|The following is based on information from Van Buren design documents and is not canon.|
Set the slaves free and make a run for it.
Character type completion breakdown
- Combat Boy - Can guard the exit as the slaves escape, engaging the tribals so the slaves have more time to get away.
- Science Boy - Can scout a better path for the escaping slaves out of the town (More food, water, etc.), or drug their guards.
- DiploBoy - Can distract the guards with questions and chit-chat while the slaves sneak up to KO them or run away.
- Stealth Boy - Can lead the slaves on the sneakiest way out of the building and town, maybe through an emergency exit that has been sealed shut for a long time.