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This page lists all vehicles in Fallout 3.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For vehicles in other Fallout games, please see "Vehicle".
  • For an overview of Fallout 3 content, please refer to "Portal:Fallout 3."
 
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Background

In Fallout 3, there are no drivable vehicles. However, there are some instances where vehicles are used as a means to transport the Lone Wanderer to a new location. In the Broken Steel add-on, the player character can visit the interior of the Brotherhood of Steel's unique vertibird. It is also possible to ride an underground subway train in the Presidential metro during the main questline. Traveling to Point Lookout is done on a pre-War ferry, "the Duchess Gambit." The player character is also required to use a railroad hand cart to enter and exit The Pitt.

Characteristics

Derelict vehicle exploding

Although not drivable, hundreds of explosive derelict vehicles are scattered across the region. After two hundred years of neglect, they are highly volatile and prone to exploding if damaged. Once a vehicle catches fire an explosion is inevitable, but more damage will hasten it. The explosion will make an area of approximately 10 feet around the car radioactive for a few seconds, this can make most vehicles extremely dangerous to take cover behind as raiders and super mutants can easily blow up the vehicles with their bullets.

There are a variety of derelict vehicles dotting the roadways; most are large sedan-sized cars, though there are smaller, one-person cars. Heavy semi-truck tractors also can be seen which take slightly more damage to detonate but create an explosion slightly bigger than other cars. Buses are also encountered, and their explosions are particularly large and devastating, more than twice the size of an explosion created by two cars. Smaller vehicles like motorcycles and street cleaners can be shot and blown up, but they do not produce a mushroom cloud explosion. In fact, their "explosion" is extremely small and short, even smaller than a frag grenade/mine explosion. Often, vehicles in close proximity will set each other off in a chain reaction.

There are some derelict vehicles that will not explode despite being damaged. For cars, one can discern these from the more dangerous variety by examining the trunk; if the hatch is missing and one can see an empty basin in the back, the reactor is no longer present.

Vehicles

Serving as game locations

World objects

Notes

  • It is possible to scale any bus in the game by the rear, where the signs read "No Step." There is an invisible set of steps located here, climbed by running against the bus while looking up along the narrow fin or by jumping along the side. The player character can walk up buses from the back regardless of if they are upright or flipped onto their side.
  • A suicide note found next to a motorcycle indicates that the motorcycle utilizes a toroidal coil, which is an electrical component that produces a torque about an axle.
  • The explosion animation of a car is the same as that of the mini nuke, leaves behind radiation, but does negligible damage to the Lone Wanderer.
  • In Mothership Zeta, while traveling in the garbage chute of the maintenance level, the player character can briefly glimpse a perfectly intact Corvega in one of the several rooms passed by on the alien mothership.

Gallery

References

  1. 1.0 1.1 Fallout 3 loading screens: "The Ark & Dove Cathedral is named for two English settler ships which landed near Point Lookout in 1634, leading to Maryland's founding."