There are 121 magazines to collect throughout the Commonwealth, 5 additional with the Far Harbor add-on and another 5 additional with the Nuka-World add-on, totaling 131 magazines. There are also 3 additional magazines that can be added through Creation Club purchases. Magazines can be stored on display at settlements if the player character builds a magazine rack and transfers them to that storage.
|| Location description
| Astoundingly Awesome Tales
|| #6, Attack Of The Fishmen
|| Skylanes Flight 1981
|| On the restroom toilet below the cockpit.
|| Do +5% damage against Mirelurks.
| #4, Rise of the Mutants!
|| Trinity Church
|| On the lectern, by the steamer trunk at the East side of the church interior. (may respawn)
|| Do +5% damage against Super Mutants.
| Deep Sea Terror! "Sinister Seafood Strikes!!"
|| Outpost Zimonja
|| On the workshop.
|| Do +5% damage at night.
| #4, Invasion of the Zetans
|| Hubris Comics
|| Top floor (the film studio), in the “star” restroom (south east corner of room), on a table under a irradiated blood pack, near the steamer trunk. (may respawn)
|| Do +5% damage with the Alien Blaster.
| When Apes Go Bananas!!! "A Gorilla Ate My Patrol Car!"
|| Railroad HQ
|| Inside Railroad HQ (Freedom Trail mission must be completed to open the Railroad HQ), on a metal desk in the brick crypt area, West area of the room.
|| Do +5% damage with the Cryolator.
| My Brain and I... (A Twisted Love Tale)
|| Boston mayoral shelter
|| Lower level bedroom, Southwest corner, on a small table.
|| Regenerate 1 point of health per minute.
| #8, The Man Who Could Stop Time
|| Vault 114
|| In the living quarters area, on a container in the blocked corridor, under the “Laundry” sign.
|| Gain +5 Action Points.
| Attack of the Metal Men
|| Dunwich Borers
|| At the bottom of the pit below terminal #3, on a table near the steamer trunk.
|| Take 5% less damage from robots.
| #12, Have Dog, Will Travel!
|| The Institute
|| On the triangular table of the outside balcony, accessed via Holdren’s quarters, North of atrium. (may respawn)
|| Your canine companion permanently takes 10% less damage.
| #4, The Mad Russian's Revenge
|| Pickman Gallery
|| To the right or of the steamer trunk (or on the floor infront) in the last tunnel chamber, where you meet Pickman.
|| Gain +5 Poison Resistance.
| The Starlet Sniper
|| Coast Guard Pier
|| In the basement, on the toilet inside the locked cell (expert lock or use terminal to unlock the cell), by the secured storage room.
|| Do +5% damage with scoped weapons.
| #13, Curse of the Burned!
|| Crater of Atom
|| Top floor (up the stairs) of the central metal shack built into the Western rocks. (may respawn)
|| Do +5% damage against Ghouls.
| #10, Giant Insects Invade
|| Sentinel site
|| In the first main area right at the start of Sentinel Site Prescott, in one of the outer hallway areas, under some stairs, this magazine is found on the desk as part of a large row of work terminals on the Eastern side of the facility.
|| Gain +5 Radiation Resistance.
| #12, Rise of the Radiated
|| East Boston Preparatory School
|| On a desk in the computer room, top floor, southeast corner. (may respawn).
|| RadAway heals +5% radiation damage.
| Grognak the Barbarian
|| Blood on the Harp
|| Wicked Shipping Fleet Lockup
|| South end of the main warehouse in the small office, on the desk with the key.
|| Critical Hits with unarmed and melee attacks do +5% damage.
| Cometh the Trickster
|| Bus and apartment wreckage north of Andrew Station
|| On the bed of the comic book fan’s apartment, with the bus crashed into it, close to Andrew Street Station.
| Jungle of the Bat-Babies
|| Sanctuary Hills
|| On the kitchen table of the The House of Tomorrow, where Codsworth resides.
| In the Bosom of the Corsair Queen
|| Corvega assembly plant
|| Assembly level (top floor), in the Raider metal hut accessed via catwalk bridge, near Steamer Trunk.
| Demon Slaves, Demon Sands
- On the bed, inside the Overseer’s office, top floor.
- Given as a reward by Katy the teacher for completing Miscellaneous Quest: Short Stories in the Classroom.
| Enter Maula: War Maiden of Mars
|| Boston Common
|| In the bandstand, near the skeleton, close to Park Street Station entrance.
| Fatherless Cur!
|| Mass Pike Interchange
|| On the toilet inside the Gunner camp, by the Power Armor Station.
| Lost in the Snows of Lust
|| Back Street Apparel
|| On a living room table in the ruined upstairs apartment, near the TV and safe.
| In the Lair of the Virgin Eater
|| Hyde Park
|| In the raider camp on the roof of the buildings south of the main drag.
| What Sorcery This?
|| Museum of Witchcraft
|| On the table in the “dungeon” room, upper floor, south wall.
| Guns and Bullets
|| #10, The Future of Hunting?
|| BADTFL regional office
|| On a desk in the chief’s office, bullpen room in the western part of the building.
|| +5% ballistic weapons Critical Hit damage.
| #5, Lasers & Hunting: Acceptable Overkill
|| Fort Hagen
|| On the oval table in the kitchen area, top floor, southeast area.
| #2, Little Guns For Little Ladies
|| Fraternal Post 115
|| On the lectern in the stage area, by the American flag and sandbags.
| #4, Street Guns of Detroit
|| Gunners plaza
|| Top floor lounge, in the table surrounded by sofas, south mezzanine offices.
| #5, Avoid those Pesky Gun Laws!
|| Rook family house
|| Inside Barney’s bunker, on a metal desk near the lantern and filing cabinet.
| The Moon: A Communist Doomsday Device?
|| Quincy ruins
|| On the desk with the terminal, elevated freeway Gunners camp, between the two big-rig trailers.
| #7, Take Aim, Army Style
|| South Boston military checkpoint
|| Inside the checkpoint, on a metal desk, east wall.
| #8, Bear Proofing Your Campsite:...
|| Cambridge police station
|| In a locked safe in the station chief’s office. Available only after Brotherhood reinforcements arrive at the station.
| #8, Plasma - The Weapon of Tomorrow
|| The Castle
|| On the radio operator’s desk, in the middle of the Castle grounds, outside.
| #5, Guide to hunting commies!
|| On the desk of the corner office, northwest corner, top floor. This location is only accessible after completing Boston After Dark.
| Hot Rodder
|| #1 Flame Job!
|| Robotics Disposal Ground
|| Inside the small concrete hut, on the desk with the terminal on it.
|| Unlocks Flame Job paint for Power Armor.
| #2 Shark Paint Schemes!
|| Atom Cats garage
|| On the bedside table in Zeke’s trailer.
|| Unlocks Shark paint for Power Armor.
| #3 Hot Pink!
|| Milton parking garage
|| Inside the parking lot, to the west of the Hospital. Top floor sleeping quarters, near the prize cells.
|| Unlocks Hot Pink paint for Power Armor.
| Racing Stripes!
|| Unmarked location near Federal ration stockpile
|| On the counter of a blown out building where Dawson Wakefield spawns during Malevolent Malfunction
|| Unlocks Racing Stripes paint for Power Armor.
| La Coiffe
|| #1 Megaton Hair
|| Fallon's department store
|| In the upper floor septagonal room, on the table in the center of the room, west side of the building near the roof exit.
|| Unlocks Megaton haircut.
| #2 The Hornet's Nest
|| Charlestown laundry
|| In a shopping basket on top of one of the washing machines. (may respawn).
|| Unlocks The Hornet's Nest haircut.
| Live & Love
|| #1, Fabulous 1st Issue: Life Long Best Friends!
|| Faneuil Hall
|| On the small table, attic level, just after climbing the main staircase.
|| Companions permanently gain +10 health.
| #10, Nuke-The-Man
|| College Square Station
|| On the safe behind the counter, at the station entrance interior, before descending the stairs.
|| Companions permanently inflict +5% damage.
| #12, Trim the Fat
|| WRVR broadcast station
|| On the table near the recording desk and wall computer.
|| Companions permanently gain +10 carry weight.
| #12, The Secretary Charmer
|| Fiddler's Green Trailer Estates
|| Inside the caravan trailer, east side of the estates (and swimming pool).
|| Permanently gain +25% XP from persuading women.
| #14, Talk Yourself Sober
|| Revere Beach station
|| On the concrete blocks by the cooking pot and steamer trunk, inside the promenade building, upper floor.
|| Permanently gain +1 Luck from alcohol when traveling with a companion.
| #4, Advice From Married Men
|| The Third Rail in Goodneighbor
|| On top of the toilet, The Third Rail restroom, entrance area (north).
|| Companions permanently gain +5 Damage Resistance and Energy Resistance.
| #5, Beware The Man Handler
|| Bunker Hill
|| At the top of the monument.
|| Permanently gain +25% XP from persuading men.
| #10, An Experience to Remember
|| Hotel Rexford in Goodneighbor
|| On the bar counter, just right of the entrance, in the lobby of Hotel Rexford.
|| Permanently gain +5% XP while adventuring with a companion.
| #9, I Married a Robot!
|| Diamond City schoolhouse
|| Inside the schoolhouse bedroom, ground floor, on a cinder block.
|| Robot companions permanently inflict +5% damage.
| Massachusetts Surgical Journal
|| #5, Better Living Through Chems
|| Cabot House
|| Top floor, first bedroom on the east side, on the wooden desk.
|| +2% limb damage for all weapons.
| #8, Cryo Technology: Haven or Tomb!
|| Greater Mass Blood clinic
|| In the analyst’s room (accessed via the wall terminal), on the desk.
| #16, ER Nurses Confess All
|| Medford Memorial hospital
|| In the filing and storage room, west side balcony above the main lobby, one floor up from the ground.
| #13, Finding Your Funny Bone
|| Boston Public Library
|| In the overdue book vending machine (northwest area). Purchase with 50 Tokens via the terminal.
| #3, Happy Sedation Special
|| Sandy Coves Convalescent Home
|| Behind the security door, next to the wall of safes, near the reception
| #16, Let's Play Doctor!
|| Parsons State Insane Asylum
|| Inside Lorenzo’s living quarters, at the very bottom floor of the facility.
| #13, Pay Now, Get Better Later!! Insurance Scandal Sweeps Medical Industries
|| Greenetech Genetics
|| On the table between the two red sofas and dark carpet, in the long room three storys up the north side of the building.
| #9, Raised by Robots
|| Med-Tek research
|| On the large central laboratory table, lowest floor of the sub-level, where the Prevent is located.
| #15, Scars Are Cool
|| Cambridge Polymer Labs
|| On the desk inside the Director’s office, above the reception area.
| Picket Fences
|| #1, The House of Tomorrow... Today!
|| Beantown Brewery
|| In the foreman’s concrete wall office, upper walkways of the main vat room, near the steamer trunk.
||Picket fences can be built at settlements.
| #2, Modern Hearth!
|| Hardware Town
|| In the upstairs office on the desk with the key, center of the building, near the steamer trunk.
||High-tech lights can be built at settlements.
| #3, Essential Upgrades!
|| Saugus Ironworks
|| Blast Furnace area, on the catwalk just below the steamer trunk and Bobblehead.
||Statues can be built at settlements.
| #4, Modern Lawn Care!
|| Combat Zone
|| On the formica table, ground level near the bar, in front of the main stage.
|| Potted plants can be built at settlements.
| #5, Welcome Home!
|| Weston water treatment plant
|| In the metal office overlooking the generator room, before descending to the main treatment chamber.
|| Patio furniture can be built at settlements.
| Picket Fences Holiday Special
|| Fallon's Department Store
|| In a box inside the small garage area behind the store pointed out during the quest Holiday Spirits
|| Christmas themed decorations can be built at settlements as well as Christmas themed weapon and armor paints.
| RobCo Fun
|| #1 Atomic Command
|| Museum of Freedom
|| In the chamber above the front doors, where Preston is holed up, on Sturges’ desk. (may respawn)
|| Unlocks Atomic Command Pip-Boy game.
| #2 Grognak The Barbarian
|| Memory Den in Goodneighbor
|| In the Memory Den back room / basement (Must be in Act II of MQ).
|| Unlocks Grognak the Barbarian Pip-Boy game.
| #3 Pip Fall
|| Fort Hagen
|| Command Center - adjacent to Kellogg’s Terminal under a table, in the chamber where you speak with Kellogg. (may respawn)
|| Unlocks Pip Fall Pip-Boy game.
| #4 Red Menace
|| Vault 111
|| Inside the cafeteria terminal, northeast area. Only the holotape is available, not the magazine.
|| Unlocks Red Menace Pip-Boy game.
| #5 Zeta Invaders
|| Valentine Detective Agency
|| On a desk, inside the Valentine’s Detective Agency located in Diamond City Market.
|| Unlocks Zeta Invaders Pip-Boy game.
| Taboo Tattoos
|| #1, 13
|| Mass Pike Tunnel East or West
|| In a locked room to the South, next to Det. Perry's holotape
|| Unlocks lucky clover tattoo.
| #2, Anchor
|| Thicket Excavations
|| In the metal trailer caravan on the south edge of the excavation area, close to two other trailers.
|| Unlocks nautical anchor tattoo.
| #3, Eagle's Nest
|| Concord Civic Access
|| In the scavenger’s sleeping area, close to the steamer trunk, western area near exit stairs.
|| Unlocks Eagle tattoo.
| #4, Skulls Are Hip!!
|| Irish Pride Industries shipyard
|| On the metal picnic table, inside the docked ship, in the shipyard interior.
|| Unlocks radiation skull tattoo.
| #5, Sailor
|| Vault 81
|| On the lowest level of the atrium, in the barber's shop.
|| Unlocks bad luck horseshoe tattoo.
| Tales of a Junktown Jerky Vendor
|| How to Run a Successful Vendor Stand
|| Big John's salvage
|| On the small table with the lantern, inside the caravan perched atop the containers, adjacent to the steamer trunk.
|| Decreases vendor prices by 3% when bartering.
| Capitalism & You
|| Four Leaf Fishpacking Plant
|| Basement locker room, on the bench, western side of the plant.
| The Art of Haggling
|| Super Duper Mart
|| On the metal wire magazine stand, west wall, just right of the Milton General Hospital poster.
| Benefits of Child Labor
|| Longneck Lukowski's Cannery
|| Inside the metal catwalk hut, northwest upper area of the main cannery room, with the Bobblehead.
| Take Your Business on the Road
|| Mystic Pines
|| On the sideboard table by the TV, west wall, inside the building, just north of the main entrance.
| The Joy of Wealth
|| Gwinnett Brewery
|| Inside the building, on a desk, next to a terminal, in an office, upper level, along the northwest wall. Climb the pipes and catwalks to reach the office.
| Why I Sold My Mother
|| Walden Pond
|| On the barrel with the lantern on it, inside the pipe tunnel interior cave.
| Suit Up & Succeed
|| Wreck of the FMS Northern Star
|| Upper level, mid-deck, on the parasol table, north side of the ship.
| Tesla Science Magazine
|| 10 Number 1 Hits!!!
|| Poseidon Energy
|| On the metal desk with the Bobblehead near the steamer trunk, in the central metal catwalk hut.
||Energy Weapons inflict +5% critical damage.
| #5, Future of Warfare?
|| Reeb Marina
|| On the wooden bench in the kitchen of the warehouse, near the birthday sweetroll.
| Geckos and Gamma Radiation
|| University Point
|| Top floor of Sedgwick Hall, in the northern computer room, northeast corner on a small table. Access via the open curtains.
| #5, Giant Super Weapons
|| Mass Fusion building
|| On the computer bank, southeast mezzanine room, upper offices above the glass floor.
| #3, Rocket Science for Toddlers
|| Rocky cave
|| In Virgil’s Laboratory on a broken fridge, just left of Virgil’s terminal
| #9, Tomorrow's technology for today's Super Soldiers (Blast Off To Adventure!)
|| Mahkra Fishpacking
|| Lowest floor filleting room, on a small table, north west corner. Room below the one with the Steamer Trunk.
| U.S. Army Goes to Space
|| HalluciGen, Inc.
|| First floor, in the Weaponization Research lab, in the northeast corner.
| What is Plasma, Anyway?
|| General Atomics factory
|| In the upper floor office, on a metal desk against the east wall, directly above the entrance lobby.
| Will Robots Rule the World?
|| ArcJet Systems
|| In the CEO’s office on the second floor, next to his terminal.
| Total Hack
|| #1 Control Robots
|| Wattz Consumer Electronics
|| Basement server room, on the terminal desk, north wall.
|| Unlocks ability to control robots using a terminal.
| #2 Control Spotlights
|| The Shamrock Taphouse
|| Held by the female mannequin standing on the table in the “game” room with the checkers board.
|| Unlocks ability to control spotlights using a terminal.
| #3 Control Turrets
|| Wildwood Cemetery
|| Under the tree in the center of the cemetery.
|| Unlocks ability to control turrets using a terminal.
| Tumblers Today
|| #1, Bobby Pins – More Effective Than Lockpicks?
|| Easy City Downs
|| On the side chest by the black sofa, in the commentator’s area, southwest side of the racetrack
|| Wider "sweet spot" when lockpicking.
| #2, Confessions of a Housebreaker
|| Fens Street sewer
|| Next to the holotape on the metal drawers, inside the “cell” area of the sewers, northwest catwalks and tunnels.
| #3, Open Any Lock in 5 Seconds Flat
|| West Roxbury station
|| In the open locker, eastern platform maintenance room, next wall button.
| #4, Locksmith Certification Special – Pass With Flying Colors
|| Malden center
|| Inside one of the cargo carriages at the station, in the Raider camp at the deepest part of this location.
| #5, Mysteries of the Master Key Exposed!
|| Poseiden Energy Turbine 18-F
|| In the metal control room, northwest corner of the facility, by the steamer trunk, on a metal shelf.
| U.S. Covert Operations Manual
|| #01, Whistling in the Dark
|| The Switchboard in Lexington
|| On the desk by the terminal in the executive office above the open office and double stairwell area.
|| Makes you more difficult to detect while sneaking.
| #02, Urban Camouflage
|| USS Constitution
|| Ship interior, on a corner table inside the Captain's cabin.
| #03, Facepaint Fundamentals
|| Federal ration stockpile
|| On the main table in front of the sofa, in Red Tourette’s base, southeast tunnels near exit.
| #04, Not the Soldiers You're Looking For
|| Abandoned shack/Federal surveillance center K-21B
|| In Federal surveillance center K-21B, deepest area, on the light blue metal computer bank, near the steamer trunk and terminal.
| #05, Who Goes There?
|| Fort Strong armory
|| On the desk of General Brock, southwest corner of the ground floor.
| #06, Squeaky Floorboard, Sudden Death
|| Fort Hagen
|| Command Center, on the side table of the bedroom and kitchenette room, just east of the armory.
| #07 Bushes, Boxes and Beehives Camouflage Special
|| By the red chair on the main shanty ship, halfway up, same level as the white metal window wall.
| #08 Getting the Drop on Communists
|| National Guard Training Yard
|| On a table in the cafeteria of the barracks, near a cooler.
| #09, Look Better in Black
|| Revere satellite array
|| In the shanty hut atop the central satellite support (without the dish).
| #10, Tiptoe Through the Tulips
|| USAF Satellite Station Olivia
|| Inside the computer room unlocked by terminal (southeast interior), on the desk with the mini nuke.
|| Commie-Kazi VS. Manta Man
|| Westing Estate
|| On the shack closest to the river, with the lantern on the wooden floor near the mattress.
|| +1% chance of taking no damage from an attack.
| Dr. Brainwash and His Army of De-Capitalists!
|| Shaw High School
|| Library office on the lower level, with the Steamer Trunk. North area.
| Trapped In The Dimension Of The Pterror-Dactyls!
|| Suffolk County charter school
|| In the library room, upper floor, by the holotape and steamer trunk.
| Visit the Ux-Ron Galaxy!!
|| Hubris Comics
|| On the shop counter, in front of the cheeky monkey and Grognak’s Axe in the display case.
| Who Can Stop The Unstoppable Grog-Na-Rok?!
|| D.B. Technical High School
|| Basement level swimming pool, northwest corner wall, on a table above a Fat Man and near the steamer trunk.
| Wasteland Survival Guide
|| #1, Farming The Wastes
|| Wreck of the USS Riptide
|| Inside the ship, on a table, under the bridge on the water’s level.
|| Heal +50% more from fruits and vegetables.
| #2, Insect Repellent Special
|| Crater house
|| Western side of the crater, on the table, lower level of a stilt shack with a lantern and caps stash on a table.
|| Permanently take 5% less damage from insects.
| #3, The Bright Side of Radiation Poisoning
|| Egret Tours Marina
|| On the counter of the diner and coolant recharge station.
||Permanently heal +50% from irradiated packaged food and drink.
| #4, The Scrapyard Home Decoration Guide
|| Lynn Woods
|| On the sleeping bag, inside the main shack with the steamer trunk.
|| Permanently unlock new decoration items in workshop settlements.
| #5, Guide To Diamond City
|| Gorski cabin
|| In the underground bunker, by the journal terminal, on a metal desk.
|| Diamond City is now permanently marked on your map.
| #6, Commonwealth Coupon Spectacular
|| Nahant Oceanological Society
|| On the metal desk with the typewriter, entrance room area, ground floor.
|| Permanently gain +10% discount from food and drink vendors.
| #7, Water Aerobics for Ghouls
|| Old Gullet sinkhole
|| On a concrete block inside the sinkhole, by the cooking pot station.
|| Permanently swim 25% faster.
| #8, Self-Defense Secrets
|| Ranger cabin
|| On the sideboard table in the cabin.
|| Permanently take 5% less damage from melee attacks.
| #9, Hunting in the Wastes
|| Sunshine Tidings co-op
|| In the locked cabin near the silos, on the floor near a mattress and steamer trunk.
|| Permanently collect more meat from animal kills.
| You're SPECIAL!
|| You're SPECIAL!
|| Sanctuary Hills
|| In The House of Tomorrow, under Shaun’s crib.
|| Add one S.P.E.C.I.A.L. point.
| Islander's Almanac
|| Pincer Dodge
|| Northwood Ridge Quarry
|| Inside the quarry's interior area, on a bedside table at the top of the indoor shack.
|| Take 5% less damage from Mirelurk melee attacks.
| Precision Hunting
|| Brooke's Head Lighthouse
|| Top of the lighthouse, on a small broken bookcase next to the cooking stove.
|| 5% higher VATS chance against animals the player is in combat with.
| Far Harbor Sightseer's Guide
|| The Last Plank
|| On the table where Old Longfellow is sitting when first met.
|| Marks multiple locations on the map.
| Children of Atom Exposé
|| On Dejen's counter next to the group of candles.
|| Receive 10% less damage from radiation-based attacks.
| Recipe Roundup
|| National Park Visitor's Center
|| On the counter to the right of the front entrance.
|| Unlocks sludge based recipes at chemistry stations.
|| #1, The Terrible Truce
|| Star Control in Galactic Zone
|| Behind Star Control on crate by fire.
|| Increases speech challenge success chance by 10%
| #2, Fear the Knife King
|| Nuka-World junkyard
|| In a barn north east of the junkyard.
|| +25% Combat Knife and Switchblade damage.
| #3, Mutant Fists of Stephie Knuckles
|| Fun House in Kiddie Kingdom
|| In the maze with green rotating tunnels.
|| +10% hand to hand weapon damage.
| #4, Nuka Brahmin Stampede
|| Grandchester Mystery Mansion
|| In the attic on a box.
|| +5% explosives damage.
| #5, That No-Caps Rage
|| Employee Area in Dry Rock Gulch
|| In the Employee Area. Hop over the wall or restore power to access this area.
|| +1 Strength & +1 Endurance if you have <= 10,000 caps.|
+2 Strength & +2 Endurance if you have <= 1,000 caps.
+3 Strength & +3 Endurance if you have <= 100 caps.
| Slocum's Joe franchise kit
|| Slocum's Joe franchise kit
|| Slocum's Joe Corporate HQ
|| In a box pointed to during Slocum's Joe (company)
|| Allows Slocum's Joe themed settlement objects to be built