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This page lists all Fallout 76 unique weapons and their locations.

For apparel, see Fallout 76 unique apparel.

List of unique weaponsEdit

Name Type Bonus Location
All Rise Super sledge 90% less weight, +10 health Quest reward: Mayor for a Day.
Ancient blade One-handed melee Event reward: Breach and Clear.
Anti-Scorched training pistol 10mm automatic pistol +25% to Scorched, –20% to everything else Received during Main Quest: Into the Fire.
Black Diamond One-handed melee +1 Strength Obtained as a reward for completing Main Quest: Flavors of Mayhem.
Blade of Bastet One-handed melee Increased armor penetration, increased with Eye of Ra Quest reward: Forging a Legend
Bunker Buster Heavy gun, Explosive +20% more damage Quest reward: One of Us
Camden Whacker One-handed melee Purchased at the Camden Park prize shop for fuzzy tokens
Civil Unrest Pump-action shotgun Quest reward: Falsely Accused
Daisy Cutter Explosive, Heavy gun Quest reward: An Organic Solution
The Dragon Quadruple-barreled black powder rifle Chance to cripple. Extra limb damage.
Dross Thrown weapon None Used during Mistaken Identity
The Fixer Rifle Improved stealth, increased speed while sneaking Quest reward: Wolf in Sheep's Clothing
Grant's saber One-handed melee Part of Forging a Legend
Meteoritic sword One-handed melee +10% damage vs. Humans, 90% reduced weight, 50% more durability Potential reward for Event: Lode Baring
Nailer One-handed melee Does more damage the lower your health is. Event reward: One Violent Night
Paddle ball Exotic weapon None Purchased at the Camden Park prize shop for fuzzy tokens
Pearly Peepers Binoculars Tracks target Quest reward: Baa Baa Black Sheep
Perfect Storm 10mm SMG Quest reward: Cold Case
Pumpkin grenade Grenade Target takes additional damage and radiation for 5s. Daily quest reward: Trick or Treat?
Pyrolyzer Heavy gun, Energy gun Reduce your target’s damage output by 20% for 3s Side quest reward: Tracking Unknowns
Rose's syringer Pipe gun, Exotic weapon None (quest weapon) Part of Flavors of Mayhem
Somerset Special Non-automatic pistol Ignore 50% of targets armour Quest reward: Final Departure
The Gutter Assaultron blade Improved damage, gain brief health regeneration when hitting enemies Quest reward: Waste Management
Tenderizer Two-Handed Melee Quest reward: Event: Grahm's Meat Cook
Voice of Set Non-automatic pistol Additional electric damage vs. robots, stuns them with eye of Ra Side quest reward: Prototypical Problems
Vox syringer Pipe gun, Exotic weapon Can make the target “speak” Part of daily quest Someone to Talk To

Survival mode rewards Edit

Main article: Survival (Fallout 76)
Week Dates Weapon Description
1 Mar 26 – Apr 1 Crushing Blow (M79 grenade launcher) Double damage if target is full health. +50% limb damage.
2 Apr 2 – 8 Medical Malpractice (.44 pistol) V.A.T.S. crits will heal you and your group. +33% V.A.T.S. hit chance. 25% less V.A.T.S. Action Point cost.
3 Apr 9 – 15 Sole Survivor (Lever action rifle) +10% damage to players. +10% damage while aiming. +50 Damage Resistance while aiming.
4 Apr 16 – 22 The Guarantee (Fat Man) Double damage if target is full health. +50% limb damage. 15% faster reload speed.
5 Apr 23 – 29 The Action Hero (50 cal machine gun) Shoots an additional projectile. 25% faster fire rate. 15% faster reload speed.
6 Apr 30 – May 6 The Quick Fix (Switchblade) Deals more damage the more chem withdrawal effects you currently have. 40% faster swing speed. +1 Endurance.
7 May 7 – 13 Resolute Veteran (Gatling gun) Reduce your target's damage output by 20% for 3 seconds. +10% damage while aiming. +50 Damage Resistance while aiming.
8 May 14 – 20 Commander's Charge (Revolutionary sword) 40% faster swing speed. Damage increased after each consecutive hit on the same target. +1 Agility.
9 May 21 – 27 Night Light (Tesla rifle) Damage increases at night and decreases during the day. 25% faster fire rate. +1 Perception
10 May 28 – June 3 Kingfisher (Harpoon gun) +30% damage to Mirelurks and bugs, V.A.T.S. critical shots do +50% damage, Your V.A.T.S. critical meter fills 15% faster.
11 June 4 – 10 Unstoppable Monster (Deathclaw gauntlet) Does more damage the lower your health is. 40% more power attack damage. Take 40% less damage while power attacking.
12 June 11 – 17 Salt of the Earth (Double-barrel shotgun) Shoots an additional projectile. +10% damage while aiming. 15% faster reload.
13 June 18 – 24 Disorderly Conduct (Baton) Reduce your target's damage output by 20% for 3s. +50% limb damage. +1 Endurance.
14 June 25 – July 1 Whistle in the Dark (Assault rifle) Does increasing amounts of damage as the night grows longer, but less damage during the day. +33% VATS hit chance. +1 Perception.
15 July 2 – 8 Mechanic's Best Friend (Pipe wrench) +30% damage to robots. 40% more power attack damage. +1 Strength.
16 July 9 – 15 Acceptable Overkill (Laser gun) Does 30% more damage to animals. V.A.T.S. critical shots do +50% damage. +1 Perception.
17 July 16 – 22 Sole Survivor (Lever-action rifle) +10% damage to players, +10% damage while aiming, +50 Damage Resistance while aiming.
18 July 23 – 29 Unstoppable Monster (Deathclaw gauntlet) Does more damage the lower the character's health is, 40% more power attack damage, take 40% less damage while power attacking.
19 July 30 – August 5 Medical Malpractice (.44 pistol) V.A.T.S. crits heal you and your group, +33% V.A.T.S. hit chance, 25% less V.A.T.S. Action Point cost
20 August 6 – 12 Commander's Charge (Revolutionary sword) 40% faster swing speed. Damage increased after each consecutive hit on the same target. +1 Agility.
21 August 13 – 19 Night Light (Tesla rifle) Damage increases at night and decreases during the day. 25% faster fire rate. +1 Perception
22 August 20 – 26 Whistle in the Dark (Assault rifle) Does increasing amounts of damage as the night grows longer, but less damage during the day. +33% VATS hit chance. +1 Perception.
23 August 27 – September 2 The Action Hero (50 cal machine gun) Shoots an additional projectile. 25% faster fire rate. 15% faster reload speed.
24 September 3 – 9 The Quick Fix (Switchblade) Deals more damage the more chem withdrawal effects you currently have. 40% faster swing speed. +1 Endurance.
25 September 10 – 16 Kingfisher (Harpoon gun) +30% damage to Mirelurks and bugs, V.A.T.S. critical shots do +50% damage, Your V.A.T.S. critical meter fills 15% faster.
26 September 17 – 23 Acceptable Overkill (Laser gun) Does 30% more damage to animals. V.A.T.S. critical shots do +50% damage. +1 Perception.
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