The following is based on Van Buren design documents and is not canon. |
Frank LaFrancis is a scavenger at Burham Springs in 2253.
Background[]
Frank was quiet about his background with Phil and Sparky, and he has no desire to tell the Prisoner where he came from. Frank does, however, like to do business in his highly trapped shop. He also carries the detonators for a large number of explosives all around the surface of Burham Springs and is the smartest person in town, a fact which the other two are well aware of.[1] He is weird, quirky, won't be pushed around and can dish out plenty of pain on those who cross him or his allies.[2]
Daily schedule[]
When he's not in his shop, he can be found salvaging in the mines. He usually salvages during the day, when Phil and Sparky are on the surface. If trouble starts, though, he will emerge to deal with troublemakers.[1]
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character starts quests. | ||
This character is involved in quests. | ||
This character is a merchant. | Sells: Salvage |
Quests[]
- Repair the Water Pump: The Prisoner has the ability to repair a water pump in Burham Springs and a section of broken hose inside the first level of the Burham Mines.[3]
- Blow Up the Mines for CoS: The Circle of Steel, like the Brotherhood of Steel, want the mines blown up to prevent the distribution of the technology within, but unlike the Brotherhood they want Frank, Phil and Sparky dead.[4]
- New Canaan Connection: Jeremiah wishes to enter into a trade agreement with Phil, Sparky, and Frank. However, he is concerned that the trio at Burham Springs may fire at will on the New Canaanites if they approach, so he would like the Prisoner to negotiate on their behalf.[5]
Effects of player's actions[]
- If a deal is made with New Canaan Frank will offer more items for sale.[6]
- Completing Extinguish the Fires of Burham Springs will give the NCR an outpost in the northeast and allow Burham Springs to rebuild as a town,[7] but consequently effectively ends the salvaging and livelihoods of Frank, Phil and Sparky.[8][9]
- The explosion upon blowing up the entrance to the mine is loud enough that it can be heard at Phil and Sparky's place as well as Frank's place. The trio will investigate and attack the Prisoner and any companions.[10]
- Killing Frank, Sparky and Phil will earn the Prisoner the epithet of "Desolator."[11]
Other interactions[]
Frank and Phil will more than adequately warn the Prisoner that the mine is extremely dangerous. Frank owns a map of the extra toxic areas in the lower caves, but he will not part with it unless the Prisoner is willing to pay a high price.[12]
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Leather outfit Motorcycle helmet |
Laser rifle .45 submachinegun |
Detonators |
Appearances[]
Frank was to appear only in Van Buren, the canceled Fallout 3 by Black Isle Studios.
References[]
- ↑ 1.0 1.1 Burham Springs design document/2 - Frank LaFrancis
- ↑ Burham Springs design document/3 - Cool Shit
- ↑ Burham Springs design document/2 - Repair the Water Pump
- ↑ Burham Springs design document/2 - Blow Up the Mines for CoS
- ↑ Burham Springs design document/2 - New Canaan Connection
- ↑ Burham Springs design document/3 - Room for Improvement
- ↑ Burham Springs design document/2 - Extinguish the Fires of Burham Springs
- ↑ Burham Springs design document/1 - Ties to Overall Game Themes
- ↑ Burham Springs design document/1 - Moral Dilemmas
- ↑ Burham Springs design document/3 - Town-specific scripting
- ↑ Burham Springs design document/1 - Other Role-Playing Tests and Epithets
- ↑ Burham Springs design document/1 - Area Background
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