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Revision as of 15:54, 13 June 2019
“Right. Someone, or something, has been killing brahmin on the west pasture. I'll take you out there and you take care of it. Let's go.”
Felix is Roger Westin's ranch foreman in 2241.
Background
A tough man with a penchant for leathers,[1] Felix administrates the daily affairs of Westin's ranch. He is a pleasant, direct man and takes his job seriously.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. | ||
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Other interactions
- Felix will grant the Chosen One access to Roger Westin's household if he is recommended by Sheriff Dumont for work. He will then guide him out to the pastures.
- If the Chosen One attempts to open the door to the ranch house without his permission, he will retaliate.
Inventory
Apparel | Weapon | Other items |
---|---|---|
Leather jacket | H&K G11 Frag grenade x4 |
$300 Stimpak x2 |
Appearances
Felix appears only in Fallout 2.
References
- ↑ Scfelix.msg, line 100