For a list of unique weapon locations in Fallout 3, see Fallout 3 unique weapons. For a list of non-player weapons in Fallout 3, see Fallout 3 non-player weapons. |
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This page lists all weapons in Fallout 3. |
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Legend |
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G.E.C.K. and shows the damage caused by a single click of the mouse/trigger. For most handguns and rifles, that's a single bullet, but for shotguns it's a single shell (containing several small pellets), and for the Gatling laser it's a single beam. This stat is most useful for comparing semi-automatic weapons like rifles, where you can see the full damage caused by a single shot, regardless of how long it takes to load and fire the next one. | - Damage: This information comes straight from the
- Damage per second: The maximum cyclic damage dealt in one second, expressed as rate of fire times damage. Weapons that require a reload every shot have damage per second shown including reload times, all others show sustained rates without reloads. |
l- Rate of fire: The maximum cyclic number of shots/attacks per second, without considering reloading. |
- Spread: This is the Min Spread stat from the G.E.C.K. (the Spread stat is not used). It refers to the accuracy of a ranged weapon. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon condition are optimal. Anything above 0 means the shots may deviate from center by that many degrees regardless of stance, skill, or condition. |
- Critical chance multiplier: The multiplier applied to your character's critical hit chance. This modifier applies to each individual attack you make (e.g. each 5mm bullet fired from your minigun). For example, if your character has a critical hit chance of 5%, and the weapon you're using has a CRIT % MULT of x2, then each shot has a 5% x 2 =10% chance to critically hit. For automatic weapons (assault rifles, SMGs, miniguns, etc.) the Crit % Mult stat in the G.E.C.K. is divided by the G.E.C.K.'s Fire Rate stat, hence the very small multiplier for automatic weapons. This is done to compensate for the sheer number of bullets being fired. Note that single V.A.T.S. attack, with automatic weapons, only checks for critical hit once, applying damage bonus for all bullets in such attack if critical hit is done. |
- Critical hit Damage: The amount of damage that is added when you score a critical strike. The more specialized Sneak Attack Critical deals twice the damage of a common critical strike. |
- Action Point cost: The amount of Action Points used per shot in V.A.T.S. |
- Area of effect: The blast radius of the explosion in units of measurement displayed in the G.E.C.K. |
- Durability: This is the maximum number of times a weapon can attack/fire from full health before completely breaking. |
- Ammunition used: The type of ammunition the weapon uses. |
- Magazine capacity: The maximum ammunition capacity of the weapon. Shots per reload: The maximum number of shots possible from a full magazine. |
- Weapon weight: Weight value of the weapon that applies to encumbrance. |
- Weapon value in caps: Base value of the weapon in caps. Resale value is effected by Barter skill. |
- Value to weight ratio: The ratio of the base weapon value in caps to the weapon weight. |
Small Guns[]
Pistols[]
Form ID | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
.32 pistol | 6 | 18 | 3 | x1 | 6 | 20 | 0.3 | 0.5 | .32 caliber | 5 | 556 | 2 | 110 | 55 | 0000080A | |
Wild Bill's Sidearm | 10 | 30 | 3 | x1 | 15 | 20 | 0.5 | 0.5 | .32 caliber | 5 | 833 | 2 | 250 | 125 | xx00A7CB | |
10mm pistol | 9 | 54 | 6 | x1 | 9 | 17 | 0.53 | 0.5 | 10mm round | 12 | 556 | 3 | 225 | 75 | 0000434F | |
Colonel Autumn's 10mm pistol | 13 | 78 | 6 | x1 | 13 | 17 | 0.77 | 0.5 | 10mm round | 12 | 577 | 3 | 325 | 108 | 0006B531 | |
Silenced 10mm pistol¹ | 8 | 48 | 6 | x2 | 5 | 21 | 0.38 | 0.5 | 10mm round | 12 | 333 | 3 | 250 | 83 | 00004350 | |
Chinese pistol | 4 | 24 | 6 | x1 | 4 | 17 | 0.24 | 1.0 | 10mm round | 10 | 1250 | 2 | 190 | 95 | 00004325 | |
Zhu-Rong v418 Chinese pistol | 4 +2 /5s |
20 | 4.5 | x2 | 4 | 17 | 0.24 | 1 | 10mm round | 10 | 1667 | 2 | 290 | 145 | 00060C2C | |
Dart gun¹ | 6 +8 /8s |
44 | 6 | x2.5 | 12 | 25 | 0.24 | 0 | Dart | 1 | 883 | 3 | 500 | 167 | 0000432A | |
Scoped .44 Magnum² | 35 | 78.8 | 2.25 | x2 | 35 | 32 | 1.09 | 0.3 | .44 Magnum round | 6 | 229 | 4 | 300 | 75 | 0000434D | |
Blackhawk² | 55 | 123.8 | 2.25 | x2 | 45 | 32 | 1.72 | 0.3 | .44 Magnum round | 6 | 218 | 4 | 500 | 125 | 000303A2 | |
Callahan's Magnum² | 65 | 146.3 | 2.25 | x2 | 50 | 25 | 2.6 | 0.3 | .44 Magnum round | 6 | 205 | 4 | 750 | 188 | xx00B806 | |
Paulson's revolver | 45 (5x9) |
101.3 | 2.25 | x2 | 315 (35x9) |
32 | 1.4 | 3 | .44 Magnum round | 6 | 178 | 4 | 300 | 75 | xx00829F |
- Unique weapons are highlighted with a blue background.
- Pistols are affected by Gunslinger.
- ¹ Weapon is silenced.
- ² Weapon is scoped.
Rifles[]
Form ID | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Assault rifle | 8 | 64 | 8 | x0.125 | 8 | 23 | 1.04 | 1.5 | 5.56mm round | 24 | 1250 | 7 | 300 | 43 | 0001FFEC | |
Infiltrator¹ ² | 7 | 56 | 8 | x0.125 | 10 | 23 | 0.91 | 1.5 | 5.56mm round | 24 | 1429 | 7 | 400 | 57 | xx00737C | |
Perforator¹ ² | 10 | 60 | 6 | x0.33 | 14 | 27 | 0.86 | 0.5 | 5.56mm round | 24 | 1000 | 7 | 600 | 86 | xx00B512 | |
BB gun¹ | 4 | 3 | 0.8 | x1 | 4 | 28 | 0.14 | 0.5 | BB | 100 | 417 | 2 | 36 | 18 | 00004323 | |
Chinese assault rifle | 11 | 88 | 8 | x0.125 | 10 | 23 | 1.44 | 1.5 | 5.56mm round | 24 | 1212 | 7 | 500 | 71 | 0000080B | |
Xuanlong assault rifle | 12 | 96 | 8 | x0.125 | 12 | 23 | 1.57 | 1.5 | 5.56mm round | 36 | 1111 | 7 | 400 | 57 | 000C800E | |
Hunting rifle | 25 | 18.75 | 0.75 | x1 | 25 | 25 | 1 | 0.3 | .32 caliber | 5 | 667 | 6 | 150 | 25 | 00004333 | |
Ol' Painless | 30 | 33.75 | 1.12 | x1 | 30 | 23 | 1.3 | 0 | .32 caliber | 5 | 556 | 6 | 250 | 42 | 00066C76 | |
Lever-action rifle | 40 | 30 | 0.75 | x5 | 40 | 30 | 1.33 | 0.25 | 10mm round | 10 | 250 | 8 | 200 | 25 | xx0088DE | |
Backwater rifle | 45 | 33.75 | 0.75 | x5 | 45 | 30 | 1.5 | 0.25 | 10mm round | 10 | 519 | 7 | 250 | 36 | xx00ED14 | |
Lincoln's repeater | 50 | 37.5 | 0.75 | x2 | 50 | 25 | 2 | 0 | .44 Magnum round | 15 | 400 | 5 | 500 | 100 | 0003C07A | |
Railway rifle | 30 | 60 | 2.0 | x3 | 30 | 24 | 1.25 | 0.75 | Railway spikes | 8 | 222 | 9 | 200 | 22 | 00004348 | |
Sniper rifle² | 40 | 42.85 | 1.07 | x5 | 40 | 38 | 1.05 | 0 | .308 caliber | 5 | 83 | 10 | 300 | 30 | 00004353 | |
Reservist's rifle² | 40 | 64.28 | 1.61 | x5 | 40 | 32 | 1.25 | 0 | .308 caliber | 3 | 125 | 10 | 500 | 50 | 00092966 | |
Victory rifle² | 40 | 42.85 | 1.07 | x3 | 40 | 38 | 1.05 | 0 | .308 caliber | 5 | 250 | 10 | 450 | 45 | 000CB548 |
- Unique weapons are highlighted with a blue background.
- Rifles are affected by Commando.
- ¹ Weapon is silenced.
- ² Weapon is scoped.
Shotguns[]
Form ID | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Combat shotgun | 55 (6.1x9) |
82.5 | 1.5 | x1 | 243 (27x9) |
27 | 2.04 | 3 | 12 gauge | 12 | 145 | 7 | 200 | 29 | 00004327 | |
The Terrible Shotgun | 80 (8.9x9) |
120 | 1.5 | x1 | 360 (40x9) |
27 | 2.96 | 6 | 12 gauge | 12 | 146 | 10 | 250 | 25 | 0006B534 | |
Double-barrel shotgun | 85 (9.4x9) |
191.3 | 2.25 | x1 | 270 (30x9) |
35 | 2.43 | 5 | 12 gauge | 2 (1) | 118 | 6 | 175 | 29 | xx007473 | |
Sawed-off shotgun | 50 (5.6x9) |
112.5 | 2.25 | x0 | 0 | 37 | 1.35 | 7 | 12 gauge | 2 | 167 | 6 | 190 | 32 | 0000434C | |
The Kneecapper | 75 (8.3x9) |
140.62 | 1.88 | x0 | 0 | 37 | 2.03 | 4 | 12 gauge | 2 | 111 | 5 | 350 | 70 | 0006B53A |
- Unique weapons are highlighted with a blue background.
- Sawed-off shotguns are affected by Gunslinger.
- All other shotguns are affected by Commando.
Submachine guns[]
Form ID | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10mm SMG | 7 | 70 | 10 | x0.1 | 7 | 20 | 1.4 | 1.5 | 10mm round | 30 | 1190 | 5 | 330 | 66 | 00004321 | |
Sydney's 10mm "Ultra" SMG | 9 | 90 | 10 | x0.1 | 9 | 20 | 1.8 | 1.5 | 10mm round | 50 | 926 | 5 | 430 | 86 | 0006E7CC |
- Unique weapons are highlighted with a blue background.
- SMGs are affected by Gunslinger.
Big Guns[]
Direct-Fire[]
Form ID | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drone cannon |
40 +100 |
466.7 | 3.33 | x1 | 50 | 30 | 4.67 | 0.5 | Alien power module | 1 | 417 | 18 | 1999 | 111 | xx000845 | |
Drone cannon Ex-B |
40 +100 |
466.7 | 3.33 | x1 | 50 | 30 | 4.67 | 0.5 | Alien power module | 1 | 417 | 18 | 1999 | 111 | xx00A77D | |
Flamer | 16 +2/5s |
130 | 8 | x0.5 | 1 +2/5s |
50 | 1.6 | 0.5 | Flamer fuel | 60 | 208 | 15 | 500 | 33 | 0000432D | |
Burnmaster | 24 +2/5s |
194 | 8 | x0.5 | 1 +2/5s |
50 | 2.0 | 0.5 | Flamer fuel | 60 | 139 | 15 | 500 | 33 | 000C80BD | |
Rapid-torch flamer |
16 +2/5s |
130 | 8 | x0.5 | 1 +2/5s |
50 | 1.6 | 0.5 | Flamer fuel | 60 | 208 | 15 | 500 | 33 | xx0091B1 | |
Slo-burn flamer |
18 +8/5s |
152 | 8 | x0.5 | 1 +2/5s |
50 | 3.5 | 0.5 | Flamer fuel | 60 | 185 | 15 | 500 | 33 | xx0091B3 | |
Gatling laser | 8 | 160 | 20 | x0.05 | 6 | 30 | 2.13 | 0.5 | ECP | 240 | 3125 | 18 | 2000 | 111 | 0000432E | |
Precision Gatling laser |
8 | 160 | 20 | x0.2 | 6 | 30 | 2.13 | 0.5 | ECP | 240 | 3125 | 18 | 3000 | 167 | xx008895 | |
Vengeance | 11 | 220 | 20 | x0.05 | 12 | 30 | 2.93 | 0.5 | ECP | 240 | 3030 | 18 | 2400 | 133 | 000CB547 | |
Minigun | 5 | 100 | 20 | x0 | 0 | 30 | 1.33 | 2.0 | 5mm round | 240 | 3333 | 18 | 1000 | 56 | 0000433F | |
Eugene | 7 | 140 | 20 | x0 | 0 | 30 | 1.87 | 2.0 | 5mm round | 240 | 3571 | 18 | 1500 | 83 | 0006B538 | |
Rock-It Launcher | 50 | 167 | 3.3 | x1 | 25 | 32 | 1.56 | 1.0 | Junk | N/A | 100 | 8 | 200 | 25 | 0000434B |
- Unique weapons are highlighted with a blue background.
Area-of-Effect[]
Form ID | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fat Man | 10 +1600 |
443.1 | 1.58 | 65 | 24.77 | 2.0 | Mini nuke | 1 | 167 | 30 | 1000 | 33 | 0000432C | |
Experimental MIRV | 80 (10x8) +12800 |
3545 | 1.58 | 65 | 198.15 | 13.0 | Mini nuke | 8 | 63 | 30 | 2498 | 83 | 0003422B | |
Heavy incinerator |
15 + 20 + 40(8/s, 5s) | 172 | 4 | 50 | 2.4 | 0.5 | Flamer fuel | 24 | 222 | 15 | 500 | 33 | xx001084 | |
Missile launcher | 20 +150 |
36 | 1.6 | 55 | 3.09 | 0.5 | Missile | 1 | 83 | 20 | 500 | 25 | 00004340 | |
Miss Launcher | 20 +200 |
47 | 1.58 | 55 | 4.0 | 0.5 | Missile | 1 | 83 | 15 | 400 | 27 | 000B2644 |
- Unique weapons are highlighted with a blue background.
- Area-of-Effect weapons have a Crit % Modifier of 0, which eliminates any chance to critically hit with them. The only exception is the Heavy Incinerator, which has a standard crit chance multiplier of x1 but a relatively tiny amount of crit damage at 5.
Energy Weapons[]
Energy pistols[]
Form ID | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Alien atomizer | 35 | 105 | 3 | x1 | 40 | 20 | 1.75 | 0 | Alien power module | 20 | 714 | 2 | 500 | 250 | xx00083F | |
Atomic pulverizer | 37 | 111 | 3 | x2 | 40 | 12 | 3.08 | 0 | Alien power module | 20 | 676 | 2 | 500 | 250 | xx00A77F | |
Alien blaster | 100 | 300 | 3 | x100 | 100 | 20 | 5 | 0 | Alien power cell | 10 | 125 | 2 | 500 | 250 | 00004322 | |
Captain's Sidearm | 35 (5.9x6) |
105 | 3 | x1 | 240 (40x6) |
20 | 1.75 | 3.0 | Alien power module | 30 (10) | 714 | 2 | 500 | 250 | xx00A9DD | |
Firelance | 80 +2 /5s |
242 | 3 | x100 | 80 | 20 | 4.5 | 0 | Alien power cell | 10 | 63 | 2 | 750 | 375 | 000C80BA | |
Laser pistol | 12 | 72 | 6 | x1.5 | 12 | 17 | 0.71 | 0 | SEC | 30 | 729 | 3 | 320 | 107 | 00004335 | |
Colonel Autumn's laser pistol | 10 | 120 | 12 | x0.08 | 22 | 17 | 1.18 | 0 | SEC | 30 | 1250 | 2 | 420 | 210 | 000ABBE4 | |
Colonel Autumn's laser pistol (Broken Steel) | 18 | 108 | 6 | x1.5 | 18 | 17 | 1.1 | 0 | SEC | 30 | 694 | 3 | 420 | 140 | 000ABBE4 | |
Protectron's Gaze | 24 (4.9x5) |
72 | 3 | x1 | 120 (24x5) |
17 | 1.41 | 2.5 | SEC | 20 | 521 | 3 | 320 | 107 | 000C553F | |
Smuggler's End | 18 | 108 | 6 | x1.5 | 18 | 17 | 1.06 | 0 | SEC | 30 | 694 | 2 | 450 | 225 | 0006B536 | |
Mesmetron | 1 | 1 | 1.03 | x1 | 0 | 65 | 0.015 | 0 | Mesmetron power cell | 5 | 2500 | 2 | 500 | 250 | 00004339 | |
Microwave emitter |
60 | 62.1 | 1.03 | x2 | 100 | 30 | 2.0 | 0.2 | MFC | 5 | 375 | 8 | 500 | 63 | xx00C1C3 | |
Plasma pistol | 25 | 75 | 3 | x2 | 25 | 21 | 1.2 | 0.5 | SEC | 16 | 400 | 3 | 360 | 120 | 00004343 | |
MPLX Novasurge | 80 | 240 | 3 | x3 | 75 | 21 | 3.8 | 0.5 | SEC | 16 (8) | 188 | 6 | 850 | 142 | xx00AB86 |
- Unique weapons are highlighted with a blue background.
- Energy pistols are affected by the Gunslinger perk.
Energy rifles[]
Form ID | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Alien disintegrator | 65 | 130 | 2 | x2 | 50 | 30 | 2.2 | 1.0 | Alien power module | 100 | 385 | 7 | 300 | 43 | xx000842 | |
Destabilizer | 30 | 135 | 4.5 | x0.44 | 20 | 25 | 1.2 | 1.5 | Alien power module | 100 | 1500 | 7 | 1200 | 171 | xx00A77E | |
Gauss rifle | 100 | 30.6 | 1.1 | x5 | 50 | 38 | 2.63 | 0 | MFC | 1 | 375 | 12 | 500 | 42 | xx00C07D | |
Laser rifle | 23 | 47 | 2.05 | x1.5 | 22 | 17 | 1.35 | 0 | MFC | 24 | 1087 | 8 | 1000 | 125 | 00004336 | |
Metal Blaster | 55 (6.1x9) |
112.5 | 2.05 | x1.5 | 243 (27x9) |
17 | 3.24 | 2.5 | MFC | 24 | 455 | 8 | 1000 | 125 | xx00B513 | |
Wazer Wifle | 28 | 57.4 | 2.05 | x1.5 | 28 | 17 | 1.65 | 0 | MFC | 30 | 1552 | 8 | 900 | 113 | 00061793 | |
Plasma rifle | 45 | 180 | 4.0 | x2 | 44 | 25 | 1.8 | 0.2 | MFC | 12 | 500 | 8 | 1799 | 225 | 00004344 | |
A3-21's plasma rifle | 50 | 200 | 4.0 | x2.5 | 50 | 25 | 2.0 | 0.2 | MFC | 12 | 600 | 8 | 2200 | 275 | 0006B539 | |
Tesla cannon | 40 +80 +20/2s |
31.6 | 1.6 | x2 | 30 | 37 | 3.78 | 0 | ECP | 1 | 563 | 8 | 1799 | 225 | xx006725 | |
Tri-beam laser rifle | 75 (25x3) |
204.5 | 2.73 | x1.5 | 45 (15x3) |
23 | 3.26 | 2.0 | MFC | 24 (8) | 333 | 9 | 1000 | 111 | xx005818 |
- Unique weapons are highlighted with a blue background.
- All energy rifles except the Tesla cannon are affected by the Commando perk.
Explosives[]
Placed[]
AoE | Form ID | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Bottlecap mine | 1 +500 |
155 | 0.31 | 256 | 35 | 14.31 | 0.5 | 75 | 150 | 0000433A | ||
Cryo mine | 1 | 0.47 | 0.47 | 210 | 35 | 0.03 | 0.5 | 25 | 50 | xx006FC0 | Stun & freeze for 3s | |
Frag mine | 1 +100 |
47 | 0.47 | 192 | 35 | 2.89 | 0.5 | 25 | 50 | 0000433C | ||
Plasma mine | 1 +150 |
71 | 0.47 | 192 | 35 | 4.31 | 0.5 | 50 | 100 | 0000433D | ||
Pulse mine | 1 +10 |
5.17 | 0.47 | 450 | 35 | 0.31 | 0.5 | 40 | 80 | 0000433E | +200 to robots |
Thrown[]
AoE | Form ID | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Bio-gas canister | 1 +5 /5s |
0.7 | 0.7 | 450 | 24 | 0.25 | 0.5 | 50 | 100 | xx00D1E4 | Produces flammable gas | |
Cryo grenade | 1 | 0.65 | 0.65 | 250 | 24 | 0.04 | 0.5 | 50 | 100 | xx002A71 | Stun & freeze for 3s | |
Frag grenade | 1 +100 |
65.6 | 0.65 | 450 | 24 | 4.21 | 0.5 | 25 | 50 | 00004330 | ||
Nuka-grenade | 1 +500 +2 /5s |
275 | 0.65 | 328 | 24 | 20.95 | 0.5 | 50 | 100 | 00004342 | +100 | |
Plasma grenade | 1 +150 |
98.5 | 0.65 | 450 | 24 | 6.29 | 0.5 | 50 | 100 | 00004332 | ||
Pulse grenade | 1 +10 |
7.17 | 0.65 | 450 | 24 | 0.46 | 0.5 | 40 | 80 | 00004331 | +200 to robots |
Melee Weapons[]
Bladed[]
Form ID | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Auto axe | 35 | 35 | 1.0 | x0 | 0 | 65 | 1.1 | 457 | 20 | 200 | 10 | xx0032E1 | |
Man Opener | 35 | 35 | 1.0 | x0 | 0 | 65 | 1.1 | 457 | 20 | 200 | 10 | xx00B66C | |
The Mauler | 45 | 45 | 1.0 | x0 | 0 | 50 | 1.8 | 356 | 20 | 200 | 10 | xx00B514 | |
Axe | 20 | 28.6 | 1.43 | x2 | 30 | 30 | 1.7 | 500 | 6 | 60 | 10 | xx00838F | |
The Dismemberer | 25 | 35.7 | 1.43 | x2 | 40 | 30 | 1.7 | 480 | 6 | 55 | 9 | xx00ED0F | |
Chinese officer's sword | 10 | 23.1 | 2.31 | x2 | 15 | 28 | 0.72 | 1000 | 3 | 75 | 25 | 0002B3CB | |
Jingwei's shocksword | 35 +2/5s |
82.8 | 2.31 | x2 | 25 | 28 | 2.9 | 486 | 3 | 500 | 167 | xx00C07C | |
Vampire's Edge | 15 | 34.6 | 2.31 | x3 | 20 | 28 | 1.1 | 1000 | 1 | 100 | 100 | 00078441 | |
Combat knife | 7 | 21 | 3 | x3 | 13 | 17 | 0.82 | 1286 | 1 | 50 | 50 | 00004326 | |
Occam's Razor | 10 | 30 | 3 | x3 | 13 | 17 | 1.2 | 1200 | 1 | 65 | 65 | 000CB602 | |
Stabhappy | 10 | 30 | 3 | x4 | 15 | 17 | 1.2 | 1200 | 1 | 65 | 65 | 000C80BE | |
Trench knife | 7 | 21 | 3 | x3 | 13 | 17 | 0.8 | 1286 | 1 | 50 | 50 | xx00C07B | |
Knife | 4 | 12 | 3 | x1 | 4 | 20 | 0.4 | 500 | 1 | 20 | 20 | 00004334 | |
Ant's Sting | 4 +4 /10s |
16 | 3 | x1 | 4 | 20 | 2.4 | 1250 | 1 | 30 | 30 | 000C553E | |
Ritual knife | 6 | 18 | 3 | x3 | 18 | 12 | 1.0 | 1333 | 1 | 20 | 20 | xx01098A | |
Slasher knife | 50 | 115.4 | 2.3 | x0 | 0 | 0 | 0 | 400 | 1 | 50 | 50 | 0002869C | |
Toy knife | 1 | 3 | 3 | x1 | 10 | 10 | 0.2 | 200 | 1 | 20 | 20 | xx006AB7 | |
Ripper | 30 | 30 | 1.0 | x0 | 0 | 65 | 0.92 | 400 | 6 | 100 | 17 | 00004349 | |
Jack | 30 | 30 | 1.0 | x1 | 15 | 65 | 0.92 | 533 | 6 | 200 | 33 | 000C6E5B | |
Samurai's sword | 24 | 55.4 | 2.31 | x2 | 40 | 19 | 2.52 | 833 | 3 | 75 | 25 | xx00083B | |
Shishkebab | 35 +2/5s |
80.8 | 2.3 | x2 | 24 | 28 | 3.21 | 429 | 3 | 200 | 67 | 0000434E | |
Shovel | 12 | 17.1 | 1.43 | x3 | 20 | 20 | 1.2 | 500 | 3 | 55 | 18 | xx0082B5 | |
Fertilizer shovel | 15 +4/10s |
25.4 | 1.43 | x3 | 30 | 20 | 3.5 | 533 | 3 | 55 | 18 | xx00D5A8 | |
Steel saw | 16 | 16 | 1.0 | x0 | 0 | 65 | 0.5 | 625 | 20 | 200 | 10 | xx00B643 | |
Switchblade | 5 | 15 | 3 | x2 | 9 | 18 | 0.56 | 400 | 1 | 35 | 35 | 000289C3 | |
Butch's Toothpick | 10 | 30 | 3 | x2.5 | 13 | 18 | 1.12 | 300 | 5 | 50 | 10 | 00078440 |
- Unique weapons are highlighted with a blue background.
- Melee damage is doubled in V.A.T.S.
Blunt[]
Form ID | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Baseball bat | 9 | 12.9 | 1.4 | x1 | 9 | 25 | 0.72 | 889 | 3 | 55 | 18 | 0000421C | |
Lead pipe | 9 | 20.8 | 2.3 | x1 | 18 | 24 | 0.75 | 667 | 3 | 75 | 25 | 00004337 | |
Nail board | 8 | 11.4 | 1.43 | x0 | 0 | 27 | 0.6 | 150 | 4 | 30 | 7.5 | 000A01DD | |
Board of Education | 12 | 17.1 | 1.43 | x1 | 12 | 27 | 0.9 | 250 | 4 | 60 | 15 | 000C310F | |
Police baton | 4 | 9.2 | 2.3 | x1 | 4 | 25 | 0.32 | 1250 | 2 | 25 | 35 | 00004345 | |
Pool cue | 3 | 4.3 | 1.43 | x0 | 0 | 27 | 0.2 | 333 | 1 | 15 | 15 | 00004346 | |
The Break | 6 | 8.6 | 1.43 | x1 | 6 | 27 | 0.4 | 667 | 1 | 50 | 50 | 00066C77 | |
Repellent stick | 5 | 11.5 | 2.3 | x0 | 0 | 40 | 0.25 | 2000 | 3 | 120 | 40 | 0002D3B7 | |
Rolling pin | 3 | 5.2 | 1.7 | x0 | 0 | 24 | 0.3 | 667 | 1 | 10 | 10 | 000B2943 | |
Rolling pin (simulation) | 20 | 46 | 2.3 | x0 | 0 | 24 | 1.6 | 100 | 2 | 10 | 5 | 00029769 | |
Shock baton | 20 +2/5s |
48.2 | 2.31 | x1 | 4 | 19 | 2.6 | 250 | 2 | 70 | 35 | xx00083D | |
Electro-Suppressor | 25 | 57.7 | 2.31 | x1 | 4 | 15 | 3.3 | 200 | 2 | 70 | 35 | xx003C54 | |
Sledgehammer | 20 | 28.6 | 1.43 | x1 | 10 | 38 | 1.1 | 500 | 12 | 130 | 11 | 00004351 | |
The Tenderizer | 30 | 42.9 | 1.43 | x1 | 15 | 38 | 1.6 | 500 | 12 | 230 | 19 | 000A874B | |
Super sledge | 25 | 35.7 | 1.43 | x1 | 25 | 38 | 1.3 | 600 | 20 | 180 | 9 | 00004352 | |
Fawkes' super sledge | 32 | 45.7 | 1.43 | x1 | 32 | 38 | 1.7 | 625 | 18 | 300 | 17 | 0007843F | |
Tire iron | 6 | 13.8 | 2.31 | x1 | 6 | 27 | 0.4 | 667 | 3 | 40 | 13 | 00004328 | |
Highwayman's Friend | 10 | 23.1 | 2.31 | x1 | 10 | 27 | 0.7 | 1000 | 5 | 75 | 15 | 00078442 |
- Unique weapons are highlighted with a blue background.
- Melee damage is doubled in V.A.T.S.
Unarmed[]
The list below is deeply misleading, as it does not incorporate the Unarmed Damage bonus (which is +1 to +6, meaning the +0 in the table below is impossible, and it also does not double in VATS; the table below correctly doubles all weapon damage when presenting damage/AP).
Form ID | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bare Fist | 1 | Unknown | Unknown | 1 | 3 | 22 | 0.09 | ∞ | 0 | 0 | ∞ | ||
Brass knuckles | 6 | 9.47 | 1.58 | 1 | 6 | 18 | 0.67 | 667 | 1 | 20 | 20 | 00004324 | |
Steel knuckles | 9 | 14.21 | 1.58 | 1 | 9 | 14 | 0.86 | 1111 | 1 | 20 | 20 | xx00B4B3 | |
Deathclaw gauntlet | 20 | 31.58 | 1.58 | 5 | 30 | 26 | 1.54 | 600 | 10 | 150 | 15 | 0000432B | |
Power fist | 20 | 21.82 | 1.09 | 1 | 20 | 28 | 1.43 | 500 | 6 | 100 | 16.67 | 00004347 | |
Fisto! | 25 | 27.27 | 1.09 | 1.5 | 25 | 25 | 2 | 480 | 6 | 100 | 16.67 | 000CB601 | |
The Shocker | 20 + 25 vs robots | 21.82, 49.09 vs robots | 1.09 | 1 | 20 | 25 | 1.6, 2.6 vs robots | 400 | 6 | 150 | 25 | 000BFF62 | |
Spiked knuckles | 9 | 14.21 | 1.58 | 1 | 9 | 19 | 0.95 | 667 | 1 | 25 | 25 | 00004354 | |
Plunkett's Valid Points | 12 | 18.95 | 1.58 | 2 | 12 | 15 | 1.6 | 333 | 1 | 30 | 30 | 000CAFA9 |
- Unique weapons are highlighted.
- Unarmed weapon damage is doubled in V.A.T.S. (additional Unarmed Damage is not, unless you use a bare fist).
- The Deathclaw gauntlet ignores Damage Resistance.
Custom-built weapons[]
IMAGE | NAME | SKILL | CODE | Components |
---|---|---|---|---|
Bottlecap mine | Explosives | 0000433A, 000BAFFB | Bottle cap x10 Cherry bomb Lunchbox Sensor module | |
Dart gun | Small Guns | 0000432A, 000BAFFA | Paint gun Radscorpion poison gland Surgical tubing Toy car | |
Deathclaw gauntlet | Unarmed | 0000432B, 000BAFFC | Deathclaw hand Leather belt Medical brace Wonderglue | |
Nuka-grenade | Explosives | 00004342, 000BAFFD | Abraxo cleaner Nuka-Cola Quantum Tin can Turpentine | |
Railway rifle | Small Guns | 00004348, 000BAFFE | Crutch Fission battery Pressure cooker Steam gauge assembly | |
Rock-It Launcher | Big Guns | 0000434B, 000BAFFF | Conductor Firehose nozzle Leaf blower Vacuum cleaner | |
Shishkebab | Melee Weapons | 0000434E, 000BB000 | Lawn mower blade Motorcycle gas tank Motorcycle handbrake Pilot light |
- Red codes are for the schematics.
- Cryolator, also a custom-built weapon, was cut from the game.
Unused weapons[]
Cut content/Not in game[]
Form ID | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
.22 pistol | Small Guns | ||||||||||||||||
Black Bart's Bane | 08 | 6.0 | 0.8 | x1 | 8 | 28 | 0.29 | 0.5 | BB | 100 | 417 | 2 | 60 | 30 | Small Guns | 0006B535 | |
Breaker | 12 | 17.1 | 1.4 | x0 | 0 | 35 | 0.7 | - | - | - | 250 | 4 | 30 | 8 | Melee Weapons | 000CB546 | |
Clover's Cleaver | 15 | 34.6 | 2.3 | x1.5 | 27 | 28 | 1.1 | - | - | - | 666 | 3 | 100 | 33 | Melee Weapons | 000C80B8 | |
Curse Breaker | 13 | 18.6 | 1.4 | x1.5 | 13 | 25 | 1.04 | - | - | - | 923 | 3 | 75 | 25 | Melee Weapons | 000C80BB | |
Discharge hammer | 25 | 35.7 | 1.4 | x1 | 25 | 38 | 1.3 | - | - | - | 600 | 20 | 180 | 9 | Melee Weapons | xx0088BF | |
Excalibat | 13 | 18.6 | 1.4 | x1.5 | 13 | 25 | 1.04 | - | - | - | 250 | 3 | 75 | 25 | Melee Weapons | 000C80BC | |
Gauss rifle (Beta) | 23 | 47.0 | 2.5 | x1.5 | 22 | 17 | 1.4 | 0 | MFC | 5 | 1086 | 8 | 1000 | 125 | Energy Weapons | xx001616 | |
Katana | 15 | 34.6 | 2.3 | x1 | 4 | 19 | 1.6 | - | - | - | 333 | 2 | 70 | 35 | Melee Weapons | xx0080B5 | |
Law Dog | 09 | 27.0 | 3.0 | x1 | 9 | 20 | 0.45 | 0.5 | .32 caliber |
5 | 112 | 2 | 210 | 105 | Small Guns | 0006B532 | |
Love Tap | 08 | 12.6 | 1.6 | x2 | 8 | 15 | 1.1 | - | - | - | 250 | 1 | 20 | 20 | Unarmed | 000C80B9 | |
Mirelurk bait grenade | 00 +0 |
0 | 6.0 | x1 | 0 | 0 | 0 | - | - | - | - | 1 | 5 | 5 | Explosives | 00030664 | |
O'Grady's Peacemaker | 06 | 13.8 | 2.3 | x1 | 6 | 45 | 0.26 | - | - | - | 1333 | 2 | 100 | 50 | Melee Weapons | 0007843D | |
Pa's Fishing Aid | 80 | 32.7 | 2.3 | x1 | 40 | 35 | 2.29 | 1.0 | 12 ga | 2 (1) | 125 | 6 | 350 | 58 | Small Guns | xx00D5B3 | |
Signal flare | 01 +1 |
1.3 | 0.7 | x1 | 0 | 24 | 0.08 | - | - | - | - | 0.5 | 25 | 50 | Explosives | xx00A4DD | |
Smoke grenade | 01 +100 |
65.87 | 0.7 | x1 | 0 | 24 | 4.2 | - | - | - | - | 0.5 | 25 | 50 | Explosives | xx008236 | |
Spanner | 15 | 34.6 | 2.3 | x1 | 4 | 19 | 1.6 | - | - | - | 333 | 2 | 70 | 35 | Melee Weapons | xx003C52 | |
Tesla cannon (Beta) | 20 +80 +20/2s |
121.6 | 1.6 | x0 | 0 | 55 | 2.6 | 0.5 | Missile | 1 (1) | 83 | 20 | 500 | 25 | Big Guns | xx0026FF | |
Test gun | 09 | 54.0 | 6.0 | x1 | 9 | 17 | 0.53 | 0.5 | 10mm | 12 | 556 | 3 | 225 | 75 | Small Guns | xx00A4DF | |
Wanda | 12 | 96.0 | 8.0 | x0.125 | 12 | 23 | 1.57 | 1.5 | 5.56mm | 30 | 1250 | 7 | 500 | 71 | Small Guns | 0006B533 |
- Unique weapons are highlighted with a blue background.
- Melee and Unarmed damage are doubled in V.A.T.S.
Non-player weapons[]
Concept art weapons[]
From the Art of Fallout 3 but not in-game.
- Mason jar mine
- Piggy bank grenade
- Air hammer gun
Notes[]
The base damages of these weapons, both unique and non-unique may change due to special add-on perks, such as Pitt Fighter, Superior Defender and Xenotech Expert.