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| [[The Railroad]] |
| [[The Railroad]] |
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− | | [[The Commonwealth]], [[Old North Church]] |
+ | | [[The Commonwealth]], [[Old North Church]], [[Ticonderoga]] |
| {{ID|000994f6}} |
| {{ID|000994f6}} |
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| [[Ghoul]] faction |
| [[Ghoul]] faction |
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− | | {{ID| |
+ | | {{ID|00028fd6}}, {{ID|000361d2}} |
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| [[Yao guai (Fallout 4)|Yao guai]] faction |
| [[Yao guai (Fallout 4)|Yao guai]] faction |
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− | | {{ID| |
+ | | {{ID|000b3db2}} |
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| [[Radroach (Fallout 4)|Radroach]] faction |
| [[Radroach (Fallout 4)|Radroach]] faction |
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| {{ID|000edce1}} |
| {{ID|000edce1}} |
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− | | [[Bloodbug]] faction |
+ | | [[Bloodbug (Fallout 4)|Bloodbug]] faction |
| {{ID|000edce2}} |
| {{ID|000edce2}} |
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| {{ID|000edce3}} |
| {{ID|000edce3}} |
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− | | [[Stingwing]] faction |
+ | | [[Stingwing (Fallout 4)|Stingwing]] faction |
| {{ID|000edce4}} |
| {{ID|000edce4}} |
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| [[Institute super mutant|Super mutant]] faction |
| [[Institute super mutant|Super mutant]] faction |
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+ | | {{ID|00058305}} |
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Revision as of 21:52, 26 February 2020
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This page lists all factions in Fallout 4. |
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Major factions
The following are the four major factions which the player can become part of in Fallout 4. During the course of the game, there will be an option to side with one or more of them or to go independent.
Faction | Locations | IDs |
---|---|---|
Brotherhood of Steel | Cambridge Police Station, The Prydwen, Boston Airport | 0005DE41 |
The Institute | The Institute (location) | 0005E558 |
Commonwealth Minutemen | Concord (temporarily), Sanctuary Hills, The Castle | 00068043 |
The Railroad | The Commonwealth, Old North Church, Ticonderoga | 000994F6 |
Minor factions
The following are minor factions that can either be neutral, friendly or hostile towards the player and each other.
Creature factions
These are the factions for different types of creatures, most are hostile to everyone.
Faction | IDs |
---|---|
Bug faction | 000267BF, 00028670 |
Creature faction | 00022B31 |
Ghoul faction | 00028FD6, 000361D2 |
Yao guai faction | 000B3DB2 |
Radroach faction | 000EDCE1 |
Bloodbug faction | 000EDCE2 |
Bloatfly faction | 000EDCE3 |
Stingwing faction | 000EDCE4 |
Eyebot faction | 000EDCE5 |
Deathclaw faction | 0001E722 |
Super mutant faction | 00058305 |
Technical factions
These are factions which are used in the game for technical purposes and to enable complex functionality during quests encounters.
Faction | IDs |
---|---|
Player faction | 0001C21C |
Non-hostile faction | 0001D289 |
Faction for Captives - Friends with everyone | 0003E0C8 |
Ownership faction for Min03 | 0005238B |
Actors in this faction are temporarily unavailable | 0007D565 |
Raider faction to allow player to get closer to scenes | 000F17C1, 000F5C3A |
Holdup Faction | 000F8F07, 000F8F08 |
Combat Zone Crime faction | 0010699F |
Missionaries (guards) faction | 00123A16 |
Enemy of REPrisionerFreedCombatPrsionerFaction | 00148903 |
Enemy of captor combat faction | 00148904 |
Danse BoS Enemies faction | 001B513D |
MS07c Raider faction | 002141A9, 002170E6 |
MS07c Nick faction | 002141AA |
Outside of the Institute Crime faction | 0024903B |
Danse doesn't consider people in this faction murder | 0024903B |
CIS_CompanionInSceneFaction | 00249D44 |
Prevent Companion Faction | 00075D56 |