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'''Ammunition''' or '''ammo''' is the term used for expendable ordnance material used in charging firearms of all kinds; such as powder, balls, shot, shells, percussion caps, rockets, missiles, energy, etc. The purpose of ammunition is to project force against a selected target or area. |
'''Ammunition''' or '''ammo''' is the term used for expendable ordnance material used in charging firearms of all kinds; such as powder, balls, shot, shells, percussion caps, rockets, missiles, energy, etc. The purpose of ammunition is to project force against a selected target or area. |
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All ammo has weight in ''Fallout 76'' like in the survival modes of ''Fallout: New Vegas'' and ''Fallout 4''. This weight can be reduced with the appropriate [[Fallout 76 perks|perks]] which will reduce the weight of a particular type of ammo. The level of the player character determines how many and which types of ammo may appear in containers or on defeated enemies. However, there are certain types of ammo that will only appear at specific locations. There is plenty of ammo scattered throughout [[Appalachia]], but if one has the caps and doesn't feel like venturing out to find more, it can be purchased from both [[Fallout 76 merchants|traders]] and [[ammunition vending machine]]s. Ammo can also be crafted at a [[tinker's workbench]] with the appropriate materials. |
All ammo has weight in ''Fallout 76'' like in the survival modes of ''Fallout: New Vegas'' and ''Fallout 4''. This weight can be reduced with the appropriate [[Fallout 76 perks|perks]] which will reduce the weight of a particular type of ammo. The level of the player character determines how many and which types of ammo may appear in containers or on defeated enemies. However, there are certain types of ammo that will only appear at specific locations. There is plenty of ammo scattered throughout [[Appalachia]], but if one has the caps and doesn't feel like venturing out to find more, it can be purchased from both [[Fallout 76 merchants|traders]] and [[ammunition vending machine]]s. Ammo can also be crafted at a [[tinker's workbench]] with the appropriate materials. |
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+ | |||
+ | Some types of ammunition can also be enhanced with [[ultracite]]. This makes it more deadly against enemies affected by the [[Scorched Plague]]. Ultracite ammunition can only be used by weapons which have been modified with a [[prime receiver]]. |
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==Ammunition== |
==Ammunition== |
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| Standard |
| Standard |
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| {{ID|001109ce}} |
| {{ID|001109ce}} |
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+ | |||
+ | |- style="border-top: 2px solid #AAA;" |
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+ | | [[Modified bowling ball (Fallout 76)|Modified bowling ball]] |
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+ | | align="left" | |
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+ | |||
+ | |||
+ | | 1 |
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+ | | 10 |
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+ | | Standard |
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+ | | |
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|- style="border-top: 2px solid #AAA;" |
|- style="border-top: 2px solid #AAA;" |
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| rowspan="2" align="left" | |
| rowspan="2" align="left" | |
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* [[Combat shotgun (Fallout 76)|Combat shotgun]] |
* [[Combat shotgun (Fallout 76)|Combat shotgun]] |
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− | * [[Pump |
+ | * [[Pump action shotgun (Fallout 76)|Pump action shotgun]] |
** [[Civil Unrest]] |
** [[Civil Unrest]] |
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* [[Double-barrel shotgun (Fallout 76)|Double-barrel shotgun]] |
* [[Double-barrel shotgun (Fallout 76)|Double-barrel shotgun]] |
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|- style="border-top: 2px solid #AAA;" |
|- style="border-top: 2px solid #AAA;" |
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− | | [[Camera film (Wild Appalachia)|Camera film]] |
+ | | [[Camera film (Wild Appalachia)|Camera film]]<br />[[File:FO76WA Camera film.png|thumb|center|50px]] |
| align="left" | |
| align="left" | |
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* [[ProSnap Deluxe camera]] |
* [[ProSnap Deluxe camera]] |
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|- style="border-top: 2px solid #AAA;" |
|- style="border-top: 2px solid #AAA;" |
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− | | rowspan="2" | [[2mm |
+ | | rowspan="2" | [[2mm electromagnetic cartridge (Fallout 76)|2mm EC]]<br />[[File:FO76 2mm Electromagnetic cartridge.png|thumb|center|50px]] |
| rowspan="2" align="left" | |
| rowspan="2" align="left" | |
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* [[Gauss rifle (Fallout 76)|Gauss rifle]] |
* [[Gauss rifle (Fallout 76)|Gauss rifle]] |
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| [[40mm grenade round]]<br />[[File:FO76 40mm grenade.png|thumb|center|50px]] |
| [[40mm grenade round]]<br />[[File:FO76 40mm grenade.png|thumb|center|50px]] |
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| align="left" | |
| align="left" | |
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− | * [[ |
+ | * [[M79 grenade launcher]] |
** [[Crushing Blow]] {{icon|FO76WA|link=Wild Appalachia}} |
** [[Crushing Blow]] {{icon|FO76WA|link=Wild Appalachia}} |
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* [[Auto grenade launcher]] |
* [[Auto grenade launcher]] |
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{{Navbox ammo FO76}} |
{{Navbox ammo FO76}} |
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− | [[Category:Fallout 76 ammunition| |
+ | [[Category:Fallout 76 ammunition| ]] |
[[es:Munición de Fallout 76]] |
[[es:Munición de Fallout 76]] |
Revision as of 21:19, 12 November 2019
This page lists all munitions in Fallout 76. |
|
Ammunition or ammo is the term used for expendable ordnance material used in charging firearms of all kinds; such as powder, balls, shot, shells, percussion caps, rockets, missiles, energy, etc. The purpose of ammunition is to project force against a selected target or area.
All ammo has weight in Fallout 76 like in the survival modes of Fallout: New Vegas and Fallout 4. This weight can be reduced with the appropriate perks which will reduce the weight of a particular type of ammo. The level of the player character determines how many and which types of ammo may appear in containers or on defeated enemies. However, there are certain types of ammo that will only appear at specific locations. There is plenty of ammo scattered throughout Appalachia, but if one has the caps and doesn't feel like venturing out to find more, it can be purchased from both traders and ammunition vending machines. Ammo can also be crafted at a tinker's workbench with the appropriate materials.
Some types of ammunition can also be enhanced with ultracite. This makes it more deadly against enemies affected by the Scorched Plague. Ultracite ammunition can only be used by weapons which have been modified with a prime receiver.
Ammunition
Ballistic
Name | Weapons using this ammo | Weight | Value | Type | Base ID |
---|---|---|---|---|---|
.308 round |
0.006 | 2 | Standard | 0001F66B | |
Ultracite | 004709B4 | ||||
.38 round |
0.003 | 1 | Standard | 0004CE87 | |
Ultracite | 004775AF | ||||
.44 round |
0.004 | 3 | Standard | 0009221C | |
Ultracite | 004709B5 | ||||
.45 round |
0.003 | 2 | Standard | 0001F66A | |
Ultracite | 004709B6 | ||||
.50 caliber ball |
0.1 | 5 | Standard | 0000796E | |
.50 round |
0.005 | 5 | Standard | 0001F279 | |
Ultracite | 004709B7 | ||||
10mm | 0.005 | 1 | Standard | 0001F276 | |
Ultracite | 004709B2 | ||||
5.56mm round |
0.005 | 2 | Standard | 0001F278 | |
Ultracite | 004709B8 | ||||
5mm round |
0.001 | 1 | Standard | 0001F66C | |
Ultracite | 004709B9 | ||||
Cannonball |
1 | 8 | Standard | 000FD11C | |
Crossbow bolt |
0.06 | 8 | Standard | 0032B235 | |
Ultracite | 004709BA | ||||
Flare |
0.1 | 1 | Standard | 001025AE | |
Harpoon |
0.2 | 1 | Standard | 001109CE | |
Modified bowling ball |
|
1 | 10 | Standard | |
Paddle ball string | 0.01 | 1 | Standard | 001129D0 | |
Railway spike | 0.2 | 1 | Standard | 000FE269 | |
Ultracite | 004709BF | ||||
Shotgun shell | 0.006 | 2 | Standard | 0001F673 | |
Ultracite | 004709C0 | ||||
Syringer ammo | 0.005 | 1 | Standard | 0018506B |
Camera
Name | Weapons using this ammo | Weight | Value | Type | Base ID |
---|---|---|---|---|---|
Camera film |
0.005 | 1 | Standard | 003F1211 |
Energy
Name | Weapons using this ammo | Weight | Value | Type | Base ID |
---|---|---|---|---|---|
2mm EC |
0.01 | 10 | Standard | 0018ABDF | |
Ultracite | 004709B3 | ||||
Alien blaster round |
0.01 | 1 | Standard | 001025AA | |
Cryo cell |
0.03 | 10 | Standard | 0018ABE2 | |
Fuel |
0.01 | 1 | Standard | 000CAC78 | |
Fusion cell |
0.005 | 3 | Standard | 000C1897 | |
Ultracite | 004709BB | ||||
Fusion core |
3.00 | 162 | Standard | 00075FE4 | |
Ultracite | 004709BC | ||||
Gamma round |
0.01 | 10 | Standard | 000DF279 | |
Plasma cartridge |
0.03 | 5 | Standard | 0001DBB7 | |
Ultracite | 004709BD | ||||
Plasma core |
1.00 | 162 | Standard | 0001EC49 | |
Ultracite | 004709BE |
Explosive
Name | Weapons using this ammo | Weight | Value | Type | Base ID |
---|---|---|---|---|---|
40mm grenade round |
0.02 | 25 | Standard | 001CF27D | |
Mini nuke |
6.00 | 100 | Standard | 000E6B2E | |
Missile |
2.00 | 25 | Standard | 000CABA3 |
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