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Gametitle-FO76
Gametitle-FO76

General information

Similar to Fallout 4, junk in Fallout 76 is collected and used primarily for crafting of settlement objects and equipment mods. New to Fallout 76 is the ability to craft armor and weapons from scratch using junk and plans. Junk is also used to repair settlements and equipment. Several intelligence perks reduce the amount of junk needed to repair objects and items.

Crafting components

All junk items consist of one or more components that can be acquired from scrapping junk at any workbench. Because components weight less than junk, it is recommended to scrap junk often to prevent becoming overencumbered. The scrap all junk option available at work benches will scrap all junk items in the player character's inventory automatically, save for items which are used as ingredients for making something else, such as baseballs. Bulking Aluminum and Lead can save 0.5 and 1 weight respectively, so it is recommended to bulk them if you are saving a lot for later use.

General information

Component Name Base Value Weight Rarity Scrap scalar Craftable Source Base ID Bulk
Amount Bulk Weight Bulk Weight Saved Base Value Base ID
Acid Waste acid 0 0.05 Rare 001BF72D 15 0.75 0 64 ????????
Adhesive Excess adhesive 0 0.05 Uncommon 0 Vegetable starch, wonder glue, duct tape 001BF72E 10 0.5 0 88 ????????
Aluminum Aluminum scrap 0 0.1 Uncommon Aluminum ore 0006907A 10 0.5 0.5 82 ????????
Antiseptic Waste antiseptic 6 0.1 Rare 001BF72F No No No No ????????
Asbestos Raw asbestos 6 0.1 Rare 000AEC5C No No No No ????????
Ballistic fiber Ballistic fiber scrap 12 0.1 Rare 000AEC5B No No No No ????????
Black titanium Black titanium scrap 6 0.1 Black titanium ore ???????? No No No No ????????
Bone Bone shards 0 0.05 Common 000AEC5D 20 1 0 24 ????????
Ceramic Ceramic scrap 0 0.05 Common 000AEC5E 15 0.75 0 46 ????????
Circuitry Circuits 6 0.1 Rare 0006907B No No No No ????????
Cloth Raw cloth 0 0.05 Common 000AEC5F 30 1.5 0 38 ????????
Concrete Concrete scrap 0 0.05 Common 00106D99 15 0.75 0 28 ????????
Copper Copper scrap 0 0.1 Uncommon Copper ore 0006907C 10 1 0 84 ????????
Cork Cork scrap 0 0.03 Uncommon 000AEC60 10 0.3 0 34 ????????
Crushed rusty container ADD DETAILS HERE PLEASE
Crystal Crystal shards 10 0.1 Rare 0006907D No No No No ????????
Fertilizer Raw fertilizer 0 0.1 Uncommon Spoiled meat, spoiled fruit, spoiled vegetables 001BF730 20 2 0 48 ????????
Fiber optics Fiber optics 10 0.05 Rare 00069087 No No No No ????????
Fiberglass Fiberglass spool 8 0.05 Uncommon 000AEC61 No No No No ????????
Gears Loose gears 0 0.1 Uncommon Fans 0006907E 10 1 0 80 ????????
Glass Glass shards 0 0.05 Common 00069085 15 0.75 0 44 ????????
Gold Gold scrap 9 0.05 Rare 000AEC62 No No No No ????????
Lead Lead scrap 0 0.1 Uncommon Lead ore,tin cans, aluminium cans, pencils, kids toy blocks 000AEC63 20 1 1 40 ????????
Leather Raw leather 0 0.05 Common 000AEC64 15 0.75 0 60 ????????
Nuclear material Nuclear waste 10 0.1 Rare Ultracite ore 00069086 No No No No ????????
Oil Waste oil 0 0.1 Zero yield 0 Cutting fluid 001BF732 10 1 0 74 ????????
Plastic Molded plastic 0 0.05 Common 0006907F 10 0.5 0 26 ????????
Rubber Raw rubber 0 0.05 Common 00106D98 10 0.5 0 42 ????????
Screw Loose screws 0 0.03 Uncommon toy cars 00069081 No No No No ????????
Silver Silver scrap 7 0.05 Uncommon Silver ore 000AEC66 No No No No ????????
Spring Loose springs 0 0.1 Uncommon 00069082 10 1 0 78 ????????
Steel Steel scrap 0 0.05 Common Iron ore 000731A4 30 1.5 0 36 ????????
Ultracite 25 0.1 Very rare ???????? No No No No ????????
Wood Wood scraps 0 0.05 Common 000731A3 30 1.5 0 32 ????????

Bulk

Raw materials can be turned into bulk versions at a Tinker's workbench. This costs a set number of the involved raw material to be bulked, plus two plastic to wrap it. There are only two materials that will reduce the weight of a junk item in your inventory or stash when compared to their non bulked counterpart. These two are aluminum, which will reduce the overall weight by 0.5, and Lead, which will reduce the overall weight by 1. Plastic technically experiences a weight reduction, but 2 of the 12 are consumed in the crafting recipe, leaving you with 10 plastic, which weigh the same unbulked.

It may appear when creating bulk items that you are saving space in your stash with each item, but that is because of the two plastic it costs to create each bulk item, giving you a gain of 0.1 weight with each bulk item, because they are consuming plastic.

Another advantage to creating bulk versions is; the in-game robot merchants will buy bulk items but not individual raw materials. The disadvantage is the need for plastic which can be used up quickly if a large number of items are being bulked.

Component sources

  • Only component sources unique to Fallout 76 are listed below. For those shared with Fallout 4, see Fallout 4 junk items.
Name Source Items
Cloth Bumblebear, Comrade Chubs
Leather Bumblebear, Comrade Chubs
Black titanium Miner suit scrap

Other junk items

  • Only junk items unique to Fallout 76 are listed below. For those shared with Fallout 4, see Fallout 4 junk items.

Legend

V:W = Value to weight ratio
Name Value Weight V:W Components Related quest Component for Base ID
Bumblebear 2 1 2 Cloth
Leather x2
????????
Comrade Chubs 2 1 2 Cloth
Leather x2
????????
Lil'ginger Snuggles 2 1 2 Cloth
Leather x2
????????
Quantum bear 2 1 2 Cloth
Leather x2
????????
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