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Feral Ghouls run through your Vault, wreaking havoc by dealing both physical and radiation damage to the Dwellers they attack.— In-game description, under help.

Feral ghouls are enemies seen in Fallout Shelter. They are physically seen in-game during an invasion of the vault and on quests. They deal both regular and radiation damage.

Characteristics[]

Feral ghouls are encountered during quests, out in the wasteland and as invaders in one's vault, like raiders and deathclaws. Although they are frail on their own, they attack the vaults in large packs effectively compensating for solitary weakness.

The glowing ones act as boss characters during quests. Not only do they deal increased radiation damage to the dwellers, they can also use an ability that mirrors the ones in Fallout 4, which causes heavy radiation damage to dwellers while healing other ghouls in the battle. However unlike Fallout 4 where glowing ones special ability revives dead ghouls, Fallout Shelter's glowing ones only heal themselves as well as other surviving ghouls in that fight.

Due to their fast attack speed, multiple blows can be done before dwellers sequence their turn. They are usually fought in packs of 3 up to 6 at a time. Possibly with a glowing one leading them.

Variants[]

  • Feral ghoul
  • Feral ghoul roamer
  • Feral ghoul reaver
  • Glowing one (quest only)

Appearances[]

Feral ghouls appear in Fallout Shelter.

Gallery[]

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