|
This page lists all radio stations in Fallout 4. |
|
General information[]
Radio stations can be tuned in to with the Pip-Boy 3000 Mark IV in the Commonwealth.
Main stations[]
Radio stations that can be received all across The Commonwealth.
- Diamond City Radio
- Classical Radio (Broadcast stops after completion of The Nuclear Option.)
- Radio Freedom
Sub-stations[]
Radio stations that can only be received in certain parts of the Commonwealth:
- Automated radio alarm
- Boston City Works Beacon
- Civil Alert System Broadcast
- Default radio signal
- Distress signal
- Emergency frequency RJ1138
- Garbled radio beacon
- Greenbriar radio signal
- Military frequency AF95
- Miller family radio signal
- Nautical radio signal
- Raider radio signal
- Separated family radio signal
- Settlement recruitment beacon
- Silver Shroud Radio
- Skylanes 1665 Mayday
- Supermutant radio broadcast
- Trinity Tower Radio
- Unintelligible radio signal
Add-on stations[]
Radio stations that can only be received if the corresponding add-on is installed and, for some, has the required level, is in range and/or has completed a required quest.
Automatron[]
Far Harbor[]
Vault-Tec Workshop[]
Nuka-World[]
Creation Club stations[]
Radio stations that can only be received if the corresponding Creation Club content is installed. Most of these radio stations can be heard immediately after entering the game, following installation of the mod.
- Faint radio signal (Tunnel Snakes Rule!)
- Radio distress signal (Sentinel Control System Companion)
- Strange signal (Noir Penthouse)
- Vault-Tec distress signal (Tesla Cannon)
- Enclave Radio (X-02 Power Armor)