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− | {{under construction|[[User:Scribe-Howard|Scribe-Howard/Waster]]}} |
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[[File:Gold Star Crafter trophy.png|thumb|right|150px]] |
[[File:Gold Star Crafter trophy.png|thumb|right|150px]] |
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− | In ''[[Fallout 76]]'', |
+ | In ''[[Fallout 76]]'', [[Fallout 76 weapons|weapons]], [[Fallout 76 armor|armor]], and [[Power armor (Fallout 76)|power armor]] can have special modifiers applied to them. These are called '''legendary effects''', and they turn regular items into '''legendary items'''. Legendary items are identified by one or several stars (★) after their name. |
==Overview== |
==Overview== |
||
− | Legendary items have one or more randomly determined special modifications, affecting combat or character stats. |
+ | Legendary items have one or more randomly determined special modifications, affecting combat or character stats. They may be earned as quest or [[Daily Ops]] rewards, looted from [[Fallout 76 legendary effects/Enemies|legendary enemies]], bought from [[Purveyor Murmrgh]] or crafted with [[legendary module]]s. |
===Portal=== |
===Portal=== |
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|style="width:25%;" class="hidden"|[[File:FO76 pa t51helm thumb.png|150x150px|link=Fallout 76 legendary effects/Power armor]]<br />[[Fallout 76 legendary effects/Power armor|Power armor]] |
|style="width:25%;" class="hidden"|[[File:FO76 pa t51helm thumb.png|150x150px|link=Fallout 76 legendary effects/Power armor]]<br />[[Fallout 76 legendary effects/Power armor|Power armor]] |
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|style="width:25%;" class="hidden"|[[File:icon legendaryenemy.png|150x150px|link=Fallout 76 legendary effects/Enemies]]<br />[[Fallout 76 legendary effects/Enemies|Enemies]] |
|style="width:25%;" class="hidden"|[[File:icon legendaryenemy.png|150x150px|link=Fallout 76 legendary effects/Enemies]]<br />[[Fallout 76 legendary effects/Enemies|Enemies]] |
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− | |style="width:25%; |
+ | |style="width:25%;" class="hidden"|[[File:Score game legendary core l.webp|150x150px|link=Legendary crafting]]<br />[[Legendary crafting|Crafting]] |
+ | |style="width:25%;" class="hidden"|[[File:Score currency perkcoin l.webp|150x150px|link=Legendary perks]]<br />[[Legendary perks|Perks]] |
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+ | --> |
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+ | <!--MOBILE--> |
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⚫ | |||
+ | |style="width:50%; display:none;"|[[File:FO76 weapon 10mmpistol thumb.png|150x150px|link=Fallout 76 legendary effects/Weapons]]<br />[[Fallout 76 legendary effects/Weapons|Weapons]] |
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|- style="display:none;" |
|- style="display:none;" |
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− | |style="width: |
+ | |style="width:50%; display:none;"|[[File:FO76 armor combatchestgo thumb.png|150x150px|link=Fallout 76 legendary effects/Armor]]<br />[[Fallout 76 legendary effects/Armor|Armor]] |
− | |style="width: |
+ | |style="width:50%; display:none;"|[[File:FO76 pa t51helm thumb.png|150x150px|link=Fallout 76 legendary effects/Power armor]]<br />[[Fallout 76 legendary effects/Power armor|Power armor]] |
+ | <!-- |
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+ | |- style="display:none;" |
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+ | |style="width:50%; display:none;"|[[File:Score game legendary core l.webp|150x150px|link=Legendary crafting]]<br />[[Legendary crafting|Crafting]] |
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+ | |style="width:50%; display:none;"|[[File:Score currency perkcoin l.webp|150x150px|link=Legendary perks]]<br />[[Legendary perks|Perks]] |
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+ | --> |
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==Characteristics== |
==Characteristics== |
||
− | Three tiers of legendary modifiers exist for both weapons and armor. A Tier 1 modifier appears on all legendary items, taking up the first "star." The modifier will be added to legendary weapon's dynamic naming as a prefix. Tier 2 modifiers comprise the second star of a legendary item and Tier 3 modifiers comprise the third. In general, Tier 2 and Tier 3 modifiers |
+ | Three tiers of legendary modifiers exist for both weapons and armor. A Tier 1 modifier appears on all legendary items, taking up the first "star." The modifier will be added to legendary weapon's dynamic naming as a prefix. Tier 2 modifiers comprise the second star of a legendary item and Tier 3 modifiers comprise the third. In general, Tier 2 and Tier 3 modifiers do not affect a legendary item's name. legendary weapons and armor use different sets of modifiers and cannot use modifiers from the other's item type. |
Although additional legendary modifier slots exist (Tier 4 and Tier 5 modifiers, respectively), 4 and 5-star legendary items are disabled. However, the Tier 4 and Tier 5 legendary effects are used in many of the quest-specific [[#Unique items|unique legendary weapons and armors]], such as [[Perfect Storm]] or [[All Rise]]. |
Although additional legendary modifier slots exist (Tier 4 and Tier 5 modifiers, respectively), 4 and 5-star legendary items are disabled. However, the Tier 4 and Tier 5 legendary effects are used in many of the quest-specific [[#Unique items|unique legendary weapons and armors]], such as [[Perfect Storm]] or [[All Rise]]. |
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* The number and type of effects generated are not affected by any [[Fallout 76 SPECIAL|SPECIAL]] stats, such as [[Luck#Fallout 76|Luck]]. |
* The number and type of effects generated are not affected by any [[Fallout 76 SPECIAL|SPECIAL]] stats, such as [[Luck#Fallout 76|Luck]]. |
||
* Legendary effects are randomly generated upon crafting or dropping. They cannot be found as [[Fallout 76 mods|loose mods]]. |
* Legendary effects are randomly generated upon crafting or dropping. They cannot be found as [[Fallout 76 mods|loose mods]]. |
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− | ** Certain [[#Unique items|unique items]] have predetermined |
+ | ** Certain [[#Unique items|unique items]] have predetermined legendary effects. |
− | * Legendary items cannot be scrapped at a workbench, but they may be placed in a [[legendary exchange machine]] for [[ |
+ | * Legendary items cannot be scrapped at a workbench, but they may be placed in a [[legendary exchange machine]] for [[legendary scrip]] ({{icon|scrip}}). |
− | * Aside from their provided effects, |
+ | * Aside from their provided effects, legendary items otherwise have the same statistics as regular items, and can be equipped with the same mods. |
− | * Almost every |
+ | * Almost every legendary item may be dropped, traded to other players or sold to vendors for caps. |
==Availability== |
==Availability== |
||
− | A majority of the weapons in ''Fallout 76'' can be obtained as legendary items, however, there are a great many restrictions on what can and cannot appear as a |
+ | A majority of the weapons in ''Fallout 76'' can be obtained as legendary items, however, there are a great many restrictions on what can and cannot appear as a legendary item. |
<!-- |
<!-- |
||
; '''Preset effects''' |
; '''Preset effects''' |
||
− | The following items will always spawn with the same set of |
+ | The following items will always spawn with the same set of legendary effects: |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
||
!colspan="3"|<big>'''Unique items'''</big> |
!colspan="3"|<big>'''Unique items'''</big> |
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; '''Plans required''' |
; '''Plans required''' |
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− | Some items cannot be obtained as legendary versions without knowing the relevant [[Fallout 76 plans|plan]]. These items cannot drop from legendary enemies, but can still be obtained via crafting, Purveyor, Daily Ops rewards or rewarded by [[Scorched Earth]] and season events, such as [[Fasnacht]]. The following lists contain items that may only appear as legendary items after learning the prerequisite plan. |
+ | Some items cannot be obtained as legendary versions without knowing the relevant [[Fallout 76 plans|plan]]. These items cannot drop from legendary enemies, but can still be obtained via crafting, Purveyor, Daily Ops rewards or rewarded by [[Scorched Earth]] and season events, such as [[Fasnacht Day]]. The following lists contain items that may only appear as legendary items after learning the prerequisite plan. |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
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|} |
|} |
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− | ; '''Cannot drop from |
+ | ; '''Cannot drop from legendary enemies''' |
− | Any item that was added since the initial release of ''Fallout 76'' is bugged to never drop from |
+ | Any item that was added since the initial release of ''Fallout 76'' is bugged to never drop from legendary enemies. |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
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!colspan="3"|<big>'''Cannot drop from enemies'''</big> |
!colspan="3"|<big>'''Cannot drop from enemies'''</big> |
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; '''Crafting only''' |
; '''Crafting only''' |
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− | Some items cannot spawn as |
+ | Some items cannot spawn as legendary items, but may be turned into one by players using the [[legendary crafting]] system, or may be crafted as legendary items from scratch. |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
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!colspan="3"|<big>'''Crafting only'''</big> |
!colspan="3"|<big>'''Crafting only'''</big> |
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; '''Other sources''' |
; '''Other sources''' |
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− | The following items may only drop as 1-star |
+ | The following items may only drop as 1-star legendaries from the [[SMART choice machine]] within [[Watoga High School]], purchased for 5000 [[halloween candy]]. |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
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!colspan="3"|<big>'''SMART Choice machine only'''</big> |
!colspan="3"|<big>'''SMART Choice machine only'''</big> |
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|style="width:33%;"|[[Cultist blade]] |
|style="width:33%;"|[[Cultist blade]] |
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|style="width:33%;"|[[Ripper (Fallout 76)|Ripper]] |
|style="width:33%;"|[[Ripper (Fallout 76)|Ripper]] |
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− | |style="width:33%;"|[[The Dragon]] |
+ | |style="width:33%;"|[[The Dragon]] |
|- |
|- |
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!colspan="3"|<big>'''Pleasant Valley ticket claim only'''</big> |
!colspan="3"|<big>'''Pleasant Valley ticket claim only'''</big> |
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; '''Fully excluded''' |
; '''Fully excluded''' |
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− | The following armor and weapons cannot exist as |
+ | The following armor and weapons cannot exist as legendary items. |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
{| class="va-table center mw-json-single-value mw-collapsible" style="width:600px; margin:auto;" |
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!colspan="3"|<big>'''Fully excluded'''</big> |
!colspan="3"|<big>'''Fully excluded'''</big> |
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|- |
|- |
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− | |style="width:33%;"|[[Anti-Scorched training pistol]]<ref group="bug" name="trainingpistol">Bugged to be non-upgradeable, due to missing |
+ | |style="width:33%;"|[[Anti-Scorched training pistol]]<ref group="bug" name="trainingpistol">Bugged to be non-upgradeable, due to missing legendary slots keywords 1 through 5.</ref> |
|style="width:33%;"|[[Brotherhood recon rifle]]<ref group="bug" name="trainingpistol" /> |
|style="width:33%;"|[[Brotherhood recon rifle]]<ref group="bug" name="trainingpistol" /> |
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<!--|style="width:33%;"|[[Hazmat suit (Fallout 76)|Patriotic hazmat suit]]--> |
<!--|style="width:33%;"|[[Hazmat suit (Fallout 76)|Patriotic hazmat suit]]--> |
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<!--|style="width:33%;"|[[Hazmat suit (Fallout 76)|Vault Boy hazmat suit]]--> |
<!--|style="width:33%;"|[[Hazmat suit (Fallout 76)|Vault Boy hazmat suit]]--> |
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− | |style="width:33%;"|[[ |
+ | |style="width:33%;"|[[Black hazmat suit]] |
− | |style="width:33%;"|[[ |
+ | |style="width:33%;"|[[Damaged hazmat suit (Fallout 76)|Damaged hazmat suit]] |
|- |
|- |
||
− | |style="width:33%;"|[[ |
+ | |style="width:33%;"|[[Emmett Mountain hazmat suit]] |
− | |style="width:33%;"|[[ |
+ | |style="width:33%;"|[[Prototype hazmat suit]] |
− | |style="width:33%;"|[[ |
+ | |style="width:33%;"|[[Swamp camo hazmat suit]] |
|- |
|- |
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|style="width:33%;"|[[Meteoritic sword]] |
|style="width:33%;"|[[Meteoritic sword]] |
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==Notes== |
==Notes== |
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− | * Any |
+ | * Any legendary enemy has a 25% chance to drop a legendary [[T-45 power armor (Fallout 76)|T-45 power armor]] or [[Raider power armor (Fallout 76)|Raider power armor]] part. |
* Raider power armor will always drop at 50% condition. |
* Raider power armor will always drop at 50% condition. |
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− | |||
− | ===Changelog=== |
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− | ; '''[[Fallout 76 patch 1.0.5.10|Patch 1.0.5.10]]''' |
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− | * '''Explosive''': reduced the damage bonus from +100% to +20% of base weapon damage, with explosive radius damage. |
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− | * '''Two Shot''': reduced the damage bonus from +100% to +25% of base weapon damage. |
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− | |||
− | ; '''[[Fallout 76 patch 1.1.4.3|Patch 1.1.4.3]]''' |
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− | * '''Assassin''': reduced the chance of the legendary effect applying in combat from 100% to 75%. |
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− | * '''Cavalier''': reduced the chance of the legendary effect applying in combat from 100% to 75%. |
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− | * '''Sentinel''': reduced the chance of the legendary effect applying in combat from 100% to 75%. |
||
− | |||
− | ; '''[[Fallout 76 patch 1.4.0.20|Patch 1.4.0.20]]''' |
||
− | * '''Assassin''': applied the legendary effect to human NPCs. This change set the Assassin's effect to apply against the HumanRace "Human" [RACE:00013746], which includes Player [NPC_: 00000007] and Human NPCs. |
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− | |||
− | ; '''''[[Steel Dawn]]''''' |
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− | * '''Exterminator''': applied the legendary effect to [[Cave cricket (Fallout 76)|cave crickets]]. |
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− | ; '''''[[Steel Reign]]'''''--> |
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==Bugs== |
==Bugs== |
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==Behind the scenes== |
==Behind the scenes== |
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− | * 4-star legendary items |
+ | * 4-star legendary items were planned to be added in the ''[[Invaders from Beyond (update)|Invaders from Beyond]]'' [[Fallout 76 updates|update]].<!--old 4-stars are marked as cut now--><!-- |
==References== |
==References== |
||
{{references}}--> |
{{references}}--> |
Revision as of 04:31, 21 May 2022
In Fallout 76, weapons, armor, and power armor can have special modifiers applied to them. These are called legendary effects, and they turn regular items into legendary items. Legendary items are identified by one or several stars (★) after their name.
Overview
Legendary items have one or more randomly determined special modifications, affecting combat or character stats. They may be earned as quest or Daily Ops rewards, looted from legendary enemies, bought from Purveyor Murmrgh or crafted with legendary modules.
Portal
For detailed information on the legendary effects applicable to each type of item, see the portal below:
Weapons |
Armor |
Power armor |
Enemies |
Legendary enemies
Occasionally, certain foes with powerful buffs will appear. These legendary enemies will be identifiable by a star (★) and the nameplate prefix "Legendary". They have 60% more health than their base variant (until patch 1.0.85.0 they'd regenerate all health when reaching 50% instead).
When killed, legendary enemies will drop a randomly generated legendary item with as many stars as the enemy had. When legendary enemies spawn, there is a brief window before they gain their stars.
This process is initiated when the enemy becomes veiled with a temporary green fog. If the enemy is killed before the stars appear on its nameplate, then it will not yield any legendary items.
# Stars | Legendary drop |
---|---|
★ | ★ (100%) |
★ ★ | ★ ★ (100%) |
★ ★ ★ | ★ ★ ★ (100%) |
Characteristics
Three tiers of legendary modifiers exist for both weapons and armor. A Tier 1 modifier appears on all legendary items, taking up the first "star." The modifier will be added to legendary weapon's dynamic naming as a prefix. Tier 2 modifiers comprise the second star of a legendary item and Tier 3 modifiers comprise the third. In general, Tier 2 and Tier 3 modifiers do not affect a legendary item's name. legendary weapons and armor use different sets of modifiers and cannot use modifiers from the other's item type.
Although additional legendary modifier slots exist (Tier 4 and Tier 5 modifiers, respectively), 4 and 5-star legendary items are disabled. However, the Tier 4 and Tier 5 legendary effects are used in many of the quest-specific unique legendary weapons and armors, such as Perfect Storm or All Rise.
Legendary items can have a maximum of one modifier per category, based on the number of stars:
- A 1-star legendary will have a Tier 1 modifier.
- A 2-star legendary will have a Tier 1 modifier and a Tier 2 modifier.
- A 3-star legendary will have a Tier 1 modifier, a Tier 2 modifier, and a Tier 3 modifier.
Legendary item chance | |
---|---|
Category | Chance |
Melee weapon | 25% |
Ranged weapon | 25% |
Armor | 25% |
Power armor | 25% |
- The number and type of effects generated are not affected by any SPECIAL stats, such as Luck.
- Legendary effects are randomly generated upon crafting or dropping. They cannot be found as loose mods.
- Certain unique items have predetermined legendary effects.
- Legendary items cannot be scrapped at a workbench, but they may be placed in a legendary exchange machine for legendary scrip ().
- Aside from their provided effects, legendary items otherwise have the same statistics as regular items, and can be equipped with the same mods.
- Almost every legendary item may be dropped, traded to other players or sold to vendors for caps.
Availability
A majority of the weapons in Fallout 76 can be obtained as legendary items, however, there are a great many restrictions on what can and cannot appear as a legendary item.
- Plans required
Some items cannot be obtained as legendary versions without knowing the relevant plan. These items cannot drop from legendary enemies, but can still be obtained via crafting, Purveyor, Daily Ops rewards or rewarded by Scorched Earth and season events, such as Fasnacht Day. The following lists contain items that may only appear as legendary items after learning the prerequisite plan.
Plan required for Purveyor and quest reward | ||
---|---|---|
Armor | ||
Arctic marine armor | Brotherhood recon armor | Covert scout armor |
Secret Service armor | ||
Power armor | ||
Excavator power armor | Hellcat power armor | T-51 power armor |
T-65 power armor | Ultracite power armor | X-01 power armor |
Weapons | ||
Bear Arm | Bow | Cattleprod |
Crusader pistol | Compound bow | Gauntlet |
Gauss minigun | Gauss pistol | Gauss shotgun |
Hellstorm missile launcher | Pepper Shaker | Plasma caster |
Plasma cutter | Sheepsquatch club | Sheepsquatch staff |
Shepherd's crook | The Fixer | The Tenderizer |
War glaive |
- Cannot drop from legendary enemies
Any item that was added since the initial release of Fallout 76 is bugged to never drop from legendary enemies.
Cannot drop from enemies | ||
---|---|---|
Arctic marine armor | Bear Arm | Bow |
Brotherhood recon armor | Cattleprod | Compound bow |
Covert scout armor | Crusader pistol | Excavator power armor |
Gauntlet | Gauss minigun | Gauss pistol |
Gauss shotgun | Hellcat power armor | Hellstorm missile launcher |
Pepper Shaker | Plasma caster | Plasma cutter |
Secret Service armor | Sheepsquatch club | Sheepsquatch staff |
Shepherd's crook | T-51b power armor | T-60 power armor |
T-65 power armor | The Fixer | The Tenderizer |
Ultracite power armor | X-01 power armor | War glaive |
- Crafting only
Some items cannot spawn as legendary items, but may be turned into one by players using the legendary crafting system, or may be crafted as legendary items from scratch.
Crafting only | ||
---|---|---|
Solar armor chest | Solar armor left arm | Solar armor left leg |
Solar armor right arm | Solar armor right leg | Thorn armor chest |
Thorn armor left arm | Thorn armor left leg | Thorn armor right arm |
Thorn armor right leg |
- Legendary crafting
Legendary crafting only | ||
---|---|---|
Alien blaster | Black powder blunderbuss | Cultist blade |
Enclave plasma gun | Imposter Assaultron head | Strangler heart power armor |
The Dragon | The Invader |
- Other sources
The following items may only drop as 1-star legendaries from the SMART choice machine within Watoga High School, purchased for 5000 halloween candy.
SMART Choice machine only | ||
---|---|---|
Cultist blade | Ripper | The Dragon |
Pleasant Valley ticket claim only | ||
Fancy single action revolver | Fancy pump action shotgun |
- Fully excluded
The following armor and weapons cannot exist as legendary items.
Fully excluded | ||
---|---|---|
Anti-Scorched training pistol[bug 1] | Brotherhood recon rifle[bug 1] | Binoculars |
Blade of Bastet | Camden Whacker | Cave diving suit |
Chainsaw | Commie Whacker | Drill |
Father Winter helmet | Flare gun | Garb of Mysteries |
Hazmat suit | Black hazmat suit | Damaged hazmat suit |
Emmett Mountain hazmat suit | Prototype hazmat suit | Swamp camo hazmat suit |
Meteoritic sword | Paddle ball | Pearly Peepers |
ProSnap Deluxe camera | Protest sign | Syringer |
Voice of Set |
Notes
- Any legendary enemy has a 25% chance to drop a legendary T-45 power armor or Raider power armor part.
- Raider power armor will always drop at 50% condition.
Bugs
Behind the scenes
- 4-star legendary items were planned to be added in the Invaders from Beyond update.