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==Vault-Tec Workshop== |
==Vault-Tec Workshop== |
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− | These locations can only be |
+ | These locations can only be accessed with the [[Fallout 4 add-ons|add-on]] ''[[Vault-Tec Workshop]]'' installed. |
* [[Vault 88]] |
* [[Vault 88]] |
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* [[University Point Pharmacy]] |
* [[University Point Pharmacy]] |
Revision as of 07:13, 25 November 2019
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This page lists all locations in Fallout 4. |
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Map
Locations
The Commonwealth
Unmarked locations in italic type.
- Abernathy farm
- ArcJet Systems
- ArcJet engine transport
- Atom Cats garage
- Beantown Brewery
- Bedford Station
- Big John's salvage
- Breakheart Banks
- Coast Guard Pier
- Coastal cottage
- Concord
- County crossing
- Covenant
- Cutler Bend
- Dark Hollow pond
- Drumlin Diner
- Dunwich Borers
- Egret Tours Marina
- Fairline Hill Estates
- Federal ration stockpile
- Fiddler's Green Trailer Estates
- Finch farm
- Forest Grove marsh
- Fort Hagen Base site
- Fort Strong
- Gorski cabin
- Graygarden
- Greentop Nursery
- Gunners plaza
- Hideout
- Hub City Auto Wreckers
- Hugo's Hole
- Hyde Park
- Irish Pride Industries shipyard
- Jalbert Brothers Disposal
- Jamaica Plain
- Kingsport Lighthouse
- Lake Cochituate
- Lake Quannapowitt
- Lexington
- Listening Post Bravo
- Lonely Chapel
- Longneck Lukowski's Cannery
- Lynn Pier parking
- Mahkra Fishpacking
- Malden Township
- Mass Fusion containment shed
- Sniper's hideout
- Murkwater construction site
- Nahant
- National Guard training yard
- Neponset Park
- NH&M Freight Depot
- Oberland Station
- Ocean
- Outpost Zimonja
- Parsons
- Poseidon Energy Turbine #18-F
- Quincy
- Ranger cabin
- Red Rocket truck stop
- Relay Tower 0MC-810
- Relay Tower 0SC-527
- Relay Tower 1DL-109
- Revere
- Rocky Narrows Park
- Robotics disposal ground
- Robotics Pioneer Park
- Rotten landfill
- Salem
- Sanctuary Hills
- Saugus Ironworks
- Scrap Palace
- Skylanes Flight 1981
- Somerville Place
- Starlight Drive In
- Suffolk County charter school
- Sunshine Tidings co-op
- Taffington boathouse
- Tenpines Bluff
- The Slog
- Thicket Excavations
- Tucker Memorial Bridge
- UFO crash site
- USAF Satellite Station Olivia
- Vitale pumphouse
- Walden Pond
- Warwick homestead
- Waypoint Echo
- West Everett Estates
- West Roxbury
- Westing Estate
- Weston water treatment plant
- Wicked Shipping Fleet Lockup
- Wildwood Cemetery
- Wreck of the FMS Northern Star
- WRVR broadcast station
Boston
Unmarked locations are in italic type.
- Boston Harbor
- Central Boston
- Boston Bugle building
- Boston Common
- Boylston Club
- Charles View Amphitheater
- Combat Zone
- Congress Street garage
- Fallen Skybridge
- Faneuil Hall
- Garden Terrace
- Goodneighbor
- HalluciGen, Inc.
- Haymarket Mall
- Hubris Comics
- Mass Fusion building
- Massachusetts State House
- Old Corner Bookstore
- Old Granary burying ground
- Park Street station
- Prost bar
- Shenley's Oyster Bar
- Swan's Pond
- Water Street apartments
- Vault-Tec Regional HQ
- Vault 114
- East Boston
- North Boston
- South Boston
- Andrew station
- Bus and apartment wreckage
- D.B. Technical High School
- Factory
- Freeway pileup
- Four Leaf fishpacking plant
- General Atomics factory
- Gwinnett brewery
- Gwinnett restaurant
- Hawthorne Estate
- Hesters Consumer Robotics
- Hub 360
- Joe's Spuckies sandwich shop
- Mass Bay medical center
- Medical Center metro
- South Boston Church
- South Boston High School
- South Boston Military Checkpoint
- South Boston Police Department
- The Castle
- Union Man's Circle
- University Point
- West Boston
- Anna's Cafe
- Back Street Apparel
- Boston Police rationing site
- Boston Public Library
- Bridgeway Trust
- Brookline building
- Chestnut Hillock Reservoir
- Copley Station
- Dartmouth Professional Building
- Evan's Way
- Fens Street sewer
- Hangman's Alley
- Hardware Town
- Holy Mission Congregation
- Layton Towers
- Marlborough house
- Mass Pike Tunnel East
- Mass Pike Tunnel West
- Parkview Apartments
- Police Precinct 8
- Trinity Plaza
- Trinity Tower
- Warren Theater
- Wilson Atomatoys Corporate HQ
- Vault 81
- USS Constitution
Cambridge
Unmarked locations are in italic type.
- Cambridge Baseball Diamond
- Cambridge Campus Diner
- Cambridge construction site
- Cambridge crater
- Cambridge Graveyard
- Cambridge Police Station
- Cambridge Polymer Labs
- Campus law offices
- C.I.T. ruins
- College Square
- Collegiate administration building
- Fraternal Post 115
- Greenetech Genetics
- Kendall Hospital
- Kendall Parking
- Mass Chemical
- Mass Gravel & Sand
- Monsignor Plaza
- Old Robotics
- Plumber's Secret
- Science Center gift shop
- The Institute
- Ticonderoga
- Union's Hope Cathedral
- Wattz Consumer Electronics
- Wreck of the USS Riptide
The Glowing Sea
Unmarked locations in italic type.
- Abandoned shack
- Atlantic Offices
- Capsized factory
- Cave
- Crater of Atom
- Decayed reactor site
- Decrepit factory
- Edge of the Glowing Sea
- Federal supply cache 84NE
- Federal surveillance center K-21B
- Forgotten church
- Hopesmarch Pentecostal Church
- O'Neill family manufacturing
- Parking garage
- Red Rocket
- Relay Tower 0DB-521
- Rocky Cave
- Sentinel site
- Skylanes Flight 1665
- Vault 95
- Vertibird wreckage
Non-player settlements
Unmarked locations in italic type.
- Atom Cats garage
- Diamond City
- All Faiths Chapel
- Choice Chops
- Colonial Taphouse
- Mayor's office
- Diamond City market
- Diamond City Radio
- Schoolhouse
- Dugout Inn
- Home Plate
- Publick Occurences
- Science! Center
- Valentine Detective Agency
- Abbot's house
- Arturo's house
- Codman residence
- Cooke residence
- Doc Crocker's house
- Doctor Sun's house
- Earl Sterling's house
- Greenhouse
- Hawthorne residence
- Kellogg's house
- Latimer residence
- Myrna's house
- Pembroke residence
- Security office
- Sheng Kawolski's house
- Hidden diner
- Goodneighbor
Settlements
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.
- Legend
Legend | |
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Location | Image | How to obtain control | Crafts | Notes | Ref ID |
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Abernathy farm | Complete Returning the Favor, drive away or kill the Abernathy family. | 0006F5C5 | |||
Boston Airport | Complete Shadow of Steel or eliminate the Brotherhood of Steel by destroying the Prydwen and then clearing the airport ruins of ghouls. One may complete Duty or Dishonor before destroying the Prydwen to skip this. | Food cannot be grown at this location. Cannot build recruitment radio beacon or shops. | 000B3506 | ||
Bunker Hill | Talk to Kessler after completing The Battle of Bunker Hill. | 00019956 | |||
The Castle | Eliminate the mirelurk queen that takes up residence at the Castle after destroying a certain number of eggs. | Also a Clinic. Some of these crafting stations are only available once the quest Old Guns is completed. | 00066EB6 | ||
Coastal cottage | Eliminate the only raider that takes up residence. | Can be used as a Railroad safehouse. | 00168945 | ||
County crossing | Complete a Minutemen quest. | 0009B1DB | |||
Covenant | Side with Covenant during Human Error and speak to Jacob Orden, or kill the current settlers. | 000E0505 | |||
Croup Manor | Eliminate the resident feral ghouls (including the basement). | Can be used as a Railroad safehouse. | 001654BD | ||
Egret Tours Marina | Kill Phyllis Daily, or access the personal logs in her terminal and confront her about Samuel (or through a persuade conversation option). | 00164321 | |||
Finch farm | Complete Out of the Fire or kill the members of the Finch family. | 0009B19D | |||
Graygarden | Complete Troubled Waters or kill the resident robots. | 0009B18F | |||
Greentop Nursery | Complete a Minutemen quest. | 0009B1F1 | |||
Hangman's Alley | Eliminate the resident raiders. | Can be used as a Railroad safehouse. | 001F0711 | ||
Home Plate | Buy the key from Geneva at the Mayor's Office in Diamond City for 2000 caps. | All stations are outside in the market area. Restricted building options. Can't be added to a supply line. | 00141DF5 | ||
Jamaica Plain | Eliminate the resident feral ghouls. | Some workstations are outside the build area and unlinked. Can be used as a Railroad safehouse. | 001654CF | ||
Kingsport Lighthouse | Eliminate the resident Children of Atom worshipers and the feral ghoul. | Can be used as a Railroad safehouse. | 001654B8 | ||
Murkwater construction site | Eliminate the resident mirelurks. | There is a mirelurk queen that can respawn here after not visiting the area for seven in-game days. Can be used as a Railroad safehouse. | 0016D28E | ||
Nordhagen Beach | Complete a Minutemen quest. | 0009B1BE | |||
Oberland station | Complete a Minutemen quest. | 0009B1D1 | |||
Outpost Zimonja | Eliminate the resident raiders. | Can be used as a Railroad safehouse. | 00024A26 | ||
Red Rocket truck stop | Settlement available by default. | This is the place where Dogmeat will be first encountered. Can be used as a Railroad safehouse. | 00054BAE | ||
Sanctuary Hills | Settlement available by default. | This is the place the Sole Survivor lived in before evacuating to Vault 111 in 2077, and can return to immediately after emerging from Vault 111. Can be used as a Minutemen settlement. | 000250FE | ||
The Slog | Complete a Minutemen quest. | A unique tarberry farm centered around a pre-War swimming pool. Can be a Minutemen settlement. | 0009B197 | ||
Somerville Place | Complete a Minutemen quest. | - | - | 001E81EA | |
Spectacle Island | Restore power to the circuit breaker and defeat the resident mirelurks. | Can be used as a Railroad safehouse. Has the largest build area of all settlements. | 00161F4B | ||
Starlight Drive In | Eliminate the resident mole rats. | Can be used as a Railroad safehouse. | 0001D0E2 | ||
Sunshine Tidings co-op | Eliminate the resident feral ghouls. | Can be used as a Railroad safehouse. | 001654D5 | ||
Taffington boathouse | Eliminate the resident bloodbugs. | Can be used as a Railroad safehouse. | 00135A90 | ||
Tenpines Bluff | Complete a Minutemen quest. | One of the common settlements where the Sole Survivor can be sent to as part of The First Step. | 0009B1AC | ||
Warwick homestead | Complete Building a Better Crop or complete a Minutemen quest. | 0009B1A5 | |||
The Mechanist's lair | Complete Restoring Order. | Food cannot be grown at this location. Cannot build recruitment radio beacon. | xx00B218 | ||
Longfellow's cabin | Complete Walk in the Park. | xx020650 | |||
Dalton farm | Complete second part of Blood Tide in Cassie Dalton's quest. | xx038EAC | |||
National Park visitor's center | Obtained after talking to Uncle Ken during The Hold Out. | xx00AB20 | |||
Echo Lake Lumber | Complete Turn Back the Fog and return to Small Bertha. | xx01C6AE | |||
Vault 88 | Complete Better Living Underground. | xx000FEF | |||
Nuka-World Red Rocket | Complete Power Play or Open Season and restore power to the Nuka-World power plant. | xx00BCE7 |
Landmarks
- Boston Airport ruins
- Bunker Hill
- Massachusetts State House
- Old North Church
- Paul Revere Monument
- The Castle
- Trinity Tower
- USS Constitution
Vaults
Inaccessible locations
- Tunnels (QASmoke)- a test cell used for QA purposes
- Colonial's department store (PrewarTVStudio)
- Terminals & holotapes, o my! - an unused test cell
Automatron
These locations can only be accessed with the add-on Automatron installed.
Far Harbor
The Island can only be accessed with the add-on Far Harbor installed.
Unmarked locations in italic type.
- Acadia
- Aldersea Day Spa
- Atom's Spring
- Basement armory
- Beaver Creek Lanes
- Briney's Bait and Tackle
- Brooke's Head Lighthouse
- Children of Atom shrine
- Cliff's Edge Hotel
- Cranberry Island
- Dalton farm
- DiMA's cache
- Eagle's Cove Tannery
- Echo Lake Lumber
- Eden Meadows Cinemas
- Emmet's Causeway
- Far Harbor
- Fringe Cove docks
- Glowing Grove
- Haddock Cove
- Harbor Grand Hotel
- Horizon Flight 1207
- Huntress Island
- Kitteredge Pass
- Longfellow's cabin
- MS Azalea
- Nakano residence
- Acadia National Park
- Northwood Ridge Quarry
- Oceanarium
- Old Pond House
- Pine Crest Cavern
- Pump control
- Radiant Crest Shrine
- Rayburn Point
- Red Death Island
- Rock Point camp
- Ruined church
- Ruined radio tower
- Southwest Harbor
- The Nucleus
- Vim! Pop factory
- Kawaketak Station
- Waves Crest Orphanage
- Wind farm maintenance
- Zephyr Ridge Camp
Vault-Tec Workshop
These locations can only be accessed with the add-on Vault-Tec Workshop installed.
Nuka-World
Nuka-World can only be accessed with the add-on Nuka-World installed.
Unmarked locations in italic type.
- Bradberton
- Bradberton overpass
- Dunmore homestead
- Evan's home
- Grandchester Mystery Mansion
- Hubologist's camp
- Northpoint reservoir
- Nuka-World
- Nuka Island
- Nuka-World junkyard
- Nuka-World power plant
- Nuka-World Red Rocket
- Nuka-World transit center
- Morton residence
- Wixon's shovel museum
Creation Club
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
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