This page lists all unique weapons in Fallout 76 and their locations.

For apparel, see Fallout 76 unique apparel.

List of unique weapons[edit | edit source]

Name Type Bonus Location
All Rise Super sledge 90% less weight, +10 health Quest reward: Mayor for a Day.
Ancient blade One-handed melee Event reward: Breach and Clear.
Anti-Scorched training pistol 10mm automatic pistol +25% to Scorched, –20% to everything else Received during Main Quest: Into the Fire.
Black Diamond One-handed melee +1 Strength Obtained as a reward for completing Main Quest: Flavors of Mayhem.
Blade of Bastet One-handed melee Increased armor penetration, increased with Eye of Ra Quest reward: Forging a Legend
Bunker Buster Heavy gun, Explosive +20% more damage Quest reward: One of Us
Camden Whacker One-handed melee Purchased at the Camden Park prize shop for fuzzy tokens
Civil Unrest Pump-action shotgun Quest reward: Falsely Accused
Daisycutter Explosive, Heavy gun Quest reward: An Organic Solution
The Dragon Quadruple-barreled black powder rifle Chance to cripple. Extra limb damage.
Dross Thrown weapon None Used during Mistaken Identity
The Fixer Rifle Improved stealth, increased speed while sneaking Quest reward: Wolf in Sheep's Clothing
Grant's saber One-handed melee Part of Forging a Legend
Meteoritic sword One-handed melee +10% damage vs. Humans, 90% reduced weight, 50% more durability Potential reward for Event: Lode Baring
Nailer One-handed melee Does more damage the lower your health is. Event reward: One Violent Night
Old guard's 10mm SMG 10mm SMG Ignore 50% of targets armor, +10% faster fire rate Quest reward: Duty Calls
Paddle ball Exotic weapon None Purchased at the Camden Park prize shop for fuzzy tokens
Pearly Peepers Binoculars Tracks target Quest reward: Baa Baa Black Sheep
Perfect Storm 10mm SMG Quest reward: Cold Case
Pumpkin grenade Grenade Target takes additional damage and radiation for 5s. Daily quest reward: Trick or Treat?
Pyrolyzer Heavy gun, Energy gun Reduce your target’s damage output by 20% for 3s Side quest reward: Tracking Unknowns
Rose's syringer Pipe gun, Exotic weapon None (quest weapon) Part of Flavors of Mayhem
Somerset Special Non-automatic pistol Ignore 50% of targets armor Quest reward: Final Departure
The Gutter Assaultron blade Improved damage, gain brief health regeneration when hitting enemies Quest reward: Waste Management
The Tenderizer Two-Handed Melee Quest reward: Event: Grahm's Meat Cook
Voice of Set Non-automatic pistol Additional electric damage vs. robots, stuns them with eye of Ra Side quest reward: Prototypical Problems
Vox syringer Pipe gun, Exotic weapon Can make the target “speak” Part of daily quest Someone to Talk To

Survival mode rewards[edit | edit source]

Main article: Survival (Fallout 76)
Week Dates Weapon Description
1 Mar 26 – Apr 1 Crushing Blow (M79 grenade launcher) Double damage if target is full health. +50% limb damage.
2 Apr 2 – 8 Medical Malpractice (.44 pistol) V.A.T.S. crits will heal you and your group. +33% V.A.T.S. hit chance. 25% less V.A.T.S. Action Point cost.
3 Apr 9 – 15 Sole Survivor (Lever action rifle) +10% damage to players. +10% damage while aiming. +50 Damage Resistance while aiming.
4 Apr 16 – 22 The Guarantee (Fat Man) Double damage if target is full health. +50% limb damage. 15% faster reload speed.
5 Apr 23 – 29 The Action Hero (50 cal machine gun) Shoots an additional projectile. 25% faster fire rate. 15% faster reload speed.
6 Apr 30 – May 6 The Quick Fix (Switchblade) Deals more damage the more chem withdrawal effects you currently have. 40% faster swing speed. +1 Endurance.
7 May 7 – 13 Resolute Veteran (Gatling gun) Reduce your target's damage output by 20% for 3 seconds. +10% damage while aiming. +50 Damage Resistance while aiming.
8 May 14 – 20 Commander's Charge (Revolutionary sword) 40% faster swing speed. Damage increased after each consecutive hit on the same target. +1 Agility.
9 May 21 – 27 Night Light (Tesla rifle) Damage increases at night and decreases during the day. 25% faster fire rate. +1 Perception
10 May 28 – June 3 Kingfisher (Harpoon gun) +30% damage to Mirelurks and bugs, V.A.T.S. critical shots do +50% damage, Your V.A.T.S. critical meter fills 15% faster.
11 June 4 – 10 Unstoppable Monster (Deathclaw gauntlet) Does more damage the lower your health is. 40% more power attack damage. Take 40% less damage while power attacking.
12 June 11 – 17 Salt of the Earth (Double-barrel shotgun) Shoots an additional projectile. +10% damage while aiming. 15% faster reload.
13 June 18 – 24 Disorderly Conduct (Baton) Reduce your target's damage output by 20% for 3s. +50% limb damage. +1 Endurance.
14 June 25 – July 1 Whistle in the Dark (Assault rifle) Does increasing amounts of damage as the night grows longer, but less damage during the day. +33% VATS hit chance. +1 Perception.
15 July 2 – 8 Mechanic's Best Friend (Pipe wrench) +30% damage to robots. 40% more power attack damage. +1 Strength.
16 July 9 – 15 Acceptable Overkill (Laser gun) Does 30% more damage to animals. V.A.T.S. critical shots do +50% damage. +1 Perception.
17 July 16 – 22 Sole Survivor (Lever-action rifle) +10% damage to players, +10% damage while aiming, +50 Damage Resistance while aiming.
18 July 23 – 29 Unstoppable Monster (Deathclaw gauntlet) Does more damage the lower the character's health is, 40% more power attack damage, take 40% less damage while power attacking.
19 July 30 – August 5 Medical Malpractice (.44 pistol) V.A.T.S. crits heal you and your group, +33% V.A.T.S. hit chance, 25% less V.A.T.S. Action Point cost
20 August 6 – 12 Commander's Charge (Revolutionary sword) 40% faster swing speed. Damage increased after each consecutive hit on the same target. +1 Agility.
21 August 13 – 19 Night Light (Tesla rifle) Damage increases at night and decreases during the day. 25% faster fire rate. +1 Perception
22 August 20 – 26 Whistle in the Dark (Assault rifle) Does increasing amounts of damage as the night grows longer, but less damage during the day. +33% VATS hit chance. +1 Perception.
23 August 27 – September 2 The Action Hero (50 cal machine gun) Shoots an additional projectile. 25% faster fire rate. 15% faster reload speed.
24 September 3 – 9 The Quick Fix (Switchblade) Deals more damage the more chem withdrawal effects you currently have. 40% faster swing speed. +1 Endurance.
25 September 10 – 16 Kingfisher (Harpoon gun) +30% damage to Mirelurks and bugs, V.A.T.S. critical shots do +50% damage, Your V.A.T.S. critical meter fills 15% faster.
26 September 17 – 23 Acceptable Overkill (Laser gun) Does 30% more damage to animals. V.A.T.S. critical shots do +50% damage. +1 Perception.
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