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Frenzy is a condition that can be inflicted upon certain creatures in Fallout 3, Fallout: New Vegas, and Fallout 76. Robots, ants, and Enclave-controlled Deathclaws have certain body parts targetable in V.A.T.S., by skilled sharpshooters outside of V.A.T.S., or by explosives. If these parts are crippled, the target will disregard any friend-or-foe relations and attack anything indiscriminately. When frenzied, nearby allies may attack the frenzied creature even before it has a chance to attack them. A message notification will inform if a target has been frenzied.

Creatures that can be frenzied

Robots

The following robots can be frenzied by targeting and crippling their combat inhibitors:

Insects

The following insects can be frenzied by targeting and crippling their antennae or brain:

Mutants

Turrets

  • Any automated turret can be frenzied by targeting and crippling its targeting chip or lens. If the turret is controllable by a nearby terminal, the terminal will usually contain an option to remove the turret's targeting data. This also effectively frenzies them.

Humans

Notes

  • Dr. Mobius' glove Old World Blues (add-on) frenzies anyone and anything with a critical hit, regardless if the target is organic or robotic, or if it normally has a frenzy-inducing V.A.T.S. target.
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