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FO76SD Shelters Poster

Shelters are an expansion to the C.A.M.P. system in Fallout 76, introduced in the Steel Dawn update, providing players with interior spaces that can be decorated and modified while benefiting from relaxed build limits.

Background[]

The purpose of the Shelters project was to produce unique interior expansions to homes.[1] They were advertised as homes of the future for ideal living in a post-apocalyptic world.[2] Jameson Grillo and Aaron Bradie were two of the scientists working on the project.[3]

Characteristics[]

Shelters are instanced C.A.M.P.-like interiors with separate budgets and relaxed building rules, but also act as separate homes from the C.A.M.P. proper, having both their own build budget and special Vault-Tec themed decorations or house parts that can be only used in the Shelter. Certain types of objects are prohibited, and different shelter types may have different entrance designs. On the world map, the C.A.M.P.s of teammates with Shelters are marked with a small radiation icon. A terminal at the Shelters Claim Center acts as an in-game help guide to various Shelter features.

Features[]

Shelters have the following unique features:

  • Instanced interior with increased budget independent from C.A.M.P. and other Shelters
  • Objects can be placed without support (i.e. floating)
  • Can toggle object snapping on/off
  • Relaxed object boundary/clipping restrictions
  • Persistent interiors even after moving C.A.M.P.
  • Death inside a Shelter doesn't drop a loot bag
  • Control panel may be used to repair or scrap all objects
  • Built-in "foundation" floors with standard snapping points
  • Shelter entrances may be placed inside other Shelters
  • Teammates may build in each other's instances
  • Teammate C.A.M.P.s containing unlocked Shelters have a "Shelter" icon next to the standard C.A.M.P. icon
  • Objects from the following categories cannot be built: Allies, Food, Water, Resources, Displays, and Vendors

Variants[]

Note: Shelters initially used a build radius and height limitation to determine build area, but this was scrapped starting with the abandoned mine shelter. All have a build budget of 700 with the exception of server room, which doesn't have a budget set.

Shelter Acquired
Via
Description Editor ID Form ID
Entitlement
Home Expansion quest reward Build the vault of your dreams in the safety of your Vault Utility Room Shelter. SheltersLocation_Barn 005A5A68
005C5D83
Atomic Shop
(1500 Atomic Shop)
The Vault Server Room is perfect for the tech-savvy architect! Create a home amid the soothing hums and whirs of machinery in your new Vault Server Room Shelter. SheltersLocation_ServerRoom 005A5A6A
005F9DF2
Atomic Shop
(1800 Atom)
Build to new heights in the safety of your own Vault Atrium Shelter! This Shelter features an extra tall building area and Overseer's Room. SheltersLocation_VaultAtrium 005B1E4D
005E7EEB
Atomic Shop
(1500 Atom)
Give your friends their own space in your Vault Quarters Shelter. Features four separate living spaces. SheltersLocation_VaultLivingQuarters 005B1E4E
005E7EEC
Fallout Fallout 1st/Rewards
OR
Atomic Shop
(1500 Atom)
Give your vault an appropriate entry way with the Vault Lobby Shelter.
Features a Vault door and separate back room.
SheltersLocation_VaultReception 005B5253
005E7EED
Atomic Shop
(1500 Atom)
Take refuge in your very own cave with the Abandoned Mine Shelter. SheltersLocation_Cave01 0060D364
0060D85D
Atomic Shop
(1500 Atom)
What could go wrong building a Shelter in a Nuclear Missile Silo? SheltersLocation_MissileSilo 00620446
00621318
Atomic Shop
(1500 Atom)
Beware where you dig in the Forbidden Digsite, you never know what horrors can be found! SheltersLocation_Cave02 0062E494
0063001D
Atomic Shop
(1800 Atom)
Take refuge in Neighborhood Square, your new home away from home. SheltersLocation_PiitTrench01 0067A954
0066CC89
Atomic Shop
(1800 Atom)
Not enough room in your C.A.M.P., add some storage space with this Vault-Tec approved Shelter. SheltersLocation_StorageFacility 0068083E
00682F94
Atomic Shop
(1800 Atom)
Stay safe from the fallout as you test the latest in Nuclear Weapons with the Nuclear Test Bunker Shelter. SheltersNuclearTestBunker 006960B3
0068DEED
Atomic Shop
(2000 Atom)
Venture out into the Wastelands beyond. SheltersLocation_ToxicWasteland 006B8757
006A90F8
Season 13 reward Build the perfect movie set inside the studio Sound Stage Shelter. Quiet on set! SCORE_S13_SheltersLocation_SoundStage 006975E4
006975E6
Atomic Shop
(1500 Atom)
Usually for storing food, when food was abundant. SheltersLocation_Rootcellar 006D8953
006E742B

Upcoming shelters[]

Unused variants[]

Shelter Acquired
Via
Description Editor ID Form ID
Entitlement
Waterfall Cave Shelter Unused SheltersLocation_WaterfallCave 005B4DC7
????????
Mistress of Mystery Mansion Unused SheltersLocation_MistressOfMysteryMansion 005B7D01
????????
Greenhouse Shelter Unused SheltersLocation_Greenhouse 005B36E6
????????
Brotherhood Bunker Shelter Unused SheltersLocation_BoSBunker 005A5A6B
????????
Crater Shelter Unused SheltersLocation_Crater 005B7D03
????????
Foundation Shelter Unused SheltersLocation_Foundation 005B7D02
????????

Related quests[]

  • Home Expansion: Shelters are unlocked via completing the quest at the Shelters Claim Center located to the side of the sealed entrance to Vault 51. Speak to the Mister Handy waiting inside, Mr. Clark, register on the terminal, speak to him again, and the Shelter can be built upon the quest's completion.

Appearances[]

Shelters only appear in Fallout 76, introduced in the Steel Dawn update.

Gallery[]

Atrium[]

Lobby[]

Quarters[]

Server room[]

Utility room[]

Mine[]

Missile Silo[]

Concept art[]

References[]

  1. Vault Dweller: "What are Shelters?"
    Mr. Clark: "Shelters are expansions for your home. Each Shelter is a unique interior that comes ready to be built in and decorated by its owner."
    (Mr. Clark's dialogue)
  2. Vault Dweller: "Tell me more about Shelters."
    Mr. Clark: "Gladly! Shelters are the homes of the future, perfect for post-apocalyptic living. Each Shelter is a unique interior ready to be decorated! All Shelters come equipped with workshop functionality to allow you to create the home of your dreams - an escape from the dangers of Appalachia. Shelters are accessible via entrances like the one I just distributed to you. Simply place the entrance in your C.A.M.P. and step into your new home! Is there anything else I can help you with?"
    (Mr. Clark's dialogue)
  3. Vault Dweller: "Other people have been here?"
    Mr. Clark: "A few, over the years. Two of the scientists who were working on the Shelters project before the war used this Claim Center to hide from the bombs. They left in search of greener pastures once the blasts were over and I never saw them again. The Claim Center was empty for a long time after that. Mr. Gill is the only other person who's ever been inside. Aside from yourself, of course.*Sigh* Such a shame. So much good marketing gone to waste."
    (Mr. Clark's dialogue)
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