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This is the home page of a Nukapedia + The Vault project. A project is a collaboration of editors improving articles and other content related to a particular subject. For more information, see Fallout Wiki:Projects.
This project is currently considered inactive but may be revived by any editor willing to do so.
Fallout 3 locations project
Fallout 3 locations project
This article is within the scope of the Fallout 3 locations project. This project is dedicated to standardizing Fallout 3 location articles. For participation, please check the project page.

The Fallout 3 locations project is a project which aims to improve the vast quantity of location articles, both marked and unmarked, for Fallout 3.


To create an element of cohesiveness and symmetry for all of the location articles.

Articles which fall within the scope of this project:


Standard layoutEdit

This is the standard layout for all location articles except settlement and district ones. Make sure the sections are in the order given (omitting ones which are not needed in the specific article).

Sample article: Fallout Wiki:Fallout 3 locations project/standard

Settlement/district layoutEdit

This is the layout for settlements and districts. Make sure the sections are in the order given (omitting ones which are not needed in the specific article).

Sample article: Fallout Wiki:Fallout 3 locations project/settlement



  • All scenery images (i.e. the top image in the infobox) should be ratio 1.33:1 (width to height).
  • All Map marker images should be ratio 2:1.


  1. Press the "~" key on your keyboard to bring up the console.
  2. Type "tm" (without the quotation marks).
  3. Press the "Enter" key.
  4. Press the "~" key on your keyboard to close the console.
  5. User Interface is now disabled.
  6. Take the screenshot(s) you desire by pressing the "Print Screen" key (or, if using Steam, the screenshot key. It is F12 by default). (Note: Wait for the screenshot message to disappear before you take the next one, or your screenshot will also record the message!)
  7. After you are done, press the "~" key to bring up the console, type "tm" (without the quotation marks).
  8. Press the "Enter" key.
  9. Press the "~" key on your keyboard to close the console and enable User Interface.


Which fields a location infobox needs to have filled out to qualify as complete depends on the type of location. For explanations what the different fields should contain, please refer to the {{Infobox location}} template documentation.

All location infoboxes should have the following fields:

{{Infobox location
|games     =
|type      =
|image     =
|cell name =
|refid     =

Settlements should also have:

|local map  =
|map marker =
|sections   =
|buildings  =
|leaders    =
|doctors    =
|merchants  =

Metro and other tunnels should also have:

|connects to    =
|worldmap exits =
|other exits    =

Districts should also have:

|local map   =
|map marker  =
|part of     =
|buildings   =
|metro exits =
|other       =

Buildings inside towns/districts should also have:

|part of   =
|owners    =

General checklistEdit

This is a list of things people should look out for when improving the location articles:

  • Headlines: The location articles should follow the layout descirbed above. This includes naming (including capitalization) and order of the headlines/sections.
  • Notable loot: These sections need to be reduced to actually notable, i.e. rare and important loot.
  • Notes: The Notes sections should be kept to a minimum. They should be merged with other sections where applicable. It should also be checked whether there's a more suitable article for a given note - for example, notes relating to characters or quests should be in the character/quest article, not in the location one.
  • Infoboxes: should be checked for completeness. A lot of articles are missing the faction field, for example.
    • Cell and Ref IDs: Are largely missing and need to be added.
  • Local maps: Need to be added where they are missing.
  • Navboxes: Check for missing navboxes and add them where applicable. This mostly concerns buildings which are part of towns, these should have the town-specific navbox.
  • Bugs: Reduce to bugs which are specific to that location. No general FO3 bugs which may happen anywhere, no bugs which relate to quests or characters in that location.
  • Behind-the-scene: Reduce to obvious references.


To participate, simply add your name below using {{userlink|your user name}}. Place every participant on a new line. The list is alphabetised (with exception of the project leader). Please add your username to the list appropriately.


  • Add your name to the tasks you are currently working on (simply insert {{repeat}} ~~~, this adds your signature without date)
  • Mark tasks you have completed with {{yes}} ~~~
  • Once all other tasks have been completed, someone else should review the result. This is done to ensure nothing has been overlooked. If that has been done, add {{yes}} ~~~ to the "peer review" and "all done" columns.

Progress/assignment tablesEdit

Base Fallout 3: A to FEdit

Base Fallout 3: G to MEdit

Base Fallout 3: N to SEdit

Base Fallout 3: T to ZEdit

Broken SteelEdit

Mothership ZetaEdit

Operation: AnchorageEdit

Point LookoutEdit

The PittEdit

Related resourcesEdit

  • Cell ID - list of location ref IDs and cell names in Fallout 3.

Related projectsEdit

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