This page lists all factions in Fallout 4 .
The content is not described in full detail on this page. For details, please see the respective articles.
For factions in other Fallout games, please see "Faction ".
For an overview of Fallout 4 content, please refer to "Portal:Fallout 4 ."
Major factions
File:FO4 main faction logo combined.png
The following are the four major factions that the Sole Survivor can become part of in Fallout 4 . During the course of the game, there will be an option to side with one or more of them or to act independently.
Minor factions
The following are minor factions that can either be neutral, friendly or hostile towards the player character and each other.
Icon
Faction
Locations
IDs
Acadia
Acadia
Alien faction
001F6113 , 0023B858
AJ 's faction
Goodneighbor
00128CEF
Atom Cats
Atom Cats garage
00048641
Virgil 's faction
000ADDF7
Bullet 's Gunner faction
Quincy
00106CA3
Children of Atom
Crater of Atom , The Commonwealth , Far Harbor
00134270 (Crater of Atom),xx 02FB84 (hostile faction)
Covenant
Covenant
000F0C6A
Cabot family faction
Cabot House , Parsons State Insane Asylum
Diamond City security
Diamond City
00002F65
Disciples
Fizztop Mountain
xx 00F438
Eddie Winter 's old crime faction
Andrew station
0014BF23 , 0022BC1E , 0022BC1F
Forged
Saugus Ironworks
0013101D
Gunners
The Commonwealth
00058303
Hubologists
Hubologist's camp
Ironsides ' robotic crew
USS Constitution
0008C9DB
Merchant business
The Commonwealth
001338E7
Nahant robot faction
Nahant
0007EE3F
Neighborhood Watch
Goodneighbor
000E1ACC
Operators
The Parlor
xx 00F439
The Pack
Bradberton Amphitheater
xx 00F43A
Pillars of the Community
Charles View Amphitheater
000BBF88
Raiders
The Commonwealth
0001CBED
Recon bunker Theta Brotherhood faction
Recon bunker Theta
000B3D7D
Rust Devils
Fort Hagen satellite array
xx 004385
Scientists faction
0022D9EE , 0022D9EF , 0024800B , 0024800B
Synths faction
00249966 , 00249967
Triggermen
Goodneighbor , Vault 114 , Park Street station
00083AD0
Vault 81 guard faction
Vault 81
0004F4A4
Zao 's faction
Yangtze-31
0018E8C0
Creature factions
These are the factions for different types of creatures, most are hostile to everyone.
Technical factions
These are factions which are used in the game for technical purposes and to enable complex functionality during quests encounters.
Faction
IDs
Player faction
0001C21C
Non-hostile faction
0001D289
Faction for Captives - Friends with everyone
0003E0C8
Ownership faction for Min03
0005238B
Actors in this faction are temporarily unavailable
0007D565
Raider faction to allow player to get closer to scenes
000F17C1 , 000F5C3A
Holdup Faction
000F8F07 , 000F8F08
Combat Zone Crime faction
0010699F
Missionaries (guards) faction
00123A16
Enemy of REPrisionerFreedCombatPrsionerFaction
00148903
Enemy of captor combat faction
00148904
Danse BoS Enemies faction
001B513D
MS07c Raider faction
002141A9 , 002170E6
MS07c Nick faction
002141AA
Outside of the Institute Crime faction
0024903B
Danse doesn't consider people in this faction murder
0024903B
CIS_CompanionInSceneFaction
00249D44
Prevent Companion Faction
00075D56