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The following is based on information from Fallout Shelter or Fallout Shelter Online. |
This page lists all quests in Fallout Shelter. |
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Fallout Shelter quests are the quests in Fallout Shelter, added to the game since the release of update 1.6.
General information[]
Once the player has at least 18 dwellers in their vault, they can build the overseer's office, costing 1,000 caps, and begin to send their dwellers out on specific quests. When a quest is viewed in the menu, the player will see a brief description of it, icons that hint at the items that will be found, and any requirements including weapons, armor and minimum dweller level. The requirements must be met to begin the quest. The player may select up to three dwellers (requirements may specify less), to do the quest and may change their equipment in the quest screen.
Upon beginning the quest, the chosen dwellers will leave the vault and travel to the quest destination, taking a pre-determined amount of time. Returning also takes time, similar to normally exploring the wasteland. Nuka-Cola Quantum can be used to speed up travel time. Upon reaching the quest location, the player will take control of their dweller(s) to explore a large area in a side-exploration sequence. The player must complete the objective indicated by the quest to mark it as complete. Up to that point, the player may choose to give up and have their dwellers return to the vault. If the player fails the quest, they can either pay the caps to revive their dwellers and try the quest again from the beginning, or have their dwellers return to the vault.
Notes[]
- Some quests are part of a chain and must be done to unlock more quests. Daily quests change regularly and weekly quests change weekly. Some quests can only be done during certain seasons.
- Upgrading the overseer's office allows the player to attempt multiple quests at once.
- It is possible to encounter special quests during standard wasteland exploration.
- Quests cannot be started when there is an active event occurring in the vault, such as a mole rat infestation or raider attack. Those dwellers who have already been sent out will continue to progress towards their destination as normal.
- Most quests have weapon damage requirements, but a few of them are not required, as there is no combat in those quests. Those quests have asterisks (*) marked in weapon damage requirements.
- Daily and weekly quests can be skipped at the cost of Nuka-Cola Quantum. Skipping them will replace the quest with a different daily/weekly quest. It costs 1 Nuka-Cola to skip a quest, with more Nuka-Cola required to skip additional quests on the same day. Single stage blue quests can also be skipped, and will be replaced with a different quest from the quest pool, and will eventually cycle back once more blue quests are completed.
- Quests are randomly generated. When a quest is failed or given up, repeating the quest (not including retrying the quest for caps) will generate a different layout to the previous try.
Single-stage quests[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Getting Started | For your training mission, Vault-Tec asks you to prove yourself as a worthy Overseer and kill a Glowing Radroach. | None | Kill the Glowing Radroach and complete your training. | Level 1 dwellers | Nuka-Cola Quantum x15 Lunchbox Pool cue 200 caps |
Against the Odds | Okay, maybe 77 is an exaggeration, but there are a lot of them, and only one of you. Have you got what it takes? | Kill the Psycho 77's, leader. | Wipe out the Psycho 77. | Level 46 dwellers 1 dweller |
Legendary junk Rare weapon 200 caps |
A Gathering of Ghouls | A ghastly Glowing One has taken up residence a little too close to the Vault, and it's drawing in Ghouls like moths to a flame. Extinguish the brilliant beacon before this Ghoulish gathering grows any larger! | Eliminate the Glowing One. | Confront a Glowing One and its Ghoul minions. | Level 27 dwellers 12+ DAM weapons |
Combat shotgun Rare outfit 550 caps |
A Poorly Thought-Out Plan | Raiders captured and attempted to domesticate a Deathclaw. It did not go well. They all need to die. | 1. Eliminate the Raider Leader. 2. Destroy the Deathclaw. |
Kill the Raiders and their Deathclaw. | Level 44 dwellers Junk Jet 6 Strength |
Lunchbox Legendary junk Plasma rifle |
Argh, Matey! | Grandpa wants to play Pirates, but he needs a Parrot first. | Find the Parrot. | Find a Parrot. | Level 35 dwellers 14+ DAM weapons |
Parrot Rare weapon Rare outfit |
Arms Race | The gunsmith's plea came in loud and clear over the radio. “Feral Ghouls! Help! I'll give one of my best pieces to whoever bails me out!” Better hurry if you're going to claim that prize! | 1. Eliminate the Feral Ghouls. 2. Claim your reward. |
Save the gunsmith from the Feral Ghouls. | Level 50 dwellers 7 Agility 7 Endurance |
Legendary junk x2 Rare weapon |
Hostage Negotiations | Raiders have been snatching up folks all over the Wasteland. Put an end to their scheme, and save their victims. | 1. Stop the Raiders. 2. Rescue the hostage. 3. Rescue the hostage. |
Defeat the kidnappers and save their victims. | Level 12 dwellers 6+ DAM weapons |
Butcher knife Rare outfit Common junk |
Hot Tub Slime Machine | Rumors have been circulating about a Vault with a pool, sauna, and even a hot tub! Search Vault 189 to find this oasis of relaxation, but beware of the ghoul infestation! | 1. Find the pool room. 2. Kill the Glowing One. |
Find the pool room in Vault 189. | Level 25 dwellers Swimsuit |
Legendary junk Rare weapon |
Can't Stop the Signal | A strange, high-pitched sound is coming through over the radio. The signal seems to originate from an old, abandoned builidng | .Find the signal's source. | Investigate a strange radio broadcast. | Level 5 dwellers 3+ DAM weapons |
Hardened scoped .44 Common weapon 140 caps |
Captured Critter | There's a lost and lonely animal who'd love to come home to your Vault. Too bad some hungry Ghouls found it first. | Rescue the Pet from the hungry Ghouls. | Save a lost Pet from some hungry Ghouls. | Level 20 dwellers 9+ DAM weapons |
Pet carrier |
Choo-Choo! | One of your Dwellers won’t stop calling themselves “The Pain Train.” Let’s make that nickname a reality... | Kill the Raider Boss. | Send a lone Vault Dweller with a Railway Rifle out to wreak havoc! | Level 26 dwellers Railway rifle 1 dweller |
Nuka-Cola Quantum x3 Legendary junk Rare outfit |
CoveWatch! | The Vault has received word of a TV pilot filming nearby. It's almost certainly a trap, but send your most physically attractive Dwellers dressed for the part just in case. | Explore the building. | Auditions for a TV Show, or trap? | Level 23 dwellers 10+ DAM weapons |
Sniper rifle Rare junk 435 caps |
Den of Thieves | Red Rachel is a ruthless Raider boss, and she's stolen some of your supplies. Take back what's yours, and teach that reckless rogue a lesson! | 1. Reclaim the lost supplies. 2. Confront the Raider Boss. |
Reclaim the stolen supplies from the Raiders. | Level 15 dwellers 6+ DAM weapons |
Assault rifle Rare outfit |
Diplomatic Mission! | A local settlement wants to make contact with our Vault! We should send some diplomats. | Talk to the settlers. | Send a team in Formal Wear out to talk to a settlement. | Level 23 dwellers Formal wear |
None |
Beware of Over-dog! | The Overseer from Vault 850 has sent us a distress signal! The catch is the Overseer is apparently a dog... | Find the Overseer of Vault 850. | Go to Vault 850 and find the Overseer. | Level 36 dwellers 15+ DAM weapons |
Legendary junk 3,003 caps |
Burnout | Mole rats! Is there any creature more sneaky or disgusting? Grab a flamer and clear out a nest of those tunneling terrors. | Clear out the Mole rat nest. | Put a nest of pesky Mole rats to the torch. | Level 40 dwellers Flamer 7 Strength |
Nuka-Cola Quantum x2 Legendary junk Rare outfit |
Monday Night Brawl | A nearby Raider gang is calling you out! Time to show them who's boss...in style! Put on your best threads and start kicking butt! | 1. Defeat Beef Slam Bednarski. 2. Defeat Hatchet O'Houlihan. 3. Defeat The Embalmer. |
Defeat the Raider Bosses. | Level 33 dwellers Formal wear 13+ DAM weapons |
Lunchbox Rare weapon 1,390 caps |
My Metal Pony | Will you use it for spare parts, or riding in your spare time? Up to you, you're the Overseer. Send Dwellers to get one! | Find a Giddyup Buttercup. | Find a Giddyup Buttercup. | Level 41 dwellers Railway rifle 6 Perception |
Giddyup Buttercup |
My Weird Science Project | What better way to learn about the deadly Glowing Radscorpion than first-hand observation? Send your research team to the monster's lair. Of course, you'll need to kill it first. | Eliminate the Glowing Radscorpion. | Kill the Glowing Radscorpion in the name of science! | Level 38 dwellers Lab coat 7 Intelligence |
Nuka-Cola Quantum x2 Legendary junk Plasma rifle |
Out of the Vault, Into the Shadows | For too long, the evil bandit Eli Calvert has raided the innocent Dwellers of the Wasteland. For the safety of your Vault, assemble your soldiers and rain death upon Eli and his gang of madmen! | Kill Eli Calvert. | Destroy Eli Calvert's Raiders with your Military Death Squad. | Level 30 dwellers Officer fatigues 10+ DAM weapons |
Legendary outfit recipe Rare weapon Rare outfit |
Overwhelming Force | There’s no sense toying around with Raiders when we can just crush them! Send a group loaded with Power Armor out to a local Raider camp and deal with their Boss. | Kill the Raider Boss. | Send a group of Dwellers in Power Armor to clear out a Raider camp. | Level 23 dwellers T-45a power armor |
Rare weapon Rare outfit |
Queen of the Deathclaws! | A Raider calling herself the Queen of the Deathclaws has been terrorizing the Wasteland! | 1. Kill the Queen of the Deathclaws. 2. Kill the Queen's Alpha Deathclaw. |
Defeat an Alpha Deathclaw and the Raider controlling it. | Level 45 dwellers | Mr. Handy box Nuka-Cola Quantum x3 Legendary junk |
Radiation Leak! | A neighboring Vault has had a massive radiation leak and the citizens have turned into Feral Ghouls! | Rescue the Vault Overseer. | Send a team with Radiation Suits to a neighboring Vault. | Level 22 dwellers Radiation suit 10+ DAM weapons |
Rare junk |
Reign of Radroach Rodney! | Radroach Rodney and his army of mind-controlled Radroaches are invading the Wasteland! | Kill Radroach Rodney. | Defeat Radroach Rodney and his Radroaches! | Level 18 dwellers 7+ DAM weapons |
Rare weapon x2 Rare outfit |
Scientific Progress | Cutting-edge science requires materials and demands sacrifice. So sacrifice some Raiders in the name of Science and take all their stuff! | Kill the Raider Boss. | Don't let anything stand in the way of Science! | Level 42 dwellers Institute rifle Advanced Institute jumper |
Focused alien blaster Legendary junk Rare weapon |
Shotgun Wedding | A love-struck Raider boss has decided to get married, even though his bride-to-be wants no part of it. Save the kidnapped beauty from the clutches of her unwanted groom. | 1. Rescue the kidnapped Vault Dweller. 2. Defeat the Raider Boss. |
Rescue the kidnapped Vault Dweller from the Raider Boss. | Level 26 dwellers 11+ DAM weapons |
Rare outfit |
Target Practice | Your Dwellers can always use a chance to improve their weapon skills. It's not quite a target range, but the next best thing. | Kill the Glowing Radroach. | Go hunting for Radroaches. | Level 3 dwellers 2+ DAM weapons |
Nuka-Cola Quantum x2 Enhanced scoped .44 Common junk |
The Brothers Grime | Few Raiders play dirtier than the two Raider bosses known as the Brothers Grime. Teach these black-hearted sibling scoundrels a lesson. | 1. Kill the Brothers Grime. 2. Kill the Brothers Grime. |
Confront a dastardly pair of Raider siblings. | Level 18 dwellers 5+ DAM weapons |
Hunting rifle Rare outfit Rare junk |
The Scorpion... King? | Folks are being stung all over, and the problem is coming from Earl's Radscorpion Emporium. Time to put him out of business. | 1. Find Earl. 2. Kill the Glowing Radscorpion. |
Raising Radscorpions is a hazardous business. | Level 32 dwellers Plasma pistol 5 Agility |
Common junk |
Too Good to be True | That abandoned Vault stocked with supplies? That's Deathclaw territory now. How he got in there, nobody knows, but you won't get to the stash without facing him first. Time to break out the big guns! | Claim the supply stash in the abandoned Vault. | Claim a stash of supplies... if you can get past the Deathclaw that's guarding them! | Level 50 dwellers Minigun 7 Strength |
Mr. Handy box Lunchbox |
Wasteland Doctoring | We've picked up a radio transmission. A nearby settlement has sick and wounded in need of help! | Talk to the settlement leader. | Bring medical aid to a nearby settlement. | Level 50 dwellers Wasteland surgeon |
Legendary junk Legendary outfit recipe |
Welcome to Paradise | I've discovered a map leading to Vault 242, where the “Dwellers” were all creatures rather than humans. I should follow the map and unlock the secrets this Vault has to offer. | 1 Explore Vault 242. 2 Kill the Alpha Deathclaw. |
Unlock the secrets of Vault 242. | Level 50 dwellers 15+ DAM weapons |
Pet carrier Mr. Handy box Fire hydrant bat |
With Friends Like These | I've found a ransom note written by a Raider Boss named Willard Glover. He says he's captured a settler and taken him to the nearby Corvega Factory. | 1 Kill Willard Glover. 2 Rescue the settler. |
Rescue the settler trapped in the Corvega Factory. | Level 50 dwellers 15+ DAM weapons |
Pet carrier Mr. Handy box MIRV |
Firestarter | One of your Dwellers is a serial arsonist. We’ve decided to employ their talents outside the Vault. | Kill the Raider Boss. | Send a lone Vault Dweller with a Flamethrower out to wreak havoc! | Level 32 dwellers Flamer 1 dweller |
5,000 caps |
Game of Vaults | Hear ye, Hear ye! A fierce and loathsome beast has been terrorizing the villagers throughout the land. Track it to its lair and slay the creature. | 1. Save the princess. 2. Slay the Deathclaw. 3. (Optional) Find the treasure |
Slay the Dragon (Deathclaw). | Level 45 dwellers 12+ DAM weapons |
Legendary outfit recipe 6,000 caps Rare junk |
Ghooooooooooooooooooul! | Strange radio signals have been emitting from Vault 93. It sounds like old sports broadcasts from before the bombs dropped. Go check it out! | Explore Vault 93. | Explore the ruins of Vault 93. | Level 29 dwellers 12+ DAM weapons 5 Perception |
Rare junk 600 caps |
Wonders of Nature | Famed scientist Otto von Hurfburg is nearby, researching the mating habits of Radscorpions. Make sure he's not in over his head. | 1. Find Dr. Hurfburg. 2. Kill the Glowing Radscorpion. |
Dr. Hurfburg vs. Pincers of Peril! | Level 35 dwellers Combat shotgun 5 Intelligence |
Gauss rifle 735 caps |
Wonders of Science | Famed scientist Otto von Hurfburg is nearby, searching for a modern-day Fountain of Youth. Find him, and learn what he's discovered! | 1. Find Dr. Hurfburg. 2. Kill the Glowing One. |
Dr. Hurfburg is on a Quest for knowledge and adventure! | Level 25 dwellers 11+ DAM weapons |
Nuka-Cola Quantum x4 Rare junk |
Wonders of Technology | Famed scientist Otto von Hurfburg is nearby, working on a Mr. Handy capable of exploring space. See what he's discovered! | 1. Find Dr. Hurfburg. 2. Kill the Alpha Deathclaw. |
Dr. Hurfburg is on a Quest for knowledge and adventure! | Level 45 dwellers Gauss rifle 6 Intelligence |
Military circuit board Legendary junk x2 |
Robot Retrieval | We think Vault-Tec delivered a Mr. Handy box to this building. Pip pip cheerio! | Find the Mr. Handy Box. | Find the Mr. Handy Box. | Level 50 dwellers | Mr. Handy box Legendary junk Rare weapon |
Animal Rescue | You're not going to leave adorable animals trapped in that building, are you? | Recover the Pet Carrier. | Find any lost animals. | Level 50 dwellers | Pet carrier Legendary junk Rare weapon |
Factory Floor of Fear | While exploring, Dwellers found a note warning everyone to stay away from an old industrial complex. If folks have kept clear, it might still hold something useful. | Explore the industrial complex. | Explore a dangerous industrial area. | Level 40 dwellers 17+ DAM weapons |
Pet carrier Lunchbox 100,000 caps |
Dog Shelter | Someone let Fido out without a leash. Guess you'll need to get him back. | Rescue Fido. | Rescue Fido from the Ghouls. | Level 20 dwellers 8+ DAM weapons |
Black Lab Rare weapon x2 |
Vault 789 | While out exploring, one of your Dwellers found an old advertisement for Vault 789. Time to check it out! | Explore Vault 789. | Time to check out Vault 789! | Level 20 dwellers 9+ DAM weapons |
Pet carrier Lunchbox T-45 power armor |
The Mystery of Vault 666 | While adventuring, a Dweller discovered a map to Vault 666. It's not on any official Vault-Tec registry. What secrets could it hold? | Investigate Vault 666. | Vault 666 isn't on any official Vault-Tec registry. Time to investigate. | Level 30 dwellers 13+ DAM weapons |
Lunchbox Pet carrier T-60 Power armor |
Take Me out to the Ball Game | Slugger the Raider is hosting a baseball game, but he forgot to invite you. Time to throw him out at home plate. | Defeat Slugger. | Beat Slugger the Raider at his own game. | Level 15 dwellers Baseball bat |
Rare junk Common weapon 250 caps |
Signal Failure | You've picked up a distress signal emanating from the supposedly abandoned Vault 233. It's up to you to investigate. | Find the source of the Vault 233 distress signal. | Follow up on the old distress signal emanating from Vault 233! | Level 28 dwellers 11+ DAM weapons |
Mr. Handy box Rare weapon 1,200 caps |
Revenge of the Geeks | Who says accountants are wimps? Answer the questions or face the consequences. | Answer all the questions. | Test your math skills. | Level 45 dwellers Initiate robe 1 dweller |
Legendary weapon recipe Rare outfit |
Mall Madness | Who knew shopping could be so dangerous? | Kill the Glowing One. | The mall has been overrun! | Level 25 dwellers 10+ DAM weapons |
Nuka-Cola Quantum x2 4,000 caps |
Honeymoon Horror | Some newlyweds from a nearby settlement went to a secluded cave to “celebrate” in private. They haven't returned, and neither has the original rescue party! Maybe those rumors of Radscorpions are true after all. Better gear up! | 1. Rescue the newlyweds. 2. Kill the Glowing Radscorpion. 3. Discover the fate of the original rescue party. |
Rescue the newlyweds from the Radscorpions. | Level 24 dwellers 10+ DAM weapons Wasteland gear |
Scottish fold |
A Pale Imitation | There's a new Vault in the Wasteland, and it's run by Raiders! Vault-Tec is long gone, so who could have possibly constructed Vault R41D? Time to investigate... | 1. Confront the Overseer. 2.Confront Vault R41D's Raider Boss. |
Investigate a mysterious, brand new Vault. | Level 21 dwellers Vault suit 5 Charisma |
1,235 caps |
Raiding Party | A group of Raiders is holding a rowdy shindig while their Boss is away. Now's our chance to infiltrate them while they're partying. If we can turn them against their Boss, the whole gang will be destroyed from within! | 1. Spread lies among the partying Raiders. 2. Spread lies among the belligerent Raiders. 3. Spread lies among the drinking Raiders. |
Infiltrate the Raiders' hideout and sow the seeds of distrust. | Level 20 dwellers 1 dweller Raider armor |
Rare weapon x2 Rare outfit |
Monster Under the Bed | One of the Vault youngsters was playing outside when a terrifying monster stole their teddy bear. Now they refuse to sleep, claiming the monster comes back every night to hide under their bed! We've got to track the beast down to end the kid's fears - permanently. | Find and kill the monster. | Track down and kill a teddy bear-stealing monster! | Level 25 dwellers 10+ DAM weapons |
Pickaxe Rare outfit Teddy bear |
Dog Gone | A hastily written and grammatically incorrect note was left outside the Vault door: “IF U EVAR WANT TOO SEE YOU'RE DOG AGAN, COME TWO ARE BIG BILDING AND BRING GUNZ, CAPS, AND SNAX.” It must've been written by some really stupid Raiders, because we don't even have a missing dog. But if those jerks really do have a kidnapped canine, it still needs rescuing! | Teach the Raiders a lesson and rescue the missing dog. | Save a kidnapped pooch from a band of Raiders. | Level 19 dwellers Assault rifle |
Doberman Rare weapon Rare outfit |
Time to Wake Up! | Someone made the mistake of activating a Wakemaster prototype alarm clock in a building not far from the Vault. Now the alarm is blaring non-stop and it's keeping everyone up! | Turn off the alarm clock. | Stop the incessant beeping of the world's loudest alarm clock. | Level 34 dwellers Nightwear 5 Endurance |
Rare weapon Rare outfit Rare junk |
Wedding Crashers | The notorious Raider, Sally Switchblade, is getting married to the infamous Marcus Hammer. But they're both having second thoughts because neither wants to live the Raider lifestyle anymore. If only they'd communicate! Bust in and solve their problems for them. | Stop the wedding. | Help an engaged Raider couple work through their problems. | Level 31 dwellers 12+ DAM weapons |
Rare weapon Rare outfit Rare junk |
The Cat Burglar | A cat burglar has been hitting Vault after Vault, taking pets away from their owners. Stop them before they steal another cat! | Neuter the Cat Burglar. | Solve the mystery of an elusive thief. | Level 11 dwellers 4+ DAM weapons |
Turkish Van 400 caps |
The De-Buggers | We've received a call for help from Vault 505. They've been working on a special project that would allow Dwellers to play games on their Pip-Boys. Imagine that! Unfortunately, they've also been overrun with Radroaches. We have to help them! | 1. Talk to the developers. 2. Talk to the producers. |
Help Vault 505 deal with its bug problem. | Level 9 Dwellers 3+ DAM weapons 3 Perception |
Advanced lab coat Rare junk |
Collector's Edition | We've heard that local Raiders have found a brand-new Mr. Handy, still in his original box, in an abandoned industrial building. We should try to get our hands on this collector's item before those Raiders ruin it. | Retrieve the Mr. Handy Box. | Retrieve a brand-new Mr. Handy from Raiders. | Level 25 dwellers 9+ DAM weapons |
Mr. Handy box Theme recipe fragment 600 caps |
Wasteland: The Musical | A duet of singing Raiders has been spreading terror in the Wasteland using high production value musical numbers. We need to ring down the curtain on these musical thugs! | Stop the Singing Raiders. | Stop a gang of singing Raiders from terrorizing the area. | Level 20 dwellers 1 dweller 6+ DAM weapons |
Nuka-Cola Quantum x2 Giddyup Buttercup 1,000 caps |
Little Red Radium Hood | We sent one of our Dwellers to bring food to the old Non-Feral Ghoul known as “Grandmamma,” but we haven't heard from her in a while. We need to send a team to investigate! | 1. Rescue the food delivery courier. 2. Find out what happened to Grandmamma. |
Locate and rescue the food delivery girl. | Level 14 dwellers 5+ DAM weapons |
Nuka-Cola Quantum x1 Rare outfit 499 caps |
Divide and Conquer | There's a new Raider gang, Euler's Angels, terrorizing the Wasteland's perimeter! Without going on a tangent, we need to send our smartest Dwellers to reduce the threat these radicals pose and solve this acute situation. | 1. Defeat the Raider Boss. 2. Defeat the Raiders. 3. Defeat the Raiders. |
Defeat the Euler's Angels. | Level 20 dwellers 4 Intelligence |
Nuka-Cola Quantum x1 Legendary junk Theme recipe fragment |
The Abyss | We've all heard rumors of a bottomless Vault, one that is deeper than any others that have been built, but now it seems we may have actually located it! We need to send a recon party to explore the Vault and unlock its deadly secret. | Solve the secret of the Vault. | Explore the depth of a bottomless Vault. | Level 40 dwellers 15+ DAM weapons |
Lunchbox Nuka-Cola Quantum x3 Legendary weapon recipe |
Little Miss Wasteland | Great news! We've been invited to participate in the Miss Wasteland pageant, which - in spite of its name - is open to men and women. Put on your nicest looking swimsuit and knock 'em dead! | 1. Place in the top three positions. 2. Complete the quiz portion. 3. Complete the shooting competition. |
Compete in the Wasteland's most prestigious pageant. | Level 22 dwellers 1 dweller Swimsuit |
Nuka-Cola Quantum x1 Legendary junk 2,000 caps |
The Secret of [REDACTED] | Keep this to yourself, but we've been contacted by one of our deep agents, codename Moley, who says he's uncovered a massive conspiracy with vast ramifications. Go over to Vault 322 to hear Moley's big story! | 1. Unravel the conspiracy. 2. Question the Vault Dwellers. 3. Question the Overseer. |
Uncover a far-reaching conspiracy. | Level 30 dwellers | Lunchbox Nuka-Cola Quantum x2 Theme recipe fragment |
War of the Nerds | We've just received news that a nearby Vault has descended into chaos. It seems fans of pre-war science-fiction novelettes have come to blows over which series is the best. We need to send a team to help pacify the Vault! | 1. Pacify the Space Trip fans. 2. Pacify the Cosmic Clash fans. |
Bring peace to warring groups of science-fiction fans. | Level 19 dwellers 6+ DAM weapons |
Legendary outfit recipe Sturdy wasteland gear Sci-fi fan outfit |
Humans Like Us | There have been several reports of strange lights hovering over the Wasteland not far from here. The lights were congregating over an old abandoned mine. We need to investigate this before rumors of alien visitors start spreading! | 1. Talk to the mysterious Overseer. 2. Talk to the mysterious Dwellers. |
Investigate strange aerial lights. | Level 40 dwellers 15+ DAM weapons |
Alien blaster Nuka-Cola Quantum x2 Legendary junk |
Death and Denial | Egads! We've just received word that William Peabody III, Esq., has been found murdered in his bedchambers. We must send our brightest detective and his trusty sidekick to solve this gruesome mystery! | 1. Solve the Murder of William Peabody. 2. Interrogate the first group of suspects. 3. Interrogate the second group of suspects. |
Solve a murder mystery. | Level 15 dwellers 2 dwellers Formal wear |
Nuka-Cola Quantum x2 Theme recipe fragment x2 |
* See also Fallout Shelter random encounters
Daily quests []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Extreme Outerference | Some strange signals are interfering with our radio transmissions out in the waste. Take a squad with you and triangulate the interference. Once you know where it's coming from, investigate the site and disable whatever is blocking our Radio. | None | Investigate the strange signals. | Level 50 dwellers | Legendary blueprint |
Pitt Stop | A band of well-armed raiders attacked a caravan a few days back and made off with a number of settlers, we're assuming to use as slaves. We've got their last known co-ordinates and directions of travel, but no one was able to track them. We should send out some good people out to track them down and free the abductees, and eliminate these slavers. They're the last thing we need lurking around in our back yard. | None | Rescue abducted settlers from the slavers. | Level 50 dwellers | Legendary weapon |
Robo Rampage | A swarm of malfunctioning security robots has taken over some ruins downtown. If they dig in there, they could be a threat to us and other survivors. Get some guns, go in there, and clear them out. Don't underestimate them, they may be slow and simple minded but they are relentless, and heavily armed. | Destroy the Attacktron and its minions! | Wipe out the rampaging robots. | Level 30+ | 1 Rare Junk |
Caps Run | There's a large stash of Caps out there in the Wasteland with your name on it. | Recover the main stash of Caps. | Find the hidden stash of Caps. | 5,000 caps | |
Friendly Settlement! | A nearby settlement wants us to pay them a visit. What could go wrong? | 1. Talk to the settlers. 2. Talk to the settlers. |
Send your Dwellers out to aid a nearby friendly settlement. | Nuka-Cola Quantum x3 Rare junk | |
Guardian of the Wastes: Deathclaws! | Let's do our part to protect the Wasteland by clearing out a nearby nest of dangerous, irradiated creatures! | Kill the Alpha Deathclaw. | Exterminate the Deathclaws. | Legendary junk Rare weapon Rare outfit | |
Guardian of the Wastes: Feral Ghouls! | Let's do our part to protect the Wasteland by clearing out a nearby nest of dangerous, irradiated creatures! | Kill the Glowing One. | Show the Feral Ghouls no mercy. | Legendary junk Rare weapon Rare outfit | |
Guardian of the Wastes: Mole Rats! | Let's do our part to protect the Wasteland by clearing out a nearby nest of dangerous, irradiated creatures! | Kill the Mole rat Brood Mother. | Get rid of those pesky Mole rats. | Legendary junk Rare weapon Rare outfit | |
Guardian of the Wastes: Radroaches! | Let's do our part to protect the Wasteland by clearing out a nearby nest of dangerous, irradiated creatures! | Kill the Glowing Radroach. | Clear out the nest of Radroaches. | Rare junk Rare weapon Rare outfit | |
Guardian of the Wastes: Radscorpions! | Let's do our part to protect the Wasteland by clearing out a nearby nest of dangerous, irradiated creatures! | Kill the Glowing Radscorpion. | Eradicate the Radscorpions. | Legendary junk Rare weapon Rare outfit | |
Junk Run | The Wasteland is full of junk, but sometimes that's just what you need... | Recover the main stash of Junk. | We need more junk. Go get it! | Legendary junk x3 | |
Lunchbox Run | You've found the location of a Vault-Tec Lunchbox! Now we just need to send some volunteers to retrieve it. | Recover the Lunchbox. | Bring back that Lunchbox. | Lunchbox Rare/Legendary junk Rare weapon | |
Nuka-Cola Quantum Run | We think we know where a rare Nuka-Cola Quantum is located! | Recover the Nuka-Cola Quantum. | Search for the lost Nuka-Cola Quantum. | Nuka-Cola Quantum x4 Legendary junk Rare weapon | |
Outfit Run | You've gotten a lead to a supply of Outfits out in the Wasteland. | Recover the main stash of Outfits. | Salvage any Outfits you can. | Legendary outfit Rare outfit x2 | |
Weapons Run | You've gotten a lead to a supply of Weapons out in the Wasteland. | Recover the main stash of Weapons. | Recover the Weapons. | Level 50 dwellers | Legendary weapon Rare weapon x2 |
Rescue Operation | You've received a distress call from a settlement! They're willing to leave and join your Vault if you save them. | 1. Rescue a settler. 2. Rescue another settler. 3. Rescue another settler. |
Rescue any settlers that you can. | Rare dweller Legendary junk Caps | |
Spy on Raiders! | Let's put these Raider Outfits to good use! Send some Dwellers to spy on one of the Raider camps. | 1. Talk to the Raider Boss. 2. Talk to Raiders. 3 Talk to Raiders. |
Send your Dwellers in disguise to spy on a Raider Camp! | Raider armor | Nuka-Cola Quantum x2 Rare junk x2 |
Science Cooperative! | A group of scientists have asked for our help. They're in a dangerous area out in the Wasteland. | 1. Talk to the scientists. 2. Talk to the scientists. |
Send your Dwellers out to aid scientists in the Wasteland. | Intelligence 7 | Nuka-Cola Quantum x2 Rare junk x2 |
Duo of Destruction: Mole Rat Brood Mothers | Two Mole Rat Brood Mothers have been spotted at the nearby dog food factory. It's about time someone took them down. | 1. Eliminate the first Mole Rat Brood Mother. 2. Eliminate the second Mole Rat Brood Mother. |
Eliminate the two Mole Rat Brood Mothers at the old dog food factory! | Legendary outfit Legendary junk x2 | |
Duo of Destruction: Glowing Radscorpions | Two Glowing Radscorpions are causing havoc in Vault 512! Squash those bugs good! | 1 Eliminate the first Glowing Radscorpion. 2. Eliminate the second Glowing Radscorpion. |
Exterminate both of the Glowing Radscorpions in Vault 512! | Legendary junk Legendary weapon recipe Rare weapon | |
Duo of Destruction: Glowing Radroaches | Two Glowing Radroaches have chased the residents of the “Nuclear Arms Apartments” out of their home. Time for a little exterminating. | 1. Eliminate the first Glowing Radroach. 2. Eliminate the second Glowing Radroach. |
Exterminate the pair of Glowing Radroaches residing at the Nuclear Arms Apartments! | Rare weapon Common outfit x2 | |
Duo of Destruction: Glowing One (x2!) | A pair of Glowing Ones have taken over an old Fusion Core factory. Toss those Ghouls out on their keisters! | 1. Eliminate the first Glowing One. 2. Eliminate the second Glowing One. |
Put down the pair of Glowing Ones at the old Fusion Core factory! | ||
Duo of Destruction: Alpha Deathclaws | Two Alpha Deathclaws have decided to make their home at the old Grotton Depot. Yikes! Time to bring out the big guns! | 1. Kill the first Alpha Deathclaw. 2. Kill the second Alpha Deathclaw. |
Put down an angry pair of Alpha Deathclaws! | Legendary junk x2 Rare outfit | |
Bounty: Bash | The Raider Boss known as “Bash” has made one too many enemies. Claim the bounty on his head! | Kill Bash. | Take down the Raider Boss Bash and claim your reward! | Pickaxe Level 50 dwellers |
Legendary junk x2 Legendary outfit recipe ~8,000 caps |
Bounty: Yak | The Mole Rat Brood Mother known as “Yak” has stolen her last snackcake! Whack Yak to claim your reward. | Whack Yak. | Take down the Mole Rat Brood Mother known as Yak and claim your reward! | Lever-action rifle | |
Bounty: Snips | There's a bounty out on “Snips,” a Glowing Radscorpion. Put down that pest and the reward's as good as yours. | Exterminate “Snips.” | Exterminate the Glowing Radscorpion known as “Snips” and claim the bounty on its carapace! | Shotgun | Legendary junk x2 10,500 caps |
Bounty: Shiner | The Glowing One known as “Shiner” has made trouble for the last time. Put him on ice to claim your reward. | Kill Shiner. | Take down the Glowing One known as Shiner and claim your reward! | Laser pistol | Legendary junk x2 10,500 caps |
Bounty: 'Ol One-Eye | Someone's put a bounty on the head of a meddlesome Radroach known as 'Ol One-Eye. Swat that bug and claim your reward! | Kill 'Ol One-Eye. | Help 'Ol One-Eye shuffle off this mortal coil and collect your bounty! | Legendary junk x2 Rare outfit | |
Bounty: Butcher | There's a bounty on an Alpha Deathclaw known as “Butcher.” Don't worry. I'm sure it's just a nickname. But take her down and you'll earn yourself a hefty prize. | Kill “Butcher.” | Eliminate the Alpha Deathclaw known as “Butcher” to collect your bounty! | Legendary junk x2 13,500 caps | |
A Dearth of Claws | Some of our foragers talked to a traveller recently who claimed he was looking for a colony of death claws in the area on which he planned to conduct "social experiments." They're worried he might be just taking a circuitous rout to getting himself eaten. Go to this area nearby where Deathclaws are known to gather and see if you can save the poor fool from himself. | Find the would-be deathclaw scientist | Find and talk to the scientist | Legendary weapon recipe
| |
Spelun-King Training | |||||
The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send strong and perceptive Dwellers to explore a cave and see how well they do! | 1. Explore the cave. 2.Meet the other Spelun-King competitors. |
Do strong and perceptive Dwellers have what it takes? | 5-7 Strength 5-7 Perception |
Nuka-Cola Quantum x3 Chemistry flask Advanced lab coat | |
The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send charming and perceptive Dwellers to explore a cave and see how well they do! | 1. Explore the cave. 2.Meet the other Spelun-King competitors. |
Do charming and perceptive Dwellers have what it takes? | 5-7 Charisma 5-7 Perception |
Nuka-Cola Quantum x3 Tri-fold flag Advanced jumpsuit | |
The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send tough and lucky Dwellers to explore a cave and see how well they do! | 1. Explore the cave. 2.Meet the other Spelun-King competitors. |
Do tough and lucky Dwellers have what it takes? | 5-7 Endurance 5-7 Luck |
Nuka-Cola Quantum x3 Military circuit board Sturdy vault suit | |
The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send tough and smart Dwellers to explore a cave and see how well they do! | 1. Explore the cave. 2.Meet the other Spelun-King competitors. |
Do tough and smart Dwellers have what it takes? | 5-7 Endurance 5-7 Intelligence |
Nuka-Cola Quantum x3 Gold watch Naughty nightwear | |
The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send charming and agile Dwellers to explore a cave and see how well they do! | 1. Explore the cave. 2.Meet the other Spelun-King competitors. |
Do charming and agile Dwellers have what it takes? | 5-7 Charisma 5-7 Agility |
Nuka-Cola Quantum x3 Officer fatigues Shovel | |
The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send strong and smart Dwellers to explore a cave and see how well they do! | 1. Explore the cave. 2.Meet the other Spelun-King competitors. |
Do strong and smart Dwellers have what it takes? | 5-7 Strength 5-7 Intelligence |
Nuka-Cola Quantum x3 Military duct tape Fancy formal wear | |
The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send lucky and agile Dwellers to explore a cave and see how well they do! | 1. Explore the cave. 2.Meet the other Spelun-King competitors. |
Do lucky and agile Dwellers have what it takes? | 5-7 Luck 5-7 Agility |
Nuka-Cola Quantum x3 Yao guai hide Sturdy wasteland gear |
Note: Level and weapon requirements seem to vary depending on what level your dwellers are.
Weekly quests []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Brotherhood of Feels | Travellers have told us of a small squad of ex-Brotherhood of Steel types setting up some kind of commune in the area. Apparently they've got survivors, ghouls, and raiders all living in supposed harmony together. Go investigate this community and see if the rumors are true. These people could make good allies and trade partners. | Contact the Soldiers | Make contact with the strange group of survivors. | Caps T-51d power armor | |
Game Show Gauntlet | You've been invited to play Lose Your Head! Answer the questions or... | Play to win! | Play to win! | Caps Nuka-Cola Quantum x4 Pet carrier or Mr. Handy box Lunchbox | |
Robot Hood | We have recently made contact with some Traders who say they were waylayed on the road by a mysterious bandit. They claim the thief was shouting something about fighting human oppression, and made off with a significant portion of the Traders' goods. We need you to go out there and track this bandit down. See if they can be reasoned with, and deal with them otherwise. We need to keep the trades routes safe and clear! | Confront The Bandit | Track down a strange bandit and stop them from accosting traders. | Caps Legendary junk Theme recipe fragment Robot armor outfit recipe | |
Vault-Tec Experiment Review | Vault-Tec wants you to check up on some...experiments we're running in other Vaults. | 1. Talk to the vault dwellers. 2. Talk to the vault dwellers. 3. Talk to the vault dwellers |
Check in on the experiments in other vaults. | Caps Nuka-Cola Quantum x4 Pet carrier or Mr. Handy box Lunchbox |
Note: Level and weapons requirements seem to vary depending on what level your dwellers are.
Multi-stage questlines[]
A Settler Needs Your Help[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Following His First Steps | Famed Minuteman, Preston Garvey, has gone missing! Search for clues to his whereabouts at his last known location. | 1. Search the office building for clues. 2. Kill the Raider Boss. |
Search for clues to Preston Garvey's location. | Level 40 dwellers Plasma rifle |
Legendary junk Legendary weapon recipe 1,800 caps |
Raider Troubles at Corvega | The path has led you to the home of Road Rash and his gang of Raiders! Find out if they know anything. | Interrogate Road Rash for information. | Search for Preston in the Corvega Factory. | Level 42 dwellers Plasma rifle |
Nuka-Cola Quantum x3 Rare weapon 3,000 caps |
When Preston Calls | A group of settlers is stuck in a Mole rat den. Word is, they have info on Preston Garvey. Go help them out of their jam! | 1. Find the settlers. 2. Kill the Mole rat Brood Mother. |
Get more information to find Preston. | Level 45 dwellers Plasma rifle |
Nuka-Cola Quantum x2 Legendary junk Rare weapon |
Kidnapping at Vault 778 | Some Raiders have kidnapped some settlers and have them held hostage at Vault 778. Maybe they know where Preston Garvey went. | 1. Save the settlers. 2. Kill Mastiff Muldoon. 3. Loot the supply closet. |
Save the kidnapped settlers in Vault 778. | Level 47 dwellers | Nuka-Cola Quantum x3 Legendary weapon recipe Rare weapon |
A Settler Needs Your Help | Minuteman Preston Garvey has gotten himself stuck in the Kendall Hospital surrounded by Feral Ghouls and who knows what else. Save him! | 1. Find Preston Garvey in Kendall Hospital. 2. Kill the Glowing One. 3. Loot the manager's office. |
Find Preston Garvey in the Kendall Hospital. | Level 50 dwellers | Rare outfit 2,000 caps Rare junk |
Horsemen of the Post-Apocalypse Part 1[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Radroach Roundup | A distress call has come in from a nearby science lab studying Radroaches. Thieves stole their Radiation Suits and released all the Radroaches to cover their escape. Now the scientists are in over their heads and asking for help! | 1. Kill the Glowing Radroach Queen. 2. Save the first group of scientists. 3. Save the second group of scientists. |
Save scientists from the Radroaches they were studying. | Level 15 dwellers 5+ DAM weapons |
Advanced lab coat Microscope Rare outfit recipe |
Undercover Operations | An underground military base is under attack and calling in all their Wasteland patrols. Could it be the Pests again? We need to stop them! But we'll need Military Fatigues to pass as one of the patrols and get into the base... | 1. Stop the attack on the military base. 2. Talk to the soldiers. 3. Talk to the attackers. |
Infiltrate a military base to stop the Pest attack! | Level 16 dwellers 6+ DAM weapons Military fatigues |
Rare weapon Rare junk Rare weapon recipe |
Dogs of War | Famine and Pestilence are out there, whoever they are, with followers to spare. War and Death are the other infamous Horsemen of the Apocalypse. Are they terrorizing the Wasteland as well? If anyone knows, it's Three Dog at Galaxy News Radio. Let's go talk to him. | 1. Talk to Three Dog. 2. Listen to Three Dog's broadcast. 3. Kill the Warshippers. |
Talk to Three Dog about the Horsemen of the Apocalypse. | Level 17 dwellers 6+ DAM weapons |
Nuka-Cola Quantum x3 Advanced radiation suit Globe |
Springing the Trap | At Three Dog's advice, we spread the word that a dozen suits of Power Armor were hidden in a particular cave. The Pests took the bait and are currently inside, searching for the suits. It's time to head in there and find out what we can about Pestilence and the Pests! | 1. Discover Pestilence's identity. 2. Talk to the first group of Pests. 3. Talk to the second group of Pests. |
Get answers from the Pests lured into your trap. | Level 18 dwellers 7+ DAM weapons |
Legendary junk Rare weapon Rare outfit recipe |
Beat Reporting | A reporter for the Weekly Exposition newspaper, undercover as a Pest, told us about Pestilence and asked us to relay a message to his editor. He also said there are reporters hidden among the Hungry and the Warshippers, so let's go to the Exposition's offices and find out what they know! | 1. Visit the offices of the Weekly Exposition. 2. Talk to the editor. |
Visit the offices of the Weekly Exposition. | Level 18 dwellers 7+ DAM weapons* |
Pet carrier Theme recipe fragment 1,300 caps |
Matters to Settle | Three Dog reports that the Pests and the Hungry are about to face off right where a settlement stands! We need to stop them and save as many Settlers as possible. Also, we should be on the lookout for Weekly Exposition reporters, and use the codeword “eagle” after they talk about Nuka-Cola. | 1. Search the settlement for Pests and Hungry. 2. Save the Settlers. 3. Talk to the Warshipper. |
Save a settlement caught between the Pests and the Hungry. | Level 19 dwellers 7+ DAM weapons |
Lunchbox Survivor armor 4,000 caps |
Horsemen of the Post-Apocalypse Part 2[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Parley Time | The Horseman, War, has invited us to discuss matters of common interest. His messenger told us the Warshippers would try to kill us, but it's worth the risk to find out what he wants! Also, we should be on the lookout for Weekly Exposition reporters, and use the codeword “eagle” after they talk about Nuka-Cola. | Talk to War. | Meet with War, who invited you to talk. | Level 20 dwellers 7+ DAM weapons 5 hours travel |
Military duct tape 1,800 caps |
Crime Scene Investigation | Huzzah! We now have a truce with War until the other Horsemen are dealt with! To that end, War claims that the servants of Death attacked Vault 672. So we're off to investigate and look for any clues they may have left behind... | Search for clues about Death. | Search for clues about Death in Vault 672. | Level 21 dwellers 8+ DAM weapons 7 hours 45 minutes travel |
Nuka-Cola Quantum x1 Rare laser rifle 2,000 caps |
Death Revealed? | In Vault 672, we met Dwellers from Vault 144 who are familiar with Death, the mysterious fourth Horseman. As promised, their Overseer contacted us and set up a meeting where she'll tell us what she can! But she doesn’t want to reveal the location of her Vault, so we'll be joining her in an abandoned building... | 1. Talk to the Overseer of Vault 144. 2. Listen to Three Dog's broadcast. |
Learn the truth about Death from the Overseer of Vault 144! | Level 22 dwellers 8+ DAM weapons 10 hours 30 minutes travel |
Lunchbox Nuka-Cola Quantum x1 Sturdy vault suit |
Give me Liberty and/or Death | It was a trap! Whoever Death is, he's sleeping... and the Vault 144 Dwellers believe that killing people will wake the Horseman up! We killed their Overseer, but we still need to find their Vault. If we're lucky, the Vault-Tec Archives will have its location... | Discover the location of Vault 144. | Discover the location of Vault 144, home of the Death cultists. | Level 23 dwellers 9+ DAM weapons 7 hours 45 minutes travel |
Nuka-Cola Quantum x1 Legendary outfit recipe 2,300 caps |
Operation: Sandman | Despite the best efforts of the Vault 144 Dwellers, we discovered the location of their home and that they only worship Death because "Death" was incorrectly capitalized in their Vault's instruction manual! We must now infiltrate Vault 144 and stop them from waking Death... | Stop the Vault 144 Death cultists. | Infiltrate Vault 144 to stop the Dwellers from waking Death. | Level 24 dwellers 9+ DAM weapons Armored vault suit 11 hours travel |
Nuka-Cola Quantum x1 Legendary junk Legendary weapon recipe |
Release the Raiders! | Death wasn't in Vault 144. He's in a cave somewhere, and Vault 144 Dwellers are still out there trying to wake him up. It's time to meet back up with War to give him a status report! And while we're at it, we can keep the Warshippers out of trouble by asking them to find the cave... | 1. Search the building for Warshippers and Pests. 2. Listen to Three Dog's broadcast. 3. Talk to War. |
Get the Warshippers to look for Death's cave. | Level 25 dwellers 9+ DAM weapons 14 hours 15 minutes travel |
Pet carrier Nuka-Cola Quantum x1 Theme recipe fragment |
Horsemen of the Post-Apocalypse Part 3[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Set 'em Up: Pestilence | The truce forgotten, War is now out for blood, ready to tear the Wasteland apart looking for Pestilence! The longer it takes, the more innocent Settlers will die, so let's dress as Warshippers and convince the Pests to bring Pestilence to War. Vault 226, abandoned and in the mountains, will make a great arena for their apocalyptic faceoff! | 1. Get the Pests to lead Pestilence to Vault 226. 2. Talk to the Weekly Exposition reporter. |
Lure Pestilence to the abandoned Vault 226. | Level 26 dwellers 10+ DAM weapons Raider armor 11 hours travel |
Legendary junk Legendary weapon recipe 3,000 caps |
Set 'em Up: Famine | The Pests will bring Pestilence to Vault 226, so War is sure to follow. If we could get Famine there as well, the Horsemen and their cultists might all take care of each other! We need to dress as Pests and speak to the Hungry Horde's non-feral leaders. | 1. Get the Hungry to lead Famine to Vault 226. 2. Talk to Drusilla. |
Lure Famine to the abandoned Vault 226. | Level 27 dwellers 11+ DAM weapons Radiation suit |
Theme recipe fragment Rare combat shotgun 3,300 caps |
Run, Three Dog, Run! | All this time, Three Dog has been saving lives, helping Settlers evade the Horsemen's followers, but it's put him on Vault 144's hit list! His last broadcast has him on the run from Death cultists. We need to get to him before they do, and one of his pursuers might know the location of Death's cave! | 1. Save Three Dog. 2. Talk to the Weekly Exposition reporter. 3. Kill the Vault 144 Death cultists. |
Save Three Dog from the Death cultists chasing him. | Level 28 dwellers 12+ DAM weapons |
Lunchbox 3,575 caps Rare weapon recipe |
Knock 'Em Down | War vs. Pestilence vs. Famine. Warshippers vs. Pests vs. Hungry. Everyone's arrived at Vault 226, ready to fight, but we shouldn't leave anything to chance. Let's wade through the carnage and make sure none of the Horsemen survive! | 1. Kill War. 2. Kill Famine. 3. Kill Pestilence. |
Kill Famine, Pestilence and War. | Level 29 dwellers 12+ DAM weapons |
Nuka-Cola Quantum x2 Legendary junk Legendary outfit recipe |
At Death's Door | Three down, one to go, and thanks to Three Dog, we know where Death's cave is. But will he be awake? Only one way to find out! | Kill Death. | Kill Death, the final Horseman. | Level 30 dwellers 12+ DAM weapons |
Legendary junk Rare flamer 3,250 caps |
Just Deserts | The Vault received an anonymous message promising to reveal the secret origin of the Horsemen. The location it gives is far into the Wasteland, but it's worth the risk to find out what this person has to say. | Discover the origin of the Horsemen. | Discover the origin of the Horsemen. | Level 30 dwellers 12+ DAM weapons* |
Quest clue 1,750 caps |
Secret Agent Person[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Live Dead Drop | We need to send a message to a friend who has infiltrated a gang of Raiders. Your mission is to drop the message at a nearby Super-Duper Mart for him to pick up. Try not to get spotted. Or, you know, killed. | Deliver the secret message. | Deliver a message to a double agent. | Level 13 dweller Formal wear 1x Dweller |
Nuka-Cola Quantum x2 Sturdy raider armor |
The Infiltration Game | Using information from our undercover agent, we've learned that Raiders are holding what could very well be secret weapon blueprints. We need a single Dweller to infiltrate their base and retrieve those documents ASAP. | 1. Retrieve the “Top Secret” documents. 2. Retrieve the “For Your Eyes Only” documents. |
Retrieve stolen documents from Raiders. | Level 18 dweller Raider armor 1x Dweller |
Assault rifle Rare weapon recipe Rare outfit recipe |
Secret Weapon Test | Among the documents retrieved from the Raider base were plans for a new weapon. Our engineers have built it, but now we need to test the weapon out in the field to see how well it performs. Make sure no one sees you and lives to tell about it. | Test the Junk Jet on enemies. | Test the weapon built from recovered blueprints. | Level 24 dweller Junk jet 1x Dweller |
Nuka-Cola Quantum x1 Rare outfit Rare junk |
Sabotage! | We found some worrying info in the documents retrieved from the Raider base. It appears they made camp in a nearby uranium mine to poison our water supply. We need to send someone to stop this... discreetly, of course. | Stop Raiders from poisoning the water. | Counter a plot to poison the Vault's water supply. | Level 31 dwellers Radiation suit 1x Dweller |
Lunchbox 989 caps |
Dart of Harkness | We've received a transmission from Harkness, Rivet City's chief of security, about important information he wants to give us in person. Put on your best clothes and meet him at the abandoned Super-Duper Mart north of the Vault. | Talk to Harkness. | Meet with security chief Harkness. | Level 39 dwellers Formal wear 1x Dweller |
Legendary outfit recipe 1,750 caps |
Extreme Prejudice | The information we got from Harkness is troubling: it reveals a rival Vault Overseer is behind all of the recent attacks against us. We need to send a single assassin to infiltrate the Vault and take out its leader... with extreme prejudice. | Eliminate the evil Overseer. | Take out a hostile Vault Overseer. | Level 48 dwellers Vault jumpsuit 1x Dweller |
Pet carrier Nuka-Cola Quantum x2 1,800 caps |
Journey to the Center of Vaultopolis[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
The Path of Paula Plumbkin | You've found the journal of Paula Plumbkin, an Overseer who went searching for the mythical utopia, Vaultopolis. Follow in her footsteps! First stop - Vault 730. | Explore Vault 730. | Follow the path of Paula Plumbkin to Vault 730. | Level 6 dwellers 3+ DAM weapons |
Nuka-Cola Quantum x2 Enhanced lever-action rifle Common outfit |
A Thirst for Adventure | Paula Plumbkin wasn't at Vault 730, but a helpful Raider told you she set out for the old Nuka-Cola plant. Go track her down! | Explore the old Nuka-Cola Plant. | Follow the path of Paula Plumbkin to the old Nuka-Cola Plant. | Level 7 dwellers 4+ DAM weapons |
Nuka-Cola Quantum x2 |
Paula's in a Pickle! | The Feral Ghouls from the old Nuka-Cola plant dragged Paula Plumbkin to an abandoned building. She needs rescuing! | Rescue Paula Plumbkin. | Rescue Paula Plumbkin from the Feral Ghouls! | Level 8 dwellers 4+ DAM weapons |
Nuka-Cola Quantum x2 Baseball bat |
Into Vault 333! | Paula Plumbkin escaped from the Feral Ghouls and headed to Vault 333. Hopefully, we can catch up with her there. | Explore Vault 333. | Explore Vault 333 and find Paula Plumbkin. | Level 9 dwellers 4+ DAM weapons* |
Pet carrier nuka-Cola Quantum x2 Rare junk |
Tankbusting | The Overseer of Vault 333 might help us find Paula Plumbkin, but first we have to kill Frank the Tank. | Kill Frank the Tank. | Find and kill Frank the Tank. | Level 10 dwellers 5+ DAM weapons |
Nuka-Cola Quantum x2 Sawed-off shotgun Common outfit |
Return to Vault 333 | Frank the Tank is dead. Now maybe the Settlers of Vault 333 will point us toward Paula Plumbkin. | Get answers in Vault 333. | Return to Vault 333 and get some answers. | Level 11 dwellers 5+ DAM weapons |
Sturdy raider armor Rare junk Common weapon |
Truth Among the Ashes | Vault 333 has been ransacked, but maybe there's a clue to Paula Plumbkin's whereabouts! | Search Vault 333 for clues. | Search Vault 333 for a clue to Paula Plumbkin's whereabouts. | Level 12 dwellers 5+ DAM weapons |
Rare weapon Rare junk 200 caps |
Overrun | Overseer Patel's journal indicated Paula Plumbkin had gone to Vault 909, but that it had already been overrun! Hopefully, she's okay... | Search Vault 909 for Paula Plumbkin. | Search Vault 909 for Paula Plumbkin. | Level 13 dwellers 5+ DAM weapons |
Rare outfit Common outfit 310 caps |
Powered Up! | The Radscorpion's creepy keeper said Paula Plumbkin went to the nuclear power plant, so that's where we'll look for her. | Search the nuclear power plant for Paula Plumbkin. | Search the nuclear power plant for Paula Plumbkin. | Level 14 dwellers 6+ DAM weapons |
Junk Jet Rare junk Common outfit |
The Road to Vaultopolis | A friendly Ghoul in the nuclear power plant told us Paula Plumbkin continued her search for Vaultopolis in Vault 813. We're hot on her tail! | Search Vault 813 for Paula Plumbkin. | Search Vault 813 for Paula Plumbkin. | Level 15 dwellers 6+ DAM weapons* |
Lunchbox Legendary Junk 300 caps |
The Vault-Tec Vantage | Vault 813's Overseer Alvarez told us the same thing he told Paula Plumbkin - to search the Vault-Tec offices for info on Vaultopolis! | Search the Vault-Tec offices for info on Vaultopolis. | The Vault-Tec offices may hold info on Vaultopolis... | Level 16 dwellers 6+ DAM weapons |
Nuka-Cola Quantum x2 Fancy formal wear |
The Quest for Vault 525 | We need to find Vault 525, but our supplies are running low. It's time to visit the Super Duper Mart and scavenge whatever we can before continuing our search. | Resupply at the Super Duper Mart. | We're looking for Vault 525, but need to resupply first. | Level 17 dwellers 6+ DAM weapons |
Lunchbox |
Playing Politics | According to a page from Paula Plumbkin's journal, Vault 525 really is Vaultopolis, but even she doesn't know where it is. But the Mayor's office may hold that information! | Search the Mayor's office for info on Vault 525's location. | We need to search the Mayor's office to find the location of Vault 525. | Level 18 dwellers 7+ DAM weapons |
Legendary junk Rare weapon |
The Red Rocket Reveal! | The official documentation Vault-Tec sent to the Mayor's office said that the entrance of Vault 525, a.k.a. Vaultopolis, is hidden in the Red Rocket Headquarters! What are you waiting for? Get to Vault 525! | Search the Red Rocket Headquarters. | The entrance to Vault 525 is in the Red Rocket Headquarters! | Level 19 dwellers 7+ DAM weapons |
1,700 caps Rare outfit recipe |
Vaultopolis Awaits! | Paula Plumbkin turned out to be an evil Raider wannabe, but at least she gave us the location of Vault 525, otherwise known as Vaultopolis! | Experience Vaultopolis. | Vaultopolis is in the Shaded Valley - time to complete our Quest! | Level 20 dwellers 8+ DAM weapons* |
Nuka-Cola Quantum x5 Legendary weapon 1,000 caps |
The Search for Jobinson's Jersey![]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Man on First | Somewhere out there in the Wasteland is the Jersey of legendary baseball player Rackie Jobinson. Play ball! | Search for Rackie Jobinson's Baseball Jersey. | Find the Jersey of baseball legend Rackie Jobinson! | Level 36 dwellers 14+ DAM weapons 5 Perception |
Nuka-Cola Quantum x2 Plasma rifle Rare outfit |
Man on Second | We found a note from someone named Coach, who claims he has Rackie Jobinson's Jersey! Maybe he's hiding out in the ruins of Vault 428... | Search for Rackie Jobinson's Baseball Jersey. | Look for Coach in Vault 428. | Level 37 dwellers 15+ DAM weapons |
Lunchbox Rare outfit 797 caps |
Man on Third | Does Coach really have the Jersey? Evidence suggests he may be in an old office building, so it's worth a look. | Search for Rackie Jobinson's Baseball Jersey. | Hunt Coach down in an office building. | Level 38 dwellers 15+ DAM weapons |
Nuka-Cola Quantum x2 Giddyup Buttercup |
Time for a Grand Slam? | A note from someone named Henrietta has led us to Vault 232. Hopefully she can lead us to Rackie Jobinson's Jersey! | Search for Rackie Jobinson's Baseball Jersey. | Can Henrietta lead us to the Jersey? | Level 39 dwellers 15+ DAM weapons 5 Charisma |
Military duct tape 842 caps |
Worst. Coach. Ever. | Henrietta was Coach's old girlfriend. She doesn't know where he is, but gave us a sweet weapon to help take him down. The search goes on! | Search for Rackie Jobinson's Baseball Jersey. | The search goes on! | Level 40 dwellers 16+ DAM weapons |
Nuka-Cola Quantum x2 Chemistry flask |
Picked off at Second! | We found a Rackie Jobinson baseball card with a taunting note from Coach. Looks like he really does have the Jersey. But we'll never give up! | Search for Rackie Jobinson's Baseball Jersey. | Keep the search alive! | Level 41 dwellers 16+ DAM weapons |
Pet carrier Rare outfit 888 caps |
Seventh Inning Stretch | Some Raiders have taken over an old apartment complex. Maybe these jerks know the big jerk, Coach. Can't hurt to ask! | Search for Rackie Jobinson's Baseball Jersey. | Do the Raiders know where Coach is? | Level 42 dwellers 16+ DAM weapons 6 Strength |
Nuka-Cola Quantum x2 Tri-fold flag |
Getcha' Peanuts Here! | Okay, so the Raiders didn't lead us to Coach. It was worth a shot. Maybe he's taking a nap in the old mattress factory! | Search for Rackie Jobinson's Baseball Jersey. | Explore the mattress factory to find Coach. | Level 43 dwellers 17+ DAM weapons |
X-01 Mk I power armor (Fallout Shelter) Rare weapon |
Last Inning! Or not... | Still no sign of Coach, or Rackie Jobinson's Jersey. Time to venture farther out. No risk, no reward! | Search for Rackie Jobinson's Baseball Jersey. | Search farther out for Coach and the Jersey. | Level 44 dwellers 17+ DAM weapons |
Nuka-Cola Quantum x2 Yao guai hide Plasma rifle |
There's no Crying in Baseball! | We have word that a fierce Alpha Deathclaw has taken up residence in an old office building. Maybe it killed Coach! Dare to dream, right? | Search for Rackie Jobinson's Baseball Jersey. | Did an Alpha Deathclaw take Coach out? | Level 45 dwellers 17+ DAM weapons 6 Endurance |
Lunchbox 989 caps |
Runners in Scoring Position! | Coach survived the Alpha Deathclaw, but he won't survive me! The Sultan of Slime left another narcissistic note, so we know he's still out there. The search continues! | Search for Rackie Jobinson's Baseball Jersey. | Keep tracking Coach and the Jersey. | Level 46 dwellers 18+ DAM weapons |
Nuka-Cola Quantum x2 Military circuit board |
Conference on the Mound | Call it a gut feeling, but Coach may be taking a breather in the ruins of Holy Heart Hospital. If he's there, so is Rackie Jobinson's Jersey! | Search for Rackie Jobinson's Baseball Jersey. | Comb through Holy Heart Hospital. | Level 47 dwellers 18+ DAM weapons |
Amplified alien blaster Plasma rifle |
Here's the Pitch... | Okay, so Holy Heart Hospital was a dead end. But at least we're still alive! Next stop, the ruins of Lakeville Library. | Search for Rackie Jobinson's Baseball Jersey. | Track Coach down in the Lakeville Library. | Level 48 dwellers 18+ DAM weapons 7 Luck |
Nuka-Cola Quantum x2 Gold watch 1,060 caps |
Homerun! | Coach left a taunting message spray painted on the wall of the Lakeville Library! We're closing in! Time to search the ruins of Vault 789. | Search for Rackie Jobinson's Baseball Jersey. | Chase after Coach in Vault 789. | Level 49 dwellers 19+ DAM weapons |
Pet carrier Rare outfit |
Here's to You, Rackie Jobinson | This is it, the end of the game! It's a bench-clearing brawl with Coach in the Dugout. Time to retire this washout, and claim Rackie Jobinson's Jersey for our own! | Search for Rackie Jobinson's Baseball Jersey. | Bottom of the 9th! Head to the Dugout and get that Jersey! | Level 50 dwellers 19+ DAM weapons Baseball uniform |
Rackie Jobinson's Jersey |
A Wasteland Tail[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
SOS! | You've picked up a distress call from an abandoned building. Assemble a rescue team and find the source! | Find the source. | Find the source of the distress call. | Level 25 dwellers 10+ DAM weapons |
Legendary outfit recipe 950 caps |
Canine Recovery | I need to search an old warehouse to try and find Bigsby. The Raiders are using it as a hideout, so I'll need to be careful. | Find Bigsby. | Look for Bigsby in the old warehouse. | Level 27 dwellers 11+ DAM weapons |
Heavy raider armor Legendary weapon recipe |
Vault 199 | The Raiders mentioned Bigsby may have fled to Vault 199. I should go ask around. Hopefully, the Dwellers have him. | Find Bigsby. | Look for Bigsby in Vault 199. | Level 29 dwellers 12+ DAM weapons |
Rare weapon Rare outfit 1,300 caps |
In Another Vault | Bigsby wasn't in Vault 199, but a member told me he may be in their sister Vault: 899. I should go check it out. | Find Bigsby. | Look for Bigsby in Vault 899. | Level 31 dwellers | Nuka-Cola Quantum x2 Legendary junk |
The Tail Continues | Overseer Emma said Bigsby stopped by their Vault. Since then, a salvage team took him on a run with them to the Atomatoys warehouse but hasn’t returned. | Find the salvage team. | Find the salvage team from Vault 899 in the old Atomatoys Warehouse. | Level 33 dwellers Laser rifle |
Rare outfit 2,000 caps |
No Time for Paws | I rescued the salvage team, but Bigsby wasn't with them. One said they may have taken shelter in Vault 314. | Find Bigsby. | Find Sally and Bigsby in Vault 314. | Level 35 dwellers Laser rifle |
Mr. Handy box Legendary junk 1,800 caps |
Echoes of Steel[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Have Gun, Will Travel | You found the holotape records of Maxson's Roughnecks, a Brotherhood of Steel team searching the Wasteland for technology. Track them down to discover their fate - starting at Vault 450! | Explore Vault 450. | Discover the fate of Maxson's Roughnecks. | Level 50 dwellers | Legendary outfit Legendary weapon recipe 5,000 caps |
Toy Soldiers | A Dweller told me that Maxson's Roughnecks made their way to the Wilson Atomatoys Factory. That should be my next stop. | Explore the Wilson Atomatoys Factory. | Look for Maxson's Roughnecks at the Wilson Atomatoys Factory. | Level 50 dwellers | Common Pet Nuka-Cola Quantum x3 |
No Stone Unturned | Some of Maxson's Roughnecks were killed at the Wilson Atomatoys Factory, the rest retreated to the Poseidon Energy Offices. That's where I need to go. | Explore the Poseidon Energy Offices. | Find the rest of Maxson's Roughnecks at the Poseidon Energy Offices. | Level 50 dwellers | 1,000 caps |
Slash and Burn | One of Maxson's Roughnecks told me his team went to clear out a Nuka-Cola plant. Looks like that's the next stop on my hunt. | 1. Kill the Glowing One. 2. Explore the Nuka-Cola Plant. |
Search the Nuka-Cola Plant for Maxson's Roughnecks. | Level 50 dwellers | Legendary Outfit Nuka-Cola Quantum x2 3,000 caps |
Mission of Mercy | I stumbled across a Ghoul who used to be one of Maxson's Roughnecks. He told me the rest of his team is trapped in Vault 390. It's time for a rescue mission! | Rescue Maxson's Roughnecks. | Rescue Maxson's Roughnecks in Vault 390. | Level 50 dwellers | Rare weapon Rare outfit |
The Final Push | A Raider Boss in the ruins of Vault 390 told me that Maxson's Roughnecks are in Vault-Tec Headquarters. I'm concerned for their safety, so I better armor up and hurry! | Find Maxson's Roughnecks. | Find Maxson's Roughnecks in the Vault-Tec Headquarters. | Level 50 dwellers | Nuka-Cola Quantum x3 Legendary outfit recipe 2,000 caps |
The Thrill of the Hunt[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Bug Hunt | Hunter Big Wes has put out a series of challenges for anyone brave enough. The first is to bag a Glowing Radroach. Time to lock and load! | Kill the Glowing Radroach. | Kill the Glowing Radroach in the factory. | Level 12 dwellers 5+ DAM weapons |
Nuka-Cola Quantum x2 250 caps |
Whack-a-Mole | Now Big Wes wants you to kill a Mole rat Brood Mother, with one catch. You can only use pistols. Good luck piercing moleskin with those! | Kill the Mole rat Brood Mother. | Kill the Mole rat Brood Mother. | Level 15 dwellers .32 Pistol |
Lone Wanderer Rare junk 300 caps |
Aim for the Head! | Time to go after something a little smarter: Feral Ghouls! And speaking of smart, you'll have to do it wearing lab coats! | Kill the Glowing One. | Kill the Glowing One. | Level 20 dwellers Lab coat |
Nuka-Cola Quantum x3 Legendary junk 400 caps |
Rock Them Like a Hurricane | Let's see how you fare against a nest full of Radscorpions. Oh, and this time, you can only have two people in your squad. | Kill the Glowing Radscorpion. | Kill the Glowing Radscorpion. | Level 22 dwellers 2 dwellers |
Legendary outfit recipe Rare weapon Bounty hunter gear |
The Most Dangerous Game | Looks like you need a bigger challenge. How about hunting some humans for a change? This time you can only wear your Vault suits. | Kill the Raider Boss. | Kill the Raider Boss. | Level 25 dwellers Vault suit 10+ DAM weapons |
Lunchbox 2,650 caps Rare outfit recipe |
12-Point Buck | "I once shot a Deathclaw in my pajamas. How he got in my pajamas I'll never know." | Kill the Alpha Deathclaw | Kill the Alpha Deathclaw | Level 27 dwellers Nightwear |
Mr. Handy box Lunchbox 800 caps |
The Final Hunt | Big Wes is calling you out! Time to dethrone him and become the Wasteland's number one big game hunter. | Kill Big Wes. | Track down and take out Big Wes. | Level 30 dwellers 12+ DAM weapons |
Lunchbox Rare weapon 3,300 caps |
Zines from the Commonwealth[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Broadsides | What's this about a New Boston Bugle? It's a chance to have our exploits published for all the world to see! Fame! Fortune! Caps! | Learn about the New Boston Bugle. | Find out about the New Boston Bugle. | Level 5 dwellers 2+ DAM weapons |
Rare outfit Common weapon |
Headshots | We've discovered that someone is printing new editions of the Boston Bugle and making stars out of schlubs - we're destined for fame and fortune! | Learn more about the New Boston Bugle. | Find out more about the New Boston Bugle. | Level 6 dwellers 2+ DAM weapons |
Rare outfit 800 caps |
A Map to the Stars | The Overseer of 404 appears to have a way to get in contact with the publisher of the New Boston Bugle. She's our ticket to stardom! | Talk to the Overseer of Vault 404. | Talk to the Overseer of Vault 404 about the New Bugle. | Level 7 dwellers 3+ DAM weapons |
Nuka-Cola Quantum x2 Rare weapon |
The (Thinly Veiled) Plot Thickens | Vault 404 was destroyed in a Raider attack... but Vault 120 might have more information. | Talk to the Overseer of Vault 120. | Talk to the Overseer at Vault 120 about the New Bugle. | Level 8 dwellers 3+ DAM weapons |
Legendary weapon recipe Rare weapon |
Collateral Murder | It seems like if you get mentioned in the New Boston Bugle, you end up with your head on a Raider pike. Now we have to figure how to NOT make the front page! | Meet the Settlers at the RobCo Plant. | Find the first group of settlers to get attacked by Raiders. | Level 9 dwellers 4+ DAM weapons |
Mr. Handy box |
Boogie Woogie Bugle Boy | Turns out the New Boston Bugle is some kind of con - our only lead is the Bugle Boy who is holed up in a Super-Duper Mart. Time to track him down and extract some information! | Find the Bugle Boy. | Find the Bugle Boy. | Level 10 dwellers 4+ DAM weapons |
Rare junk 900 caps |
Stop the Presses! | We've found out that the whole “New Boston Bugle” thing is a total scam. We have to hunt down the Editor and put him out of business. | Confront the Editor. | Confront The Editor. | Level 11 dwellers 4+ DAM weapons |
Rare weapon Rare outfit Rare outfit recipe |
The Great Tato Famine[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
The Mysterious Disappearing Spuds | All across the Commonwealth, Tatos are being wiped out by a mysterious blight. Settlers are starving! Maybe we can help. | Meet the Farmers. | Find out more about the Tato blight. | Level 12 dwellers 5+ DAM weapons |
Rare weapon Rare outfit |
The Spreading Blight | We've found out from a group of farmers that the Tato blight isn't restricted to just one location - it's hitting multiple farms throughout the Wasteland! | Get more information on the Tato blight. | Meet up with another group of farmers that have been hit by the Tato blight. | Level 13 dwellers 5+ DAM weapons |
Rare weapon x2 |
The Night Watch | We've found out there's a group of settlers that has more information about the widespread Tato die-outs. Let's talk to them and see what they know. | Get more information on the Tato blight. | Find out more about the alternate theory concerning the Tato blight. | Level 14 dwellers 5+ DAM weapons |
Nuka-Cola Quantum x2 Rare weapon |
Spear Fishing | It turns out that this isn't a disease - someone has figured out how to steal Tatos from underground! We need to meet with the group that's figured it out. | Meet the first farmers to lose their crops. | Meet up with the first Tato farmers to lose their Tatos. | Level 15 dwellers 6+ DAM weapons |
Rare outfit |
The Shadow Wolf | Some nefarious person has been training Mole rats to steal Tatos from under people's noses. We need to meet with a tracker who might have found the source. | Track down the tracker. | Meet the tracker who may have found the source of the Mole rat infestation that's targeting Tatos. | Level 16 dwellers 6+ DAM weapons |
Lunchbox Rare outfit |
The Mole Rat Man | A lunatic who calls himself Mole Rat Man has been training Mole rats to attack settlements and steal their Tatos. Now's the time to strike! | Confront Mole Rat Man. | Confront Mole Rat Man at his base. | Level 17 dwellers 6+ DAM weapons |
Expert lab coat Legendary weapon recipe Rare outfit |
Detective Case Files[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
The Case of the Captured Canine | You've discovered some unsolved case files of the legendary Wasteland detective, Nick Valentine! First up - the case of the captured canine! | Rescue the dog from the Feral Ghouls. | Feral Ghouls have captured a canine! Rescue the potentially delicious doggie. | Level 20 dwellers 8+ DAM weapons 3 Perception |
Pet(collie) Rare outfit 1,200 caps |
The Case of the Missing Mitt | A note among Nick's files requested his help in recovering a lost family heirloom - a pre-war catcher's mitt with great sentimental value. | 1. Speak to Clarence. 2. Confront the thief. 3. Recover the catcher's mitt. |
Help an old Ghoul recover a precious family heirloom, would ya? | Level 25 dwellers 10+ DAM weapons 4 Perception |
Nuka-Cola Quantum x1 Legendary weapon recipe Rare weapon |
The Case of the Quantum Creeper | Nick was asked to solve the mystery of “The Quantum Creeper,” a beast that's been munching on the citizens of a local Vault and stealing their Quantum. What say you lend them a hand? | 1. Speak to the Vault Dwellers. 2. Deal with “The Quantum Creeper.” |
Track down the Quantum Creeper. | Level 30 dwellers 5 Perception |
Nuka-Cola Quantum x5 Rare outfit 1,000 caps |
The Case of the Lost Lunch | You uncovered a poorly written note among Nick's files, asking for his help in finding a kidnapped friend. | 1. Speak to the Raider. 2. Speak to the settlers. 3. Confront the thief. |
Someone's been kidnapped! Help bring them home! | Level 35 dwellers 14+ DAM weapons 6 Perception |
Legendary weapon recipe Rare weapon x2 |
The Bigsby Brown Case | Nick's old pal Bigsby Brown has gone missing. An old file suggests he'd gone out in search of a missing Vault Dweller, but no one's heard from him since. Track down that sleuth! | 1. Find Bigsby Brown. 2. Kill the Alpha Deathclaw. 3. Rescue the missing Vault Dweller. |
Track down missing sleuth Bisgby Brown. | Level 40 dwellers 16+ DAM weapons 7 Perception |
Nuka-Cola Quantum x2 Legendary junk x2 |
Climbing the Ranks[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Clearing a Path | There's a group of soldiers called the "Brotherhood of Steel" that insist the Vault would be an ideal outpost! To meet their standards, we're going to have to provide a little bit of fire support. We'll start at the nearby machine parts factory. | Clear a path for the Brotherhood of Steel squad at the factory. | Provide fire support at the machine parts factory. | Level 20 dwellers 5+ DAM weapons |
Theme recipe fragment Rare outfit |
Taking out the Trash | In order to convince the Brotherhood of Steel that the Vault is worthy enough to be one of their outposts, we're clearing the Ghouls out of Vault 840. | Clear the Ghouls out of Vault 840. | Clear the Ghouls from Vault 840. | Level 24 dwellers 9+ DAM weapons |
Theme recipe fragment Rare outfit |
Heat of the Knight | We need to convince the Brotherhood of Steel that the Vault is worthy enough to be an outpost! Time to support the squad of soldiers at the RobCo Corporate Offices. | Support the soldiers at the RobCo Corporate Offices. | Support the Brotherhood at the RobCO Corporate Offices. | Level 27 dwellers 10+ DAM weapons |
Theme recipe fragment Rare outfit |
In Shining Armor | We've almost proven the Vault's worthiness to the Brotherhood of Steel! Last task - a rescue mission at the Nuka-Cola plant. | Find the Brotherhood squad leader. | Rescue the soldier from the Raiders at the Nuka-Cola Plant. | Level 35 dwellers 12+ DAM weapons |
Rare outfit Sarah Lyons |
Almost Human[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Off the Rails | A group known as "The Railroad" was trying to sneak refugees through the area, when they were captured by Raiders. Find and rescue them before it's too late. | Rescue the kidnapped Railroad agent. | Rescue a kidnapped Railroad operative. | Level 15 dwellers 4+ DAM weapons |
Theme recipe fragment 500 caps |
Synth in a Pinch | Synths and their Railroad supporters were captured by Raiders. The need to be found before something happens! | Rescue the kidnapped synth. | Rescue a kidnapped synth! | Level 20 dwellers 7+ DAM weapons |
Theme recipe fragment Rare outfit |
Not-so-Safehouse | Railroad agents managed to evade capture and headed for one of their safehouses. Check in with them and make sure they're all right. | Find the agents. | Find the Railroad agents. | Level 30 dwellers 10+ DAM weapons |
Theme recipe fragment Rare outfit |
Synths for Sale | Raiders are trying to ransom synths back to the Institute. Time to step in and save the day! | Rescue the synths! | Rescue the Institute synths. | Level 40 dwellers 13+ DAM weapons |
T-45a power armor (Fallout Shelter) Theme recipe fragment Rare weapon |
The Wizard of Water[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Fons Vivus | People are talking about a new kind of water that has healing properties, makes you stronger and brings good fortune. Adventure! Action! Refreshing Beverages! We can drink to that! | Talk to settlers who've tried the magical new water. | Learn more about the magical water people are talking about. | Level 18 dwellers 8+ DAM weapons |
2,000 caps Rare junk |
Our Cups Runneth Over... WITH FAILURE | Can it be true? Has someone figured out a way to create water so powerful it can heal any ill, boost any crop, and fix any door? The people at Vault 315 should know more! | Get more info on the so-called magical water. | Visit Vault 315 to gather information on the magical water. | Level 20 dwellers 9+ DAM weapons |
Nuka-Cola Quantum x3 Legendary weapon recipe |
Half Full, Half Empty | Apparently there's more to this story than meets the taste buds. This refreshing miracle beverage isn't so miraculous or refreshing after all, and the folks at the RobCo plant just may know the truth... | Meet the people at the old RobCo plant. | Find more info about the magical water at the old RobCo plant. | Level 22 dwellers 9+ DAM weapons |
Legendary junk 2,500 caps |
Water into Brine | Does the "magical" water really work or is it a total sham? We need to track down this Water Wizard and see if he's the real deal or a snake oil salesman. | Ask about the Wizard's water at the old Vault-Tec offices. | Talk to the folks at the Vault-Tec offices about the water. | Level 24 dwellers 10+ DAM weapons |
Nuka-Cola Quantum x2 2,750 caps |
Aqua Nuka-Cola | The only way we can get more information about the Water Wizard is to clear out this Raider camp. Should be a walk in the park! | Clear out the Raider camp. | Clear out the Raider camp for the settlers in the Vault-Tec offices. | Level 26 dwellers 11+ DAM weapons |
Lunchbox Nuka-Cola Quantum x2 Legendary junk |
Aqua-schema | We did what the people at the Vault-Tec offices asked. Now it's time for some answers! | Return to the Vault-Tec offices. | Return to the Vault-Tec offices. | Level 28 dwellers 12+ DAM weapons |
Legendary junk 3,250 caps |
The Reluctant Shill | We're close to tracking down the Wizard! Apparently his assistant abandoned him and is holed up at a Super-Duper Mart. We'll beat the truth out of him if we have to! | Track down the Wizard's assistant. | Track down the Wizard's assistant. | Level 30 dwellers 13+ DAM weapons |
5,000 caps |
Snake Water | We've finally pinned down the Wizard of Water. Time to confront him and stop him from selling any more of his glorified tap water. Maybe we can make some money on the side as well... | Shut down the Water Wizard's operation. | Shut down the Water Wizard's operation. | Level 32 dwellers 13+ DAM weapons |
Elder robe Nuka-Cola Quantum x2 3,500 caps |
Food, Glowrious Food[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
All Sales Final | Our new chef has some bold ideas to spruce up our daily fare, and he's made a list of specific ingredients he needs. We should visit a nearby abandoned Super-Duper Mart to see if we can find any of them. | Search the Super-Duper Mart for ingredients. | Retrieve ingredients from infested Super-Duper Mart. | Level 10 dwellers 5+ DAM weapons |
1,100 caps Rare weapon recipe |
Thyme is Money | All right, the Super-Duper Mart was a bust as far as ingredients go. This time, though, we have a sure lead to a cache of spice in a nearby building! And the chef is convinced the Raiders will just hand it over... | 1. Retrieve the spice. 2. Eliminate the Raider Boss. |
Steal some spices from a band of Raiders. | Level 16 dwellers 7+ DAM weapons |
Nuka-Cola Quantum x2 Theme recipe fragment 1,900 caps |
Cheese, Please! | The chef is happy - and surprised - that you made it back in one piece! He now requires processed cheese, AKA gray gold, the miracle food that endures the passage of time and nuclear war. Some may be left in the old Cheese Factory. | 1. Retrieve cheese paste from the factory. 2. Kill the Glowing One. |
Obtain processed cheese from the abandoned factory. | Level 22 dwellers Radiation suit |
Legendary junk Bounty hunter gear 3,000 caps |
The Yolk's on You | The chef never ceases to be amazed by your uncanny ability to escape death, and he wants to celebrate it with a Radscorpion egg omelet. Vault 923 was recently overrun by these critters, so that'd be a good place to start. | 1. Kill the Glowing Radscorpion and harvest its eggs. 2. Rescue any surviving Dwellers. |
Bring Radscorpion eggs back to the chef. | Level 28 dwellers Radiation suit |
Lunchbox Rare flamer 3,650 caps |
High Steaks | Okay, so that Radscorpion omelet was kind of gross. To make up for it, the chef proposes to make his trademark Deathclaw Wellington. All he needs is fresh Deathclaw meat, straight from their den (sunlight is said to alter the taste). | Kill the Alpha Deathclaw and harvest its meat. | Bring Deathclaw meat back to the chef. | Level 34 dwellers 16+ DAM weapons |
Nuka-Cola Quantum x2 Rare Plasma rifle 4,000 caps |
The Towering Il Forno | That Deathclaw steak was a bit...stringy, to say the least. The chef feels bad about this, and wants to make his favorite comfort food, lasagna. Unfortunately, raiders have stolen his secret sauce recipe, and we need to get it back from their towering lair first. | Find the secret recipe. | Retrieve the chef's secret recipe. | Level 40 dwellers 17+ DAM weapons |
Legendary junk Legendary weapon recipe Legendary outfit recipe |
By Hook or by Cook | As it turns out, the chef *really* was trying to kill us all. Seems he's with a band of Raiders who've been eyeing our Vault. He fled as soon as he was exposed, but we know he's set to meet other Raiders at an abandoned Red Rocket. | Kill the Chef. | Kill the renegade chef. | Level 46 dwellers 19+ DAM weapons |
Commander uniform Legendary junk Butcher knife |
Searching in the Dark[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Party Favors | The anniversary of our first entering the Vault is approaching and it is a good opportunity to improve Vault morale by throwing a celebration! We've got food, we've got music, but it seems when VaulTec stocked our initial supplies, they forgot to include party decorations! We are going to have to send a team to the nearby Super Duper Mart to find some... | Retrieve party decorations. | Find party decorations in the Super Duper Mart. | Level 20 dwellers | Ripper |
Mandatory Fun | We didn't find any party supplies at the Super Duper Mart, but our team discovered that a large number of streamers and balloons had been purchased by a government employee shortly before the bombs fell. We haved traced the employee to a nearby government building. We are going to send a team to the facility to find and retrieve the missing party supplies. | Find missing party decorations. | Search for the missing party supplies in the government building. | Level 22 dwellers | Legendary Theme recipe |
The Truth Is in Here | While looking for decorations, our team discovered something at the old government building that was a surprise to us all. We have since sifted through the data in all of our logs and found reference to a government facility that may hold more revelatory information. This may lead us to some tech that could help us improve the Vault leaps and bounds beyond what was planned. We need to send out a team as soon as possible! | Find evidence of alien experimentation. | Investigate the government research facility. | Level 23 dwellers | Robot armor |
Enclosed Encounters | We stumbled on something unbelievable at the government facility. When we took a further look into the research data, we found records of a field research lab at a so-called "crash site" where they were conducting experiments on "the object." Let's get to this crash site and see what we can scavenge! | Discover where RobCo is keeping their research. | Go to the crash site field lab and find the alien tech. | Level 25 dwellers | Alien disintegrator Legendary junk Rare junk |
Factory Upgrade | We've been churning through the data that came back from that UFO lab we scouted a while back. Turns out, the old government turned over most of their speciments to RobCo. We found a holotape among the junk you brought back from the UFO Crash Site mentioning something about the next step in the development of advanced AI. Luckily, the nearest RobCo factory is pretty close to our vault. Let's send some dwellers there and see if we can find that research data. It could make a big difference for our vault! | Discover where RobCo is keeping their research. | Search the RobCo factory for extraterrestrial technology. | Level 26 dwellers | Power fist RobCo factory uniform |
My Friends are Electric | We cracked the executive's logs from the RobCo factory and discovered the location of a secret RobCo R&D facility. It occupies a series of secret levels below a retail store at the local mall. RobCo was using alien technology to advance their robotics research. They were trying to build something big. If we can figure out what they knew, we should be able to use it to make major improvements to the Vault! | Enter and explore the UFO lab. | Get into the secret RobCo R&D facility and track down their research data. | Level 28 dwellers | Ed the Ghoul Alien space suit Legendary junk Legendary theme recipe |
Power Struggle[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
A Pier into the Future | Woah! What's that? This festive waterfront has suffered a ruinous fate in some kind of ill-founded fracas! Get in there and dig around, who knows what you'll find!? | Investigate the old pier. | Investigate the old pier. | Level 20 dwellers | Lucy MacLean |
Ghoul in Black | There's a ruckus in the nearby graveyard. Maybe someone needs your help, or there is something useful for you to scrounge up. Scoot on over there and check it out. | See what's causing a ruckus in the graveyard. | See what's causing a ruckus in the graveyard. | Level 20 dwellers, Lucy's vault suit | The Ghoul |
My Brothers' Keeper | The Brotherhood has a pretty large base set up nearby. As quasi-religious orders of militants go, they're generally not awful. Maybe we should stop in and say hello. | Learn what you can about the Brotherhood of Steel. | Explore the Brotherhood Base. | Level 20 dwellers, Lucy's vault suit, The Ghoul's coat | Maximus |
All Killy No Filly | You've stumbled across a slipshod settlement called Filly, offering welcome to other wastelanders. Unfortunately, it seems to be occupied by a gang of raiders who have other ideas. | Clear out the Raiders for Ma June. | Liberate the people of Filly. | Level 20 dwellers, Lucy's vault suit, BOS casual | Ma June |
Snipping Coupons | Ma June has asked you to head to the nearby Super Duper Mart for supplies. Keep an eye open. You never know who or what you might run into there. | Search the Super Duper Mart. | Search the Super Duper Mart. | Level 20 dwellers, The Ghoul's coat, BOS casual | Snip Snip (Mr. Handy) |
Hooked on Tonics | The people of Filly are in dire need of medicine. There are rumours of a traveling chem-merchant wandering nearby. You should have no trouble tracking them down. | Find the Snake-Oil Salesman. | Find the Snake-Oil Salesman. | Level 20 dwellers, Lucy's vault suit, The Ghoul's coat | Snake oil salesman |
Codename: DOG | You passed by a run down refueling station on your way back to Filly and you heard odd noises coming from inside. What could it be? You won't know until you find out! | Find a new friend... | Investigate strange sounds at the Red Rocket. | Level 20 dwellers, Lucy's vault suit, The Ghoul's coat | CX404 |
Astronomical Aggression | The Brotherhood is attacking the Griffith Observatory to recover a deadly weapon from the NCR. We don't know what it is, but it could be disastrous in anybody's hands. Go, take care of it for everyone's sake. | Stop the NCR leader. | Stop the NCR leader from using the weapon. | Level 20 dwellers, BOS casual, Lucy's vault suit | Scarred power armor |
Limited time quests[]
Multi-stage questlines[]
Nabbed from Nuka-World []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Bottlecap Blues | Bottle & Cappy have been kidnapped from Nuka-World by Raiders! They were last spotted at an abandoned factory. Head out there and rescue them before it's too late! | Find any trace of Bottle & Cappy at the abandoned factory. | Track down Bottle & Cappy's kidnappers. | Level 12 dwellers 4+ DAM weapons |
Rusty laser pistol |
In Hot Pursuit | A helpful survivor who escaped from the Raiders suggested I search Vault 177 for Bottle & Cappy. If I hurry, I might be able to catch up with them. | Search Vault 177 for any sign of Bottle & Cappy. | Pursue Bottle & Cappy's kidnappers. | Level 13 dwellers 5+ DAM weapons |
Nuka-Cola Quantum x2 Rare junk |
Playing Catch-up | The Raider Boss at Vault 177 boasted that they took Bottle & Cappy to the Poseidon Energy office. I hope she was telling the truth. | Search Poseidon Energy's offices for any sign of Bottle & Cappy. | Pursue Bottle & Cappy's kidnappers. | Level 14 dwellers 5+ DAM weapons |
Assault rifle Common junk 402 caps |
Pet Peeve | I found out from the Ghouls living in the Poseidon Energy offices that Bottle & Cappy may have been taken to the RobCo Building. Looks like that's my next stop. | Search the RobCo Building for any sign of Bottle & Cappy. | Pursue Bottle & Cappy's kidnappers. | Level 15 dwellers 6+ DAM weapons |
Advanced radiation suit |
A Refreshing Rescue | A stranger at the RobCo Building told me the raiders took Bottle & Cappy to the Nuka-Cola Factory. I have a feeling I'll finally catch up to them this time. | Rescue Bottle & Cappy from the Raiders! | Rescue Bottle & Cappy from the Nuka-Cola Factory. | Level 16 dwellers 6+ DAM weapons |
Bottle & Cappy Nuka-Cola Quantum x2 Rare junk |
When Irish Eyes are Glowing []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Shamrock the Casbah | We've received information that Vault 317 contains clover samples from before the Great War. This hardy, nutritious weed, believed to be extinct, could prove an important staple for us. We need to bring back these samples - if there are any left! | Explore Vault 317 | Retrieve clover samples from an abandoned Vault. | Level 20 dwellers 9+ DAM weapons |
Nuka-Cola Quantum x2 Rare outfit recipe |
Driving the Snakes Out | A band of Raiders known as the Snakes has been targeting Settlers with red hair, calling them “gingers” and claiming they are inferior beings. We need to drive these Snakes out of the neighborhood, for good! | 1. Defeat the Raider Boss. 2. Defeat the Raiders. 3. Defeat the Raiders. |
Defeat a band of Raiders hostile to redheads. | Level 21 dwellers 9+ DAM weapons |
Nuka-Cola Quantum x2 3,000 caps Rare junk |
The End of the Rainbow | We've heard strange rumors of a great treasure found at the end of the rainbow! Our calculations indicate that's near the abandoned talc mines to the West, ruled by a myserious Raider boss called “Shaun the Leper.” | 1. Find the main treasure trove. 2. Find the secondary treasure trove. |
Find the treasure at the end of the rainbow. | Level 22 dwellers 9+ DAM weapons |
Lunchbox Nuka-Cola Quantum x2 Legendary junk |
It's Not Easy Being Green | Nearby Settlers have become very sick following the annual St. Patrick's Day festivities, with some reported cases of Ghoulification! This might just be, um, “food” poisoning, but we should investigate in case it's an actual epidemic... | 1. Meet with the settlement leader. 2. Visit Yellow quarantine zone. 3. Visit Red quarantine zone. |
Help nearby Settlers deal with a strange epidemic. | Level 23 dwellers 10+ DAM weapons Radiation suit |
Nuka-Cola Quantum x2 Chemistry flask 3,300 caps |
The Banshee's Keen | We've received reports from nearby Settlers that their building is haunted by a wailing female spirit. That sounds unlikely, but we should investigate in the name of... Science! Don't worry, we'll honor your memory if the angry dead end up eating your souls. | 1. Solve the mystery of the wailing spirit. 2. Talk to Settlers. 3. Talk to Settlers. |
Solve the mystery of a haunted building. | Level 24 dwellers 10+ DAM weapons |
Legendary trained parrot Nuka-Cola Quantum x2 4,050 caps |
Labor Dispute! []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Power to the People? | A disgruntled Dweller named Rubarb has joined the Raiders and wants to liberate some local Vaults... with violence! Overseer Mogabe needs your help! | Rescue Overseer Mogabe. | Rescue Overseer Mogabe from Rubarb's Raiders. | Level 14 dwellers 5+ DAM weapons |
Lunchbox |
No Rest for the Wicked | Looks like Rubarb is just getting started. You've received a distress call from Overseer Zilewski's Vault. Better investigate! | Talk to Overseer Zilewski. | Answer Overseer Zilewski's distress call. | Level 15 dwellers 6+ DAM weapons |
Nuka-Cola Quantum x2 800 caps |
All Work and No Play | Rubarb has found another Vault to liberate. Time to head out and rescue Overseer Chang from the Raiders! | Rescue Overseer Chang. | Rescue Overseer Chang from Rubarb's Raiders. | Level 16 dwellers 6+ DAM weapons |
Amplified laser pistol |
Working Overtime | Rubarb and his Raiders were spotted recently in Vault 700. Better go check it out! | Investigate Vault 700. | Investigate Vault 700 and see what Rubarb's Raiders are up to. | Level 17 dwellers 7+ DAM weapons |
Nuka-Cola Quantum x2 Rare outfit Rare junk |
Rubarb's Reckoning | Rubarb and his Raiders just took over Vault 711, and he's still there. Take down his lieutenants, then confront Rubarb himself! | 1. Confront Rubarb! 2. Kill the Raider Lieutenant. 3. Kill the Raider Lieutenant. |
Confront Rubarb and his Raiders in Vault 711. | Level 18 dwellers 7+ DAM weapons |
Heavy vault suit Rare junk Common outfit |
The Gridiron Gang []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
First Down | A frantic voice comes in over the radio. There's a settler out in the Wasteland who's in serious trouble! The clock's ticking... | Help the lost settler. | Help the lost settler. | Level 6 dwellers 4+ DAM weapons |
Sports fan outfit Common weapon |
Second-Stringers | A gang of Raiders has taken a settler hostage. Rescue the captive and solve the mystery of the Super Cup! | 1.Locate the hostage. 2. Learn about the Super Cup |
Locate the hostage. | Level 7 dwellers 4+ DAM weapons |
Sports fan outfit |
Third and Goal | You've tracked the kidnapped settler to the lair of the Commish. Time to put an end to this football flunky's Super Cup contest! | 1. Rescue the hostage. 2. Confront the Commish. |
Rescue the hostage and confront the Commish. | Level 8 dwellers 4+ DAM weapons |
Lunchbox Sports fan outfit Female dweller |
The Book of Wuv []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
All's Fair in Love and Nuclear War | We've received word that a nearby Vault is holding a Singles Night for Valentine's Day, and they've invited us to participate! | 1. Meet that special someone. 2. Dissuade rival suitors. |
Travel to a nearby Vault to find a potential mate. | Level 10 dwellers Formal wear 3 Charisma |
Nuka-Cola Quantum x1 Theme recipe fragment 400 caps |
This Golden Ring | Love is in the air, and just like radioactive fallout - once it gets inside you it doesn't get out! All we need now is a ring to pop the big question. We might have some luck finding Pre-War jewelry in a nearby abandoned building. | Find any item made of gold. | Retrieve Pre-war Jewelry to make a ring. | Level 11 dwellers 3 Perception 4+ DAM weapons |
Nuka-Cola Quantum x1 Gold watch |
A Labor of Love | The big day is almost upon us. The idea was to have a wedding in a natural setting, but since it's too dangerous outside we'll use a nearby cave instead. We just need to sterilize it. | Eliminate the Mole Rat Brood Mother. | Clear out a cave in preparation for a wedding. | Level 12 dwellers 5+ DAM weapons |
Double-barrel sawed-off shotgun 425 caps |
Groom for Doubt | That was quite the bachelor party last night! Too bad the groom's missing today. Last we saw, he was being carried away by the hired entertainment. We have to bring him back, and quick. Let's avoid a repeat of New Year's Eve... | 1. Rescue the groom. 2. Kill the Raider Boss. |
Rescue a missing groom from Raiders. | Level 13 dwellers 5+ DAM weapons |
Tenpenny's suit Rare weapon Rare junk |
No Thanks for the Gobbler! []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Gobble Gobbler! | Reports are coming in from all over the Wasteland of a frightening creature known only as the Gobbler. We have to investigate! | Find out more about the Gobbler. | Investigate sightings of the Gobbler. | Level 7 dwellers 2+ DAM weapons |
Lunchbox |
A Delicious Trail of Danger! | We've followed the Gobbler's trail of snack cakes to the Blamco factory. | Continue tracking down the Gobbler. | Follow the Gobbler's trail to the Blamco factory. | Level 8 dwellers 3+ DAM weapons |
Pilgrim outfit 1,200 caps Rare junk |
The Last Gobble! | We've followed the Gobbler's trail of cranberry sauce to Vault 261. Now it's time to end this! | Kill the Gobbler! | Time to finally put an end to the Gobbler! | Level 9 dwellers 3+ DAM weapons |
Rottweiler Double-barrel shotgun Lab coat |
Note: There are 3 different rewards possible depending on your answer, a settler, a weapon or some armor.
The Mystery of Vault 31 []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Halloween (Non)Fiction | As Halloween approaches, the story of Vault 31 and its strange past is being told once again. But is the Vault really haunted, or is something else to blame? It’s up to you to solve... The Mystery of Vault 31! | Learn more about Vault 31 at the ruined library. | Learn more about Vault 31 at the ruined library. | Level 10 dwellers 3+ DAM weapons |
Ghost costume 400 caps |
Go West | The library caretaker told me someone named Herb Vest might know more about Vault 31. I can track him down at the old candy factory. | Search for Herb Vest at the old candy factory. | Seek advice about Vault 31 from Herb Vest. | Level 12 dwellers 4+ DAM weapons |
Rare weapon Common outfit 500 caps |
Days Gone Bye | Herb Vest told me that people who go to Vault 31 end up missing. I'm going to head to Vault-Tec's offices to learn more about the Vault's past. | Track down information about Vault 31's past. | Search the Vault-Tec offices for information about Vault 31. | Level 13 dwellers 4+ DAM weapons |
legendary junk 600 caps |
Mask Hysteria | In order to scare the Raiders away from Vault 31, a helpful traveler suggested getting Ghost Costumes from an old factory nearby. | Get the Ghost Costumes from the factory. | Get the Ghost Costumes from the old costume factory. | Level 14 dwellers 5+ DAM weapons |
Ghost costume x2 |
Scare Tactics | With the Ghost Costumes in hand, it's time to head out to Vault 31 and confront the Raiders there once and for all! | Confront the Raiders at Vault 31. | Confront the Raiders at Vault 31. | Level 15 dwellers Ghost costume |
Mr. Handy box Rare outfit rare outfit recipe |
Vault-Tec Saves Christmas! []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Santa's Helpers | Santa's gone missing, and we can only bring him back by spreading some Christmas cheer! | 1. Speak to Overseer Nicholas. 2. Talk to the Dwellers. 3 Talk to the Dwellers. |
Spread Christmas cheer! | Level 8 dwellers 3+ DAM weapons* |
Lunchbox |
Christmas at the Raider Camp | Yes, even Raiders need a little Holiday spirit! | 1. Speak to Boss McScrooge. 2. Talk to the Raiders. 3. Talk to the Raiders. |
Spread Christmas cheer! | Level 9 dwellers 3+ DAM weapons |
Rare weapon Rare outfit Rare junk |
Cheer for the Ghouls | Everyone forgets those poor Ghouls need holiday cheer, too! | 1. Speak to the Ghoul Leader. 2. Talk to the Ghouls. 3. Talk to the Ghouls. |
Spread Christmas cheer! | Level 10 dwellers 3+ DAM weapons |
Lunchbox |
Rescue Santa! | While we were spreading Christmas cheer, someone managed to track down Santa Claus. He's in trouble. Let's go! | Rescue Santa! | Find and save Santa Claus. | Level 11 dwellers 4+ DAM weapons |
Original Santa suit Rare weapon Rare outfit |
The Party at the End of the World []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Blackout | It's New Year's day... and the Vault threw one heck of a party last night. But the Overseer's son, Jack, is missing and we need to find him! We know he was with us before the clock struck 12, but everything afterwards is a blur. And we're all wearing Radiation Suits. We must have been at the Corvega Auto Plant at some point... | Search for Jack in the Corvega Auto Plant. | The Overseer's son, Jack, is missing after a crazy New Year's party! | Level 10 dwellers 4+ DAM weapons Radiation suit |
1,500 caps 2x Stimpaks Legendary junk Rare outfit Nuka-Cola Quantum x2 |
A Special Brand | Last night, we ended up partying with Raiders at an old Warehouse. We should search there for clues to Jack's whereabouts. He's the Overseer's son, after all. If we lose him, we'll end up getting kicked out of the Vault with nothing on our backs... or worse! | Find out if the Raiders know what happened to Jack. | We were partying at an old Warehouse! Maybe there are clues there... | Level 12 dwellers 5+ DAM weapons |
Pet carrier Rare outfit 4x Stimpaks Legendary junk 1,200 caps Rare weapon |
Walk of Shame | I guess we traded Jack for a pet, or Jack traded himself, or something! But he ended up married to a Raider Boss named Kaela who hangs out in a cave... | Find Kaela the Raider Boss. | Jack may still be alive at the Ironworks - but he's married to a Raider? | Level 14 dwellers 5+ DAM weapons |
Rare outfit 2x Stimpaks Nuka-Cola Quantum x2 1,850 caps Rare weapon Rare junk 3x RadAways Legendary junk |
Jack Ain't Back | The Overseer's son got married to a Raider, but she sold him to Slavers! We have to catch them before they disappear west! | Find Jack! | First married, then sold to Slavers... Can we get to Jack in time? | Level 16 dwellers 6+ DAM weapons |
Rare weapon Nuka-Cola Quantum x3 1,500 caps |
Human Bean Juice | Jack's been through the ringer - and now he might get turned into dinner! Slavers sold him to a Potted Meat plant. We need to head there! | Find Jack before he gets processed into dinner! | Find Jack before he gets processed into dinner! | Level 18 dwellers 7+ DAM weapons |
Rare outfit 2x Stimpaks 6x RadAways 2,150 caps Rare weapon 2x Legendary junk |
KHAAANNNNN!!!! | Our boy got traded into marriage against his will, sold into slavery, shipped to a meat factory and now some Raiders have him hostage... What's next? | Rescue Jack from Khan Killian's gang! | Jack was stolen by Khan Killian's gang and we need to get him back! | Level 20 dwellers 8+ DAM weapons |
Rare weapon Stimpak 2,150 caps 2x Rare junk Rare outfit 3x RadAways |
Springtime for Atom[]
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
The Rite of Spr(ay)ing | We've had reports of nearby Settlers being randomly sprayed with radioactive material by unknown assailants. We should deliver some RadAway to those settlers and find out more about the attacks. | 1. Talk to Settlers. 2. Talk to more Settlers. |
Investigate radioactive spraying incidents. | Level 12 dwellers 3+ DAM weapons |
Nuka-Cola Quantum x2 1,850 caps Rare weapon recipe |
Spring Forward, Fall Back | Our investigation has indicated that a local chapter of the Church of the Children of Atom was responsible for the recent toxic spraying attacks. We have to confront their leader, Confessor Alvarado, and tell him to stop these attacks, or else. | Talk to Confessor Alvarado. | Confront the local Children of Atom leader. | Level 13 dwellers 4+ DAM weapons |
Nuka-Cola Quantum x2 1,500 caps |
E-Ster is Coming | Confessor Alvarado has agreed to put a stop to radioactive spraying, and as a sign of goodwill we've agreed to help the Church recover a sacred circuit board rumored to contain data about the ancient rite of E-Ster. | Recover the Sacred Circuit Board. | Help the Children of Atom recover an ancient artifact. | Level 14 dwellers 4+ DAM weapons |
Nuka-Cola Quantum x1 Military circuit board 1,600 caps |
The Sixth Sun | We think Brother Will, the Church initiate who has gone missing, may have been kidnapped by a band of Raiders camped nearby. We'll send a team to rescue him, then inform Confessor Alvarado if and when we've brought him back to safety. | Brother Will from the Raiders. | Rescue the Church's missing Brother. | Level 15 dwellers 5+ DAM weapons |
Nuka-Cola Quantum x2 1,750 caps |
E-Ster Egg Hunt | We've been invited to the Children of Atom's annual Deathclaw Egg Hunt! This is a good opportunity to validate Brother Will's claims that the Church plans to detonate a large nuclear bomb on E-Ster Sunday... | 1. Learn more about the alleged nuclear bomb. 2. Harvest some Deathclaw Eggs. |
Find out more about the alleged nuclear bomb. | Level 16 dwellers 5+ DAM weapons |
Lunchbox Legendary junk Theme recipe fragment |
Saving Daylight | We need to stop Confessor Alvarado and the Church of the Children of Atom before they detonate their 20-megaton nuclear device, lest the entire area be vaporized! | Stop Confessor Alvarado's Plans. | Stop the Children of Atom from blowing up the area! | Level 17 dwellers 5+ DAM weapons |
Confessor Cromwell's rags 2,000 caps |
Single-stage quests[]
Who's Carving the Turkey? []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Who's Carving the Turkey? | The cook went to go find his butcher knife. Now who will carve the turkey? | Find the cook. | Rescue the cook. | Level 10 dwellers Pilgrim outfit 1 dweller |
Nuka-Cola Quantum x5 Butcher knife |
The Door Buster []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
The Door Buster | Across the Wasteland rumours swirls of a treasure called "Door Buster." The race is on the claim this mysterious prize! | Search for the Door Buster. | Be the first to claim the Door Buster! | Level 10 dwellers 3+ DAM weapons |
Lunchbox Rare weapon Rare outfit |
Ghostly Gag []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Ghostly Gag | Raiders are so superstitious. Let's give them something to be scared of. | Kill the Raider Boss. | Time to scare some Raiders. | Level 18 dwellers Ghost costume 1 dweller |
Skeleton costume Rare junk |
The Haunting of Mass Chemical []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
The Haunting of Mass Chemical | Like most bullies, Raiders are usually cowards. Rumor has it the Raider Boss who just took over the Mass Chemical building is exactly that, so maybe you can scare him off without a fight. | Scare off the Raider Boss. | Scare off a Raider Boss holed up in the Mass Chemical building. | Level 18 dwellers Ghost costume 1 dweller |
Lunchbox Rare outfit |
Horror Movie Night! []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Horror Movie Night! | One of your dwellers is feeling... "inspired" by a horror movie he watched. | Kill the Raider Boss. | Send out a lone Vault Dweller wearing a Ghost Costume to wreak havoc! | Level 18 dwellers Ghost costume 1 dweller |
Legendary outfit recipe Combat shotgun 3,000 caps |
The Spirit of Taking []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
The Spirit of Taking | So much for the spirit of giving! Some heartless Raiders have robbed a Wasteland Settler and stolen a gift meant for his friend. | 1. Confront the Raiders. 2. Rescue the Wasteland Settler. 3. Optional |
Confront a gang of Raiders that stole a gift from a Wasteland Settler. | Level 13 dwellers 5+ DAM weapons |
Rare weapon Rare outfit Rare junk |
To Grandmother's House We Go []
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
To Grandmother's House We Go | An old woman living near your Vault was expecting Holiday visitors, but they haven't arrived and she fears the worst! | Rescue the lost Wasteland Settlers | Help some Wasteland Settlers who got lost while travelling | for the Holidays!Level 19 dwellers 5 Perception |
Rare weapon Rare outfit Rare junk |