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+ | {{Infobox person |
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− | {{incomplete}} |
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+ | |type =developer |
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− | {{image}} |
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+ | |image =Fred Hatch.png |
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− | {{Person |
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+ | |other names = |
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+ | |date of birth =July 11, 1970 |
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+ | |games =FO1, FO2, FOBOS |
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+ | |homepage = |
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+ | |wikipedia = |
+ | |mobygames =http://www.mobygames.com/developer/sheet/view/developerId,13527/ |
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− | |company = |
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+ | |linkedin =https://www.linkedin.com/in/fred-hatch-1b5a24b/ |
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+ | |other links = |
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− | |game2role = |
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− | |game3 = |
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− | |game3role = |
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− | |otherwork = |
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− | |homepage = |
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− | |wikipedia = |
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− | |moby = |
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− | |otherlinks = |
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+ | '''Fred Hatch''' is a developer who worked at [[Interplay Entertainment]] on ''[[Fallout]]'', ''[[Fallout 2]]'', and ''[[Fallout: Brotherhood of Steel]]'' as a producer. Since leaving Interplay, he has become a title searcher in real estate.<ref>[https://www.linkedin.com/in/fred-hatch-1b5a24b/ LinkedIn profile]</ref> |
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− | {{devsheet|name=Fred Hatch|devid=13527}} |
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+ | |||
+ | ==Employment history== |
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+ | {{Employment history table|start}} |
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+ | {{Employment history table|row |
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+ | |from =1996 |
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+ | |company =[[Interplay Entertainment]] |
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+ | {{Employment history table|row |
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+ | |from =2000 |
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+ | |company =Black Isle Studios |
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+ | |role =Producer |
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+ | }} |
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+ | {{Employment history table|end}} |
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==Credits== |
==Credits== |
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− | === |
+ | ===''Fallout'' series=== |
+ | {{Credits table|start}} |
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+ | {{Credits table|row |
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+ | |year =1997 |
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+ | |title =FO |
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+ | |credit =Assistant Producer<br />Voice Producer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =1998 |
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+ | |title =FO2 |
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+ | |credit =Assistant Producer<br />Additional Design<br />Voice Producer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2004 |
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+ | |title =FOBOS |
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+ | |credit =Assistant Producer |
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+ | }} |
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+ | {{Credits table|end}} |
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+ | |||
+ | ===Other work=== |
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+ | {{Credits table|start}} |
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+ | {{Credits table|row |
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+ | |year =1999 |
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+ | |title =[[wikipedia:Planescape: Torment|Planescape: Torment]] |
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+ | |credit =V-O Producer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =1999 |
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+ | |title =[[wikipedia:Freespace 2|Freespace 2]] |
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+ | |credit =Voice Producer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2000 |
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+ | |title =[[wikipedia:Icewind Dale|Icewind Dale]] |
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+ | |credit =Audio/Localization Producer<br />V-O Director/Casting/Supervision |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2000 |
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+ | |title =[[wikipedia:Baldur's Gate II: Shadows of Amn|Baldur's Gate II: Shadows of Amn]] |
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+ | |credit =Audio/Localization Producer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2001 |
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+ | |title =[[wikipedia:Baldur's Gate II: Throne of Bhaal|Baldur's Gate II: Throne of Bhaal]] |
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+ | |credit =Sound Localization Producer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2001 |
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+ | |title =[[wikipedia:Icewind Dale: Heart of Winter|Icewind Dale: Heart of Winter]] |
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+ | |credit =Audio/Localization Producer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2002 |
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+ | |title =[[wikipedia:Baldur's Gate: Dark Alliance|Baldur's Gate: Dark Alliance]] |
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+ | |credit =Audio/Localization Producer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2002 |
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+ | |title =[[wikipedia:Icewind Dale II|Icewind Dale II]] |
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+ | |credit =Audio/Localization Producer<br />V-O Director/Casting/Supervision |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2003 |
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+ | |title =[[wikipedia:Lionheart: Legacy of the Crusader|Lionheart: Legacy of the Crusader]] |
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+ | |credit =Audio Producer,<br />V-O Editing |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2004 |
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+ | |title =[[wikipedia:Baldur's Gate: Dark Alliance II|Baldur's Gate: Dark Alliance II]] |
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+ | |credit =Dialogue Supervisor<br />V-O Casting |
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+ | }} |
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+ | {{Credits table|end}} |
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+ | |||
+ | {{DEFAULTSORT:Hatch, Fred}} |
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+ | |||
+ | [[Category:Interplay Entertainment and Black Isle Studios employees]] |
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+ | [[Category:Fallout 2 producers]] |
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+ | [[Category:Fallout 2 designers and writers]] |
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+ | [[Category:Fallout: Brotherhood of Steel producers]] |
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+ | |||
+ | ==Quotes== |
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+ | {{Quotation|Fred studied engineering in school, but decided to make games instead. (Mom and Dad are so proud.) Collects Pez dispensers. Actually eats the Pez. Fred has worked with Interplay's Executive Producer, and decided to come work for our game instead.|Old Fallout GURPS website<ref name="fo-gurps-team">[http://www.nma-fallout.com/content.php?page=fo-gurps-team Team Gurps, Fallout Development Team]</ref>}} |
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+ | |||
+ | ==See also== |
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+ | * [[David Hendee]] |
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+ | |||
+ | ==References== |
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+ | {{references}} |
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+ | [[de:Fred Hatch]] |
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− | {{stub}} |
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+ | [[ru:Фред Хэтч]] |
Revision as of 22:10, 25 June 2020
Fred Hatch is a developer who worked at Interplay Entertainment on Fallout, Fallout 2, and Fallout: Brotherhood of Steel as a producer. Since leaving Interplay, he has become a title searcher in real estate.[1]
Employment history
From | To | Company | Role |
---|---|---|---|
1996 | 2004 | Interplay Entertainment | Producer |
2000 | 2003 | Black Isle Studios | Producer |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Assistant Producer Voice Producer |
1998 | Fallout 2 | Assistant Producer Additional Design Voice Producer |
2004 | Fallout: Brotherhood of Steel | Assistant Producer |
Other work
Year | Title | Credited as/for |
---|---|---|
1999 | Planescape: Torment | V-O Producer |
1999 | Freespace 2 | Voice Producer |
2000 | Icewind Dale | Audio/Localization Producer V-O Director/Casting/Supervision |
2000 | Baldur's Gate II: Shadows of Amn | Audio/Localization Producer |
2001 | Baldur's Gate II: Throne of Bhaal | Sound Localization Producer |
2001 | Icewind Dale: Heart of Winter | Audio/Localization Producer |
2002 | Baldur's Gate: Dark Alliance | Audio/Localization Producer |
2002 | Icewind Dale II | Audio/Localization Producer V-O Director/Casting/Supervision |
2003 | Lionheart: Legacy of the Crusader | Audio Producer, V-O Editing |
2004 | Baldur's Gate: Dark Alliance II | Dialogue Supervisor V-O Casting |
Quotes
“Fred studied engineering in school, but decided to make games instead. (Mom and Dad are so proud.) Collects Pez dispensers. Actually eats the Pez. Fred has worked with Interplay's Executive Producer, and decided to come work for our game instead.”— Old Fallout GURPS website[2]