For an overview of all shelter related articles, see shelter. |
Shelters are an expansion to the C.A.M.P. system in Fallout 76, introduced in the Steel Dawn update, providing players with interior spaces that can be decorated and modified while benefiting from relaxed build limits.
Background[]
The purpose of the Shelters project was to produce unique interior expansions to homes.[1] They were advertised as homes of the future for ideal living in a post-apocalyptic world.[2] Jameson Grillo and Aaron Bradie were two of the scientists working on the project.[3]
Characteristics[]
Shelters are instanced C.A.M.P.-like interiors with separate budgets and relaxed building rules, but also act as separate homes from the C.A.M.P. proper, having both their own build budget and special Vault-Tec themed decorations or house parts that can be only used in the Shelter. Certain types of objects are prohibited, and different shelter types may have different entrance designs. On the world map, the C.A.M.P.s of teammates with Shelters are marked with a small radiation icon. A terminal at the Shelters Claim Center acts as an in-game help guide to various Shelter features.
Features[]
Shelters have the following unique features:
- Instanced interior with increased budget independent from C.A.M.P. and other Shelters
- Objects can be placed without support (i.e. floating)
- Can toggle object snapping on/off
- Relaxed object boundary/clipping restrictions
- Persistent interiors even after moving C.A.M.P.
- Death inside a Shelter doesn't drop a loot bag
- Control panel may be used to repair or scrap all objects
- Built-in "foundation" floors with standard snapping points
- Shelter entrances may be placed inside other Shelters
- Teammates may build in each other's instances
- Teammate C.A.M.P.s containing unlocked Shelters have a "Shelter" icon next to the standard C.A.M.P. icon
- Objects from the following categories cannot be built: Allies, Food, Water, Resources, Displays, and Vendors
Variants[]
Note: Shelters initially used a build radius and height limitation to determine build area, but this was scrapped starting with the abandoned mine shelter. All have a build budget of 700 with the exception of server room, which doesn't have a budget set.
Shelter | Acquired Via |
Description | Editor ID | Form ID Entitlement |
---|---|---|---|---|
Home Expansion quest reward | Build the vault of your dreams in the safety of your Vault Utility Room Shelter. | SheltersLocation_Barn | 005A5A68 005C5D83 | |
Atomic Shop (1500 ) |
The Vault Server Room is perfect for the tech-savvy architect! Create a home amid the soothing hums and whirs of machinery in your new Vault Server Room Shelter. | SheltersLocation_ServerRoom | 005A5A6A 005F9DF2 | |
Atomic Shop (1800 ) |
Build to new heights in the safety of your own Vault Atrium Shelter! This Shelter features an extra tall building area and Overseer's Room. | SheltersLocation_VaultAtrium | 005B1E4D 005E7EEB | |
Atomic Shop (1500 ) |
Give your friends their own space in your Vault Quarters Shelter. Features four separate living spaces. | SheltersLocation_VaultLivingQuarters | 005B1E4E 005E7EEC | |
Fallout OR Atomic Shop (1500 ) |
Give your vault an appropriate entry way with the Vault Lobby Shelter. Features a Vault door and separate back room. |
SheltersLocation_VaultReception | 005B5253 005E7EED | |
Atomic Shop (1500 ) |
Take refuge in your very own cave with the Abandoned Mine Shelter. | SheltersLocation_Cave01 | 0060D364 0060D85D | |
Atomic Shop (1500 ) |
What could go wrong building a Shelter in a Nuclear Missile Silo? | SheltersLocation_MissileSilo | 00620446 00621318 | |
Atomic Shop (1500 ) |
Beware where you dig in the Forbidden Digsite, you never know what horrors can be found! | SheltersLocation_Cave02 | 0062E494 0063001D | |
Atomic Shop (1800 ) |
Take refuge in Neighborhood Square, your new home away from home. | SheltersLocation_PiitTrench01 | 0067A954 0066CC89 | |
Atomic Shop (1800 ) |
Not enough room in your C.A.M.P., add some storage space with this Vault-Tec approved Shelter. | SheltersLocation_StorageFacility | 0068083E 00682F94 | |
Atomic Shop (1800 ) |
Stay safe from the fallout as you test the latest in Nuclear Weapons with the Nuclear Test Bunker Shelter. | SheltersNuclearTestBunker | 006960B3 0068DEED | |
Atomic Shop (2000 ) |
Venture out into the Wastelands beyond. | SheltersLocation_ToxicWasteland | 006B8757 006A90F8 | |
Season 13 reward | Build the perfect movie set inside the studio Sound Stage Shelter. Quiet on set! | SCORE_S13_SheltersLocation_SoundStage | 006975E4 006975E6 | |
Atomic Shop (1500 ) |
Usually for storing food, when food was abundant. | SheltersLocation_Rootcellar | 006D8953 006E742B |
Upcoming shelters[]
Unused variants[]
Shelter | Acquired Via |
Description | Editor ID | Form ID Entitlement |
---|---|---|---|---|
Waterfall Cave Shelter | Unused | SheltersLocation_WaterfallCave | 005B4DC7 ???????? | |
Mistress of Mystery Mansion | Unused | SheltersLocation_MistressOfMysteryMansion | 005B7D01 ???????? | |
Greenhouse Shelter | Unused | SheltersLocation_Greenhouse | 005B36E6 ???????? | |
Brotherhood Bunker Shelter | Unused | SheltersLocation_BoSBunker | 005A5A6B ???????? | |
Crater Shelter | Unused | SheltersLocation_Crater | 005B7D03 ???????? | |
Foundation Shelter | Unused | SheltersLocation_Foundation | 005B7D02 ???????? |
Related quests[]
- Home Expansion: Shelters are unlocked via completing the quest at the Shelters Claim Center located to the side of the sealed entrance to Vault 51. Speak to the Mister Handy waiting inside, Mr. Clark, register on the terminal, speak to him again, and the Shelter can be built upon the quest's completion.
Appearances[]
Shelters only appear in Fallout 76, introduced in the Steel Dawn update.
Gallery[]
Atrium[]
Lobby[]
Quarters[]
Server room[]
Utility room[]
Mine[]
Missile Silo[]
Concept art[]
References[]
- ↑ Vault Dweller: "What are Shelters?"
Mr. Clark: "Shelters are expansions for your home. Each Shelter is a unique interior that comes ready to be built in and decorated by its owner."
(Mr. Clark's dialogue) - ↑ Vault Dweller: "Tell me more about Shelters."
Mr. Clark: "Gladly! Shelters are the homes of the future, perfect for post-apocalyptic living. Each Shelter is a unique interior ready to be decorated! All Shelters come equipped with workshop functionality to allow you to create the home of your dreams - an escape from the dangers of Appalachia. Shelters are accessible via entrances like the one I just distributed to you. Simply place the entrance in your C.A.M.P. and step into your new home! Is there anything else I can help you with?"
(Mr. Clark's dialogue) - ↑ Vault Dweller: "Other people have been here?"
Mr. Clark: "A few, over the years. Two of the scientists who were working on the Shelters project before the war used this Claim Center to hide from the bombs. They left in search of greener pastures once the blasts were over and I never saw them again. The Claim Center was empty for a long time after that. Mr. Gill is the only other person who's ever been inside. Aside from yourself, of course.*Sigh* Such a shame. So much good marketing gone to waste."
(Mr. Clark's dialogue)