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This page describes perk magazines and various other magazines in Fallout 76.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For items that grant abilities in other Fallout games, please see "skill book."
  • For an overview of Fallout 76 content, please refer to "Portal:Fallout 76."
 
Gametitle-FO76
Gametitle-FO76

General informationEdit

Mappalachia bobbleheads mags

Magazine locations (highlighted pink)

All magazines grant different benefits for 30 minutes (1 hour if using the Curator perk). Using a skill magazine consumes it and another will need to be obtained to gain the benefit again once the effect has expired.

TypesEdit

Perk magazinesEdit

Name Issues Related perk
Astoundingly Awesome Tales #1 Attack of the Fishmen +15% damage against mirelurks
#2 Drive-In Love Interrupted... Rise of the Mutants! +15% damage against super mutants
#3 Deep Sea Terror! Double swim speed
#4 Invasion of the Zetans +25% damage with the alien blaster
#5 When Apes Go Bananas!!! "A Gorilla Ate My Patrol Car!" +25% damage with the Cryolator
#6 My Brain and I Regenerate 20 health per minute
#7 The Man Who Could Stop Time +5 maximum AP
#8 Attack of the Metal Men 25% less damage from robots
#9 Have Dog, Will Travel! +15 Poison Resistance
#10 The Starlet Sniper +15 damage with scoped weapons
#11 Curse of the Burned! +15 damage to ghouls
#12 Giant Insects Invade Disease chance -30%
#13 Rise of the Radiated +30% RadAway effectiveness
Backwoodsman #1 Get off my Lawn Extra meat when searching animals
#2 Down Home Cookin' +25% tomahawk damage
#3 Homesteading Horror Crafting weapons cost fewer materials
#4 Hardy as a Sasquatch +50% chance to gain double the yield from plants
#5 Carnivorous rabbits of Appalachia +15% damage to animals
#6 The Appalachia Squirrel Massacre +50% healing from cooked food
#7 Art of the Tomahawk -50% food/drink disease chance
#8 The Gunsmith of Harper's Ferry +30% satisfaction by eating and drinking
#9 The Ohio River Hermit Repairing cost -50% materials
#10 Nightmare in the Garden +50% workshop turret damage
Grognak the Barbarian #1 Blood on the Harp +15% melee damage
#2 Cometh the Trickster 20% harder to detect while sneaking
#3 Jungle of the Bat-Babies +15% Poison Resistance
#4 In the Bosom of the Corsair Queen +30% critical damage with melee weapons
#5 Demon Slaves, Demon Sands +15% damage to Scorched creatures
#6 Enter Maula: War Maiden of Mars -75% weight of melee weapons
#7 Fatherless Cur! Melee weapons lose condition 50% slower
#8 Lost in the Snows of Lust Damage Resistance +2
#9 The Lair of the Virgin Eaters +10 Carry Weight
#10 What Sorcery This? +15 Energy Resistance
Guns and Bullets #1 The Future of Hunting? +15% damage against robots
#2 Lasers & Hunting: Acceptable Overkill +30% critical damage with laser weapons
#3 Little guns for the ladies +30% critical damage with ballistic guns
#4 Street Guns of Detroit +6 AP regeneration
#5 Avoid Those Pesky Gun Laws! +50% more components when scrapping weapons
#6 The Moon: A Communist Doomsday Device?! +10 Damage Resistance at night
#7 Take Aim, Army Style +10% damage with guns without scopes
#8 Bear Proofing Your Campsite: Don't Get Caught +15% damage against yao guai
#9 Plasma: The Weapon of Tomorrow +30% critical damage with plasma weapons
#10 Guide to Hunting Commies! +15% damage against Liberators
Live & Love #1 Life Long Best Friends! +10 maximum health when in a team
#2 Nuke-the-Man! +5% damage when in a team
#3 Trim the Fat! Heal 50% more from eating vegetables and fruits
#4 The Secretary Charmer +10% AP regeneration when in a team
#5 Talk Yourself Sober +2 Luck under the influence of alcohol
#6 Advice From Married Men +10 Damage Resistance when in a team
#7 Beware the Man Handler +10 maximum AP when in a team
#8 An Experience to Remember +5% more XP when in a team
#9 I Married a Robot Take 25% less damage from robots
Scouts' Life #1 Purifying the Wilderness 30% less radiation from eating and drinking
#2 Natural Mosquito Repellants 25% less damage from insects
#3 Packing for the Trail +10 carry capacity
#4 Hang in there! Twice the normal bleedout time before dying
#5 Identifying Rabies and Other Diseases 80% less likely to catch diseases from creatures
#6 Healthy Hiking: Endurance Become hungry and thirsty 30% more slowly
#7 The Animal Whisperer 25% less damage from animals
#8 Long Haul Sprinter Sprint AP costs -20%
#9 Campfire: Special Edition Placing a camp costs 80% fewer caps
#10 Maintaining Your Gear -30% item condition loss
Tales from the West Virginia Hills
(Astonishing Tales)
#1 The Mothman Cometh! +15% damage against Mothmen
#2 The Beast of Grafton +15% damage against Grafton monsters
#3 Sideshow Snallygaster +15% damage against Snallygasters
#4 Who Goes There? The Strange Encounter in Flatwoods +15% damage against Flatwoods monsters
#5 Curse of the Wendigo +15% damage against Wendigos
Tesla Science Magazine #1 Will robots rule the world? -25% damage from robots
#2 What Is Plasma, Anyway? -25% plasma damage taken
#3 Rocket Science for Toddlers Explode Radius +30
#4 Blast Off to Adventure! +15% fusion core duration
#5 Giant Super Weapons -20% heavy weapon ammo consumption
#6 Geckos and Gamma Radiation: The Key to Prolonged Life? +15% damage against Mothmen
#7 U.S. Army Goes to Space Energy gun critical damage +30%
#8 10 Number 1 Hits!!! +15% critical damage
#9 Future of Warfare? Heavy gun critical damage +30%
Tumblers Today #1 Bobby Pins - More Effective Than Lockpicks? Lockpicking "sweet spot" +20%
#2 Confessions of a Housebreaker Find Bobby Pins in Containers
#3 Open Any Lock in 5 Seconds Flat Pick locks of 1 higher tier
#4 Locksmith Certification Special - Pass with Flying Colors Bobby Pins are unbreakable
#5 Mysteries of the Master Key Exposed! +20% wider lockpicking "Sweet Spot"
U.S. Covert Operations Manual #1 Whistling in the dark +10 Damage Resistance while sneaking
#2 Urban camouflage Hide 50% better in full light
#3 Facepaint Fundamentals -10% damage from players
#4 Not the Soldiers You're Looking For Damage vs. players +10%
#5 Who Goes There? Perception +1
#6 Squeaky floorboard, sudden death Make 50% less noise while sneaking
#7 Getting the drop on the Communists -50% enemy player VATS accuracy
#8 Bushes, Boxes, and Beehives: Camouflage special +25% unarmed and knife damage
#9 Look Better in Black Stealth Boy duration +50%
#10 Tiptoe through the tulips Agility +1
Unstoppables #1 De-Capitalists +5% chance to avoid damage from any enemy attack
#2 Who Can Stop The Unstoppable Grog-Na-Rok?! +20% chance to avoid damage from Scorched
#3 Commie-Kazi vs. Manta Man +30% chance to avoid damage from explosions
#4 Trapped in the Dimension of the Pterror-dactyls! +30% chance to avoid melee damage
#5 Visit the Ux-Ron Galaxy! +30% chance to avoid energy damage

Miscellaneous magazinesEdit

Name Unlocks Issues
RobCo Fun Red Menace
Wastelad
Nuka Tapper
Automatron
Name Related perk
Grognak & the Ruby Ruins +1 Strength

Location listEdit

Mbox incomplete
Missing data (missing: additional locations)
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Similar to Vault-Tec bobbleheads, the magazines in Fallout 76 are randomized spawns over a number of locations. Magazines are susceptible to physics, so they may fall off platforms and may not be in the exact location listed below.

Ash HeapEdit

Location Location description
AMS testing site Behind the metal worker cabinet counter, by the trunk in the west alcove of the large curve-roofed maintenance warehouse and garage (interior).
Bastion Park
  1. On the floor of the right-side seating towards the back of the school bus parked between the playground and the fountain.
  2. On the rear passenger seat of the rusting car, parked with other vehicles in the eastern rear of the park, near the second school bus.
Beckley
  1. In the women's bathroom of the gas station, behind a locked (Picklock 0) door.
  2. Among the planks and rubble near a sofa and small metal blue cooler, on a ruined rooftop accessed via debris, on the building with the Nuka-Cherry sign on the brickwork, north end of town near the water tower (exterior).
Belching Betty
  1. On top of the mainframe computer, northwest corner of the second metal maintenance office above the interior mine tracks.
  2. Below the orange tool case sitting on the mainframe computer, on the earth between the computer and a wooden crate, opposite the Chemistry Station, above the rail tracks and main shaft.
  3. Near the wastebasket and two filing cabinets, on the windowed wall of the blue metal maintenance hut with the trunk and the Garrahan Mining logo on it, in the main cavern just after the shaft stairway descent.
  4. Around the back of the giant boiler machine, with the tinker’s workbench at the front of the boiler, in the room with the fusion core generator, in the mesh walled area, west end of the main generator cabin after the shaft and stairwell descent.
  5. Near the mine entrance, inside the concrete building with the Fire Marshal.
Big Bend Tunnel On the metal desk in the window alcove across from an orange tool case, in the middle of the upper stilted maintenance cabins above the train tracks, in the main maintenance "middle" of the tunnel; access via the locked double doors.
The Burning Mine
  1. On the passenger seat of the yellow mine buggy half-buried in molten slag, across from the yellow-and-blue sloping mine conveyor belt, in the tiered, large cavern (below the Tinker's Workbench).
  2. In the sink, on the right side of the small wooden deck along the eastern rock wall of the trio of blue piston conveyor belts, in the chamber with the gantry and stairs down the middle.
  3. On the wooden table, right of a small wood crate, with other wood crates, against a rock wall, near a parked coal buggy, just left (west) of two half-buried white metal generators, in the large cavern with the metal steps to the south.
  4. On a low wood crate, one of three stacked at the corner of two large metal cargo containers, a barrel, and other debris, near a yellow forklift, at the bottom of the tiered cavern where the coal conveyor belt ends.
Camden Park
  1. In a portable toilet in the raider camp which is set up in the center of the rollercoaster
  2. Located on a roller coaster seat.
  3. On a magazine rack to the left of the entrance, near vendor bot Chad.
Garrahan Mining Headquarters
  1. In the "Testing Control and Assessment" area, with the terminals, laboratory equipment, and ceiling wiring, on the counter between the two power armor stations.
  2. On the small green card table to the right of the green trunk, inside the storage attic of the visitor center, accessed via the rooftop garden (near the small greenhouse, southeast corner).
Lewisburg
  1. On the rubble-filled diner counter, near the crushed skeleton, inside the restaurant (interior).
  2. On the small green card table to the right of the green trunk, inside the storage attic of the visitor center, accessed via the rooftop garden (near the small greenhouse, southeast corner).
Mount Blair
  1. On the clean, modern toilet, in the wrecked trailer northwest of the main excavator (workshop), near the three rusting trucks and the fire truck (exterior).
  2. In the basement (ID card needed) of one of the bulldozer garages, through the barred door, above the alarm clock on the wall shelf of the work counter (east wall of the storage room).
  3. Easternmost warehouses, in the eastern warehouse.
  4. Westernmost trailers.
Mount Blair trainyard
  1. Vertically, between the two filing cabinets on the west wall of the office up the initial gantry steps, south side of the east concrete yard structure (with the yellow fan clamped to the south wall outside, near the flagpole).
  2. Vertically, behind the tall green work cabinet with the two blue tray containers (and mini nuke on top of it), northwestern corner of the upstairs balcony area; in the large metal storage warehouse, west side of the trainyard.
  3. On the small green chair, on the wood sheet platform, southwest corner of the roof of the east of the two large concrete yard structures.
Nicholson's End On or around the toilet inside the northwest trailer (the one with the roof platform attached to it that reaches the trailer to the south, with the Super Mutant cauldron hanging from the platform).
Pleasant Hills Cemetery In, around, or behind the large, completely burned safe housing, with the smaller, regular-sized locked safe (3) within it, inside the tiny mausoleum.
Red Rocket filling station Vertical, in the slit gap between the two green work cabinets with drawer (one has a tool box on it), on the raised concrete part of the metal maintenance garage (interior).
Relay tower HG-B7-09 On or below the open locker against the north wall, inside the concrete hut, left of the doorway, near an ammo crate (interior).
Rollins work camp At the very back, on the roof of the huge bucket excavator, accessed via the rust-red gantry.
The Rusty Pick
  1. By the toilet in the middle stall, in the women's restroom, inside the tavern (interior).
  2. Tucked halfway under the metal and yellow machine with the levers, left of the rope-rock blocks, southwest wall of the dead-end cavern with the pallet and barrel table, at the end of the tunnel (interior).
Sal's Grinders On the metal shelf, right of the sink in the south corner of the men's restroom, across from the kitchen on the ground floor (interior).
Striker Row
  1. On the wire mesh table beside the cooking station
  2. On the speaker with the "Danger" sign on it, right of the microphone (if looking uphill to the southeast), on the small wood stage, near the amplifier and below the sealed mine entrance.
Uncanny Caverns
  1. On the magazine carousel, west corner of the gift shop, just left of the massive hole in the exterior wall.
  2. In the right display case, under the "Uncanny Caverns" poster, northwest wall behind the curved reception and transaction desk of the main entrance structure (across the bridge).
  3. By the sleeping bag, corpse, and duffle bag, near the cooking station, in the small cave with the moonshine still and traps, audio tour #4
  4. Between the two sleeping bags near the radio, in the cavern with the cooking station, green trunk, and audio tour #8.
Widow's Perch Near a cinder block on the floor below the workbenches.

Cranberry BogEdit

Location Location description
Appalachian Antiques
  1. Behind the counter to the left of the cash register.
  2. In the destroyed shack behind the store, next to a sleeping bag.
Cranberry glade On a bench at the eastern end of one of the walkways.
Mac's farm Inside the house on a makeshift table, on top of the left barrel supporting the wooden plank.
Pylon V-13
  1. On a mattress in between two train cars
  2. Next to a sleeping bag in the northern car
Ranger district office On the floor in the room with the fireplace
Watoga Shopping Plaza
  1. Inside Slocum's Joe, on the table with a yellow plate. Sometimes spawns below the table.
  2. In the crashed elevator of the transit hub, can be underneath the rubble near a skeleton.

The ForestEdit

Location Location description
Aaronholt homestead
  1. On the top shelf of the tall bookcase, south corner of the master bedroom, upstairs in the faded blue farmhouse with the red star on the porch wall (interior).
  2. In the enamel bucket by the red wheelbarrow, right of the weapons workbench (and power armor station), inside the metal silo barn (interior).
Alpine River Cabins
  1. On a round table in the treehouse up the hill on the south side of the area.
  2. On the lower bunk of a bunk bed in the southern cabin.
Arktos Pharma
  1. On a wooden crate, with other crates on the top of the large rusting container shelf, under the fallen concrete ceiling (used as a foot ramp), in the large loading bay (interior).
  2. On the curved desk, to the right of the Arktos Pharma terminal, on the right side of the top balcony, near the trunk, in the cargobot control chamber (interior).
Arktos Pharma biome lab On the first floor at the entrance of the biome lab, on a bench inside the men's bathroom underneath the dining area.
AVR Medical Center
  1. On the coffee table in the ruined office with the hole in the wall adjacent to the two booths (head through the door to the left of the U-shaped reception desk, at the south reception lobby).
  2. On the desk by the door, inside the office (with the red sofa and two large mushroom lamps), off the balcony with the microfilm unit on it, north side second level, overlooking the main entrance lobby.
  3. On the desk with the ruined terminal farthest away from the door, in the office with the hole in the floor, with three dumped microfilm machines and standing lamp on the balcony outside the office, east side upper level.
Big Al's Tattoo Parlor
  1. In a magazine rack next to the front door.
  2. On a barrel in the brew room where Biv is, next to the entry door and the first brewing station past the stairs.
Bolton Greens
  1. Near the telephone on or under the main reception counter, in the entrance foyer by the pram and bicycle, and pair of double doors (interior).
  2. On the shelf of the last counter, by the light blue waste bin, under the window of the golf course reception passage accessed via the kitchens (interior).
  3. On the lower bunk bed closest to the sofa, cabinet, and fireplace along the west wall, opposite the trunk, in the upstairs bedroom (interior).
Burdette Manor
  1. Beneath the Nuka-Cola wooden crate, in the north corner of the kitchen.
  2. Behind the cardboard box, on the low shelf of the small table in the eastern corner, near a moving dolly, across from the red trunk, in the attic area of the mansion.
Camp Adams
  1. Located on a bench around the central campfire.
  2. On the floor in the shower block.
  3. On the ground behind the knowledge exam cabin.
Camp McClintock On the metal work counter, to the right of the Overseer's cache, below the "Support Our Troops!" poster, on the north wall, ground level inside the main military building.
Charleston Capitol Building On the metal desk by the terminal, northwest corner of the large filing and archive office, in the basement, through the double doors adjacent to the food court (interior).
Charleston trainyard In an open locker in the catwalk areas of the lower areas, near a terminal
Cliffwatch On a makeshift table near a locked (Picklock 2) safe.
Darling sister's lab In the cabin with a weather vane on top, behind an empty picture frame on the ground near a mattress.
Deathclaw island Near a possible caps stash, on the muddy deathclaw burrow hole, in the middle of the island. It may be stuck within the ground but can be still interacted with.
Fujiniya Intelligence Base
  1. On the shelf of the metal shelving trolley, on the raised area near the dead potted plant, in the laboratory (southern end).
  2. On top of the metal shelf trolley between two stretchers, along the south wall of the infirmary and laboratory room.
  3. On the southwest lower bunk with the skeleton on it, right of the Chinese flagpole, inside the dormitory.
  4. On the square lab table along the window shutter wall of the kitchen, north side of the base.
Gauley Mine
  1. On the work surface with drawers, left of the locked safe (1), on the roof of the entrance area, inside the mine (interior).
  2. On the open locker in the upper western corner just left of the gantry steps, inside the large gantry platform and generator room inside the mine (interior).
The Giant Teapot
  1. In the Red Rocket station, in a blue box sitting on the bottom of a shelving unit.
  2. Inside the Giant Teapot, east of the refrigerator on an overturned wooden box.
Greg's Mine Supply On the coffee table in the living room of the house with the rusting van parked outside it, northwest of (and across the road from) the Mine Supply store.
Groves family cabin On or below the bottom bunk of the bunk bed outside the northwest cabin with the lockers inside it. The bed is on the side of the cabin near the small allotment of crops (exterior).
Horizon's Rest
  1. On a TV stand in one of the parts of the crashed plane
  2. On the side cabinet with the open chem box, behind the three dark red plane seats, at the table on the kitchen platform attached to the electrical pylon.
Hornwright Industrial Headquarters
  1. On or around the wood desk (no terminal) with the red wastebasket, on Level 05, behind the inaccessible door, accessed via the hole in the conference room wall, via the duct ramp.
  2. On the shelf of the CEO's curved desk, in balcony office with the CEO's terminal (3), part of the executive level (interior).
  3. On the seat by the terminal sitting on the green metal L-shaped desk attached to the mainframe in the north balcony corner of the sub-level (interior).
Hornwright summer villa
  1. Next to the fridge in the garage; between it and the wall.
  2. In the basement, to the left of a wooden shelf, underneath stacked wine barrels.
Hunter's Ridge Under a couch in the westernmost treehouse.
Kanawha County Cemetery In the church on a pew.
Kanawha Nuka-Cola Plant
  1. On a small wood crate next to a tool chest, on a gantry that can only be reached by climbing on the yellow crate-lifting machine in the middle of the sunken loading dock; west wall near the large doorway (interior).
  2. Vertical, half-hidden behind the white mainframe computer bank (right edge), inside the security corridor, near the ladder to the roof (interior).
  3. On the green work counter with the drawers and two fusion cores on it, inside the security mesh walled area with the mattress, through the security gate (2) in the generator room with the weapons workbench.
Landview Lighthouse
  1. On the dining table with the chair stacked on it, inside the white lighthouse keeper's house (interior).
  2. On the picnic table, in the covered picnic area south of the lighthouse (exterior).
Lewis & Sons Farming Supply
  1. In the red broken open shed, immediately east of the barn. It will be sitting on a cabinet next to three sealed glass jars.
  2. In the greenhouse, on the L-shaped counter next to the cash register.
  3. On or around the metal counter on the balcony (southeast corner), on the upper part of the tractor barn.
Marigold Pavilion To the left of the red dirty mattress on the second floor.
Morgantown Airport
  1. On the left side of the desk at the top of the air traffic control tower.
  2. On a small table inside the destroyed airliner.
Morgantown High School
  1. In the last locker on the left (with the door propped next to it), under the wall clock near the chained door, at the far end of the girls' restroom (interior).
  2. Between the two broken terminals on the table in the southeast corner of the library with the checkered floor (interior).
  3. On the metal desk with the locked terminal (2), in the middle of the upstairs interior by the short (but wide) set of steps. The office has a red door with "Happy Halloween" bunting above it (interior).
Morgantown trainyard
  1. On a wooden box in the lookout tower.
  2. On the second floor, opposite of a mattress leaning against the wall, on a wooden box.
Ohio River Adventures On or below the wooden counter with the blue scales and cash register on it, by the white door and "Radioactive Roundup" poster, around the corner from the weapons workbench.
Overlook cabin
  1. Behind a wall heater on the second floor, near the door which leads out to the balcony.
  2. On a table near the armor workbench in the basement.
Pi House On the kitchen counter.
Portside Pub Behind the wood board, against the northeast wall, right of the hat stand and exit doorway, on the upper balcony eating area (interior).
Poseidon Energy Plant WV-06
  1. On the small filing cabinet, left of the metal desk with the broken terminal inside the small blue maintenance hut, on the northeastern gantry platforms and stairs facing the cooling towers (exterior).
  2. Propped up against the radio, by the teddy bears' picnic scene, on the northwestern edge of the main plant roof’s highest level, behind the smokestacks.
  3. On the yellow diagnostic cart, near the two gigantic fans on the section of the main plant roof just above the front entrance.
  4. Vertical, between the consoles and the machinery, inside the maintenance room in the center of cooling tower #1.
  5. Behind some boxes, on the bottom shelf in the locker room near the reactor room (interior).
  6. On the lowest shelf of the metal shelves near the overturned cart in the basement locker room (interior).
  7. On the desk in the plant manager's office, near the windows overlooking the turbine hall (interior).
  8. On the table, on the top-most gantry platform in the reactor room.
Relay tower HN-B1-12 On top of the mainframe computer terminal attached to the central pillar, facing southwest (if looking at the middle pillar), northeast side of the interior concrete hut, with the metal shelving to the left of the mainframe.
Riverside Manor
  1. Vertical, between the washing machine and suitcase, in the small laundry room close to the south exit onto the back porch (interior).
  2. Bottom left, lowest bookcase shelf, in the northeast corner of the library, next to the dark red leather sofa, with an upturned coffee table in front of it (interior).
  3. In the open green footlocker at the foot of the bed in the corner bedroom, second floor (interior).
  4. On the wooden desk, by the guest room terminal, in the northwest corner of the upstairs dormitory (interior).
Silva homestead
  1. On a shelf in the dining room of the house.
  2. On the bottom of a metal shelf between the armor workbench and weapons workbench in the large storage area near the silo.
Summersville Docks
  1. On the broken bookcase, bottom shelf, in the small red storage shed with the rusty pickup outside, towards the southwest end of the docks, by the parking lot.
  2. On the bottom of the metal shelf, end of the right side railing of the southeast boat dock, above the dry lake.
  3. Inside the broken opening of the white overturned boat, by the wooden block also under the boat, half-buried at the side of the southeast boathouse, near a rusting red buoy.
Sutton
  1. Wedged halfway under the baseboard between the sink and toilet, in the restroom with the fallen door, in the junk-filled tinkerer's basement (opposite the tinker’s workbench), inside the Overseer’s childhood home, north side of town (interior).
  2. Vertical, between the three cardboard boxes and plunger, on the ornate console, under the faded blue-and-white-striped tent tarp, on the roof due north of the church, on top of the pharmacy building, with tree-trunk access from the railroad tracks to the east (exterior).
Torrance House
  1. Just under the filled-in push cart next to the toy blocks that spell out "redrum."
  2. On top of the roof, very close to the scaffolding.
Transmission station 1AT-U03 Inside the tower, on the floor between two cardboard boxes near the industrial trunk.
Twin Pine Cabins Vertical, between two metal barrels, at the entrance corner of the lower cabin with the green trunk inside it.
Tygart water treatment On a table in the northeast corner of the fenced in area, next to a radio.
Tyler County fairgrounds
  1. On the left barrel in a stable area on the east side of the fairgrounds, near the large slide.
  2. Inside the prize booth sitting on a shelf, next to a toy rocketship.
  3. In the second-to-left green outhouse toilet (the middle cluster of three sets of outhouses), southwest area of the grounds, close to the "Apples, Hotdogs" stall.
Vault-Tec Agricultural Research Center
  1. On the cardboard boxes sitting on the sofa, by the sleeping bag in the office with Macfadden's terminal in it; upstairs and southwest of the stairwell, in the research center (interior).
  2. On or around the shelf in the northwest corner of the small storage room (blue wallpaper), between the ruined conference room (hole in the wall) and the filing room (across the hallway), in the research center (interior).
  3. On the desk with the destroyed terminal and telephone, northeast corner of the filing office, left of the propped "atom" picture, upstairs inside the center (interior).
  4. On the large sink and wire shelving, in the southwest washroom area of the basement laboratory of the research center (not in the flooded area) (interior).
Vault-Tec University
  1. On the circular wood table with the white leather chairs, by a reclining skeleton, in the blue wallpaper lounge; Room 204.
  2. On the teacher's desk with the globe on it, in the classroom inside the simulation vault (interior).
  3. On the square table by the counter, in the cafeteria of the simulation sault (interior).
Wixon homestead On the small ornate upstairs table, in the middle of the east wall in the bedroom, inside the farmhouse.
WV Lumber Co.
  1. On a table on the middle floor of the main mill building.
  2. On a table in the outermost warehouse.

The MireEdit

Location Location description
Berkeley Springs
  1. At the Beauty and Spa Salon building, on the second floor, on the side table between the two comfy dark red chairs (one with a skeleton on it), across from the elevator (access via the hole in the roof or by entering the spa).
  2. In the brick mansion (one of a pair) in the middle of town, on the metal office desk, in the southwest corner of the upper level office (same floor as Lucy Harwick's note. The mansion has two large yellow fans on the side of the structure, near a traffic light post (interior). On the same floor as Lucy Harwick's note.
Big B's Rest Stop Inside the Super-Duper Mart, against the red striped northeastern wall, on the ground, beside the serving counter, close to a stepladder.
Braxson's Quality Medical Supplies Dropped vertically between the right side of the armor workbench and the two lockers, by the exit door, under the gantry corner and stairs, in the southeast part of the premises (interior).
Camp Venture
  1. In the middle of the command center, by a set of shelves near the central steel support and by the "star" trunk and the overseer's cache.
  2. In weapons storage, below the shelf trolley jutting out from the southwest wall (under the green metal work cabinet), left of the weapons workbench inside the locked security gate area.
Crevasse Dam
  1. On the second floor of the maintenance building, in a waste paper basket, in the corner of the concrete balcony on the north side of the upper area, close to the supervisor terminal.
  2. In the eastern building, near the door entrance, by the blue machinery on the ground floor of the pump chamber (southwest corner), on the second metal shelf.
Dolly Sods wilderness
  1. Inside the western residential cabin, in the northwest bathroom, on the ground floor, sitting on the toilet.
  2. In the camp office building, on the magazine rack, by the deep red sofa, in the room with the grand piano.
Mosstown On a magazine rank in the eastern section, next to a locked (Picklock 3) safe
Treetops On the second-to-top level, on a table next to a birdhouse.

Savage DivideEdit

Location Location description
98 NAR Regional On or below the spotted couch, inside the overturned military carriage lying on top of two other carriages; accessed via the opening underneath.
ATLAS Observatory On the low coffee table by the L-shaped couch, in the remains of the break room, south of the main circular chamber (interior).
Autumn Acre cabin On the sideboard by the log pile and antique globe, right of the large stone fireplace, inside the cabin (interior).
Bailey family cabin On the low coffee table, inside the cabin, near the chair, sofa, and TV (interior).
Blackwater Mine
  1. Below the metal shelving, by a pipe, right of three radioactive barrels and a safe (3), in Dr. Cotton's tiny cave laboratory, off the vertical waterlogged cavern (interior).
  2. In the tiny, locked (1) security closet, off the narrow tunnels connecting the main mine tunnel to the vertical waterlogged cavern, close to some red steel tunnel buttressing (into the main tunnel) (interior).
  3. Behind the low, short metal counter to the right of the weapons workbench, on the east wall of the concrete store room off the drilling chambers (interior).
  4. On the sleeping bag, which is under a mattress bed, in the fan extraction and machine room with the large circular pipe hole in the floor (grate is to the side of it), opposite the chemistry station, after the swim.
Cliffwatch On or near the sheet of wood with the Mountain Honey, knife, and decapitated head, set on cinder blocks near a safe, on the south side of the camp.
Emmett Mountain Disposal Site
  1. On the radioactive yellow barrel, inside the barrel storage garage with the parked orange forklift and more barrels outside, to the right of the curve-roofed disposal site entrance structure (exterior).
  2. On the metal desk next to the disposal terminal, in the storage room with the hole in the eastern corner wall, just southeast of the double doors from the large generator room (interior).
Hopewell Cave In the overturned small blue tray container, by the burned-out campfire and sleeping bag, inside the cave.
Huntersville
  1. Under the bed hanging off the edge of the destroyed upper floor, in the roofless home in the middle of town, with the green propane tank visible next to the blown-out kitchen.
  2. On the curved counter to the left of the blue cash register, inside the Hardware store.
Ingram Mansion
  1. On the low side coffee table in the living room with the two green couches and wicker rug, inside the mansion.
  2. On the small painted side dresser at the far end of the upstairs balcony hallway (eastern end of the mansion).
Johnson's Acre
  1. On the hearth of the large stone fireplace, west end of the cabin (interior).
  2. On the picnic table by the tire and barrel, outside and south of the cabin (exterior).
Lake Eloise In the far northeast part of the wilderness area (northeast of the Fissure Site), inside the gaming enthusiasts' camp, on the TV behind the wood blocks spelling "CHEATER", on the rocks.
Lucky Hole Mine On the lectern at the main cultist altar with the pews, in the dead-end tunnel at the end of the mine (interior).
Middle Mountain Cabins
  1. In the outhouse, southeast area, between the left and middle cabins (if facing southeast).
  2. On the small metal work counter below the wall tool board, inside the tiny tool shed uphill and east of the three main cabins.
Monongah On the upturned Nuka-Cola wooden crate, on the lookout deck, behind and north of the gray cottage, north rock outcrop, on the edge of town.
Mountainside Bed & Breakfast
  1. On the coffee table in the living room with the board games, green carpet, and dark red furniture.
  2. On or below the desk fan, on or near the reception desk by the comment terminal, in the locked (2) foyer area of the house.
  3. On or below the low coffee table by the staircase, across from the reception desk and the comment terminal, in the locked (2) foyer area of the house.
  4. Near a broken terminal, on a desk in the office connected to the west side of the kitchen.
National Isolated Radio Array
  1. On the metal desk with the bottlecap sunglasses and teal rounded vase, in the northwest upper office with the red trailer protruding through the outer wall, in the office building (interior).
  2. On the ornate bureau, in the southwest corner of the upstairs office, with the dead potted tree outside the door, on the west side of the office building (interior)
  3. On the metal desk by the destroyed terminal, eastern corner (left of the red machinery), inside the dish array control hut at the foot of the dish (with the flagpole outside).
National Radio Astronomy Research Center
  1. On top of the L-shaped mainframe computer near the large hole in the wall and floor, inside the top floor communications office (interior).
  2. On the green work cabinet wall shelf or counter, near the yellow alarm clock, in the small room with the armor workbench and giant wall fan, adjacent to the ruined generator basement room.
New Appalachian central trainyard
  1. On a desk in the railway switch operators tower, north of the trainyard and bank buildings.
  2. In the ransacked bank, on a table in the vault.
  3. On the small metal desk with the ham radio, in the signal tower by the red water tower, east of the main trainyard warehouse.
North Cutthroat camp
  1. On the "tea party" plank table with two severed heads, near a red steamer trunk, to the side of the billboard lookout.
  2. South end of the camp, by the North Highway 63 sign, on or around the toilet with a monkey playing the cymbals sitting atop it (the magazine may be glitched into the dirt but can still be picked up).
Palace of the Winding Path On or under the red couch with the ornate wood back and arms, northwest corner of the balcony area, just right of the two bright red chairs, top floor (interior).
Pleasant Valley cabins
  1. On the headboard of the double-mattress bed, in the first ruined lodge structure (if approaching from the east), with the planks onto the roof of the coach, near the bus stop (interior, but no roof).
  2. On the lectern, on the stone patio, southwest end of the upper lodge area, with the multiple seats around the lectern, which is flanked by two red ornate chairs (exterior).
  3. On the mattress in the room with the rug, off the room with the three terminals and green carpet, inside the lodge attached to the raider arena, accessed via the exterior deck (interior).
  4. On the low side table between two red bar stools with backs, above scattered beer bottles, on the deck of the southwestern, faded blue shiplap mansion, lower area (exterior).
  5. On the coffee table with the two cafeteria trays, by the blue couch under the brahmin wall mount heads, inside the yellow door and curtained cabin (interior).
  6. On the metal table below the raider corpse, in the bunk bed cabin with half a red front door, northwest cabin in the group of three, next to the rusty yellow pickup (interior).
Pleasant Valley Ski Resort
  1. On a balcony of the north lodge, sitting on a table by a cooler (the floor above vendor bot Resin).
  2. On the building to the immediate south of the northern ski resort building, on a small round table on the balcony. (Marsupial mutation or a jet pack is required to reach the spot.)
R&G Processing Services
  1. In the yellow container trolley, against the west wall, inside the upper concrete structure with the giant vat inside it, just right of the open security mesh wall with the green work cabinets (interior).
  2. Tucked halfway under the cardboard box, just left of the overseer's cache, lowest metal shelf inside the main storage and machine warehouse, close to the elevator down into Site Charlie.
Relay tower EL-B1-02 On top of a blue console against the western wall inside the concrete tower hut.
Relay tower LW-B1-22 On the top of the mainframe computer bank (right side), near the lamp, on the computer attached to the large concrete central pillar; northwest if looking at the middle pillar (southeast side of the room).
Ripper Alley In a small lookout tower at the southeast front of the alley which is accessed via a short ladder, close to the road, with a rusty car on the other (road) side of the defenses. It is near a cinder block.
Safe 'n Clean Disposal On the metal shelving by the sleeping bag, in the middle of the small red barn.
Seneca Gang camp On a seat near a faded red steamer trunk, by the red seat with the corpse on it, near the safe (1) on the south side of the camp.
Site Alpha
  1. In the reactor area, on a desk with a broken terminal and a clown on it, on the far west wall of the main room.
  2. In the operations center, on a desk with a broken terminal, in the lowered area in the center of the main room.
  3. In the operations center, on a desk in a small room with three fabricator pods, just off the main room.
Site Bravo
  1. In the reactor area, on a desk with a broken terminal and a clown on it, on the far west wall of the main room.
  2. In the operations center, on a desk with a broken terminal, in the lowered area in the center of the main room.
  3. In the operations center, on a desk in a small room with three fabricator pods, just off the main room.
Site Charlie
  1. In the reactor area, on a desk with a broken terminal and a clown on it, on the far west wall of the main room.
  2. In the operations center, on a desk with a broken terminal, in the lowered area in the center of the main room.
  3. In the operations center, on a desk in a small room with three fabricator pods, just off the main room.
Skullbone Vantage On the tiny, distressed side table, jammed next to the red sofa with two sprawled raider corpses on it, part of the "car sofa", right of the lookout tower (if looking north).
Solomon's pond Behind three large stacked wooden crates in the southwestern shed which is near some workbenches, between the two doorways on the southeast side of the red barn with the canoe resting on it (interior).
Sons of Dane compound
  1. In the cellar of the faded blue farmhouse, on a table with a microscope.
  2. In the southwest corner of Buck's Den, on a table near the entrance.
  3. At the northwest gate, on the ground below the watch tower.
  4. At the northwest gate, on the top of the watch tower, next to a skeleton.
South Cutthroat camp
  1. On a cinder block, on the ground by the gondola seating and wood steps to the road defenses, west part of the camp.
  2. In the main glass cabinet, in the middle of the storefront on the south side of the road.
Spruce Knob On the desk in the gatehouse, at the lower southeast fenced entrance, below the cliff Spruce Knob is positioned on.
Spruce Knob Lake In the open plastic green outhouse (one of two), on the back side of the small dockside hut, northeast shore of the lake.
Sugar Grove
  1. On the half-buried curio cabinet, left of the project director's terminal, in the upper office with a window overlooking the mission control room, with the archive dispenser vending machine in the southwest corner.
  2. On the yellow machinery, inside the security mesh walled area of the advanced research laboratory, near the collection of blank holotapes, in the upper floor with the window.
  3. On the small round table with the Lunch Pail on it, near the Nuka-Cola machine, on the north stepped side of the mission control room.
  4. Vertical, jammed between two cardboard boxes, in the center of the shelves of boxes at the foot of the huge map screen, in the mission control room.
  5. Below the red wrist rest shelf, at the central mainframe computer in the middle of the archives.
  6. Poking out of the small side table shelf, in the green wallpapered cognitive programming room (with the three televisions), in the Secret Facility basement.
Sunnytop Ski Lanes
  1. Under the counter at the store on the lowest floor, near Vincent Fried's terminal.
  2. On a metal cage accessed by going out of the window in room 6.
  3. On the desk near the Guest Terminal in room 2.
  4. On the console inside the small building near the start of the athletics course.
Sunnytop Ski Lanes Base Lodge
  1. Behind or around the small stacked wood crates, blue barrel, and pallet, on the green tin roof deck, on the east side of the lodge exterior.
  2. On the red table, just right of the large stone fireplace (with the mounted Yao Guai head above it), under the wooden upstairs balcony mezzanine (interior).
Sylvie & Sons logging camp
  1. On the stack of four small wood crates with the rusty dirt bike propped up against them, outside the smaller of the two green tents (exterior).
  2. On the stack of curved metal crates, near the radio (gramophone), inside the larger of the two green tents.
Top of the World
  1. On the rickety shop counter by the blue cash register, in the stall with the gramophone behind it, west of the central elevator column (interior).
  2. On the small low coffee table, right side of the stall with the three stools (one fallen), the pink cash register, and the large (living) tree to the left of it (the tree is in the middle between two stalls).
  3. On the magazine carousel by the fallen stool, at one corner of the shanty stall with the large (living) tree to the right of it (the tree is in the middle between two stalls). The stall has a lighthouse painting and a Raider skull board under its tarp; south of the central elevator column (interior).
  4. On the small curved side table to the left of the white leather sofa, along the curved wall of the control room perimeter near Hank Madigan's corpse hanging in the cage in the top level (interior).
Toxic Larry's Meat 'n Go
  1. On the headboard shelf of the bed on the second floor with the red trunk on it, near the mannequin in the shack's upstairs bedroom with the Mothman poster on the wall (interior).
  2. Inside the outhouse, on the rocks roughly north of the main shack structure.
Twin Lakes On a ledge next to a deflated boat.
Uncanny Caverns
  1. At the tickets building in front, inside a display case.
  2. At the gift shop, inside a magazine rack in the southwestern corner of the shop.
  3. Inside the first small room where the Curse of the Wendigo - Part 2 holotape is also found (Audio Tour Station 4).
  4. Inside the Dead End section, between two sleeping bags (Audio Tour Station 8).).
US-13C Bivouac
  1. On the floor of the top left tent, below the bed with the skeleton on it, right side of the tent. The tent is to the right of the telephone pole and small communications dish.
  2. Next to the sleeping bag, front left corner of the tent, adjacent to the three blue barrels just outside the tent entrance.
The Vantage Balanced on the steel girder, just below and outside the wood fence at the top of the lookout tower, in the corner where the ammo box and duffle bag are (exterior).
Wendigo Cave
  1. By the skeleton with the cooler, in the tiny alcove (west), in the upper part of the main cavern, above the river.
  2. By the skull and headless skeleton, near a small pond of dirty water and an ammo box, northwest wall in a small connecting cavern with narrow tunnels to the northwest, north, and southeast.
  3. Among the pile of bloody human bones, southeast alcove in one of the main junction caverns with the rock column.
  4. By the headless skeleton with the first aid kit and Rad-X, in the small southeast cave alcove with the orange tool box and wicker basket nearby, off the narrow east-west tunnel with the Bone Chimes.
West Tek Research Center In the Greenhouse Initiative labs on the large laboratory table with the dark work surface and two microscopes with display cases attached to them, off the larger lab room with the hole in the wall, eastern side of the upstairs balcony level.
The Whitespring golf club
  1. On the circular metal table, upstairs front deck, of the white mansion house, north of the main resort, just east of the club entrance road and security hut.
  2. In the clubhouse, on the upper level, in the men’s room near the can chimes, between the wastebasket and the sink cabinet.
  3. In the clubhouse, on the lower level, on the cardboard boxes in the Employees Only closet containing a robot pod, near the shoe-shine counter.
  4. In the clubhouse, on the lower level, in the lounge in the men’s locker room, on the bottom shelf of the northeast bookshelves.
The Whitespring Resort On a table on the upstairs porch of a dilapidated building north of the main resort (has one of the holotapes for a quest)
Yellow Sandy's still On the small green card table with the TV Dinner Tray, inside the east rusty caravan trailer with the Nuka-Cola machine inside it.

Toxic ValleyEdit

Location Location description
Becker farm On the old writing desk, between the two ornate dressers, on the ground level of the roofless white farmhouse.
Black Bear Lodge By the wooden crate, in an alcove close to the sleeping bag and duffle bag, in the ruined attic section of the lodge, with the long tree trunk lying up against it. Jump through the hole in the roof at the other end of the lodge, near the bed with two mattresses, to reach it.
Clancy Manor On the narrow shelf of the low side cabinet, next to the locked safe (1), on the west wall of the upper living area (west side), in the room where part of the walls are makeshift wood (interior).


Cobbleton farm On, behind, or near the tall tool cabinet (1), in the middle of the interior northwest wall, to the right of the wooden steps (interior).
The Crosshair
  1. On the wood sheet atop the short lookout defensive platform with the chems, just inside and right of the entrance to the raider camp.
  2. On the wood floor by the sleeping bag, near the weapons workbench, under the taller lookout tower, southeast end of the raider camp.
Eastern Regional Penitentiary
  1. On the L-shaped counter in the intake room near Cell Block D, in the center of the penitentiary, on a corner table on the right (interior)
  2. On the desk in the Cell Block B security office, near the dining hall (interior).
  3. Slipped down between the dryer and the concrete pillar, on the north side of the laundry room, opposite the stacks of washing machines inside the penitentiary (interior).
  4. On the bedside table in Warden Brennan’s bedroom, on the second floor of the penitentiary’s main building, near the warden mainframe (interior).
  5. On the lectern shelf, in the remains of the chapel, in the prison yard.
  6. On a low shelf with a broken lamp, in the visitation trailer with the grill in front of it, in the prison yard.
  7. In the outhouse with the door, behind the chapel, in the prison yard.
Grafton Dam Near some pipes in the SouthWest corner
Kiddie Corner cabins
  1. On the dresser in the small green bunk bedroom, inside the cabin with the green door (interior).
  2. In the outhouse.
Knife Edge On the green card table with the gas mask and ammo box, on the top platform of the central tower.
Lady Janet's Soft Serve Wedged behind the locked safe (0) in the northwest corner of the ice cream trailer (interior), across from the bathtub.
Philippi Battlefield Cemetery Upstairs, on the floor by the display cases.
Pioneer Scout Camp
  1. Next to the outhouse beside the archery range.
  2. Inside cabin A02 with bunk beds, in an open footlocker, on the right.
Wavy Willard's Water Park
  1. On or below the circular metal table on the raised wood platform camp, inside the mouth of the crocodile, in the Crocolossus Mountain ride.
  2. On the small metal table with the foldable ends, by the wood crates and step ladder, on the southwest wall of the flooded basement generator chamber.
Willard Corporate Housing On the half-buried green golf cart, on the park logo roundabout in the middle of the trailer park.

NotesEdit

  • They function similarly to skill magazines in Fallout: New Vegas, which also provide temporary benefits.
  • Most of the Fallout 76 magazines share identical titles and cover art from Fallout 4 magazines, however the bonuses they provide are frequently slightly different and temporary.
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