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Bug Verification Project
This article is within the scope of the Bug Verification Project. This project is dedicated to increasing the validity of game bugs. For participation, please check the project page.
 
Gametitle-FO76
Gametitle-FO76
This page lists bugs in Fallout 76.
Bugintro
  • Clipping issues (i.e. items poking through one another) and typos are not notable. All other bugs are notable.
  • The main bug page should not contain duplicate listings from individual article pages. Entries should be moved to the appropriate page.
  • Please observe the editing guideline. In particular, do not use first-person or forum-style speech.


General advice and notesEdit

In most cases, restarting the game fixes any bug or glitch that the player has encountered.

Weapon modsEdit

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Using the consoleEdit

There are no known bugs associated with console commands due to how console commands are turned off due to the game's multiplayer nature.

Crashing, freezing and other hardware- or software-related issuesEdit

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Menu-, HUD-, inventory-, and radio-related bugsEdit

  • Often, when picking up a holotape, it will cause the radio station to glitch, canceling playing both.
  • Xbox OneIcon xboxone The number of caps displayed on vendors will sometimes show 0 when the amount is actually non-zero. Buying or trading to change their cap amount will fix the display to show the proper amount.
  • PCIcon pc When using the "Quick Boy" version of the Pip-Boy, directly playing newly discovered holotapes will play static instead. Picking up the holotape and playing it from inventory, or switching back to the default mode of Pipboy resolves this problem.[1] (Probably fixed by Fallout 76 patch 1.0.3.10)
  • PCIcon pc When logging back into the game, the secondary weapon is always forgotten and the player must always re-equip the desired grenade/etc.[2]
  • Rose's radio station audio appears to be a weird mashup of two different messages, interspersed

Physics engine glitchesEdit

  • During the B.E.T.A., this bug was temporarily fixed by locking the game's files that allowed one to edit the framerates of certain events. The bug was properly fixed shortly after the game release. [3]
  • PCIcon pc Combining Strange in Numbers with the "Bird bones" mutation can sometimes allow the player to walk in the air. [verified] (Probably fixed by Fallout 76 patch 1.0.3.10)

Graphics glitchesEdit

  • Texture glitch [4]
  • Lightning glitch [5]

Effect bugEdit

  • PCIcon pc The flamer trap will display a flat hexagon in the middle of the flame effect.

Custom button-mapping bugsEdit

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Non-player character-specific bugsEdit

Quest-specific bugsEdit

Location-specific bugsEdit

After completing the Battle Bot event, it is possible to get stuck in the security bunker at Mount Blair trainyard, as there is no way to open the doors from the inside.

Gameplay bugsEdit

  • Icon xboxone A bug sometimes occurs whereby picking up a flower will remove a 10mm rounds from inventory. Fixed by Fallout 76 patch 1.0.6.0
  • Icon xboxone Laser rifles modified with sniper barrels cannot be fired in 3rd person view while wearing power armor. The firing animation plays but no sound is played, no projectile is fired, no ammo is consumed, and no damage is done.
  • Icon xboxone Hooded rags is an outfit apparel item but removes armor, similar to hazmat suits.
  • Vendors: Buying items from a vendor does not increase their caps, even if they have 0 caps.
  • Icon xboxoneIcon pc Trading a legendary item to a standard protectron vendor triggers the transaction audio from the legendary exchange machine. [verified]
  • Using V.A.T.S with melee weapons can sometimes teleport the player character into places they can't get out from except using fast travel.
  • Prior to patch 1.0.3.10, it was possible to achieve unlimited inventory through manipulating Pocketed armor, and equipping/unequipping it. The bug involves removing the total carry weight, and once is below zero, the game does not treat it as being encumbered.

Xbox One only bugsEdit

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PS4 only bugsEdit

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PC only bugsEdit

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External linksEdit

ReferencesEdit

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