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==Background==
 
==Background==
They are poorly equipped in both apparel and weapons, as well as being poorly organized, only working in groups consisting of 2 to 6 people, if not completely alone. They are [[local]]s that have gone completely hostile due to their abuse of chems. They attempt to mug people for [[Bottle cap (Fallout: New Vegas)|caps]].
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They are poorly equipped in both apparel and weapons, as well as being poorly organized, only working in groups consisting of two to six people, if not completely alone. They are [[local]]s that have gone completely hostile due to their abuse of chems. They attempt to mug people for [[Bottle cap (Fallout: New Vegas)|caps]].
   
[[Gambler (Fallout: New Vegas)|Gambler]]s and [[traveler]]s that go through Freeside to the [[New Vegas Strip|Strip]] are often accompanied by a [[bodyguard]] to protect them from attacking thugs while on their way to the Strip.
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[[Gambler (Fallout: New Vegas)|Gamblers]] and [[traveler]]s that go through Freeside to the [[New Vegas Strip|Strip]] are often accompanied by a [[bodyguard]] to protect them from attacking thugs while on their way to the Strip.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
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===Quests===
 
===Quests===
* ''[[Flogging a Dead Corpse]]'': When walking through Freeside, a thug may stop you and lead you into an alley. A group of them will then attack you.
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* ''[[Flogging a Dead Corpse]]'': When walking through Freeside, a thug may stop the [[Courier]] and lead them into an alley for an ambush.
* [[G.I. Blues]]: Orris will go on a detour while escorting you and you will be ambushed by 4 thugs (who work together with Orris) upon exiting the detour.
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* [[G.I. Blues]]: Orris will go on a detour while escorting the Courier. Four thugs (who work together with Orris) will attack upon exiting the detour.
   
 
===Other interactions===
 
===Other interactions===
Freeside thugs will be hostile or friendly depending on the [[Courier]]'s Reputation with Freeside. Either way, the Freeside thugs have little to no dialogue and interaction. New Freeside thugs appear, regardless of interactions with them or how they were killed.
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Freeside thugs will be hostile or friendly depending on the Courier's Reputation with Freeside. Either way, the Freeside thugs have little to no dialogue and interaction. New Freeside thugs appear, regardless of interactions with them or how they were killed.
   
 
==Inventory==
 
==Inventory==

Revision as of 04:36, July 14, 2017

 
Gametitle-FNV
Gametitle-FNV
What's your rush? The boys and I here want to get to know you better.

Freeside thugs are bandits living in Freeside in 2281.

Background

They are poorly equipped in both apparel and weapons, as well as being poorly organized, only working in groups consisting of two to six people, if not completely alone. They are locals that have gone completely hostile due to their abuse of chems. They attempt to mug people for caps.

Gamblers and travelers that go through Freeside to the Strip are often accompanied by a bodyguard to protect them from attacking thugs while on their way to the Strip.

Interactions with the player character

Interactions overview

Perk nociception regulator
This character is essential. Essential characters cannot be killed.
FriendlyFoe
This character is a temporary companion.
FriendlyFoe
This character is a permanent companion. They grant the - perk.
LivingAnatomy
This character is a doctor.
Barter
This character is a merchant. Caps: -
Sells: -
Fullmaintenance
This character can repair items. Repair cap: -
Hand Loader
This character can modify weapons.

-

Deep Sleep
This character rents beds. Cost: - caps.
GoodNatured
This character starts quests.
Perk empathy synthesizer
This character is involved in quests.

Quests

  • Flogging a Dead Corpse: When walking through Freeside, a thug may stop the Courier and lead them into an alley for an ambush.
  • G.I. Blues: Orris will go on a detour while escorting the Courier. Four thugs (who work together with Orris) will attack upon exiting the detour.

Other interactions

Freeside thugs will be hostile or friendly depending on the Courier's Reputation with Freeside. Either way, the Freeside thugs have little to no dialogue and interaction. New Freeside thugs appear, regardless of interactions with them or how they were killed.

Inventory

Notes

  • If the Courier is Vilified in Freeside, a thug will approach them and start a conversation, but realize that it is them and flee. Afterwards, thugs will be neutral and completely idle. If attacked, they (and any other thugs around them) will fight back. If spoken to before attacked, a notification that they are fleeing appears.
  • They are affected by the Sneering Imperialist perk.
  • Sometimes Freeside thugs will spawn at New Vegas Strip gate and be fired on by the securitrons.
  • It seems their headwear (glasses, hats, etc.) are always in full condition.
  • The thugs will be enemies with the Courier as long as they have a non-negative reputation in Freeside. However, they are usually only armed with melee weapons (though in the rare case that they manage to kill a Kings member, one may loot their body and arm themselves with a pistol), and their protection consists of basic clothing. They are easily dispatched by their opponents, and will often flee during combat.
  • Kings will attack Freeside thugs. However, most other NPCs will panic and flee from them, and the securitrons at the gate will usually remain neutral and will not aid in combat outside of the gate.

Appearances

Freeside thugs appears only in Fallout: New Vegas.

Bugs

  • PCIcon pc The thugs may sometimes spawn with different skin colors, such as having purple skin. [verified]
  • Xbox 360Icon xbox360 The thugs may not spawn at all. [verified]
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