The Pitt: From Ashes to Fire is a repeatable Expeditions quest in Fallout 76. It is one of the Expeditions quests for the Pitt, and was released alongside Union Dues.
Background[]
Fanatics operate the Sanctum, a derelict cathedral overlooking the Trench as a prison for torturing and brainwashing people they capture. The former Union safehouse fell during the early stages of the war, and is almost inaccessible due to the ravaged terrain. Danilo, an independent agent working with the Union, requires a group of well-armed volunteers ready to enter the halls of perdition and help liberate the people held within.
Quick walkthrough[]
- Arrive at the Trench and talk with Danilo about the objectives.
- Complete phase A:
- Raid the Fanatic labor yard for supplies: Protective masks and anti-radiation meds to survive the Trench.
- Pass through the chasm and destroy hazardous blockages that were caused by the toxic runoff.
- Locate the worst hazard zones and pump them full of a neutralizing formula.
- Join Danilo at the Union hideout beneath Sanctum and learn of the next objective.
- Optionally, talk to Ava Rose to receive her assignment: Collect five tracking collars from dead laborers and talk to a Fanatic skeptic to convince them to abandon their poisonous cause.
- Complete phase B:
- Free civilians captured by the Fanatics by killing the Fanatic warden and unlocking their cells.
- Collect troglocide stashed by Danilo and throw it into trog nests.
- Kill Fanatic Harrowers who are in charge of torturing captives.
- Meet Danilo at the gate to the cathedral to learn of the final objective.
- Complete phase C:
- Activate the giant organ in the main nave of the cathedral to attract Fanatics' attention, then kill them.
- Defend Danilo as he passes through the cathedral and collects intel.
- Kill the Fanatic Foreman in charge of the Sanctum.
- Return to the Trench and survive the evening radstorm while returning to Danilo.
- Optionally, save three hapless survivors by directing them to the train yard.
- Talk to Danilo and return to Appalachia.
Detailed walkthrough[]
From Ashes to Fire takes place in the Trench, a horribly irradiated stretch of canyons and tunnels in The Pitt's industrial district. Apart from the usual Fanatics, you also have a significant supply of trogs in the area, on top of radiation hazards and a very confusing map layout. It is very easy to get lost, especially in the final phase of the expedition. After landing, players first need to talk to Danilo, who will identify the objectives. He will be located inside the starting Abraxodyne compound and will randomly issue one of three objectives.
Phase A: The Trench[]
Raid the labor yard[]
A straightforward combat objective, where the players raid a Fanatic labor yard to collect radiation masks and anti-radiation medicine. Masks are dropped by Fanatic scouts, recognizable by their blue shirts (mountain scout uniform). Both scouts and regular Fanatics continue to spawn while the objective is active. Anti-radiation medicine spawns in yellow boxes spread across the labor yard.
The masks and medicine can be deposited into drop boxes located in a small shack at the bottom of the labor yard. After ten each are collected, the objective is completed.
Destroy chemical blockages[]
An objective that takes players across the entire Trench, requiring them to deal with chemical hazards. In order to clear a hazard, players have to interact with them holding the use button until they are removed. Some of the hazards may be located in difficult to reach locations, though the greatest obstacle is the sheer number of trogs that spawn on the way.
Neutralize hazard zones[]
The final possible objective in the Trench, requires the players to seek out hazard zones and neutralize them using stakes provided by Danilo. The hazard zones are located in multiple locations across the Trench, including the train tunnel, collapsed highway, and Jaxon's Noose. A progress bar will appear in the quest listing and fill up the closer the players get to it. Once located, they need to approach it and hold the use key until the stake is inserted and the hazard neutralized. Once all three locations are clear, the objective is considered complete.
Phase B: The Sanctum[]
After a phase is completed, Danilo will ask the players to meet him at the Union outpost, beneath the cathedral. He'll explain the next step in the expedition and outline your objectives in the cathedral above. He will also suggest talking to Ava Rose in order to receive the optional secondary objectives.
Her objectives do not need to be completed during the expedition, but they do count towards the final rating. The first objective requires players to collect 5 tracking collars from dead laborers, spread across the entire Sanctum map both in the sewers, the catacombs, and the cathedral above. The second requires finding and talking to a Fanatic skeptic, who may spawn either in the Sanctum or the Trench.
Sewers: Free prisoners[]
In order to free the prisoners located beneath the cathedral, players first need to slay the Fanatic wardens for the key to the cells. Wardens spawn with additional turrets and other protection, making them a difficult encounter. Once the keys are collected, the team simply has to open the prisoner cages in the catacombs. Trogs will not attack the laborers, but they will attack the party.
Sewers: Deploy troglocide[]
If Danilo asks the players to deploy troglocide, it needs to be collected from his stash inside the catacombs. The troglocide replaces the grenade thrown into trog nests inside the catacombs. Once equipped, it slows the players down significantly on top of constant attacks by monsters. There are X nests in total to gas.
Sewers: Kill the Harrowers[]
This objective requires the players to kill the Fanatic Harrowers in the sewers. Harrowers are comparable to Manhunters from Union Dues in difficulty, but due to the cramped spaces, they are easier to fight.
Meet Danilo[]
Once the objectives are completed, Danilo will ask players to meet him at the gate leading into the cathedral, explaining the next step. He will suggest taking the stealth route to avoid a confrontation. However, this has no impact on the expedition and the players are free to engage the Fanatics as they see fit. Talking to him unlocks access to the cathedral above.
Cathedral: Upload virus[]
The first possible objective requires players to upload a virus to destroy the tracking data. The terminals are randomly spread out across the cathedral, and players need to interact and upload the program to complete the objective. There are X terminals in total.
Cathedral: Activate the organs[]
There are two possible objectives inside the cathedral. If Daniel asks the player to activate the organs, then the main objective in the cathedral is area defense. Activating the automated organs on the upper floor of the main nave will cause Fanatics to continuously spawn in adjacent rooms and enter the defense zone. In order to progress the bar, players have to kill them continuously, as it will only progress if there are no enemies within the radius.
Cathedral: Escort Danilo[]
Danilo may ask the players to escort him as he passes through the cathedral and either collects intel or uploads a virus to destroy the tracking data. This is a straightforward escort mission, and if his health runs out, he can be revived after being knocked down. Danilo will make three stops across the cathedral to collect intel. Most of these are in side rooms, requiring players to monitor the entrances. The greatest complication comes from navigation, as Danilo may simply become confused and take a longer route to the next intel gathering spot.
Cathedral: Kill the Foreman[]
The final objective inside the cathedral requires players to kill the Fanatic Foreman. As the Fanatics continuously elect new foremen, there is no shortage of them. The Foreman is located on the opposite end of the cathedral from the main altar room, and they will emerge from the double doors. Once down to about half health, they will be knocked down, and will summon reinforcements. These come in the form of hopefuls emerging from the cages behind the players. The foreman's health will then be restored and they will resume attacking, and they will finally become killable permanently.
Once the foreman is dead, players will be able to exit the cathedral and a shortcut will open which will allow them to emerge in the Trench closer to the arrival zone. However, there is no obligation to actually use the shortcut.
Phase C: The Radstorm[]
Players emerge in the Trench as the night falls and a radstorm engulfs the area. The final objective is simple: return to the landing pad and report back. The radiation storm will cause constant irradiation, and the area is filled with stronger variants of trogs. Additionally, there's one final optional objective.
Save the survivors[]
There are civilian survivors to find in the Trench in order to gain the maximum possible rating in the expedition. There are three of them and they are in the following locations:
- Feeble Survivor:
- Middling Survivor:
- Resilient Survivor:
Due to the radstorm, the survivors are constantly losing health making this a timed objective; fortunately, the survivors are also spread out in a fashion that allows players to save them from the weakest to the strongest. Simply talking to them will result in them being saved.
Return to Danilo[]
Expedition is completed once players talk to Danilo. Note that while it is not necessary to turn the tracking collars back to Ava, it is necessary to talk to her in order for the Fanatic skeptic objective to register. In summary, factors that affect performance are:
- Completing the main objectives (impossible to miss)
- Collecting the collars
- Converting the skeptic
- Rescuing all three survivors
Rewards[]
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Quest stages[]
Notes[]
Actually turning in the collected prisoner collars to Ava Rose is not necessary for the objective to be marked as completed at the end. Simply collecting all five collars will suffice. This can save time when completing the "rescue survivors" objective and exiting the Trench.
Bugs[]
patch 40 and the Nuka-World on Tour update.[patched]
Previously, an exploit existed in which, if the final "rescue survivors" objective was failed in a solo session, the player could leave the expedition and rejoin. This would reset the objective and give another chance at completing it. This was corrected withGallery[]
Expansion required
This article is too short to provide more than rudimentary information about the subject. You can help Nukapedia by expanding it.
|
|