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Mappalachia random encounters

While traveling throughout Appalachia, the player character can experience some random encounters.

Object encountersEdit

Mappalachia Object encounters

Backwoodsman: Get Off My LawnEdit

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Brotherhood CaravanEdit

FO76 Brotherhood Scribe (Brotherhood requisition order)

Associated with the note Brotherhood requisition order.

Satellite Crash with RobotsEdit

FO76 Satellite Crash with Robots

Protectrons guard a crashed satellite, which contains an assortment of robotic themed junk items.

Crashed VertibirdEdit

FO76 RE Crashed Vertibird

A crashed vertibird, with a variety of junk, healables and weapons.

Crashed Vertibird with Feral Ghoul CrewEdit

A crashed vertibird, with a variety of junk, healables and weapons surrounded by feral ghouls.

Dead and DismemberedEdit

FO76 Ford

Find Ford, holding a holotape, with a duffel bag nearby.

Dead MinerEdit

FO76 Hornwright Miner

Find a dead Hornwright miner. He has a safe key on him.

Deathclaw vs Merchant CaravanEdit

FO76 Deathclaw vs Merchant Caravan
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Destroyed Survivor CampEdit

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Free States LonerEdit

FO76 Kora

Find Kora's corpse.

Fujiniya Intelligence Base scientist corpseEdit

FO76 Fujiniya Intelligence Base Scientist Corpse

Find a PRC scientist, holding the We have failed holotape.

The player character will come across a skeleton in a lab coat with a 10mm pistol and a doctor's bag lying near it. Searching the bag produces a security ID card for the Fujiniya Intelligence Base, and a holotape, revealing the skeleton to be the remains of a scientist from that facility and working for the People's Republic of China. The holotape reveals the scientist's final moments regarding being sent out to integrate with the survivors of the Great War after losing contact with their superiors in the People's Liberation Army and Communist Party of China. Satisfied that the United States of America met the same fate with being nuked, and apologizing to his comrades, the scientist declares his undying loyalty to the PRC and Communism before committing suicide.

Fresh GraveEdit

The player character will come across a fresh grave with a headstone guarded by feral ghouls. The grave will contain random junk or apparel items.

Glowing RadroachesEdit

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Location RevealedEdit

Lone TravelerEdit

RE Lone Traveler

A dead lone traveler with a random rifle and a duffle bag with food/water aid items, in addition to a weapon and binoculars.

Merchant Killed by GhoulsEdit

RE Merchant Killed by Ghouls

Merchant carries the note Volunteers needed!.

Merchant Killed by ScorchedEdit

FO76 Merchant killed by Scorched
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Mistress of Mystery CorpseEdit

Triggers the quest Into the Mystery if not already started from finding one of the preset corpses.

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MTR - Seismic ActivityEdit

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Personal Meltdown REEdit

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Pitcher Plant PatchEdit

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Raider TrapEdit

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Scorchbeast LeavingsEdit

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Suitcase MysteryEdit

FO76 Random encounters (Suitcase Mystery)
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Satellite CrashEdit

FO76 Crashed Satellite

A couple of protectrons patrol the site of a crashed satellite, which contains robotic junk items such as copper tubes and military-grade circuit boards.

Survivor Camp vs. ScorchedEdit

Fo76 Survivor Camp vs. Scorched (RE ObjectMP04)
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Survivor Camp vs SupermutantsEdit

Survivor Camp vs Supermutants

One encounters a dead civilian near a tent, surrounded by a couple of super mutants.

Undetonated OrdnanceEdit

RE Undetonated Ordnance

The player character may come across an undetonated bomb sitting in a pile of debris. Interacting with the bomb will give them the option of cutting a red wire, blue wire, or green wire to defuse it. Cutting the wrong wire will cause the bomb to subsequently begin beeping and explode, similar to an exploding vehicle in size. Cutting the right wire will defuse the bomb and allow the player character to collect scrap from the device. If the bomb is successfully defused it will beep only once. The bomb can then be looted of crystal shards, fiber optics bundles, nuclear waste, copper, and steel scrap. The appropriate wire to cut changes for each encounter.

Unusual PipeEdit

A pipe labeled "unusual pipe" spewing gas with a dead settler carrying the Pipe... note nearby. Inhaling the gas grants the "Unusual Pipe" effect, causing mild hallucinogenic visuals for 25 seconds and regenerating Hit Points for 30 seconds at a rate of four per second.

Wendigo Versus Dead CaravanEdit

FO76 Wendigo w Dead Caravan

Two wendigos patrol the perimeter of dead merchants and pack brahmin, in addition to minor loot.

Wrecked Tank with RobotsEdit

FO76 Wrecked tank with robots

The abandoned wreck of a tank. There are the skeletons of two soldiers by it and three ammo boxes. It is guarded by two Mister Gutsies and an assaultron.

Wrecked Vertibird to LootEdit

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Scene encountersEdit

Mappalachia Scene encounters

Autominers DiggingEdit

FO76 Autominers digging

Three auto-miner protectrons dig into the ground with their drill hands, ignoring the player character and focusing on mineral extraction.

Berkeley Springs EyebotEdit

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Brahmin WranglerEdit

FO76 Brahmin wrangler

Involves meeting with a Mister Handy, Mr Herder, and three brahmin: Mindy, Mertle and Matilda. Grants 50 XP

Conflicted RobotEdit

FO76 RE Conflicted Robot

This encounter is exclusive to the Ash Heap. It involves meeting the roaming Beckley protectron, a modified construction protectron. It shouts slogans relating to anti-automation causes, ironic given its nature as a robot.

Crashed PlaneEdit

Location found by listening to holotape Scope out the crash, held by a Scorched believer.

Main article: Crashed plane

Critter TrackingEdit

Encounter with Miss Nanny Rachel. She will ask the player character if they have a recon scope on a given firearm. Equipping the recon scoped weapon will enable the encounter to continue. Rachel will then ask the player character to "mark" one type of randomized critters (such as chickens or opossums) with the recon scope's aiming feature. Once all the critters have been marked, Rachel will thank the player character and reward them with a random weapon mod.

Dead CultistsEdit

FO76 Dead Cultists

Associated with the notes Cultist's invitation and Cultist's reply.

Dead Brahmin HerdEdit

FO76 Dead Brahmin Herd

Five dead brahmin within proximity, with the associated items on death.

Dead ResponderEdit

FO76 Dead Responder

The player character will come across the corpse of a dead Responder, possibly beside a duffle bag containing materials. The Volunteers needed! note will be either on their person or in the duffle bag.

Disabled ProtectronEdit

Associated with the Responder protectron config tape. Grants 250 XP

Escaped InmateEdit

FO76 Escaped Inmate

The corpse of a man wearing a straight jacket. His corpse contains crazed ramblings, a radbear, and a table spoon.

Follow the TrailEdit

Involves finding observant radstags. Following them leads you to buried treasure.

Free Samples - General's Steak HouseEdit

FO76 General's Steak House Protectron

One meets the General's Steak House protectron, advertising for The General's Steakhouse.

Free Samples - Wavy WillardsEdit

One meets the Wavy Willard bot randomly in Appalachia, advertising for the Wavy Willard's Water Park.

Glowing Deathclaw vs Glowing OneEdit

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Lewisburg Ad EyebotEdit

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Liberator AttackEdit

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Mama's RageEdit

FO76 Mama's Rage

Involves a baby mega sloth.

Mannequin FriendsEdit

FO76 Mannequin Friends

The player character will come across four mannequins with flower vases underneath them and a green chest containing various items. One of five paper notes (randomly selected between All gone, Memorials, Not sorry, Remember them and Survive) will be in the chest.

Military RecruitmentEdit

FO76 Military Recruitment

A Recruiter Gutsy offers to join the United States Armed Forces and go to Camp McClintock.

Morse Code EyebotEdit

FO76 Morse Code Eyebot

A Responder eyebot is seen hovering along transmitting a message in Morse code. The message reads "Reconnaissance of designated location recommended. Stand by to receive coordinates. Tactical assessment. Possible situation developing." If followed, it will simply repeat the same message as it continues onward, sometimes doubling back on its path and repeat its patrol until the area is left. Sometimes, a non-hostile scorchbeast will be flying overhead, thus reason for the eyebot to maintain its quiet Morse code transmission to avoid alerting the scorchbeast to its presence as the scorchbeast might be reason for the Morse code message.

Note to DungeonEdit

FO76 Note to dungeon

Find five corpses with the scavenger's note on them.

Nuked: Frenzied RobotsEdit

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Nuked: Protectron Ghoul DefenseEdit

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Paranoid robot about to explodeEdit

FO76 Paranoid robot about to explode

A Mister Handy cries piteously for help. If it is interacted with, it will explain that it is on the verge of a malfunction that could cause it to explode. The Mister Handy pleads with the player character to repair it, and collapses into a heap on the ground. Fixing the robot requires two pieces of steel, one piece of copper and one military-grade circuit board; the reward is a weapon mod.

Prizewinner - Mr. Handy delivers a player a prizeEdit

Prizewinner Mr. Handy

The player character will occasionally be approached by a Mister Handy called Mr Prize-bot, that claims the player character has won a prize from the Great Appalachian Sweepstakes, and will give them random items or the G.A.S. prize certificate.

Random Air DropEdit

FO76 Random air drop

A random encounter of a supply drop as if requested from a relay tower. Contains random aid items and a weapon.

Responder CourierEdit

The player character can find a dead courier for the Responders dressed as a postman. They will be holding random items and the Casualty report: Flatwoods note.

Revenge For a SettlerEdit

FO76 Revenge For a Settler

Associated with the note last words. Grants 250 XP

Sad MoleminerEdit

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Save the AnimalsEdit

Save the Animals

A Mr. Handy called Mr Veterinarian will be leading two to three stray cats while calling for help He requests that whoever is in earshot help him get the cats to the Wixon homestead. The Scorched at Wixon homestead are hostile to Mr. Veterinarian and will attempt to kill him on arrival.

Scorchbeast AttackEdit

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Scorchbeast DroppingsEdit

The player character may find several bloatflies hovering about Scorchbeast guano piles that contain various items.

Scorchbeast FlyoverEdit

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Scorched StatuesEdit

FO76 Scorched Statues
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Story Time with Miss NannyEdit

FO76 Stay and Listen to Miss Nanny's Story

The player character may occasionally find a Miss Nanny in the wilderness of Appalachia that will randomly tell one of 6 children's stories about either: Cinderella, Goldilocks and the Three Bears, Jack and the Beanstalk, Little Red Riding Hood, The Three Little Pigs or Hansel and Gretel. Waiting and listening to her entire story will reward some random aid items.

Supermutant DefectorsEdit

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Tameable animalEdit

The player character may occasionally find a single animal wandering the wastes. These base animals can be tamed with Animal Friend or Wasteland Whisperer. Once tamed said animals will head to the camp and act as a guard taking up 10% of the camp budget.

List of possible animals: Yao guai, radtoad, radstag, deathclaw, snallygaster, mongrel, mega sloth, chicken, brahmin, wolf, dog mirelurk hunter, mirelurk king.

Treasure HunterEdit

FO76 Treasure Hunter

A dead treasure hunter with a random treasure map, two boiled water and a machete.

Tyler County Fair Traveling BarkerEdit

FO76 Tyler County Fair Traveling Barker

Involves meeting with a Mister Handy, Mr. Barker.

Uncanny Caverns Free Pass WinnerEdit

Find Willie with a box of Blamco Brand Mac and Cheese and The Golden Holotape. Reference towards Willie Wonka's Chocolate Factory.

Valley Galleria EyebotEdit

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Vertibird SweepEdit

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Watoga PatrolsEdit

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Wendigo Returning to CaveEdit

This is encountered by the wendigo cave.

Wise Mothman!Edit

A non-hostile mothman with purple eyes roams the area and is non-essential.

Wolves and Dead BrahminEdit

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2 Mr. Handies talking back and forth in endless loopEdit

FO76 2 Mr. Handys talking back and forth in endless loop

Ms. Nanny Mia and Mr. Handy Vlad are encountered by the player character, asking each other random questions and answering with random responses.

Travel encountersEdit

Mappalachia Travel encounters

Bug Swarm!Edit

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Damaged AutominerEdit

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Dog Fight!Edit

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Eyebot EvangelistEdit

Involves a wandering eyebot, Preacher Levenson, inviting one to go to Haven Church to repent.

Eyebot Pied PiperEdit

FO76 RE Pied Piper

A non-hostile eyebot followed by five non-hostile radrats, playing "The British Grenadiers" on a flute recording.

Free Roaming GutsyEdit

The Free States Gutsy will give the player character the note The Free States.

Handy WalkerEdit

While traveling the roads, the player character will encounter a Mister Handy walking four mongrels. The mongrels will be hostile to the player character. The Mister Handy has no reaction to the mongrels being killed.

Morse Code EyebotEdit

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A Responder eyebot is seen hovering along transmitting a message in Morse code. The message reads "Reconnaissance of designated location recommended. Stand by to receive coordinates. Tactical assessment. Possible situation developing." If followed, it will simply repeat the same message as it continues onward, sometimes doubling back on its path and repeat its patrol until the area is left. Sometimes, a non-hostile scorchbeast will be flying overhead, thus reason for the eyebot to maintain its quiet Morse code transmission to avoid alerting the scorchbeast to its presence as the scorchbeast might be reason for the Morse code message.

Mothman!Edit

A mothman may either stalk and/or attack the player character. A regular mothman may disappear if approached by the player character, leaving with a flash of light. A stalking mothman may attack and escape shortly after. A vengeful mothman will attack the player character without retreating afterwards, and chase after them if the player character attempts to escape.

Responders EyebotEdit

Fo76 Responders Eyebot (RE)

A Responders eyebot patrols the area, on forest watch patrol. Interaction results in two outcomes upon being scanned by the eyebot. If the player character is not wearing a Responder outfit, the eyebot will decline access to the forest watch program and further comment. However, if the player character is wearing a Responder outfit, the eyebot will comment on the forest watch program and any possible threats within the area. Usually with the eyebot ending dialogue with no threats found and wishing the player character well.

Scorched PatrolEdit

The player character can come across a group of Scorched roaming the Forest. One of them will be carrying a Responder's note in their inventory.

Sentry Bot PatrolEdit

One encounters a sentry bot patrol.

Super Mutant PatrolEdit

Five super mutants patrol the area, often in single file lines.

Wandering Responder Protectron MerchantEdit

FO76 RVBRE and company

The player character may occasionally find a wandering Vendor bot Responder traveling through a region of the Forest, partied up alongside a pair of eyebots and a pack brahmin. They can potentially sell a variety of outfits and plans that cannot be found anywhere else.

Wendigo By NightEdit

As dusk approaches in-game, the player character may suddenly be attacked by a wendigo.

Wild Appalachia encountersEdit

Bandit BotEdit

FO76 Mr. Bandit

A seemingly innocent Mister Handy will ask the player for help, and then accost the player character, informing them to drop an item of value or the robot will attack. Dropping an item of meager value, such as junk, will pacify the robot. The robot will then inform the player character to leave. Refusing to either drop junk or leave will make the now named Mr. Bandit to turn hostile and attack. Destroying the mister handy will allow the player character to loot the junk given to the robot just beforehand.

Brahmin Quill AttackEdit

FO76 Brahmin needles attack

A dead brahmin with spoiled meat, three mysterious quills, and brahmin hide that can be looted.

Dead BrahminEdit

Two dead brahmin corpses surround a sheepsquatch "nest" while a sheepsquatch howl can be heard in proximity to the encounter.

Insult BotEdit

FO76 Insult Bot

An insult bot protectron moves towards the player character, informing the player character to wait, then insulting the player character from a variety of insults tailored towards the resident in mind. Upon the verbal insult being delivered, a note appears in the player character's inventory and the protectron thanks the player character for participating.

Lemonade StandEdit

FO76WA Mr. Squeeze

Involves an encounter with Mr. Squeeze, a mister handy robot with yellow coloration. Can appear with or without a lemonade stand.

Raider's Last LaughEdit

FO76WA Raider's Last Laugh (Object encounters place)

Randomly found on a raider corpse, has the Dead raider's note on him.

Sleeping SheepsquatchEdit

FO76WA Sleeping Sheepsquatch

A sheepsquatch sleeping in its nest. When approached, it will leap up and attack the player.

Super Mutant MassacreEdit

FO76 Injured Super Mutant

Five dead super mutants carrying mysterious quills are accompanied by one alive, and injured, super mutant who is non-hostile, mourning his dead comrades from a sheepsquatch attack.

Nuclear Winter encountersEdit

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Wastelanders encountersEdit

Blood Eagle Hostile CampEdit

Involves finding the four Cultist's final pleas notes.

Car FailEdit

This scene encounter involves a mechanic attempting to repair a car. Claiming that he has been working on the car for over five years, he will declare that it is finally fixed before the car explodes, killing him.

Cultist Hostile CampEdit

Involves finding three Cultist's scrawlings.

Dino and Carla's Wedding AnniversaryEdit

Two former vault dwellers, Dino and Carla, are met at a campsite in the Forest at night celebrating their 50th anniversary. They reminisce on meeting in high school, getting together a few months before the Great War, and their time in their Vault before asking the player character to leave.

Fake Gold BarsEdit

A shopping cart holding three fake gold bars, found between the corpse of Private Miller and Tom's now-destroyed robot, who apparently have killed each other. The robot holds the note Meetup, and Miller holds the note Requisition form.

Former BulliesEdit

Involves finding Bully's note.

Friendly RaiderEdit

A raider offers a casual greeting. Replying rudely negatively affects raider reputation, while telling him the player character mistook him for a settler from Foundation positively affects Raider reputation.

Injured RaiderEdit

An injured raider can be found laying on the ground clutching his side. When approached, he'll say he was caught by surprise and attacked by some settlers. Talking with the raider will cause him to ask the player for some spare ammo. If the player chooses to do so, they will be awarded with positive reputation for the Raiders.

Lucy the Cat's GraveEdit

FO76 RE Lucy

Child, Lucy's owner

FO76 Random Encounter Lucy's grave

Lucy's grave

A child can be found a few feet away from a grave with a toy alien that can be picked up. A picture of a cat can also be seen at the tombstone that can not be picked up. The child will mourn the loss of her cat Lucy, who was killed by a mole rat. Should the player character pick up the toy alien, she will engage them about the theft. One has an option to give it back or keep it. Deciding to keep it will cause her to cry and call the player character a monster. Deciding to give it back, the child will be pleased and give the player character a toy rocketship.

Object - Sniper GameEdit

FO76WL READ CAREFULLY location

Involves finding the note READ CAREFULLY. The note itself will be laying on a small table. Behind it there will be a blackboard with the words "read note!" written on it.

The note will ask the player to put an item worth at least 20 caps into the box.

If one ignores the instructions on the note, a Blood Eagle member will spawn with a dog and attack the player.

Returning CamperEdit

Involves finding four Camper's notes.

Rusted ProtectronEdit

A scavenger's protectron has broken down. The scavenger will ask for the player character's help in repairing the robot. The player character can fix the protectron and receive a reward, or cause the robot to overheat and end up destroyed.

Settler Vs. PossumsEdit

Involves finding a settler attacking a pack of possums. If one kills the possums, the settler will remark that they had been bugging them for weeks, and the player character will receive a small amount of settler reputation.

Settler Vs. Raiders/Raiders Vs. SettlersEdit

Involves finding one of the factions camping out at a location being attacked by the opposing faction. If you attack one of the factions the faction that is still alive will thank you and award you with a small amount of reputation.

ScientistsEdit

Two scientists, one male and one female, found at a campsite in the Forest at night. The female scientist is studying mutations in the local wildlife. The male scientist is studying the soil and measuring environmental damage.

Scientist and SoldierEdit

FO76WL RE Camp Soldier And Scientist

One male scientist and one female Army soldier, found at a campsite at night. They remark about their partnership, such as how the scientist makes explosives for the soldier to use.

SoldiersEdit

Two Army soldiers, a male private and a female lieutenant, found at a campsite. The lieutenant wears a helmet and remarks about it, as well as her partnership with the private. The private may ask her for advice, as well as remark about his childhood in the Scouts and the pair's time in a Vault.

Super Mutants Admire FloaterEdit

A short dialogue between two super mutants discussing the nature of their newfound floater ally. The super mutants and floater are hostile, requiring the player character to eavesdrop to hear the entire conversion. Appears at small campsite encounter locations.

Scavenger ChefEdit

A scavenger met at a campsite praises the merits of good cooking and offers the player character a random "gourmet" recipe.

Scavenger Cutting WoodEdit

FO76WL Woodcutter Scav

A scavenger is met chopping wood. He will mention that he has cut too much wood and offer some to the player character.

Scavenger DrunkardEdit

A drunken scavenger asks for more alcohol. He will take beer, whiskey, and rum. He may mention the Wayward in dialogue. If you give him more than three beverages, he will expire, allowing you to loot what little he had on him.

Scavenger Gold PannerEdit

FO76WL Gold panner

Gold panner near Ohio River Adventures

A scavenger is found at a riverbank panning for gold and may tell one to get away from their "claim." They may also have dialogue where they offer to give the player character some ammo. If one accepts, they will receive some random ammunition.

Scavenger TraderEdit

A scavenger trader, found at various locations throughout Appalachia, offers to do business with the player character.

Scavenger Treasure HunterEdit

A scavenger offers the player character a random treasure map, saying that they cannot understand it.

Settler SurveyorEdit

A settler is met at a vantage point, including lookouts such as the Dolly Sods lookout, and talks about their exploration efforts.

Wandering StorytellerEdit

A wandering storyteller with two dogs is met at various small campsite encounter locations and offers stories about his encounters with various cryptids.

NotesEdit

Some encounters are restricted to certain areas. For example, the abandoned raider power armor object encounter is restricted to the Savage Divide region.

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