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In Fallout 76, Legendary weapons, Legendary armor and Legendary power armor, collectively known as Legendary items, are items with special, permanent modifiers applied.
Overview
Legendary items have one or more randomly determined special modifications, affecting combat or character stats. Legendary items may be earned as quest or Daily Ops rewards, looted from Legendary enemies, bought from Purveyor Murmrgh or crafted with Legendary modules.
Legendary effects
For detailed information on the Legendary effects applicable to each type of item, see the portal below:
Weapons |
Armor |
Power armor |
Legendary enemies
Occasionally, certain foes with powerful buffs will appear. These legendary enemies will be identifiable by a star (★) and the nameplate prefix "Legendary". They have 60% more health than their base variant (until patch 1.0.85.0 they'd regenerate all health when reaching 50% instead).
When killed, legendary enemies will drop a randomly generated legendary item with as many stars as the enemy had. When legendary enemies spawn, there is a brief window before they gain their stars.
This process is initiated when the enemy becomes veiled with a temporary green fog. If the enemy is killed before the stars appear on its nameplate, then it will not yield any legendary items.
# Stars | Legendary drop |
---|---|
★ | ★ (100%) |
★ ★ | ★ ★ (100%) |
★ ★ ★ | ★ ★ ★ (100%) |
Characteristics
Three tiers of legendary modifiers exist for both weapons and armor. A Tier 1 modifier appears on all legendary items, taking up the first "star." The modifier will be added to legendary weapon's dynamic naming as a prefix. Tier 2 modifiers comprise the second star of a legendary item and Tier 3 modifiers comprise the third. In general, Tier 2 and Tier 3 modifiers don't affect a legendary item's name. Legendary weapons and armor use different sets of modifiers and cannot use modifiers from the other's item type.
Although additional legendary modifier slots exist (Tier 4 and Tier 5 modifiers, respectively), 4 and 5-star legendary items are disabled. However, the Tier 4 and Tier 5 legendary effects are used in many of the quest-specific unique legendary weapons and armors, such as Perfect Storm or All Rise.
Legendary items can have a maximum of one modifier per category, based on the number of stars:
- A 1-star legendary will have a Tier 1 modifier.
- A 2-star legendary will have a Tier 1 modifier and a Tier 2 modifier.
- A 3-star legendary will have a Tier 1 modifier, a Tier 2 modifier, and a Tier 3 modifier.
Legendary item chance | |
---|---|
Category | Chance |
Melee weapon | 25% |
Ranged weapon | 25% |
Armor | 25% |
Power armor | 25% |
- The number and type of effects generated are not affected by any SPECIAL stats, such as Luck.
- Legendary effects are randomly generated upon crafting or dropping. They cannot be found as loose mods.
- Certain unique items have predetermined Legendary effects.
- Legendary items cannot be scrapped at a workbench, but they may be placed in a legendary exchange machine for Legendary scrip ().
- Aside from their provided effects, Legendary items otherwise have the same statistics as non-Legendary items. They may be equipped with the same mods as non-Legendary variants.
- Almost every Legendary item may be dropped, traded to other players or sold to vendors for caps.
Availability
Legendary crafting
Restrictions
A majority of the weapons in Fallout 76 can be obtained as legendary items, however, there are a great many restrictions on what can and cannot appear as a Legendary item.
- Plans required
Some items cannot be obtained as legendary versions without knowing the relevant plan. These items cannot drop from legendary enemies, but can still be obtained via crafting, Purveyor, Daily Ops rewards or rewarded by Scorched Earth and season events, such as Fasnacht. The following lists contain items that may only appear as legendary items after learning the prerequisite plan.
Plan required for Purveyor and quest reward | ||
---|---|---|
Armor | ||
Arctic marine armor | Brotherhood recon armor | Covert scout armor |
Secret Service armor | ||
Power armor | ||
Excavator power armor | Hellcat power armor | T-51 power armor |
T-65 power armor | Ultracite power armor | X-01 power armor |
Weapons | ||
Bear Arm | Bow | Cattleprod |
Crusader pistol | Compound bow | Gauntlet |
Gauss minigun | Gauss pistol | Gauss shotgun |
Hellstorm missile launcher | Pepper Shaker | Plasma caster |
Plasma cutter | Sheepsquatch club | Sheepsquatch staff |
Shepherd's crook | The Fixer | The Tenderizer |
War glaive |
- Cannot drop from Legendary enemies
Any item that was added since the initial release of Fallout 76 is bugged to never drop from Legendary enemies.
Cannot drop from enemies | ||
---|---|---|
Arctic marine armor | Bear Arm | Bow |
Brotherhood recon armor | Cattleprod | Compound bow |
Covert scout armor | Crusader pistol | Excavator power armor |
Gauntlet | Gauss minigun | Gauss pistol |
Gauss shotgun | Hellcat power armor | Hellstorm missile launcher |
Pepper Shaker | Plasma caster | Plasma cutter |
Secret Service armor | Sheepsquatch club | Sheepsquatch staff |
Shepherd's crook | T-51b power armor | T-60 power armor |
T-65 power armor | The Fixer | The Tenderizer |
Ultracite power armor | X-01 power armor | War glaive |
- Crafting only
Some items cannot spawn as Legendary items, but may be made Legendary by players using the Legendary crafting system or crafted as Legendary items from scratch.
Crafting only | ||
---|---|---|
Solar armor chest | Solar armor left arm | Solar armor left leg |
Solar armor right arm | Solar armor right leg | Thorn armor chest |
Thorn armor left arm | Thorn armor left leg | Thorn armor right arm |
Thorn armor right leg | ||
Legendary crafting only | ||
Alien blaster | Black powder blunderbuss | Cultist blade |
Enclave plasma gun | Imposter Assaultron head | Strangler heart power armor |
The Dragon | The Invader |
- SMART choice machine
The following items may only drop as 1-star Legendaries from the SMART choice machine within Watoga High School, purchased for 5000 halloween candy.
SMART Choice machine only | ||
---|---|---|
Cultist blade | Ripper | The Dragon |
- Fully excluded
The following armor and weapons cannot exist as Legendary items.
Fully excluded | ||
---|---|---|
Anti-Scorched training pistol[bug 1] | Brotherhood recon rifle[bug 1] | Binoculars |
Blade of Bastet | Camden Whacker | Cave diving suit |
Chainsaw | Commie Whacker | Drill |
Father Winter helmet | Flare gun | Garb of Mysteries |
Hazmat suit | Black hazmat suit | Damaged hazmat suit |
Emmett Mountain hazmat suit | Prototype hazmat suit | Swamp camo hazmat suit |
Meteoritic sword | Paddle ball | Pearly Peepers |
ProSnap Deluxe camera | Protest sign | Syringer |
Voice of Set |
Unique items
Unique items come with predetermined Legendary effects. They may be obtained as quest, event or challenge rewards. Others may be crafted.
Unique weapons | ||
---|---|---|
Item | Effects | |
Acceptable Overkill | Hunter's · Lucky · Perception | |
The Action Hero | Two-Shot · Rapid · Rapid | |
All Rise | Lightweight · Healthy | |
Bunker Buster | Dangerous | |
Civil Unrest | Active | |
Commander's Charge | Furious · Melee Speed · Agility | |
Crushing Blow | Instigating · Crippling | |
Disorderly Conduct | Suppressor's · Crippling · Endurance | |
The Fact Finder | Two-Shot · Explosive · VATS Enhanced | |
Fancy pump action shotgun | Anti-Armor · Crippling · Steadfast | |
Fancy single action revolver | Randomly-determined 1-star effect | |
The Farmhand | Ghoul-Slayer's · Melee Speed · Endurance | |
Final Word | Anti-Armor · Rapid · Resilient | |
The Fixer | (Hidden) Dangerous | |
The Guarantee | Instigating · Crippling · Rapid | |
The Gutter | Vampire's · (Hidden) Dangerous | |
Kingfisher | Exterminator's · Lucky · Lucky | |
Mechanic's Best Friend | Troubleshooter's · Power Attack Damage · Strength | |
Medical Malpractice | Medic's · VATS Enhanced · VATS Enhanced | |
Meteoritic sword | (Hidden) Assassin's · (Hidden) Weightless · (Hidden) Durable | |
Mind Over Matter | Ghoul-Slayer's · Hitman's · Steadfast | |
Nailer | Bloodied | |
Night Light | Nocturnal · Rapid · Perception | |
Oathbreaker | Suppressor's · Power Attack Damage · Cavalier's | |
Old Guard's 10mm SMG | Anti-Armor | |
Perfect Storm | Incendiery | |
Pyrolyzer | Suppressor's | |
The Quick Fix | Junkie's · Swing Speed · Endurance | |
Resolute Veteran | Suppressor's · Hitman's · Steadfast | |
Salt of the Earth | Two-Shot · Hitman's · Rapid | |
Slug Buster | Anti-Armor · Lucky · Lightweight | |
Sole Survivor | Assassin's · Hitman's · Steadfast | |
Somerset Special | Anti-Armor | |
Unstoppable Monster | Bloodied · Power Attack Damage · Cavalier's | |
The V.A.T.S. Unknown | Medic's · Lucky · Lucky | |
Whistle in the Dark | Nocturnal · VATS Enhanced · Perception |
Unique armor | ||
---|---|---|
Item | Effects | |
Chinese stealth armor | Chameleon | |
Last Bastion | Gun Accuracy | |
Silver Lining | Endurance | |
Trail Warden | Perception |
Notes
- Any Legendary enemy has a 25% chance to drop a Legendary T-45 power armor or Raider power armor part.
- Raider power armor will always drop at 50% condition.
- While not currently available, 4 star legendary items are planned to be added in a future update.
Changelog
- Explosive: reduced the damage bonus from +100% to +20% of base weapon damage, with explosive radius damage.
- Two Shot: reduced the damage bonus from +100% to +25% of base weapon damage.
- Assassin: reduced the chance of the legendary effect applying in combat from 100% to 75%.
- Cavalier: reduced the chance of the legendary effect applying in combat from 100% to 75%.
- Sentinel: reduced the chance of the legendary effect applying in combat from 100% to 75%.
- Assassin: applied the legendary effect to human NPCs. This change set the Assassin's effect to apply against the HumanRace "Human" [RACE:00013746], which includes Player [NPC_: 00000007] and Human NPCs.
- Exterminator: applied the legendary effect to cave crickets.