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This page lists all creatures in Fallout 4. |
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Contents
General information[edit | edit source]
Creatures include animals, humans and their mutated counterparts encountered in the Commonwealth and surrounding areas.
Legendary creatures[edit | edit source]
Most creature types have a chance to spawn as a legendary variant, as well as tiered named variants leading up to the legendary creature. A legendary creature will almost always drop a weapon or armor piece with unique modifiers (marked in the Pip-Boy inventory with a star). For more information on these modifications, see legendary weapon and legendary armor effects.
In combat, legendary creatures are very powerful, as they are stronger than their non-legendary counterpart (see below for specific differences). They are often among the highest-leveled variants the Sole Survivor will run into at their particular level. For example, at level 30 it seems more likely to encounter a legendary super mutant brute (approx. level 22) than a legendary super mutant (approx. level 10), but the lower-level encounter is still possible.
If the damage from a weapon is not high enough to kill a legendary enemy and they survive a hit with less than 50% of their health remaining, they will mutate. This causes them to start regaining all health and grow stronger. A mutated legendary enemy gains a glowing aura to show that it has mutated.
Spawn chance table[edit | edit source]
The standard base chance of a creature spawning as Legendary increases with player level (managed by the LegendaryChanceQuest):
Player Level | Normal Legendary Chance % |
---|---|
0 - 5 | 0% |
6 - 20 | 10% |
21 - 30 | 12% |
31 - 40 | 15% |
41 - 50 | 18% |
50+ | 20% |
The chance of a creature spawning as Legendary increases with a harder game difficulty setting. The default difficulty is always Normal.
Difficulty | Multiplier |
---|---|
Very Easy | 0.25 |
Easy | 0.5 |
Normal | 1 |
Hard | 1.25 |
Very Hard | 1.5 |
Survival | 1.5 |
Mammals[edit | edit source]
Humanoid[edit | edit source]
- Feral ghoul
- Pink feral ghoul
- Feral ghoul roamer
- Feral ghoul stalker
- Feral ghoul reaver
- Withered feral ghoul
- Gangrenous feral ghoul
- Rotting feral ghoul
- Charred feral ghoul
- Glowing one
- Putrid glowing one
- Bloated glowing one
- Fog ghoul
- Painted ghoul
- Charred painted ghoul
- Notable:
- Security Chief Andersen
- Mr. Donoghue
- Mrs. Donoghue
- Jon Elwood
- Julian
- First mate
- Frederick Gibbons
- Patrick Gibbons
- Steven Gibbons
- Victoria Gibbons
- Wayne Gorski
- John Hatfield
- Mr. Parker
- Mrs. Parker
- Bradley Ramone
- Rosa
- Rosa's son
- Tim Shoots
- Bob Stanson
- Mr. Sumner
- Mrs. Sumner
- Mr. Washington
- Mrs. Washington
- Wally Mack
- Johnny Morton
- Rod Stoddard
- Roy Baker
Non-humanoid[edit | edit source]
- Dog
- Attack dog
- Junkyard dog
- Pack dog
- Notable:
- Mutant hound
- Glowing mutant hound
- Notable:
Reptiles[edit | edit source]
Arthropods[edit | edit source]
- Mirelurk
Annelids[edit | edit source]
Aliens[edit | edit source]
Birds[edit | edit source]
Osteichthyes[edit | edit source]
Amphibians[edit | edit source]
Notes[edit | edit source]
- In the Fallout 4 base game, there are 28 types of creatures.
- The Far Harbor add-on adds 8 types.
- The Nuka-World add-on adds 7 types.