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Details

In order to keep articles about locations useful for readers, only notable loot is to be listed, i.e. items that are of special interest. In order to be considered notable, they must fit into at least one of the categories below:

  • Uniqueness or rarity
  • High monetary value
  • Used in repeatable quests and found in substantial amounts
  • Oversized or undersized variants of otherwise non-notable items
  • Notably high amounts of otherwise non-notable items
  • Holotapes and notes

One-of-a-kind items are always notable. This includes unique weapons, armor, and notes. Items with a finite quantity (i.e., not found in shops, random loot, etc) are also considered notable.

Examples

Fallout 3

Special items:

Rare/unique armor and clothing:

Rare and unique weapons:

Ammunition and miscellaneous items:

Consumables:

Repeatable quest items:

Holotapes and paper notes, for example:

Unusually large quantity or unusual size:

Fallout: New Vegas

Special items:

Rare/unique armor and clothing, such as:

Rare and unique weapons, for instance:

Rare and valuable ammunition and miscellaneous items such as:

Consumables:

Holotapes and paper notes, for example:

Unusually large quantity of otherwise non-notable items, for example:

Fallout 4

Special items:

Rare/unique armor and clothing:

Rare/unique weapons:

Ammunition and miscellaneous items:

Consumables:

Holotapes and paper notes, for example:

Rare/unique items:

Unusually large quantity or unusual size:

Fallout 76

Special items:

Rare/unique armor and clothing:

Rare/unique weapons:

Ammunition and miscellaneous items:

Consumables:

Holotapes and paper notes, for example:

Unusually large quantity or unusual size:



Policy vote forum overview
PolicyNotable loot policy
Proposal voteNotable loot policy vote
Date and result29 July 2012 · 10-3-4
Related topicsContent Policy · Content organization guideline · Article layout guideline
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