|This page describes crafting in Fallout 76.|
It is possible to craft a variety of in-game items like consumables, armor, and weapons using workbenches located throughout Appalachia. Like in Fallout: New Vegas, it is possible to craft ammunition in Fallout 76. Modding is carried out by applying pre-defined components to armor and weapons, like adding lead to armor parts for enhanced radiation resistance or equipping several types of barrels on firearms. When scrapping, the player character will "discover" new mods to put on the gun they have been scrapping.
The basis for all crafting and modding is the gathering of raw components listed below. Scrapping is commonly required to harvest these materials and can only be done in "Workshop Mode." Some items will outline in yellow, while other items will outline in green when in Workshop mode. This seems to only indicate whether the item is able to be moved and has no other purpose. Green items can be moved, yet yellow items are fixed in place.
Crafting, building, and repairing as of Update 21 utilize the player’s scrap and junk in the following order of priority:
- Scrap in the player’s inventory
- Scrap in the player's stash
- Scrap in the Fallout 1st scrapbox
- Junk in the player’s inventory will be auto-scrapped
- Junk in the stash will be auto-scrapped, including bulk ammo scrap.
The following items are excluded from auto-scrapping and therefore must be manually scrapped:
- Items that can be used in their original form as an ingredient or crafting material for other items including:
- Vault-Tec supply packages from the Atomic Shop or S.C.O.R.E. boards.
- Junk items in display cases or vending machines in any active or inactive C.A.M.P. or Shelter.
Crafting stations include:
- Armor workbench: For crafting, scrapping, repairing, and modifying armor and clothing.
- C.A.M.P. or workshops: For scrapping and building structures, furniture, and various equipment for workshops.
- Chemistry station: For crafting drugs and medicine.
- Cooking station: For preparing scavenged edible items, boiling water, and creating other aid items. Unlike in Fallout 4, not all cooking recipes are unlocked from the start of the game. Some only appear when the recipes are found in the world or when some or all of the components needed to craft them are acquired.
- Power armor station: For repairing and modifying power armor.
- Tinker's workbench: For crafting ammunition, grenades, and mines.
- Weapons workbench: For scrapping and building weapon mods using parts from a variety of weapons.
- Brewing station: For brewing alcohol.
- Fermenter: Speeds up the alcohol fermentation process.
|Bulk name||Bulk amount||Bulk weight||Bulk weight saved||Bulk value||Bulk Form ID|
|Acid||Waste acid||0||0.05||Rare||001BF72D||Bulk acid||15||0.75||0||64||003CF08A|
|Adhesive||Excess adhesive¹||0||0.05||Uncommon||001BF72E||Bulk adhesive||10||0.5||0||88||003CF08B|
|Aluminum||Aluminum scrap||0||0.1||Uncommon||0006907A||Bulk aluminum||10||0.5||0.5||82||003CF08D|
|Antiseptic||Waste antiseptic||6||0.1||Rare||001BF72F||Bulk antiseptic||10||1||0||126||003CF091|
|Asbestos||Raw asbestos||6||0.1||Uncommon||000AEC5C||Bulk asbestos||10||1||0||138||003CF093|
|Ballistic fiber||Ballistic fiber scrap||12||0.1||Very rare||000AEC5B||Bulk ballistic fiber||10||1||0||154||003CF08F|
|Black titanium||Black titanium scrap||6||0.1||Ultra rare||00017DEB||Bulk black titanium||10||1||0||240||00492126|
|Bone||Bone shards||0||0.05||Common||000AEC5D||Bulk bone shards||20||1||0||24||003CF095|
|Ceramic||Ceramic scrap||0||0.05||Very Common||000AEC5E||Bulk ceramic||15||0.75||0||46||003CF097|
|Cloth||Raw cloth||0||0.05||Very Common||000AEC5F||Bulk cloth||30||1.5||0||38||003CF099|
|Coal||Coal||12||0.1||Very Common||0031C09A||Bulk coal||10||1||0||300||003CF09B|
|Concrete||Concrete scrap||0||0.05||Common||00106D99||Bulk concrete||15||0.75||0||28||003CF09C|
|Copper||Copper scrap||0||0.1||Uncommon||0006907C||Bulk copper||10||1||0||84||003CF09D|
|Cork||Cork scrap||0||0.03||Uncommon||000AEC60||Bulk cork||10||0.3||0||34||003CF09E|
|Crystal||Crystal shards||10||0.1||Rare||0006907D||Bulk crystal shards||10||1||0||150||003CF09F|
|Fertilizer||Raw fertilizer²||0||0.1||Uncommon||001BF730||Bulk fertilizer||20||2||0||48||003CF0A0|
|Fiber optics||Fiber optics bundle||10||0.05||Rare||00069087||Bulk fiber optics||10||0.5||0||156||003CF0A4|
|Fiberglass||Fiberglass spool||8||0.05||Uncommon||000AEC61||Bulk fiberglass||10||0.5||0||132||003CF0A2|
|Flux||Stable cobalt flux
Stable fluorescent flux
Stable violet flux
Stable crimson flux
Stable yellowcake flux
|100||1||Ultra rare||002B9179 (cobalt)
|Gears||Loose gears||0||0.1||Uncommon||0006907E||Bulk gears||10||1||0||80||003CF0A5|
|Glass||Glass shards||0||0.05||Very Common||00069085||Bulk glass||15||0.75||0||44||003CF0A7|
|Gold||Gold scrap||9||0.05||Rare||000AEC62||Bulk gold||10||0.5||0||144||003CF0A8|
|Lead||Lead scrap||0||0.1||Uncommon||000AEC63||Bulk lead||20||1||1||40||003CF0A9|
|Leather||Raw leather||0||0.05||Common||000AEC64||Bulk leather||15||0.75||0||60||003CF0AA|
|Nuclear material||Nuclear waste||10||0.1||Rare||00069086||Bulk nuclear waste||10||0.1||0||160||00492124|
|Oil||Waste oil||0||0.1||Common||001BF732||Bulk oil||10||1||0||74||003CF0AC|
|Plastic||Molded plastic||0||0.05||Common||0006907F||Bulk plastic||10||0.5||0||26||003CF0AE|
|Rubber||Raw rubber||0||0.05||Common||00106D98||Bulk rubber||10||0.5||0||42||003CF0B0|
|Screw||Loose screws||7||0.03||Uncommon||00069081||Bulk screws||10||0.3||0||100||003CF0B1|
|Silver||Silver scrap||7||0.05||Uncommon||000AEC66||Bulk silver||10||1||0||112||003CF0B3|
|Spring||Loose springs||0||0.1||Uncommon||00069082||Bulk spring||10||1||0||78||003CF0B4|
|Steel||Steel scrap||0||0.05||Very Common||000731A4||Bulk steel||30||1.5||0||36||003CF0B6|
|Ultracite||Ultracite scrap||25||0.1||Very rare||00017DEA||Bulk ultracite||10||1||0||500||003CF0B7|
|Wood||Wood scraps||0||0.05||Very Common||000731A3||Bulk wood||30||1.5||0||32||003CF0B8|
- ¹Craftable source: Vegetable starch
- ²Craftable source: Spoiled meat, spoiled fruit, spoiled vegetables
Raw crafting components can be turned into bulk versions at a tinker's workbench. This costs a set number of the involved components to be bulked plus two plastic to wrap it. The only two components which experience a weight reduction when bulked are aluminum (the bulked version is 0.5 lighter) and lead (the bulked version is 1.0 lighter). Although bulking plastic appears to result in a net weight reduction, this is due to the consumption of 2 plastic in the bulking process. The resultant bulked 10 plastic weighs the same as 10 loose pieces of molded plastic.
In addition to weight reduction, bulking certain crafting components will allow them to be sold to in-game merchants. Merchants will not purchase the individual versions of any crafting component which can be bulked. Some bulked components can only be purchased from merchants. They cannot be crafted by the player character at a tinker's workbench.
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Scrap components and their sources:
|Cloth||Bumblebear, Comrade Chubs|
|Leather||Bumblebear, Comrade Chubs|
|Black titanium||Miner suit scrap|