For an overview of flares, see flare. |
The flare is a thrown weapon in Fallout, Fallout 2 and Fallout Tactics.
Characteristics[]
Flares can come in handy in low-light situations. If thrown or dropped, any targets standing in the vicinity of the flare are treated as if in daylight, making them a lot easier to hit with ranged attacks if darkness is causing a penalty to accuracy.
Although the flare will only normally inflict up to 1 damage when hitting an enemy, aiming at the eyes/head and scoring a Critical Hit can blind/knockout or even instantly kill (requires Better Criticals perk), regardless of their armor (*see NOTE). When combined with Living Anatomy, flares will do at least 5 damage to any organic target since they only need one AP to throw. This will allow a character with an Agility of 10 to outperform many starting weapons in terms of damage dealt per turn. Aimed shot with a flare costs 1 AP.
In Fallout, they can also be sold for 35 bottle caps, which can be quite helpful early on for players who have little money.
Locations[]
Fallout[]
- The Vault Dweller starts off with 2 flares.
- Six in a wall locker at Vault 15's entrance.
- Sold by Killian Darkwater and various merchants.
- Jasmine at Old Town gives some when the steal necklace from the merchants quest is accepted.
- Four in a locked fridge at the Hall of the Dead.
- Four in a desk in the Necropolis motel
- Three in a footlocker in the Tower of Doom.
Fallout 2[]
- NOTE: Current version of Fallout 2 sold on Steam/GoG have 0 damage instant kills disabled due to a mod packaged with the game when sold.
- Sold by various shops outside of Arroyo, such as Klamath's two merchants Sajag and Maida Buckner.
- Three flares on a bookcase in a Klamath house to the west.
- 3 found in the caves beneath raider camp in the mountains.
- Three in the toxic caves entrance level, in a locker.
- Three in Lara's bookcase in the Den West Side.
- Five in Grisham's bookcase in Modoc Main Street.
- Three in the desk at Modoc trading post.
- Two on the workbench at the Modoc tannery.
- Two in a locked locker at Vault City's Maintenance Center.
- Five in a footlocker on level 2 of Vault 8.
- Two in a locker on level 3 of Vault 8.
- One in a bookcase in the building in front of Gecko settlement's The Harp.
- Three flares in a locked locker in the mercenaries' cave.
- Three in a box at the eastern end of the Mercenaries' cave.
- Marcus in Broken Hills carries one.
- Three flares in an ice chest in the Railway Station's brewery.
- Four on a workbench at Sierra Army Depot's entrance.
- Would have been found in the caves under Abbey's cathedral.
Fallout Tactics[]
- Commonly bought from merchants, while the smoke flare is seen in the Kansas mission.
Notes[]
- A lit flare is worth more than an unlit flare. However, they cannot be sold.
- Lit flares are destroyed once the player character transitions to another map.
- When lit in dark areas such as Vault 15, it will improve % chance of hitting an enemy.
Bugs[]
If a stack of flares is used on any world object, the whole stack will become lit. After a certain amount of time one flare will disappear from the stack while the rest will remain permanently lit.
Gallery[]
- Fallout
- Fallout 2
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