FANDOM


 
Gametitle-FO76Gametitle-FO76 NW
Gametitle-FO76Gametitle-FO76 NW
A small town near the Vault 76 construction site, Flatwoods was home to a local motel, tavern, and church. Vault-Tec projections for the survivability of the residents of this area were not optimistic.Fallout 76 loading screens

Flatwoods is a town in the Forest region of Appalachia in 2102.

BackgroundEdit

Incorporated in 1902, Flatwoods was always a small town, ever since its humble beginnings as a settlement in the valley in the early 19th century. Gaining brief renown for the Flatwoods monster incident, the town easily evaded the devastation of the Great War and the ravages of the post-War world, despite Vault-Tec projections for the survivability of the residents of this area being not optimistic.[1][2]

Although impoverished, the town remained tight-knit and eventually joined the Responders as they migrated north to Morgantown after the Charleston Flood of 2082. Dassa Ben-Ami, together with the local reverend, Delbert Winters, turned the town into a major outpost of the organization, offering training, shelter, food, water, and most importantly, a purpose to the survivors of the Great War. Although it expanded rapidly, Flatwoods soon ran into problems caused by the destabilizing situation across Appalachia.[3]

Raiders, driven out of the Savage Divide by super mutants and scorchbeasts, swept through the valley, trying to put as much distance between them and the monsters as possible. It was already difficult for the Responders to cope with the strain of caring for survivors and sustaining themselves. With the raider influx, the situation became hopeless and by October 2097, the Flatwoods outpost fell to the raiders.[4]

LayoutEdit

Heading south from the overseer's camp, the location is discovered after passing the Green Country Lodge. After going underneath an overpass, the church and tavern come into view. The church is on the western side with the tavern across it to the east. Past the tavern is a parking lot with a cooking station. Further to the south is the home of Delbert Winters. Passing over the western river by Route 86 will lead to the Vault-Tec Agricultural Research Center. On the south side of town is a Red Rocket gas station that has a stash box within it and a tinker's workbench on the outside/rear.

Points of interestEdit

Flatwoods is a small town stretching alongside the road passing through the town, bounded by the Green Country Lodge and the boarded-up Willie Mae's and Sofie's homes in the north and the Red Rocket Gas Station (Supplies) station and community garden in the south.

After Sofie's home, the road forks. To the left will be Colonel's home and Jeremiah Ward's home, and to the right will be the funeral home (a Responders meeting hall), a yellow house with a tinker's workbench and a weapons workbench, the Responder command center at the church, and the Flatwoods tavern. The tavern has two floors, with a large cooking area established in the adjacent parking lot where Rev. Delbert Winters taught residents how to cook after he encountered survivors eating "raw rat carcass behind a dumpster."[5] The automated training kiosks are set against the northeastern wall on the first floor, offering training as a Responder volunteer.

South of the Flatwoods tavern are several more locations: Nurse Scott's house, Delbert Winters' trailer, the community garden, a tent city, and a Red Rocket gas station. Several harvestable items can be found in the garden, including silt beans and mutfruit. The tent city is a mix of destroyed and intact tents and has several "sleeping" ghouls and a mix of crafting and consumable items. The holotape I hate Flatwoods can be found under a white pillow in the white tent on the right of the camp. The gas station contains a stash box and several junk items.

Notable lootEdit

General areaEdit

ChurchEdit

Delbert Winter's homeEdit

Meeting hallEdit

TavernEdit

OtherEdit

  • I hate Flatwoods - Holotape, in the white tent with the two radstags hanging by it. The tape will be hidden under a pillow on the white mattress with the blanket.
  • Three potential armor plans:
    • One can be found near the armor workbench on top of the cabinet by the hammer (armor mod plan).
    • One can be found near the armor workbench on the bottom shelf of the metal shelves (armor plan).
  • Two potential weapon mod plans:
    • Can be found near the weapons workbench, near a greenhouse, on the middle shelf of the metal shelves.
    • Can be found near a weapons workbench with a blank Responders sign at the entrance of town, on the lower middle row of a metal shelf.
  • Two potential weapon mods:
    • Can be found near the weapons workbench, near a greenhouse, on the middle shelf of the metal shelves.
    • Can be found near a weapons workbench with a blank Responders sign at the entrance of town, on the lower middle row of a metal shelf.
  • Four potential recipes:
    • Two inside Delbert Winter's home, to the right of the fridge and along the wall over the oven.
    • Two inside Jeremiah Ward's home, to the right of the fridge and along the wall over the oven.

AppearancesEdit

Flatwoods appears only in Fallout 76.

NotesEdit

Entering the vicinity of Flatwoods or fast traveling to the town will trigger the event Fertile Soil.

Behind the scenesEdit

Flatwoods is based on the real-world town of Flatwoods, known in West Virginia folklore as being home to the Flatwoods monster. However, many parts of the in-universe Flatwoods is more reminiscent of Gassaway than its real-world counterpart, both located in Braxton County.

GalleryEdit

ReferencesEdit

  1. Fallout 76 loading screens
  2. Fallout 76 Vault Dweller's Survival Guide p. 290: "14. FLATWOODS
    This rural town was home to a group of maverick holdouts with a willingness to help others, a ragtag bunch known as the Responders. Sadly, they are all departed, but their legacy lives on: As you pass under the bridge from Green Country Lodge, the main drag is Church Street, named after the Church ("Command Post") with a trading robot, Overseer's Cache.Icon sic There are also Responder quest terminals inside, including the Responders Database and a lab terminal (as well as a couple of Chemistry Stations).
    Check the Flatwoods Tavern ("Volunteers Needed") for two Self-Serve Registration Kiosks (to begin your work as a volunteer), as well as a holotape, a Kitchen Terminal (0), and an Automated Pantry you can donate to. Upstairs is another holotape.
    Reverend Winters'sIcon sic trailer is also here; search inside for clues during the Responder Quest: Second Helpings. Along the western side of town runs a river. Seek out Kesha McDermott here; she was testing the water supply. On the far south side of town, across the road, are military tents, the Community Garden (with Water Pump), and the Red Rocket Gas Station ("Supplies"), where you find a Stash Box.
    Perhaps your questing might reveal the secrets of the Flatwoods Green Monster? Start with Nurse Scott's Holotape.
    There are 10 Survivor Story holotapes in Flatwoods, most of which are on the corpses of the deceased Responders and refugees. There are a couple in coolers, chests, and on tables as well."

    (Fallout 76 Vault Dweller's Survival Guide Atlas of Appalachia)
  3. Survivor story: Rev. Delbert Winters
  4. Flatwoods terminal entries
  5. Survivor story: Rev. Delbert Winters
Community content is available under CC-BY-SA unless otherwise noted.

Fandom may earn an affiliate commission on sales made from links on this page.

Stream the best stories.

Fandom may earn an affiliate commission on sales made from links on this page.

Get Disney+