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Fallout Wiki

Fallout Tactics is the first Fallout game to feature a multiplayer mode. In this mode, each player controls a squad of characters and faces off against opposing players. During game setup, players are granted a number of points with which to purchase squad members and gear.

There are three ways to play a multiplayer game: LAN, Direct TCP/IP, or using the GameSpy network. To start a LAN game, start Fallout Tactics normally, and click on multiplayer from the main menu. Online play through Direct TCP/IP and GameSpy is no longer possible due to their servers shutting down in 2014, however, online multiplayer can instead be played through GameRanger with minor modification.

Hosting a game

Enter your server name (it defaults to your player name). Optionally, enter a password. Players must enter this password before they will be allowed to join. You can set the game options. These cannot be changed once the game starts.

Game options

  • Turn Based: CTB (Continuous turn based), Individual or Squad.
  • Bandwidth: Low, Medium, or High.
  • Line of Sight: Squad (you can only see what your squad can see), Team (you can see what your allies can see) or Off (you can see everything all the time).
  • Max Squad Members: Sets the maximum number of characters per squad.
  • Time of Day: Default, Pre-Dawn, Day, Evening, or Night.
  • Friendly Fire: The likelyhood that you will hit your own squaddies if they are between you and your target. Defaults to 25%, can be set from 0% to 100%.
  • AP Regeneration Rate: How fast Action Points regenerate in CTB mode. Defaults to 100%, can be set from 25% to 200%.
  • Turn Time Limit: How many seconds players have to act on their turn in Individual or Squad Turn-Based modes. 0 seconds means no limit.
  • Game Time Limit: How long the game will last, in minutes. 0 means the game will not end until all enemy squads are defeated.
  • Points: This determines the maximum number of points players can spend on their squad.

Multiplayer game types

There are four game types in Multiplayer: Assault, CTF, Skirmish and Scavenger Hunt.

  • In Assault, one side plays the defenders and the other side is the attackers. The attackers must throw a switch in the defender's base to win. The defenders must stop the attackers from accomplishing their mission.
  • In CTF (Capture-the-flag), players must capture an object and deliver it to their base.
  • In Skirmish, players must simply defeat each other's squads.
  • In Scavenger Hunt players are collecting items placed on the map. To win the player must collect more items than opponents.


Micro Forté created a number of maps for every game mode. These official maps are listed below. Maps can also be created by fans using Fallout Tactics Tools.


Capture the Flag


Scavenger Hunt

See also

External links

Tutorial on setting up multiplayer for GameRanger

Copyright.pngThe contents of this page were partially or entirely copied from Wikipedia, the free encyclopedia, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. The original version, its history and authors can be found at the Wikipedia page "Fallout Tactics: Brotherhood of Steel".