Feeding the Troops is a Brotherhood of Steel radiant quest in Fallout 4.
Quick walkthrough[]
Brotherhood of Steel side quest: Feeding the troops | |||||||||||||
Speak to Proctor Teagan. | |||||||||||||
Travel to the designated settlement. | |||||||||||||
Pay for supplies. | Eliminate the settlers. | ||||||||||||
Return to Proctor Teagan. | |||||||||||||
Reward: 100+ XP | |||||||||||||
Detailed walkthrough[]
Head to the Prydwen and speak to Proctor Teagan and ask if he has any work. He will send the Sole Survivor to a settlement in order to "persuade" them to donate food by any means necessary. This can be done by purchasing crops from the settlers, by persuading or threatening them to donate crops, by simply demanding the crops as tribute, or by eliminating the settler leader, whichever way will result in the acquisition of food from the settlement. Regardless of the path taken, the settlement becomes controlled by the Brotherhood; return to Proctor Teagan to complete the quest and collect one's reward.
Settlements[]
Quest stages[]
Companion reactions[]
Notes[]
- The speech checks for persuading the settlers to donate their crops, or coercing the settlers to hand them over, have the same difficulty level.
- Purchasing crops will cost 1,000 caps, or 500 caps on a successful speech check. This fixed price is the same regardless of the level of crops in cultivation at the settlement or stored in its workshop.
- The cash reward for completing each quest is approximately 100 caps.
- If taking the option to eliminate the settlers, it is only necessary to kill the tagged settlement leader to complete each quest.
- According to Teagan's written request to Kells, he asked for permission to establish trade relations with the locals and suggested utilizing vertibirds to get better prices from traders. If asked by the player character if his op to get food from farmers is officially sanctioned, Teagan provides a vague response that suggests that it is not.
- If the player character is already allied with a settlement that Teagan sends them to, it will remain allied to the player character in addition to being controlled by the Brotherhood, and it will still be possible to manage the settlement after the completion of the quest.
- If this quest is assigned to a settlement that is not allied with the player, it will prevent settlement allegiance quests from being given for the settlement, rendering the settlement unrecruitable for the Minutemen. This can occur even if the quest is not accepted from Proctor Teagan. Becoming enemies with the Brotherhood of Steel will allow the allegiance quests to be given again.
- After killing all the settlers (except for the children) and obtaining the crops from the settlement, the player will be notified that the Brotherhood of Steel now controls that settlement. However, the player can still manage the settlement as normal.
- A workshop that is coerced into supplying food will suffer a permanent -50 happiness penalty.
- Depending on the player's actions, the various happiness penalties are severe enough that the settlement may un-ally from the player character, which is normally a very rare occurrence.
- All successful resolutions of this quest have a negative impact on relations with the settlement. Happiness is reduced by 50 regardless of which option is used. Even paying full price for the crops will impact settlement happiness and may trigger the settlement to un-ally.
- It is possible that the settler who is selected as settlement leader, who it is necessary to talk to (or kill) to complete the quest, may be a provisioner. As such, they will not always be present at the settlement. Their current location will be shown on the world map by the quest marker when the quest is active. Or, simply wait for them to return to the settlement.
Bugs[]
- Vault-Tec Population Management System terminal is very useful for the task and it allows the reassignment of settlers even after losing control of the settlement.[verified] Each quest directs to the first farm repeatedly. A simple workaround is to kill the settler you're supposed to speak with for the quest. On occasion, it may be necessary to kill all the settlers. A less violent solution would be to remove all settlers from farming duty. If the settlement does not produce food, it will not be a valid target for the quest. The
- Proctor Teagan's inventory, allowing you to buy more sets of T-51 armor & frame.[verified] Completing this quest resets
- Jacob Orden when bartering for the crops.[verified] If Covenant is selected as the target settlement, there will be no voiced dialogue for
- If the settlement has children and all adults are killed, the children will un-ally from the settlement (normal behavior). As they are likely to be marked as hostile (due to killing the adults), the children may then be engaged by turrets in the location and provisioners from other locations, as these are still allied to the player character. The children cannot be damaged but will flee from the attacks.[verified]
- setstage BoSR05 355 and the quest to acquire the settlement for the Minutemen is available again. After this, one must use console commands setstage BoSR05 50 to finish the Brotherhood quest or Teagan cannot be spoken to.[verified]
- This method also works to remove the quest from the quest log regardless of prior ownership. Failing then completing the quest via console will return Teagan to his original state before accepting the quest.
If a settlement is lost to the Brotherhood without first acquiring it for the Minutemen, the quest can be failed via
See also[]
- BoSR05.txt (dialogue settlement spokes(wo)man)