Fallout Wiki
Fallout Wiki


Legacy content refers to removed items that were not deleted or otherwise modified from player inventories and are still accessible. Such removed items can still be obtained via trading or player vending. Legacy content should not be confused with seasonal content.

Note that regarding Atomic Shop items or emotes listed as "legacy" on this wiki, this does not necessarily mean they are permanently removed as they have previously appeared on the Atomic Shop. An example of this is the list of emotes which lists many emotes as legacy content, but they have often re-appeared in the Atomic Shop. Additionally, existing legacy items or emotes may re-appear for sale in the Atomic Shop in the future, on a rotating basis.

Legacy community events[]

Armor and apparel[]


Armor modifications[]

Legendary effects[]


With Update 41, a system was implemented to remove legacy mods and legendary effects attached to weapons that violate the game's EULA, in order to maintain the fairness of the in-game weapon balance. This change was first featured on the Public Test Server for Nuka-World on Tour, but was not implemented until January 2023.[7][8][9]

As of July 2024, explosive energy weapons are currently available in the Public Test Server with the tentative changes to legendary crafting; it is not yet confirmed if this will be implemented in the live game.


Survival mode Survival mode weapons[]


Weapon modifications[]


Plans and recipes[]

Holotapes and notes[]

Miscellaneous items[]

Keys and passwords[]




  • As of Update 36, the "Explosive" modifier on the Radium rifle is now attainable again.
  • With patch, Bethesda ran a script intended to remove all illegitimate or exploitative modifications on weapons. These were generally created by exploit or injection, and were commonly sold for real money on aftermarket sites.
    • The procedure scanned for weapons with slot modifications or legendary effects they should not have by intended system behavior, and blanked the mod slot without deleting the weapon.
      • These items with gaps in their physical model or legendary slots are still tradeable legacy items, though the vast majority no longer function in a non-standard way, or will not function at all until standard mods are attached.
        • The orbital strike cannon dev weapon is now a broadsider missing a barrel. Gamma miniguns are now missing barrels.
        • Weapons made entirely of illegitimately slotted mods were rendered invisible, and defaulted to the stats of the unmodded base gun.
    • Unobtainable cosmetic items such as the Black Knight and some ostensibly useless cut weapons such as the animatronic alien blaster were not removed. Some unused items like paddle ball mods were implemented in later updates.
    • The fix was intended to be run with the previous update, but was held back for additional adjustment on the Public Test Server.
  • With the release of Expeditions: Atlantic City, single rank perk cards and their animated variants were reimplemented into perk card packs.


  1. Prototype hazmat suit used to spawn at Emmett Mountain disposal site, but with Update 18 all spawns were removed, so now it's obtainable only as a level 1 reward from Tracking Unknowns quest.
  2. 2.0 2.1 Prior to patch, Raider and T-45 power armor were available at levels 15, 25, 35, and 45.
  3. 3.0 3.1 Since Update 19 it is only possible to apply jet pack to torso.
  4. Since Update 28 it used to be possible to modify Excavator torso with jetpack after learning Plan: Hellcat jet pack. The ability to modify it was removed with Update 32.
  5. Before Update 34 it was possible to find robot pieces with leg materials applied instead of regular torso materials.
  6. 6.0 6.1 Since Update 28 it's not possible to get weightless effect on this armor piece.
  7. Fallout 76: Inside the Vault - Upcoming Weapon Changes, Call to Axe-ion Overview, Double XP, and More!
  8. Fallout 76: Inside the Vault - Illegal weapon mod removal update and weekend events!
  9. Fallout 76 Update Notes - January 24, 2023
  10. The mine was only obtainable during first Grahm's Meat-Cook.
  11. Waste Management variant was replaced with the Daily Ops variant by the One Wasteland For All update. The new variant has a Settler paint applied.
  12. Completing a weekly challenge in Survival mode awarded player with an unique weapon in adventure mode. Some of these weapons were added later as a Daily Ops reward, but original Survival weapons can be traded and don't have any paint.
  13. Prior to a patch[citation needed], the Dragon accepted the black powder rifle's bayonet loose mod.
  14. Prior to a patch[citation needed], the Dragon could drop with black powder rifle's receiver mod.
  15. Prior to a patch[citation needed], the black powder rifle could drop without receiver mod.
  16. Prior to a patch[citation needed], miniguns could be found with gilded paint mod.
  17. The scope found on the weapon in Nuclear Winter spawned on an Adventure mode laser gun dropped by a Blood Eagle. It grants unlimited ammo capacity and incredibly high range and accuracy.
  18. Prior to a patch[citation needed], Tesla rifles could drop from enemies with charging lob barrel mod.
  19. 19.0 19.1 19.2 19.3 19.4 19.5 First pail iteration (Wastelanders version)
  20. 20.0 20.1 20.2 20.3 20.4 20.5 First gift iteration (2019 version)
  21. 21.0 21.1 21.2 Removed as part of the Wastelanders update.
  22. Update 34 removed this miscellaneous mod from drop lists and made it a junk item.