiddleLowProcess | |||
| ToggleMiddleHighProcess | |||
| ToggleAiSchedules | |||
| SpeakSound | |||
| BetaComment | BC | Add comment to | General |
| ToggleCellNode | TCN | Toggle 3D for a Cell child node: 0-Actor, 1-Marker, 2-Land, 3-Water, 4-Static, 5-Active | |
| ToggleTrees | TT | Turn trees on/off | |
| SetCameraFOV | FOV | Change the camera's field of view (in deg): default 75 | |
| Verbose | VERBOSE | Toggle verbose combat/AI messages | |
| ToggleGodMode | TGM | Toggle God mode | |
| RefreshShaders | RS | Reload HLSL shaders from disk | |
| ToggleScripts | TSCR | Turn Script processing on/off | |
| ToggleConversations | TCONV | Toggle conversation stats | |
| ToggleFullHelp | TFH | Toggle Full Help | |
| ShowQuestLog | SQL | Show Quest Log | |
| ShowFullQuestLog | SFQL | Show all log entries for a single quest | |
| DumpTexturePalette | DTP | Dump texture palette contents to file ; param is sort type f-filename, s-size, c-count) | |
| DumpModelMap | DMM | Dump model map contents to file | |
| CenterOnWorld | COW | COW worldname -10 5 | |
| ToggleGrass | TG | Toggle grass display. | |
| AddFaceAnimNote | |||
| RefreshINI | REFINI | Refresh INI settings from file. | |
| ToggleEmotions | temo | Toggle NPC facial emotions. | |
| AddDecal | |||
| TestCode | |||
| PlayerSpellBook | psb | Add all spells to player. | |
| PrintAiList | pai | Printed Ai Lists. | |
| ShowQuestTargets | SQT | Show current quest targets | |
| HairTint | 3 ints, RGB | ||
| SaveGame | save | SaveGame <filename> | |
| LoadGame | load | LoadGame <filename> | |
| TestAllCells | TAC | Test All Cells (0 - stop, 1 - start, 2 - interiors, 3 - current world) | |
| RenderTestCell | rtc | runs Render Test on player's current parent cell | |
| RenderTestHere | rth | runs Render Test on player's current position | |
| SaveWorld | Save hkWorld <filename> | ||
| ReloadCurrentClimate | rcc | Reloads values from the current climate | |
| ReloadCurrentWeather | rcw | Reloads values from the current weather | |
| TestSeenData | tsd | Visually displays the current seen data | |
| TestLocalMap | tlm | Simulates the local map. (1 or 0 for FOW on or off) | |
| MoveTo | moveto | Move the selected object to the target reference ID. E.G. Player.moveto [ref ID] will move the player to the ref ID. | |
| MoveToQuestTarget | movetoqt | Move player to current quest target (optional param: target number). | |
| PrintNPCDialog | pdialog | Prints NPC dialog | |
| ShowSubtitle | show all dialog subtitles (1 shows always, 0 hides always) | ||
| ShowRenderPasses | srp | display render passes for the next frame | |
| FreezeRenderAccumulation | fra | only re-render geometry visible during this frame | |
| ToggleOcclusion | tocc | toggle occlusion query for geometry | |
| OutputMemContexts | omc | Output Mem Context info to a file | |
| OutputMemStats | oms | Output Mem Stats info to a file | |
| ToggleDetectionStats | tds | Show the detection stats of the current seletected Ref. | |
| SetTargetRefraction | str | Sets the refractive value of the target | |
| SetTargetRefractionFire | strf | Sets the refractive fire value of the target | |
| ToggleRefractionDebug | trd | Toggles refraction debug render texture | |
| ToggleCharControllerShape | TCCS | Toggle char controller shape type. | |
| ShowHeadTrackTarget | SHeadT | Show the head track target if set from look function | |
| SetSkyParam | SSP | Sets various values for the sky | |
| SetHDRParam | SHP | Sets various values for the HDR shader | |
| ShowPivot | SP | Puts a temporary yellow plus at the pivot point of the selected reference. | |
| PrintHDRParam | PHP | Prints current HDR settings. | |
| ToggleHDRDebug | THD | Toggles HDR debug textures. | |
| RevertWorld | rw | Revert the world | |
| OutputArchiveProfile | oap | Output Archive profile info to a file | |
| QuitGame | qqq | Exit game without going through menus. | |
| SaveIniFiles | saveini | Writes all the .ini files. | |
| SetDebugText | sdt | Sets which debug text is shown. | |
| ToggleLiteBrite | tlb | Toggles lite brite render mode. | |
| RunMemoryPass | rmp | Runs a cleanup memory pass | |
| ResetMemContexts | rmc | Reset Max Mem Contexts | |
| ToggleWaterSystem | TWS | Toggles the water system | |
| ToggleWaterRadius | |||
| ShowWhoDetectsPlayer | SWDP | Show who detects the player | |
| ToggleCombatAI | tcai | Toggles ALL Combat AI | |
| ToggleFlyCam | tfc | Toggles the Free Fly camera (UFO cam). | |
| ModWaterShader | mws | Modifies water shader settings | |
| WaterShallowColor | shallow | Modifies water shallow color | |
| WaterDeepColor | deep | Modifies water deep color | |
| WaterReflectionColor | refl | Modifies water reflection color | |
| BeginTrace | bt | Creates a trace file (Xenon only) | |
| RunCellTest | rct | Runs a cell test | |
| StartAllQuests | saq | Starts all quests | |
| CompleteAllQuestStages | caqs | Sets all quest stages | |
| FlushNonPersistActors | Flush | Deletes all the actors in High who are not persistant | |
| ToggleFogOfWar | TFOW | Turns fog of war on or off. | |
| OutputLocalMapPictures | OLMP | Writes out the current local map. | |
| SetGamma | sg | Sets new gamma ramp. | |
| WasteMemory | wm | Allocates some memory (in MB). | |
| ClearAdaptedLight | cal | Clears the HDR adapted light texture | |
| ToggleCastShadows | |||
| SetHudGlowConstants | shgc | Set parameters for HUD glow. | |
| CloseFile | |||
| SetTreeMipmapBias | stmb | Set mipmap LOD bias values for tree billboards. | |
| SendSherlockDebugText | |||
| DumpMenuPackingInfo | dpmi | Dump menu packing information | |
| DamageWeapon | |||
| GetWeaponHealth | |||
| OutputMemStats | omsfw | Output Mem Stats info to a file | |
| PlayExplosion | Plays explosion seq in selected obj | ||
| SetMaxAniso | Sets Depth of Field focal distance | ||
| SetDepthOfFieldRange | sdofr | Sets Depth of Field range | |
| SetTargetDOF | stdof | Sets the depth of field based on the target | |
| ToggleFullScreenMotionBlur | tfsmb | Toggles Full screen motion blur | |
| SetMotionBlur | smb | Set the motion blur params | |
| ToggleFootIK | tfik | Toggles Foot IK system | |
| SetVel | Sets Velocity on a reference | ||
| DebugCombatPlan | dcp | Debugs the combat plan on an actor | |
| SetCombatActionCost | scc | Sets the cost on a combat action | |
| ToggleCombatDebug | tcd | Toggles combat debug info | |
| ForceGroupStrategy | fgs | Forces a combat group strategy | |
| TogglePathingInfoFunction | TPI | Toggle pathing information. | |
| ShowInventory | inv | Shows reference inventory | |
| ResetPerformanceTimers | rpt | Resets the performance timers | |
| ToggleDebugDecal | TDD | Toggle debug displays for decal creation : 0-Wireframe, 1-Solid, 2-Occlusion Query, 3-Transform | |
| ToggleDecalRendering | TDR | Toggle decal rendering | |
| SetImageSpaceModifiersEnable | sisme | Set imagespace modifiers enable: 0-Off, 1-On | |
| SetUFOCamSpeedMult | sucsm | Set speed mult for UFO cam. | |
| DeleteReference | zap | Deletes the specified object ref | |
| ToggleTestLight | TTL | Toggle test light (radius, magnitude). | |
| PlaceLocationMarker | plm | PlaceLocationMarker x y z (optional name) (optional color ) | |
| ClearLocationMarkers | |||
| ToggleMultiboundCheck | mbc | Toggle all Multibound check functionality | |
| ToggleGrabIK | tgik | Toggles Grab IK system | |
| ToggleLookIK | tlik | Toggles Look IK system | |
| ToggleRagdollAnim | tra | Toggles Ragdoll Anim system | |
| AddOcclusionPlane | AOP | Add Occlusion plane (x size, y size). | |
| SetGlobalRadialBlur | sgrb | Set parameters for the global radial blur | |
| OutputTextureUseMap | OTUM | Writes out texture use map data to file. | |
| ToggleVATSLight | TVL | Toggle VATS Light | |
| ClearScreenBlood | csb | Clear screen blood | |
| ScreenBloodTest | tsbTEST | Toggle screen blood debugging | |
| ResetDialogueFlags | rdf | Debug resets SayOnce, TalkedToPc, etc. | |
| ResetAllTerminals | rat | Debug resets all hacked/locked terminals. | |
| GetActorValueInfo | GetAVInfo | Get detailed actor value info. | player.getav luck |
| CloseAllMenus | cam | Closes all open menus | |
| ToggleBoundVisGeom | tbvg | Toggles bound visualization for a ref | |
| DebugMilesPS3 | dm3 | Enumerates Miles samples and streams | |
| SetConsoleOuputFile | scof | Sets the given file as target for console output. | |
|
TestRaceSexTerminal |
trst | Test race/sex menu rendered terminal | |
| IgnoreRenderPass | irp | Ignore the given renderpass | |
| PlayVATSCameras | pvc | Play this set of VATS cameras for the next VATS playback. | |
| SetTargetFalloff | stfo | Sets the falloff of the target | |
| ToggleActorMover | tam | Toggles actor movement through pathing system | |
| CopySaves | CopySaves | Copy save games from the host machine or a memory stick (ms). | |
| DrawSkeleton | das | Enables skeleton drawing | |
| ToggleEOFImageSpace | teofis | Toggles end of frame imagespace effects | |
| ForceFileCache | ffc | Enumerates Miles samples and streams | |
| DumpNiUpdates | dnu | Dumps the next frame's calls to NiNode/NiAVObject::UpdateDownwardPass to NiDump*.xls (only Debug/PIX 360 builds) | |
| TestDegrade | degrades the specified number of MB of textures. negative values degrade all possible. (only 360 builds) | ||
| ToggleDepthBias | tdb | toggles depth bias for decals on or off | |
| ToggleSPURenderBatch | tSPURB | toggles the SPU render batch on or off | |
| ToggleSPUTransformUpdate | tSPUTU | toggles the SPU transform update on or off | |
| ModifyFaceGen | mfg | Modify FaceGen Functionality | |
| ForceRSXCrash | fRSX | Forces an RSX crash | |
| SetEmitterParticleMax | Sets the maximum number of particles emitted by a non-master particle system emitter | ||
| SetMPSParticleMax | Sets the maximum number of particles emitted by master particle system emitter set | ||
| SetTaskThreadSleep | Sets the task thread sleep value (-1 to disable). | ||
| SetHardcore | Sets hardcore mode. 1 to turn on, 0 to turn off. | player.SetHardcore 1 | |
| SetTaskThreadUpdateSleep | Sets the task thread update sleep value (-1 to disable). | ||
| EvalActorTextures |
SCRIPT FUNCTIONS
| command | short | description | example |
|---|---|---|---|
| UnusedFunction0 | |||
| GetDistance | |||
| AddItem | |||
| SetEssential | |||
| Rotate | |||
| GetLocked | |||
| GetPos | |||
| SetPos | |||
| GetAngle | |||
| SetAngle | |||
| GetStartingPos | |||
| GetStartingAngle | |||
| GetSecondsPassed | |||
| Activate | |||
| GetActorValue | GetAV | Get an actor value. | player.getav luck |
| SetActorValue | SetAV | Set an actor value. | player.setav luck, 75 |
| ModActorValue | ModAV | Modify an actor value. | player.modav luck, -10 |
| SetAtStart | |||
| GetCurrentTime | |||
| PlayGroup | IE: PlayGroup SEQNAME 1 | ||
| LoopGroup | |||
| SkipAnim | |||
| StartCombat | |||
| StopCombat | |||
| GetScale | |||
| IsMoving | Is the actor moving? | ||
| IsTurning | Is the actor turning? | ||
| GetLineOfSight | |||
| AddSpell | |||
| RemoveSpell | |||
| Cast | |||
| GetButtonPressed | |||
| GetInSameCell | |||
| Enable | |||
| Disable | Removes/Deletes selected object/NPC | ||
| GetDisabled | |||
| MenuMode | |||
| PlaceAtMe | Drop selected item near player. | player.placeatme 00004327 (Combat Shotgun) | |
| PlaySound | Play a 2D sound. (Optional: 1 to indicate a system sound, 0 otherwise. | ||
| GetDisease | |||
| GetVampire | |||
| GetClothingValue | |||
| SameFaction | |||
| SameRace | |||
| SameSex | |||
| GetDetected | |||
| GetDead | |||
| GetItemCount | |||
| GetGold | |||
| GetSleeping | |||
| GetTalkedToPC | |||
| Say | |||
| SayTo | |||
| GetScriptVariable | |||
| StartQuest | |||
| StopQuest | |||
| GetQuestRunning | |||
| SetStage | |||
| GetStage | |||
| GetStageDone | |||
| GetFactionRankDifference | |||
| GetAlarmed | |||
| IsRaining | |||
| GetAttacked | |||
| GetIsCreature | |||
| GetLockLevel | |||
| GetShouldAttack | |||
| GetInCell | |||
| GetIsClass | |||
| GetIsRace | |||
| GetIsSex | |||
| GetInFaction | Used to check if the actor is in the specified faction. Returns 1 for true, 0 for false. | player.GetInFaction 00101f42 (Powder Gangers) | |
| GetIsID | |||
| GetFactionRank | |||
| GetGlobalValue | |||
| IsSnowing | |||
| GetDisposition | |||
| GetRandomPercent | |||
| StreamMusic | |||
| GetQuestVariable | |||
| GetLevel | |||
| GetArmorRating | |||
| RemoveItem | Used to remove an item from an actor's inventory | RemoveItem 434F | |
| ModDisposition | |||
| GetDeadCount | used to display the number of dead copies of an NPC's base id | getdeadcount <base id> | |
| ShowMap | |||
| StartConversation | Start a conversation | Bob.StartConversation Joe, SecretTopic | |
| Drop | |||
| AddTopic | |||
| ShowMessage | |||
| SetAlert | Put the NPC on alert, drawing any weapons they might have. | setalert 0 or setalert 1 (with the NPC selected) | |
| GetIsAlerted | displays 0 if NPC is not alert and 1 if NPC is alert | getisalert (with NPC selected) | |
| Look | |||
| StopLook | |||
| EvaluatePackage | |||
| SendAssaultAlarm | |||
| EnablePlayerControls | pov|looking|rollover|sneaking ex: 1 0 0 1 0 0 0 | ||
| DisablePlayerControls | pov|looking|rollover|sneaking ex: 1 0 0 1 0 0 0 | ||
| GetPlayerControlsDisabled | pov|looking|rollover|sneaking ex: 1 0 0 1 0 0 0 | ||
| GetHeadingAngle | |||
| PickIdle | |||
| IsWeaponOut | |||
| IsTorchOut | |||
| IsShieldOut | |||
| CreateDetectionEvent | |||
| IsActionRef | |||
| IsFacingUp | |||
| GetKnockedState | |||
| GetWeaponAnimType | |||
| IsWeaponSkillType | |||
| GetCurrentAIPackage | |||
| IsWaiting | |||
| IsIdlePlaying | |||
| CompleteQuest | Complete the quest | completequest Quest_ID | |
| Lock | |||
| UnLock | Unlocks the selected door or terminal | ||
| GetMinorCrimeCount | |||
| GetMajorCrimeCount | |||
| GetActorAggroRadiusViolated | |||
| GetCrimeKnown | |||
| SetEnemy | |||
| SetAlly | |||
| GetCrime | |||
| IsGreetingPlayer | |||
| StartMisterSandMan | |||
| IsGuard | |||
| StartCannibal | |||
| HasBeenEaten | |||
| GetFatiguePercentage | |||
| GetPCIsClass | |||
| GetPCIsRace | |||
| GetPCIsSex | |||
| GetPCInFaction | |||
| SameFactionAsPC | |||
| SameRaceAsPC | |||
| SameSexAsPC | |||
| GetIsReference | |||
| SetFactionRank | |||
| ModFactionRank | |||
| KillActor | |||
| ResurrectActor | |||
| IsTalking | |||
| GetWalkSpeed | |||
| GetCurrentAIProcedure | |||
| GetTrespassWarningLevel | |||
| IsTrespassing | |||
| IsInMyOwnedCell | |||
| GetWindSpeed | |||
| GetCurrentWeatherPercent | |||
| GetIsCurrentWeather | |||
| IsContinuingPackagePCNear | |||
| AddScriptPackage | |||
| RemoveScriptPackage | |||
| CanHaveFlames | |||
| HasFlames | |||
| AddFlames | |||
| RemoveFlames | |||
| GetOpenState | |||
| MoveToMarker | |||
| GetSitting | |||
| GetFurnitureMarkerID | |||
| GetIsCurrentPackage | |||
| IsCurrentFurnitureRef | |||
| IsCurrentFurnitureObj | |||
| SetSize | CSize | Shrink/Grow an actor. | player.shrink 0.0 or radius |
| RemoveMe | |||
| DropMe | |||
| GetFactionReaction | |||
| SetFactionReaction | |||
| ModFactionReaction | |||
| GetDayOfWeek | |||
| IgnoreCrime | |||
| GetTalkedToPCParam | |||
| RemoveAllItems | |||
| WakeUpPC | |||
| IsPCSleeping | |||
| IsPCAMurderer | |||
| SetCombatStyle | |||
| PlaySound3D | |||
| SelectPlayerSpell | |||
| GetDetectionLevel | |||
| IsActorDetected | |||
| GetEquipped | |||
| Wait | |||
| StopWaiting | |||
| IsSwimming | |||
| ScriptEffectElapsedSeconds | |||
| SetCellPublicFlag | setpublic | Set public flag on cell. | setpublic MyCell 1 |
| GetPCSleepHours | |||
| SetPCSleepHours | |||
| GetAmountSoldStolen | |||
| ModAmountSoldStolen | |||
| GetIgnoreCrime | |||
| GetPCExpelled | |||
| SetPCExpelled | |||
| GetPCFactionMurder | |||
| SetPCFactionMurder | |||
| GetPCEnemyofFaction | |||
| SetPCEnemyofFaction | |||
| GetPCFactionAttack | |||
| SetPCFactionAttack | |||
| UnusedFunction21 | |||
| UnusedFunction22 | |||
| GetDestroyed | |||
| SetDestroyed | |||
| GetActionRef | |||
| GetSelf | |||
| GetContainer | |||
| GetForceRun | |||
| SetForceRun | |||
| GetForceSneak | |||
| SetForceSneak | |||
| AdvancePCSkill | |||
| AdvancePCLevel | |||
| HasMagicEffect | |||
| GetDefaultOpen | Returns 1 if this object is open by default. | ||
| SetDefaultOpen | A value of 1 will make the object open by default. | ||
| ShowClassMenu | |||
| ShowRaceMenu | Brings up the Sex/Race/Appearance menu | ||
| GetAnimAction | Return the actors current anim action. | ||
| ShowNameMenu | |||
| SetOpenState | A value of 1 will make the object open. | ||
| UnusedFunction26 | |||
| IsSpellTarget | |||
| GetVATSMode | |||
| GetPersuasionNumber | |||
| GetSandman | |||
| GetCannibal | |||
| GetIsClassDefault | |||
| GetClassDefaultMatch | |||
| GetInCellParam | |||
| SetInChargen | A value of 1 will be in chargen. | ||
| GetCombatTarget | |||
| GetPackageTarget | |||
| ShowSpellMaking | |||
| GetVatsTargetHeight | |||
| SetGhost | A value of 1 will make the NPC act as a 'ghost'. | ||
| GetIsGhost | Returns 1 if the actor is acting as a 'ghost'. | ||
| EquipItem | |||
| UnequipItem | |||
| SetClass | |||
| SetUnconscious | A value of 1 will be unconscious. | ||
| GetUnconscious | Returns 1 if is unconscious. | ||
| SetRestrained | A value of 1 will be restrained. | ||
| GetRestrained | Returns 1 if is restrained. | ||
| ForceFlee | Flee | Forces a actor to flee if destination or cell is passed in uses them | |
| GetIsUsedItem | |||
| GetIsUsedItemType | |||
| UnusedFunction9 | |||
| UnusedFunction10 | |||
| UnusedFunction11 | |||
| UnusedFunction12 | |||
| UnusedFunction13 | |||
| UnusedFunction14 | |||
| GetIsPlayableRace | |||
| GetOffersServicesNow | |||
| GetGameSetting | |||
| StopCombatAlarmOnActor | |||
| GetUsedItemLevel | |||
| GetUsedItemActivate | |||
| SetWeather | sw | Sets the active weather to the specified type | |
| ForceTakeCover | TakeCover | Forces a actor to move away from the target actor for a period of time | |
| ModBarterGold | |||
| SetBarterGold | |||
| GetBarterGold | |||
| IsTimePassing | |||
| IsPleasant | |||
| IsCloudy | |||
| TrapUpdate | |||
| SetQuestObject | |||
| ForceActorValue | ForceAV | Does modav XXX (value - getav XXX). | player.forceav luck 25 |
| ModPCSkill | ModPCS | Modify the Players Skill. | modpcs Blunt, 10 |
| ModPCAttribute | ModPCA | Modify an actor value. | modpca luck, 10 |
| EnableFastTravel | |||
| GetArmorRatingUpperBody | |||
| GetParentRef | |||
| PlayBink | |||
| GetBaseActorValue | GetBaseAV | Get a base actor value. | player.getbaseav luck |
| IsOwner | get the ownership of the ref | ||
| SetOwnership | |||
| IsCellOwner | get the ownership of the ref | ||
| SetCellOwnership | |||
| IsHorseStolen | |||
| SetCellFullName | |||
| SetActorFullName | |||
| IsLeftUp | |||
| IsSneaking | |||
| IsRunning | |||
| GetFriendHit | |||
| IsInCombat | |||
| SetPackDuration | |||
| PlayMagicShaderVisuals | |||
| PlayMagicEffectVisuals | |||
| StopMagicShaderVisuals | |||
| StopMagicEffectVisuals | |||
| ResetInterior | |||
| IsAnimPlaying | |||
| SetActorAlpha | |||
| EnableLinkedPathPoints | |||
| DisableLinkedPathPoints | |||
| IsInInterior | |||
| ForceWeather | fw | Forces the active weather to the specified type, without transition. | |
| ToggleActorsAI | |||
| IsActorsAIOff | |||
| IsWaterObject | Water condition used for drinking animation. | ||
| UnusedFunction15 | |||
| IsActorUsingATorch | |||
| SetLevel | |||
| ResetFallDamageTimer | |||
| IsXBox | |||
| GetInWorldspace | |||
| ModPCMiscStat | edit GENERAL STATISTIC | ModPCMiscStat "speech successes" 50 or -50 (name in quotes exactly as pipboy), for edit "bobbleheads found" also need: set"38959".bobbles to 9999 | |
| GetPCMiscStat | show GENERAL STATISTIC | GetPCMiscStat "bobbleheads found" | |
| IsActorEvil | |||
| IsActorAVictim | |||
| GetTotalPersuasionNumber | |||
| SetScale | Set the scale of an object | ||
| ModScale | Modify the scale of an object | ||
| GetIdleDoneOnce | |||
| KillAllActors | |||
| GetNoRumors | |||
| SetNoRumors | |||
| Dispel | Can be used to remove equipment (armor, clothing) effects left over from improper removal of equipment | player.dispel 0003D330 | |
| WhichServiceMenu | |||
| TriggerHitShader | |||
| FunctionUnused16 | |||
| Reset3DState | |||
| IsRidingHorse | |||
| DispelAllSpells | |||
| UnusedFunction17 | |||
| AddAchievement | |||
| DuplicateAllItems | |||
| IsInDangerousWater | |||
| EssentialDeathReload | |||
| SetShowQuestItems | |||
| DuplicateNPCStats | |||
| ResetHealth | |||
| SetIgnoreFriendlyHits | sifh | Set whether an actor should ignore friendly hits (0-no, 1-yes) | |
| GetIgnoreFriendlyHits | gifh | See if an actor is ignoring friendly hits | |
| IsPlayersLastRiddenHorse | |||
| SetActorRefraction | |||
| SetItemValue | |||
| SetRigidBodyMass | |||
| ShowViewerStrings | |||
| ReleaseWeatherOverride | |||
| SetAllReachable | |||
| SetAllVisible | |||
| SetNoAvoidance | |||
| SendTrespassAlarm | |||
| SetSceneIsComplex | |||
| Autosave | |||
| StartMasterFileSeekData | |||
| DumpMasterFileSeekData | |||
| IsActor | |||
| IsEssential | |||
| PreloadMagicEffect | |||
| ShowDialogSubtitles | |||
| UnusedFunction27 | |||
| IsPlayerMovingIntoNewSpace | |||
| UnusedFunction28 | |||
| UnusedFunction29 | |||
| GetTimeDead | |||
| GetPlayerHasLastRiddenHorse | |||
| GetLinkedRef | |||
| DamageObject | |||
| IsChild | |||
| UnusedFunction1 | |||
| GetLastPlayerAction | |||
| IsPlayerActionActive | |||
| SetTalkingActivatorActor | |||
| IsTalkingActivatorActor | |||
| ShowBarterMenu | |||
| IsInList | |||
| UnusedFunction18 | |||
| AddPerk | |||
| RewardXP | |||
| ShowHackingMiniGame | |||
| ShowSurgeryMenu | |||
| ShowRepairMenu | srm | Opens repair menu. | player.srm allows free repair of items up to the player's skill level, if enough money is present to enact the repair. |
| FunctionUnused19 | |||
| AddNote | |||
| RemoveNote | |||
| GetHasNote | |||
| AddToFaction | |||
| RemoveFromFaction | |||
| DamageActorValue | DamageAV | Damage an actor value. | |
| RestoreActorValue | RestoreAV | Restore an actor value. | |
| TriggerHUDShudder | hudsh | Trigger shudder effect on HUD. Params=Intensity/Duration. | |
| SetDisposition | SetDisp | Sets the dispostion with modifiers | |
| ShowComputersInterface | |||
| SetGlobalTimeMultiplier | |||
| GetHitLocation | What BGSBodyPart::LIMB_ENUM was hit. -1 = none, 0 = torso, ... | ||
| IsPC1stPerson | pc1st | Is the player playing in 1st person mode? | |
| PurgeCellBuffers | pcb | Forcibly unloads all unattached cells in cell buffers. | |
| PushActorAway | |||
| SetActorsAI | |||
| ClearOwnership | |||
| GetCauseofDeath | What killed the actor | ||
| IsLimbGone | Is BGSBodyPart::LIMB_ENUM been dismembered | ||
| IsWeaponInList | Is the current weapon in the form list | ||
| PlayIdle | Play this idle on the current actor. | ||
| ApplyImageSpaceModifier | imod | Adds an imagespace modifier to the active list | |
| RemoveImageSpaceModifier | rimod | Removes an imagespace modifier from the active list | |
| HasFriendDisposition | |||
| FunctionUnused20 | |||
| FriendDispositionBoost | |||
| SetCellImageSpace | |||
| ShowChargenMenu | |||
| GetVATSValue | |||
| IsKiller | |||
| IsKillerObject | |||
| GetFactionCombatReaction | |||
| UseWeapon | |||
| EvaluateSpellConditions | |||
| ToggleMotionBlur | tmb | Toggle Motion Blur for the selected reference | |
| Exists | |||
| GetGroupMemberCount | |||
| GetGroupTargetCount | |||
| SetObjectiveCompleted | Set objective completion status: 0-Off, 1-On | ||
| SetObjectiveDisplayed | Set objective displayed status: 0-Off, 1-On | ||
| GetObjectiveCompleted | Get objective completion status: 0-Off, 1-On | ||
| GetObjectiveDisplayed | Get objective displayed status: 0-Off, 1-On | ||
| SetImageSpace | |||
| PipboyRadio | prad | Control the Pipboy radio. Enable, Disable, Tune | |
| RemovePerk | |||
| DisableAllActors | |||
| GetIsFormType | |||
| GetIsVoiceType | |||
| GetPlantedExplosive | |||
| CompleteAllObjectives | Complete all of a quest's objectives | completeallobjectives Quest_ID | |
| IsActorTalkingThroughActivator | |||
| GetHealthPercentage | |||
| SetAudioMultithreading | |||
| GetIsObjectType | |||
| ShowChargenMenuParams | |||
| GetDialogueEmotion | |||
| GetDialogueEmotionValue | |||
| ExitGame | |||
| GetIsCreatureType | |||
| SetMerchantContainer | |||
| RemoveMerchantContainer | |||
| ShowWarning | |||
| EnterTrigger | |||
| MarkForDelete | |||
| AddItemHealthPercent | |||
| PlaceAtMeHealthPercent | |||
| GetInZone | |||
| DisableNavMesh | Disable navmesh by FormID | ||
| EnableNavMesh | Enable navmesh by FormID | ||
| HasPerk | |||
| GetFactionRelation | |||
| IsLastIdlePlayed | |||
| SetNPCRadio | snr | Enable/Disable NPC radio playback: 0-Off, 1-On | |
| SetPlayerTeammate | |||
| GetPlayerTeammate | |||
| GetPlayerTeammateCount | |||
| OpenTeammateContainer | Allows you to access the targeted NPC's inventory | ||
| ClearFactionPlayerEnemyFlag | |||
| ClearActorsFactionsPlayerEnemyFlag | |||
| GetActorCrimePlayerEnemy | |||
| GetActorFactionPlayerEnemy | |||
| SetPlayerTagSkill | |||
| IsPlayerTagSkill | |||
| GetPlayerGrabbedRef | |||
| IsPlayerGrabbedRef | |||
| PlaceLeveledActorAtMe | |||
| UnusedFunction | |||
| ShowLockpickMenu | |||
| GetBroadcastState | |||
| SetBroadcastState | |||
| StartRadioConversation | |||
| GetDestructionStage | |||
| ClearDestruction | |||
| CastImmediateOnSelf | CIOS | ||
| GetIsAlignment | |||
| ResetQuest | |||
| SetQuestDelay | |||
| ForceActiveQuest | |||
| GetThreatRatio | |||
| MatchFaceGeometry | |||
| GetIsUsedItemEquipType | |||
| GetPlayerName | |||
| FireWeapon | |||
| ShowTutorialMenu | |||
| AgeRace | |||
| MatchRace | |||
| SetPCYoung | |||
| SexChange | |||
| ShowSPECIALBookMenu | |||
| GetConcussed | |||
| SetZoneRespawns | |||
| SetVATSTarget | |||
| GetMapMarkerVisible | |||
| ResetInventory | |||
| ShowSPECIALBookMenuParams | |||
| GetPermanentActorValue | GetPermAV | Get an actor value ignoring temporary modifiers. | player.getav luck |
| GetKillingBlowLimb | Which BGSBodyPart::LIMB_ENUM received the killing blow | ||
| ShowBarberMenu | Opens a menu that enables you to only change your hair style. | ||
| ShowPlasticSurgeonMenu | |||
| TriggerLODApocalypse | |||
| GetWeaponHealthPerc | |||
| SetWeaponHealthPerc | |||
| ModWeaponHealthPerc | |||
| GetRadiationLevel | |||
| ShowAllMapMarkers | tmm | Shows/hides map markers (1 shows, 0 hides)(1 travel(default), 0 no travel)(1 all, 0 all but hidden(default)). | |
| ShowChargenMenuModValues | |||
| ResetAI | |||
| SetRumble | Creates rumble in the controller (left motor) (right motor) (duration) | ||
| SetNoActivationSound | Set the sound to play when activation fails (Sound) | ||
| ClearNoActivationSound | Clear the activation failure sound | ||
| GetLastHitCritical | |||
| PlayMusic | |||
| SetLocationSpecificLoadScreensOnly | |||
| ResetPipboyManager | |||
| SetPCToddler | |||
| IsCombatTarget | |||
| RewardKarma | Used to add or subtract Karma | RewardKarma 100 | |
| TriggerScreenBlood | tsb | Trigger screen blood | |
| GetVATSRightAreaFree | |||
| GetVATSLeftAreaFree | |||
| GetVATSBackAreaFree | |||
| GetVATSFrontAreaFree | |||
| GetIsLockBroken | |||
| IsPS3 | |||
| IsWin32 | |||
| GetVATSRightTargetVisible | |||
| GetVATSLeftTargetVisible | |||
| GetVATSBackTargetVisible | |||
| GetVATSFrontTargetVisible | |||
| AttachAshPile | |||
| SetCriticalStage | |||
| IsInCriticalStage | |||
| RemoveFromAllFactions | |||
| GetXPForNextLevel | |||
| ShowLockpickMenuDebug | |||
| ForceSave | |||
| SetSPECIALPoints | |||
| AddSPECIALPoints | |||
| SetTagSkills | |||
| AddTagSkills | |||
| Sin | |||
| Cos | |||
| Tan | |||
| Sqrt | |||
| Log | |||
| Abs | |||
| GetQuestCompleted | |||
| ForceTerminalBack | |||
| PipBoyRadioOff | |||
| AutoDisplayObjectives | |||
| IsGoreDisabled | |||
| FadeSFX | |||
| SetMinimalUse | |||
| SetPCCanUsePowerArmor | Sets whether or not you can wear power armor. Use 1 to enable it or 0 to disable it. | SetPCCanUsePowerArmor 1 | |
| ShowQuestStages | Show all the stages of the quest | ShowQuestStages Quest_ID | |
| GetSpellUsageNum | |||
| ForceRadioStationUpdate | |||
| GetActorsInHigh | |||
| HasLoaded3D | |||
| DisableAllMines | |||
| SetLastExtDoorActivated | |||
| KillQuestUpdates | |||
| IsImageSpaceActive |